Effect for "each opponent sacrifices ... unles he or she pays ..."

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Eirkei 2016-09-26 13:16:58 +02:00
parent 3c93c00d60
commit 080b61ec62

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/*
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package mage.abilities.effects.common;
import java.util.ArrayList;
import java.util.List;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.costs.Cost;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.costs.mana.ManaCost;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.StaticValue;
import mage.abilities.effects.OneShotEffect;
import mage.constants.Outcome;
import mage.constants.TargetController;
import mage.filter.FilterPermanent;
import mage.filter.predicate.permanent.ControllerPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.TargetPermanent;
import mage.util.CardUtil;
/**
*
* @author Eirkei
*/
public class SacrificeOpponentsUnlessPayEffect extends OneShotEffect{
protected Cost cost;
protected DynamicValue dynamicGenericMana;
protected DynamicValue amount;
protected FilterPermanent filter;
public SacrificeOpponentsUnlessPayEffect(Cost cost) {
this(cost, new FilterPermanent(), 1);
}
public SacrificeOpponentsUnlessPayEffect(int genericManaCost) {
this(genericManaCost, new FilterPermanent(), 1);
}
public SacrificeOpponentsUnlessPayEffect(Cost cost, FilterPermanent filter) {
this(cost, filter, 1);
}
public SacrificeOpponentsUnlessPayEffect(int genericManaCost, FilterPermanent filter) {
this(genericManaCost, filter, 1);
}
public SacrificeOpponentsUnlessPayEffect(Cost cost, FilterPermanent filter, int amount) {
this(cost, filter, new StaticValue(amount));
}
public SacrificeOpponentsUnlessPayEffect(int genericManaCost, FilterPermanent filter, int amount) {
this(new GenericManaCost(genericManaCost), filter, new StaticValue(amount));
}
public SacrificeOpponentsUnlessPayEffect(Cost cost, FilterPermanent filter, DynamicValue amount) {
super(Outcome.Sacrifice);
this.cost = cost;
this.amount = amount;
this.filter = filter;
setText();
}
public SacrificeOpponentsUnlessPayEffect(DynamicValue dynamicGenericMana, FilterPermanent filter, DynamicValue amount) {
super(Outcome.Sacrifice);
this.dynamicGenericMana = dynamicGenericMana;
this.amount = amount;
this.filter = filter;
setText();
}
public SacrificeOpponentsUnlessPayEffect(final SacrificeOpponentsUnlessPayEffect effect) {
super(effect);
if (effect.cost != null) {
this.cost = effect.cost.copy();
}
if (effect.dynamicGenericMana != null){
this.dynamicGenericMana = effect.dynamicGenericMana.copy();
}
if (effect.amount != null){
this.amount = effect.amount.copy();
}
if (effect.filter != null){
this.filter = effect.filter.copy();
}
}
@Override
public SacrificeOpponentsUnlessPayEffect copy() {
return new SacrificeOpponentsUnlessPayEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
List<UUID> permsToSacrifice = new ArrayList<>();
filter.add(new ControllerPredicate(TargetController.YOU));
for (UUID playerId : game.getOpponents(source.getControllerId())) {
Player player = game.getPlayer(playerId);
if (player != null) {
Cost costToPay;
if (cost != null) {
costToPay = cost.copy();
} else {
costToPay = new GenericManaCost(dynamicGenericMana.calculate(game, source, this));
}
String message;
if (costToPay instanceof ManaCost) {
message = "Would you like to pay " + costToPay.getText() + " to prevent sacrifice effect?";
} else {
message = costToPay.getText() + " to prevent sacrifice effect?";
}
costToPay.clearPaid();
if (!(player.chooseUse(Outcome.Benefit, message, source, game) && costToPay.pay(source, game, source.getSourceId(), player.getId(), false, null))) {
game.informPlayers(player.getLogName() + " chooses not to pay " + costToPay.getText() + " to prevent the sacrifice effect");
int numTargets = Math.min(amount.calculate(game, source, this), game.getBattlefield().countAll(filter, player.getId(), game));
if (numTargets > 0) {
TargetPermanent target = new TargetPermanent(numTargets, numTargets, filter, true);
if (target.canChoose(player.getId(), game)) {
player.chooseTarget(Outcome.Sacrifice, target, source, game);
permsToSacrifice.addAll(target.getTargets());
}
}
} else {
game.informPlayers(player.getLogName() + " chooses to pay " + costToPay.getText() + " to prevent the sacrifice effect");
}
}
}
for (UUID permID : permsToSacrifice) {
Permanent permanent = game.getPermanent(permID);
if (permanent != null) {
permanent.sacrifice(source.getSourceId(), game);
}
}
return true;
}
private void setText() {
StringBuilder sb = new StringBuilder();
sb.append("Each opponent sacrifices ");
if (amount.toString().equals("X")) {
sb.append(amount.toString());
} else {
if (amount.toString().equals("1")) {
if (!filter.getMessage().startsWith("a ") && !filter.getMessage().startsWith("an ")) {
sb.append("a");
}
} else {
sb.append(CardUtil.numberToText(amount.toString()));
}
}
sb.append(" ");
sb.append(filter.getMessage());
sb.append(" unless he or she pays ");
if (cost != null) {
sb.append(cost.getText());
} else {
sb.append("{X}");
}
if (dynamicGenericMana != null && !dynamicGenericMana.getMessage().isEmpty()) {
sb.append(", where X is ");
sb.append(dynamicGenericMana.getMessage());
}
staticText = sb.toString();
}
}