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Wild Pair - fixed condition handling.
This commit is contained in:
parent
db0674a94d
commit
080a1b883c
19 changed files with 120 additions and 60 deletions
Mage.Sets/src/mage/sets
championsofkamigawa
MyojinOfCleansingFire.javaMyojinOfInfiniteRage.javaMyojinOfLifesWeb.javaMyojinOfNightsReach.javaMyojinOfSeeingWinds.java
commander
commander2014
darksteel
divinevsdemonic
dragonsmaze
dragonsoftarkir
modernmasters
planarchaos
saviorsofkamigawa
sorinvstibalt
tenthedition
Mage.Tests/src/test/java/org/mage/test/cards/triggers
Mage/src/main/java/mage/abilities/condition/common
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@ -35,7 +35,7 @@ import mage.MageInt;
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import mage.abilities.common.EntersBattlefieldAbility;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.common.CastFromHandCondition;
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import mage.abilities.condition.common.CastFromHandSourceCondition;
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import mage.abilities.condition.common.SourceHasCounterCondition;
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import mage.abilities.costs.common.RemoveCountersSourceCost;
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import mage.abilities.decorator.ConditionalContinuousEffect;
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@ -74,7 +74,7 @@ public class MyojinOfCleansingFire extends CardImpl {
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this.getSpellAbility().addWatcher(new CastFromHandWatcher());
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// Myojin of Cleansing Fire enters the battlefield with a divinity counter on it if you cast it from your hand.
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this.addAbility(new EntersBattlefieldAbility(new ConditionalOneShotEffect(new AddCountersSourceEffect(CounterType.DIVINITY.createInstance()), new CastFromHandCondition(), ""), "{this} enters the battlefield with a divinity counter on it if you cast it from your hand"));
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this.addAbility(new EntersBattlefieldAbility(new ConditionalOneShotEffect(new AddCountersSourceEffect(CounterType.DIVINITY.createInstance()), new CastFromHandSourceCondition(), ""), "{this} enters the battlefield with a divinity counter on it if you cast it from your hand"));
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// Myojin of Cleansing Fire is indestructible as long as it has a divinity counter on it.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinuousEffect(new GainAbilitySourceEffect(IndestructibleAbility.getInstance(), Duration.WhileOnBattlefield),
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new SourceHasCounterCondition(CounterType.DIVINITY), "{this} is indestructible as long as it has a divinity counter on it")));
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@ -35,7 +35,7 @@ import mage.MageInt;
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import mage.abilities.common.EntersBattlefieldAbility;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.common.CastFromHandCondition;
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import mage.abilities.condition.common.CastFromHandSourceCondition;
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import mage.abilities.condition.common.SourceHasCounterCondition;
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import mage.abilities.costs.common.RemoveCountersSourceCost;
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import mage.abilities.decorator.ConditionalContinuousEffect;
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@ -70,7 +70,7 @@ public class MyojinOfInfiniteRage extends CardImpl {
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this.getSpellAbility().addWatcher(new CastFromHandWatcher());
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// Myojin of Infinite Rage enters the battlefield with a divinity counter on it if you cast it from your hand.
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this.addAbility(new EntersBattlefieldAbility(new ConditionalOneShotEffect(new AddCountersSourceEffect(CounterType.DIVINITY.createInstance()), new CastFromHandCondition(), ""), "{this} enters the battlefield with a divinity counter on it if you cast it from your hand"));
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this.addAbility(new EntersBattlefieldAbility(new ConditionalOneShotEffect(new AddCountersSourceEffect(CounterType.DIVINITY.createInstance()), new CastFromHandSourceCondition(), ""), "{this} enters the battlefield with a divinity counter on it if you cast it from your hand"));
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// Myojin of Infinite Rage is indestructible as long as it has a divinity counter on it.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinuousEffect(new GainAbilitySourceEffect(IndestructibleAbility.getInstance(), Duration.WhileOnBattlefield),
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new SourceHasCounterCondition(CounterType.DIVINITY), "{this} is indestructible as long as it has a divinity counter on it")));
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@ -35,7 +35,7 @@ import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldAbility;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.common.CastFromHandCondition;
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import mage.abilities.condition.common.CastFromHandSourceCondition;
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import mage.abilities.condition.common.SourceHasCounterCondition;
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import mage.abilities.costs.common.RemoveCountersSourceCost;
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import mage.abilities.decorator.ConditionalContinuousEffect;
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@ -75,7 +75,7 @@ public class MyojinOfLifesWeb extends CardImpl {
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this.getSpellAbility().addWatcher(new CastFromHandWatcher());
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// Myojin of Life's Web enters the battlefield with a divinity counter on it if you cast it from your hand.
