From 07a6c8154a80d3dbfdb462b0e42a6ceb32668b38 Mon Sep 17 00:00:00 2001
From: LevelX2 <ludwig.hirth@online.de>
Date: Sun, 22 Mar 2015 09:45:19 +0100
Subject: [PATCH] * Fracturing Gust - Fixed that the life gain did not work if
 permanent with life gain preventing effect was destroyed.

---
 .../mage/sets/commander2013/WitchHunt.java    |  2 -
 .../mage/sets/shadowmoor/FracturingGust.java  | 15 ++++-
 .../test/cards/single/FracturingGustTest.java | 64 +++++++++++++++++++
 3 files changed, 76 insertions(+), 5 deletions(-)
 create mode 100644 Mage.Tests/src/test/java/org/mage/test/cards/single/FracturingGustTest.java

diff --git a/Mage.Sets/src/mage/sets/commander2013/WitchHunt.java b/Mage.Sets/src/mage/sets/commander2013/WitchHunt.java
index b11004d196..eadba447e0 100644
--- a/Mage.Sets/src/mage/sets/commander2013/WitchHunt.java
+++ b/Mage.Sets/src/mage/sets/commander2013/WitchHunt.java
@@ -59,8 +59,6 @@ public class WitchHunt extends CardImpl {
         super(ownerId, 133, "Witch Hunt", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{4}{R}");
         this.expansionSetCode = "C13";
 
-        this.color.setRed(true);
-
         // Players can't gain life.
         this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new CantGainLifeAllEffect()));
         // At the beginning of your upkeep, Witch Hunt deals 4 damage to you.
diff --git a/Mage.Sets/src/mage/sets/shadowmoor/FracturingGust.java b/Mage.Sets/src/mage/sets/shadowmoor/FracturingGust.java
index 37df28dd99..28959918de 100644
--- a/Mage.Sets/src/mage/sets/shadowmoor/FracturingGust.java
+++ b/Mage.Sets/src/mage/sets/shadowmoor/FracturingGust.java
@@ -91,10 +91,19 @@ class FracturingGustDestroyEffect extends OneShotEffect {
     @Override
     public boolean apply(Game game, Ability source) {
         Player controller = game.getPlayer(source.getControllerId());
-        for (Permanent permanent: game.getState().getBattlefield().getActivePermanents(filter, source.getControllerId(), source.getSourceId(), game)) {
-            if (permanent.destroy(source.getSourceId(), game, false)) {
-                controller.gainLife(2, game);
+        if (controller != null) {
+            int destroyedPermanents = 0;
+            for (Permanent permanent: game.getState().getBattlefield().getActivePermanents(filter, source.getControllerId(), source.getSourceId(), game)) {
+                if (permanent.destroy(source.getSourceId(), game, false)) {
+                    ++destroyedPermanents;
+
+                }
             }
+            game.applyEffects(); // needed in case a destroyed permanent did prevent life gain
+            if (destroyedPermanents > 0) {
+                controller.gainLife(2 * destroyedPermanents, game);
+            }
+            return true;
         }
         return false;
     }
diff --git a/Mage.Tests/src/test/java/org/mage/test/cards/single/FracturingGustTest.java b/Mage.Tests/src/test/java/org/mage/test/cards/single/FracturingGustTest.java
new file mode 100644
index 0000000000..a3e7c4bbd7
--- /dev/null
+++ b/Mage.Tests/src/test/java/org/mage/test/cards/single/FracturingGustTest.java
@@ -0,0 +1,64 @@
+/*
+ *  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
+ *
+ *  Redistribution and use in source and binary forms, with or without modification, are
+ *  permitted provided that the following conditions are met:
+ *
+ *     1. Redistributions of source code must retain the above copyright notice, this list of
+ *        conditions and the following disclaimer.
+ *
+ *     2. Redistributions in binary form must reproduce the above copyright notice, this list
+ *        of conditions and the following disclaimer in the documentation and/or other materials
+ *        provided with the distribution.
+ *
+ *  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ *  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ *  FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
+ *  CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ *  CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ *  SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ *  ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ *  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ *  ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ *  The views and conclusions contained in the software and documentation are those of the
+ *  authors and should not be interpreted as representing official policies, either expressed
+ *  or implied, of BetaSteward_at_googlemail.com.
+ */
+package org.mage.test.cards.single;
+
+import mage.constants.PhaseStep;
+import mage.constants.Zone;
+import org.junit.Test;
+import org.mage.test.serverside.base.CardTestPlayerBase;
+
+/**
+ *
+ * @author LevelX2
+ */
+
+public class FracturingGustTest extends CardTestPlayerBase {
+
+    @Test
+    public void testCard() {
+        addCard(Zone.BATTLEFIELD, playerA, "Forest", 5);
+        addCard(Zone.HAND, playerA, "Fracturing Gust", 1);
+
+        addCard(Zone.BATTLEFIELD, playerB, "Witch Hunt", 1);
+
+        castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Fracturing Gust");
+
+        setStopAt(1, PhaseStep.BEGIN_COMBAT);
+        execute();
+
+
+        assertGraveyardCount(playerA, "Fracturing Gust", 1);
+        assertGraveyardCount(playerB, "Witch Hunt", 1);
+
+        // + 2 from destroyed Witch Hunt
+        assertLife(playerA, 22);
+        assertLife(playerB, 20);
+
+    }
+
+}
\ No newline at end of file