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this.addAbility(new EntersBattlefieldAbility(new ConditionalOneShotEffect(new AddCountersSourceEffect(CounterType.DIVINITY.createInstance()), new CastFromHandCondition(), ""), "{this} enters the battlefield with a divinity counter on it if you cast it from your hand"));
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this.addAbility(new EntersBattlefieldAbility(new ConditionalOneShotEffect(new AddCountersSourceEffect(CounterType.DIVINITY.createInstance()), new CastFromHandSourceCondition(), ""), "{this} enters the battlefield with a divinity counter on it if you cast it from your hand"));
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// Myojin of Life's Web is indestructible as long as it has a divinity counter on it.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD,
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new ConditionalContinuousEffect(new GainAbilitySourceEffect(IndestructibleAbility.getInstance(), Duration.WhileOnBattlefield),
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@ -35,7 +35,7 @@ import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldAbility;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.common.CastFromHandCondition;
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import mage.abilities.condition.common.CastFromHandSourceCondition;
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import mage.abilities.condition.common.SourceHasCounterCondition;
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import mage.abilities.costs.common.RemoveCountersSourceCost;
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import mage.abilities.decorator.ConditionalContinuousEffect;
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@ -68,7 +68,7 @@ public class MyojinOfNightsReach extends CardImpl {
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this.getSpellAbility().addWatcher(new CastFromHandWatcher());
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// Myojin of Night's Reach enters the battlefield with a divinity counter on it if you cast it from your hand.
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this.addAbility(new EntersBattlefieldAbility(new ConditionalOneShotEffect(new AddCountersSourceEffect(CounterType.DIVINITY.createInstance()), new CastFromHandCondition(), ""), "{this} enters the battlefield with a divinity counter on it if you cast it from your hand"));
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this.addAbility(new EntersBattlefieldAbility(new ConditionalOneShotEffect(new AddCountersSourceEffect(CounterType.DIVINITY.createInstance()), new CastFromHandSourceCondition(), ""), "{this} enters the battlefield with a divinity counter on it if you cast it from your hand"));
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// Myojin of Night's Reach is indestructible as long as it has a divinity counter on it.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinuousEffect(new GainAbilitySourceEffect(IndestructibleAbility.getInstance(), Duration.WhileOnBattlefield),
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new SourceHasCounterCondition(CounterType.DIVINITY), "{this} is indestructible as long as it has a divinity counter on it")));
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@ -35,7 +35,7 @@ import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldAbility;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.common.CastFromHandCondition;
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import mage.abilities.condition.common.CastFromHandSourceCondition;
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import mage.abilities.condition.common.SourceHasCounterCondition;
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import mage.abilities.costs.common.RemoveCountersSourceCost;
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import mage.abilities.decorator.ConditionalContinuousEffect;
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@ -73,7 +73,7 @@ public class MyojinOfSeeingWinds extends CardImpl {
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this.getSpellAbility().addWatcher(new CastFromHandWatcher());
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// Myojin of Seeing Winds enters the battlefield with a divinity counter on it if you cast it from your hand.
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this.addAbility(new EntersBattlefieldAbility(new ConditionalOneShotEffect(new AddCountersSourceEffect(CounterType.DIVINITY.createInstance()), new CastFromHandCondition(), ""), "{this} enters the battlefield with a divinity counter on it if you cast it from your hand"));
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this.addAbility(new EntersBattlefieldAbility(new ConditionalOneShotEffect(new AddCountersSourceEffect(CounterType.DIVINITY.createInstance()), new CastFromHandSourceCondition(), ""), "{this} enters the battlefield with a divinity counter on it if you cast it from your hand"));
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// Myojin of Seeing Winds is indestructible as long as it has a divinity counter on it.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinuousEffect(new GainAbilitySourceEffect(IndestructibleAbility.getInstance(), Duration.WhileOnBattlefield),
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new SourceHasCounterCondition(CounterType.DIVINITY), "{this} is indestructible as long as it has a divinity counter on it")));
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@ -31,7 +31,7 @@ import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.TriggeredAbility;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.condition.common.CastFromHandCondition;
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import mage.abilities.condition.common.CastFromHandSourceCondition;
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import mage.abilities.decorator.ConditionalTriggeredAbility;
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import mage.abilities.effects.common.DestroyAllEffect;
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import mage.abilities.effects.common.TapAllEffect;
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@ -71,7 +71,7 @@ public class DreadCacodemon extends CardImpl {
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// if you cast it from your hand, destroy all creatures your opponents control, then tap all other creatures you control.
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TriggeredAbility ability = new EntersBattlefieldTriggeredAbility(new DestroyAllEffect(opponentsCreatures, false));
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ability.addEffect(new TapAllEffect(otherCreaturesYouControl));
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this.addAbility(new ConditionalTriggeredAbility(ability, new CastFromHandCondition(),
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this.addAbility(new ConditionalTriggeredAbility(ability, new CastFromHandSourceCondition(),
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"When {this} enters the battlefield, if you cast it from your hand, destroy all creatures your opponents control, then tap all other creatures you control."), new CastFromHandWatcher());
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}
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@ -30,7 +30,7 @@ package mage.sets.commander2014;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.condition.common.CastFromHandCondition;
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import mage.abilities.condition.common.CastFromHandSourceCondition;
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import mage.abilities.decorator.ConditionalTriggeredAbility;
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import mage.abilities.effects.common.ExileAllEffect;
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import mage.abilities.keyword.FlashAbility;
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@ -62,7 +62,7 @@ public class AngelOfTheDireHour extends CardImpl {
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// When Angel of the Dire Hour enters the battlefield, if you cast it from your hand, exile all attacking creatures.
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this.addAbility(new ConditionalTriggeredAbility(
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new EntersBattlefieldTriggeredAbility(new ExileAllEffect(new FilterAttackingCreature("attacking creatures")), false),
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new CastFromHandCondition(),
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new CastFromHandSourceCondition(),
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"When {this} enters the battlefield, if you cast it from your hand, exile all attacking creatures."),
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new CastFromHandWatcher());
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}
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@ -32,7 +32,7 @@ import mage.MageInt;
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import mage.ObjectColor;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.condition.common.CastFromHandCondition;
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import mage.abilities.condition.common.CastFromHandSourceCondition;
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import mage.abilities.decorator.ConditionalTriggeredAbility;
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import mage.abilities.effects.ContinuousEffect;
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import mage.abilities.effects.OneShotEffect;
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@ -66,7 +66,7 @@ public class BreachingLeviathan extends CardImpl {
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// When Breaching Leviathan enters the battlefield, if you cast it from your hand, tap all nonblue creatures. Those creatures don't untap during their controllers' next untap steps.
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this.addAbility(new ConditionalTriggeredAbility(
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new EntersBattlefieldTriggeredAbility(new BreachingLeviathanEffect(), false),
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new CastFromHandCondition(),
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new CastFromHandSourceCondition(),
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"When {this} enters the battlefield, if you cast it from your hand, tap all nonblue creatures. Those creatures don't untap during their controllers' next untap steps."),
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new CastFromHandWatcher());
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}
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@ -30,7 +30,7 @@ package mage.sets.darksteel;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.condition.common.CastFromHandCondition;
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import mage.abilities.condition.common.CastFromHandSourceCondition;
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import mage.abilities.decorator.ConditionalTriggeredAbility;
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import mage.abilities.effects.common.ExileAllEffect;
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import mage.abilities.keyword.AffinityForArtifactsAbility;
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@ -70,7 +70,7 @@ public class FurnaceDragon extends CardImpl {
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// When Furnace Dragon enters the battlefield, if you cast it from your hand, exile all artifacts.
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this.addAbility(new ConditionalTriggeredAbility(
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new EntersBattlefieldTriggeredAbility(new ExileAllEffect(filter), false),
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new CastFromHandCondition(),
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new CastFromHandSourceCondition(),
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"When {this} enters the battlefield, if you cast it from your hand, exile all artifacts."),
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new CastFromHandWatcher());
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}
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@ -31,7 +31,7 @@ import java.util.UUID;
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import mage.MageInt;
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import mage.ObjectColor;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.condition.common.CastFromHandCondition;
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import mage.abilities.condition.common.CastFromHandSourceCondition;
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import mage.abilities.decorator.ConditionalTriggeredAbility;
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import mage.abilities.effects.common.DestroyAllEffect;
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import mage.abilities.keyword.FlyingAbility;
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@ -70,7 +70,7 @@ public class ReiverDemon extends CardImpl {
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// When Reiver Demon enters the battlefield, if you cast it from your hand, destroy all nonartifact, nonblack creatures. They can't be regenerated.
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this.addAbility(new ConditionalTriggeredAbility(
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new EntersBattlefieldTriggeredAbility(new DestroyAllEffect(filter, true), false),
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new CastFromHandCondition(),
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new CastFromHandSourceCondition(),
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"When {this} enters the battlefield, if you cast it from your hand, destroy all nonartifact, nonblack creatures. They can't be regenerated."),
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new CastFromHandWatcher());
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}
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@ -31,7 +31,7 @@ import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.TriggeredAbility;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.condition.common.CastFromHandCondition;
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import mage.abilities.condition.common.CastFromHandSourceCondition;
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import mage.abilities.decorator.ConditionalTriggeredAbility;
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import mage.abilities.effects.common.CreateTokenEffect;
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import mage.abilities.effects.common.PopulateEffect;
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@ -57,7 +57,7 @@ public class ScionOfVituGhazi extends CardImpl {
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TriggeredAbility ability = new EntersBattlefieldTriggeredAbility(new CreateTokenEffect(new BirdToken()), false);
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ability.addEffect(new PopulateEffect("then"));
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this.addAbility(new ConditionalTriggeredAbility(ability, new CastFromHandCondition(),
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this.addAbility(new ConditionalTriggeredAbility(ability, new CastFromHandSourceCondition(),
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"When {this} enters the battlefield, if you cast it from your hand, put a 1/1 white Bird creature token with flying onto the battlefield, then populate."),
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new CastFromHandWatcher());
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}
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@ -32,7 +32,7 @@ import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.condition.Condition;
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import mage.abilities.condition.common.CastFromHandCondition;
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import mage.abilities.condition.common.CastFromHandSourceCondition;
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import mage.abilities.decorator.ConditionalTriggeredAbility;
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import mage.abilities.effects.common.DestroyAllEffect;
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import mage.abilities.keyword.FlyingAbility;
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@ -88,7 +88,7 @@ class DeathbringerRegentCondition implements Condition {
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@Override
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public boolean apply(Game game, Ability source) {
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return new CastFromHandCondition().apply(game, source)
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return new CastFromHandSourceCondition().apply(game, source)
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&& game.getBattlefield().getAllActivePermanents(new FilterCreaturePermanent(), game).size() >= 6;
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}
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}
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@ -34,7 +34,7 @@ import mage.abilities.Ability;
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import mage.abilities.common.DiesTriggeredAbility;
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import mage.abilities.common.EntersBattlefieldAbility;
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import mage.abilities.condition.InvertCondition;
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import mage.abilities.condition.common.CastFromHandCondition;
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import mage.abilities.condition.common.CastFromHandSourceCondition;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.continuous.GainSuspendEffect;
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import mage.abilities.effects.common.counter.AddCountersSourceEffect;
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@ -67,7 +67,7 @@ public class Epochrasite extends CardImpl {
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// Epochrasite enters the battlefield with three +1/+1 counters on it if you didn't cast it from your hand.
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this.addAbility(new EntersBattlefieldAbility(
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new AddCountersSourceEffect(CounterType.P1P1.createInstance(3)),
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new InvertCondition(new CastFromHandCondition()),
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new InvertCondition(new CastFromHandSourceCondition()),
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"{this} enters the battlefield with three +1/+1 counters on it if you didn't cast it from your hand",""),
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new CastFromHandWatcher());
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@ -31,15 +31,15 @@ import java.util.UUID;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldAllTriggeredAbility;
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import mage.abilities.condition.common.CastFromHandCondition;
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import mage.abilities.condition.Condition;
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import mage.abilities.decorator.ConditionalTriggeredAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.search.SearchLibraryPutInPlayEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardsImpl;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.SetTargetPointer;
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import mage.constants.Zone;
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import mage.filter.Filter;
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import mage.filter.common.FilterCreatureCard;
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@ -47,25 +47,27 @@ import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.IntComparePredicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.game.stack.Spell;
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import mage.players.Player;
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import mage.target.common.TargetCardInLibrary;
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import mage.watchers.common.CastFromHandWatcher;
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/**
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*
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* @author fenhl
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*/
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public class WildPair extends CardImpl {
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public WildPair(UUID ownerID) {
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super(ownerID, 30, "Wild Pair", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{4}{G}{G}");
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this.expansionSetCode = "PLC";
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// Whenever a creature enters the battlefield, if you cast it from your hand, you may search your library for a creature card with the same total power and toughness and put it onto the battlefield. If you do, shuffle your library.
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this.addAbility(new ConditionalTriggeredAbility(
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new EntersBattlefieldAllTriggeredAbility(Zone.BATTLEFIELD, new WildPairEffect(), new FilterCreaturePermanent("a creature"), true),
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new CastFromHandCondition(),
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new EntersBattlefieldAllTriggeredAbility(Zone.BATTLEFIELD, new WildPairEffect(), new FilterCreaturePermanent("a creature"), true, SetTargetPointer.PERMANENT, ""),
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new CastFromHandTargetCondition(),
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"Whenever a creature enters the battlefield, if you cast it from your hand, you may search your library for a creature card with the same total power and toughness and put it onto the battlefield. If you do, shuffle your library."
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));
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), new CastFromHandWatcher());
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}
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public WildPair(final WildPair card) {
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@ -110,7 +112,7 @@ class WildPairEffect extends OneShotEffect {
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}
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}
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controller.shuffleLibrary(game);
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return true;
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return true;
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}
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}
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return false;
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||||
|
@ -137,3 +139,37 @@ class TotalPowerAndToughnessPredicate extends IntComparePredicate<MageObject> {
|
|||
return "TotalPowerAndToughness" + super.toString();
|
||||
}
|
||||
}
|
||||
|
||||
class CastFromHandTargetCondition implements Condition {
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
UUID targetId = source.getEffects().get(0).getTargetPointer().getFirst(game, source);
|
||||
Permanent permanent = game.getPermanentEntering(targetId);
|
||||
int zccDiff = 0;
|
||||
if (permanent == null) {
|
||||
permanent = game.getPermanentOrLKIBattlefield(targetId); // can be alredy again removed from battlefield so also check LKI
|
||||
zccDiff = -1;
|
||||
}
|
||||
if (permanent != null) {
|
||||
// check that the spell is still in the LKI
|
||||
Spell spell = game.getStack().getSpell(targetId);
|
||||
if (spell == null || spell.getZoneChangeCounter(game) != permanent.getZoneChangeCounter(game) + zccDiff) {
|
||||
if (game.getLastKnownInformation(targetId, Zone.STACK, permanent.getZoneChangeCounter(game) + zccDiff) == null) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
CastFromHandWatcher watcher = (CastFromHandWatcher) game.getState().getWatchers().get(CastFromHandWatcher.class.getName());
|
||||
if (watcher != null && watcher.spellWasCastFromHand(targetId)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return "you cast it from your hand";
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -33,7 +33,7 @@ import mage.MageObject;
|
|||
import mage.abilities.Ability;
|
||||
import mage.abilities.common.DiesTriggeredAbility;
|
||||
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
|
||||
import mage.abilities.condition.common.CastFromHandCondition;
|
||||
import mage.abilities.condition.common.CastFromHandSourceCondition;
|
||||
import mage.abilities.decorator.ConditionalTriggeredAbility;
|
||||
import mage.abilities.effects.Effect;
|
||||
import mage.abilities.effects.OneShotEffect;
|
||||
|
@ -77,7 +77,7 @@ public class InameAsOne extends CardImpl {
|
|||
// When Iname as One enters the battlefield, if you cast it from your hand, you may search your library for a Spirit permanent card, put it onto the battlefield, then shuffle your library.
|
||||
this.addAbility(new ConditionalTriggeredAbility(
|
||||
new EntersBattlefieldTriggeredAbility(new SearchLibraryPutInPlayEffect(new TargetCardInLibrary(0, 1, filter)), true),
|
||||
new CastFromHandCondition(),
|
||||
new CastFromHandSourceCondition(),
|
||||
"When {this} enters the battlefield, if you cast it from your hand, you may search your library for a Spirit permanent card, put it onto the battlefield, then shuffle your library."),
|
||||
new CastFromHandWatcher());
|
||||
|
||||
|
|
|
@ -31,7 +31,7 @@ import java.util.UUID;
|
|||
import mage.MageInt;
|
||||
import mage.Mana;
|
||||
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
|
||||
import mage.abilities.condition.common.CastFromHandCondition;
|
||||
import mage.abilities.condition.common.CastFromHandSourceCondition;
|
||||
import mage.abilities.decorator.ConditionalTriggeredAbility;
|
||||
import mage.abilities.effects.common.BasicManaEffect;
|
||||
import mage.cards.CardImpl;
|
||||
|
@ -55,7 +55,7 @@ public class CoalStoker extends CardImpl {
|
|||
// When Coal Stoker enters the battlefield, if you cast it from your hand, add {R}{R}{R} to your mana pool.
|
||||
this.addAbility(new ConditionalTriggeredAbility(
|
||||
new EntersBattlefieldTriggeredAbility(new BasicManaEffect(new Mana(3, 0, 0, 0, 0, 0, 0, 0)), false),
|
||||
new CastFromHandCondition(),
|
||||
new CastFromHandSourceCondition(),
|
||||
"When {this} enters the battlefield, if you cast it from your hand, add {R}{R}{R} to your mana pool."),
|
||||
new CastFromHandWatcher());
|
||||
}
|
||||
|
|
|
@ -33,7 +33,7 @@ import mage.abilities.common.DealsCombatDamageToACreatureTriggeredAbility;
|
|||
import mage.abilities.common.DealsCombatDamageToAPlayerTriggeredAbility;
|
||||
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
|
||||
import mage.abilities.condition.InvertCondition;
|
||||
import mage.abilities.condition.common.CastFromHandCondition;
|
||||
import mage.abilities.condition.common.CastFromHandSourceCondition;
|
||||
import mage.abilities.decorator.ConditionalTriggeredAbility;
|
||||
import mage.abilities.effects.common.DestroyTargetEffect;
|
||||
import mage.abilities.effects.common.LoseGameSourceControllerEffect;
|
||||
|
@ -62,7 +62,7 @@ public class PhageTheUntouchable extends CardImpl {
|
|||
// When Phage the Untouchable enters the battlefield, if you didn't cast it from your hand, you lose the game.
|
||||
this.addAbility(new ConditionalTriggeredAbility(
|
||||
new EntersBattlefieldTriggeredAbility(new LoseGameSourceControllerEffect(), false),
|
||||
new InvertCondition(new CastFromHandCondition()),
|
||||
new InvertCondition(new CastFromHandSourceCondition()),
|
||||
"When {this} enters the battlefield, if you didn't cast it from your hand, you lose the game"
|
||||
), new CastFromHandWatcher());
|
||||
|
||||
|
|
|
@ -130,72 +130,73 @@ public class EntersTheBattlefieldTriggerTest extends CardTestPlayerBase {
|
|||
assertLife(playerA, 15);
|
||||
assertLife(playerB, 20);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Dread Cacodemon's abilities should only trigger when cast from hand.
|
||||
*
|
||||
* Testing when cast from hand abilities take effect.
|
||||
* Cast from hand destroys opponents creatures and taps all other creatures owner controls.
|
||||
*
|
||||
* Testing when cast from hand abilities take effect. Cast from hand
|
||||
* destroys opponents creatures and taps all other creatures owner controls.
|
||||
*/
|
||||
@Test
|
||||
public void testDreadCacodemonConditionTrue() {
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 10);
|
||||
|
||||
|
||||
// When Dread Cacodemon enters the battlefield, if you cast it from your hand, destroy all creatures your opponents control, then tap all other creatures you control.
|
||||
addCard(Zone.HAND, playerA, "Dread Cacodemon", 1); // 8/8 - {7}{B}{B}{B}
|
||||
|
||||
|
||||
addCard(Zone.BATTLEFIELD, playerB, "Swamp", 2);
|
||||
|
||||
|
||||
// Protection from white, first strike
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Black Knight", 2); // {B}{B}
|
||||
// Deathtouch
|
||||
addCard(Zone.BATTLEFIELD, playerB, "Typhoid Rats", 2); // {B}
|
||||
|
||||
|
||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Dread Cacodemon");
|
||||
setStopAt(1, PhaseStep.END_TURN);
|
||||
|
||||
|
||||
execute();
|
||||
|
||||
assertPermanentCount(playerB, "Typhoid Rats", 0);
|
||||
|
||||
assertPermanentCount(playerA, "Dread Cacodemon", 1);
|
||||
assertPermanentCount(playerA, "Black Knight", 2);
|
||||
assertPermanentCount(playerA, "Black Knight", 2);
|
||||
assertTappedCount("Black Knight", true, 2);
|
||||
assertTapped("Dread Cacodemon", false);
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
/**
|
||||
* Dread Cacodemon's abilities should only trigger when cast from hand.
|
||||
*
|
||||
*
|
||||
* Testing when card is not cast from hand, abilities do not take effect.
|
||||
* All opponents creatures remain alive and owner's creatures are not tapped.
|
||||
* All opponents creatures remain alive and owner's creatures are not
|
||||
* tapped.
|
||||
*/
|
||||
@Test
|
||||
public void testDreadCacodemonConditionFalse() {
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 10);
|
||||
|
||||
|
||||
// When Dread Cacodemon enters the battlefield, if you cast it from your hand, destroy all creatures your opponents control, then tap all other creatures you control.
|
||||
addCard(Zone.GRAVEYARD, playerA, "Dread Cacodemon", 1); // 8/8 - {7}{B}{B}{B}
|
||||
// Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its converted mana cost.
|
||||
addCard(Zone.HAND, playerA, "Reanimate", 1); // {B}
|
||||
|
||||
|
||||
addCard(Zone.BATTLEFIELD, playerB, "Swamp", 2);
|
||||
|
||||
|
||||
// Protection from white, first strike
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Black Knight", 2); // {B}{B}
|
||||
// Deathtouch
|
||||
addCard(Zone.BATTLEFIELD, playerB, "Typhoid Rats", 2); // {B}
|
||||
|
||||
|
||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Reanimate", "Dread Cacodemon");
|
||||
setStopAt(1, PhaseStep.END_TURN);
|
||||
|
||||
|
||||
execute();
|
||||
|
||||
assertPermanentCount(playerB, "Typhoid Rats", 2);
|
||||
|
||||
assertGraveyardCount(playerA, "Reanimate", 1);
|
||||
assertPermanentCount(playerA, "Dread Cacodemon", 1);
|
||||
assertPermanentCount(playerA, "Black Knight", 2);
|
||||
assertPermanentCount(playerA, "Black Knight", 2);
|
||||
assertTappedCount("Black Knight", false, 2);
|
||||
assertTapped("Dread Cacodemon", false);
|
||||
|
||||
|
@ -203,4 +204,27 @@ public class EntersTheBattlefieldTriggerTest extends CardTestPlayerBase {
|
|||
assertLife(playerB, 20);
|
||||
}
|
||||
|
||||
/**
|
||||
* Test that the cast from hand condition works for target permanent
|
||||
*
|
||||
*/
|
||||
@Test
|
||||
public void testWildPair() {
|
||||
|
||||
// Whenever a creature enters the battlefield, if you cast it from your hand, you may search your library for a creature card with the same total power and toughness and put it onto the battlefield. If you do, shuffle your library.
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Wild Pair");
|
||||
addCard(Zone.HAND, playerA, "Silvercoat Lion", 1);
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Plains", 2);
|
||||
setChoice(playerA, "Silvercoat Lion");
|
||||
addCard(Zone.LIBRARY, playerA, "Silvercoat Lion");
|
||||
|
||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Silvercoat Lion");
|
||||
setStopAt(1, PhaseStep.BEGIN_COMBAT);
|
||||
|
||||
execute();
|
||||
|
||||
assertPermanentCount(playerA, "Silvercoat Lion", 2);
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -13,7 +13,7 @@ import mage.watchers.common.CastFromHandWatcher;
|
|||
*
|
||||
* @author Loki
|
||||
*/
|
||||
public class CastFromHandCondition implements Condition {
|
||||
public class CastFromHandSourceCondition implements Condition {
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
Loading…
Add table
Reference in a new issue