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Updated mtg-cards-data, fixed Judge Promo to allow for 2 versions of Vindicate
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6 changed files with 198 additions and 94 deletions
52
Mage.Sets/src/mage/sets/judgepromo/Vindicate1.java
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52
Mage.Sets/src/mage/sets/judgepromo/Vindicate1.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.judgepromo;
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import java.util.UUID;
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/**
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*
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* @author fireshoes
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*/
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public class Vindicate1 extends mage.sets.apocalypse.Vindicate {
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public Vindicate1(UUID ownerId) {
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super(ownerId);
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this.cardNumber = 31;
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this.expansionSetCode = "JR";
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}
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public Vindicate1(final Vindicate1 card) {
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super(card);
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}
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@Override
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public Vindicate1 copy() {
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return new Vindicate1(this);
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}
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}
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@ -33,20 +33,20 @@ import java.util.UUID;
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*
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* @author fireshoes
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*/
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public class Vindicate extends mage.sets.apocalypse.Vindicate {
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public class Vindicate2 extends mage.sets.apocalypse.Vindicate {
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public Vindicate(UUID ownerId) {
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public Vindicate2(UUID ownerId) {
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super(ownerId);
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this.cardNumber = 78;
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this.expansionSetCode = "JR";
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}
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public Vindicate(final Vindicate card) {
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public Vindicate2(final Vindicate2 card) {
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super(card);
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}
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@Override
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public Vindicate copy() {
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return new Vindicate(this);
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public Vindicate2 copy() {
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return new Vindicate2(this);
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}
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}
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21
Mage.Stats/server.log
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Mage.Stats/server.log
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11:53:00.637 [main] INFO com.xmage.ws.aspect.RequestAspect - ip: null, user-agent: null
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11:53:00.827 [main] INFO com.j256.ormlite.table.TableUtils - creating table 'logs'
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11:53:06.126 [main] INFO com.j256.ormlite.table.TableUtils - executed create table statement changed 0 rows: CREATE TABLE IF NOT EXISTS `logs` (`key` VARCHAR(255) , `created_dt` TIMESTAMP , `arg0` VARCHAR(255) , `arg1` VARCHAR(255) , `arg2` VARCHAR(255) , `arg3` VARCHAR(255) , `arg4` VARCHAR(255) , `arg5` VARCHAR(255) )
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11:53:06.136 [main] INFO com.j256.ormlite.table.TableUtils - creating table 'feedbacks'
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11:53:10.236 [main] INFO com.j256.ormlite.table.TableUtils - executed create table statement changed 0 rows: CREATE TABLE IF NOT EXISTS `feedbacks` (`username` VARCHAR(255) , `title` VARCHAR(255) , `type` VARCHAR(255) , `message` VARCHAR(255) , `email` VARCHAR(255) , `host` VARCHAR(255) , `created_dt` TIMESTAMP , `status` VARCHAR(255) )
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11:53:10.316 [main] INFO c.x.c.e.r.i.XMageStatsRepositoryImpl - logs found count: 2
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11:53:10.456 [main] INFO c.x.w.r.s.base.AbstractService - responseWithError time: 130ms
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11:06:56.187 [main] INFO com.xmage.ws.aspect.RequestAspect - ip: null, user-agent: null
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11:06:56.430 [main] INFO com.j256.ormlite.table.TableUtils - creating table 'logs'
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11:06:57.287 [main] INFO com.j256.ormlite.table.TableUtils - executed create table statement changed 0 rows: CREATE TABLE IF NOT EXISTS `logs` (`key` VARCHAR(255) , `created_dt` TIMESTAMP , `arg0` VARCHAR(255) , `arg1` VARCHAR(255) , `arg2` VARCHAR(255) , `arg3` VARCHAR(255) , `arg4` VARCHAR(255) , `arg5` VARCHAR(255) )
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11:06:57.327 [main] INFO com.j256.ormlite.table.TableUtils - creating table 'feedbacks'
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11:06:57.385 [main] INFO com.j256.ormlite.table.TableUtils - executed create table statement changed 0 rows: CREATE TABLE IF NOT EXISTS `feedbacks` (`username` VARCHAR(255) , `title` VARCHAR(255) , `type` VARCHAR(255) , `message` VARCHAR(255) , `email` VARCHAR(255) , `host` VARCHAR(255) , `created_dt` TIMESTAMP , `status` VARCHAR(255) )
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11:06:57.405 [main] INFO c.x.c.e.r.i.XMageStatsRepositoryImpl - logs found count: 0
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11:06:57.605 [main] INFO c.x.w.r.s.base.AbstractService - responseWithError time: 200ms
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11:24:56.118 [main] INFO com.xmage.ws.aspect.RequestAspect - ip: null, user-agent: null
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11:24:56.328 [main] INFO com.j256.ormlite.table.TableUtils - creating table 'logs'
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11:24:56.736 [main] INFO com.j256.ormlite.table.TableUtils - executed create table statement changed 0 rows: CREATE TABLE IF NOT EXISTS `logs` (`key` VARCHAR(255) , `created_dt` TIMESTAMP , `arg0` VARCHAR(255) , `arg1` VARCHAR(255) , `arg2` VARCHAR(255) , `arg3` VARCHAR(255) , `arg4` VARCHAR(255) , `arg5` VARCHAR(255) )
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11:24:56.746 [main] INFO com.j256.ormlite.table.TableUtils - creating table 'feedbacks'
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11:24:56.834 [main] INFO com.j256.ormlite.table.TableUtils - executed create table statement changed 0 rows: CREATE TABLE IF NOT EXISTS `feedbacks` (`username` VARCHAR(255) , `title` VARCHAR(255) , `type` VARCHAR(255) , `message` VARCHAR(255) , `email` VARCHAR(255) , `host` VARCHAR(255) , `created_dt` TIMESTAMP , `status` VARCHAR(255) )
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11:24:56.864 [main] INFO c.x.c.e.r.i.XMageStatsRepositoryImpl - logs found count: 0
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11:24:57.094 [main] INFO c.x.w.r.s.base.AbstractService - responseWithError time: 210ms
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@ -1,4 +0,0 @@
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22b|Entering
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22a|Breaking
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12|Stell Hellkite
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26|Dictate of the Twin Gods
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@ -4714,11 +4714,46 @@ Thorn Thallid|Fallen Empires|96|C|{1}{G}{G}|Creature - Fungus|2|2|At the beginni
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Thorn Thallid|Fallen Empires|96|C|{1}{G}{G}|Creature - Fungus|2|2|At the beginning of your upkeep, put a spore counter on Thorn Thallid.$Remove three spore counters from Thorn Thallid: Thorn Thallid deals 1 damage to target creature or player.|
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Thorn Thallid|Fallen Empires|96|C|{1}{G}{G}|Creature - Fungus|2|2|At the beginning of your upkeep, put a spore counter on Thorn Thallid.$Remove three spore counters from Thorn Thallid: Thorn Thallid deals 1 damage to target creature or player.|
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Thorn Thallid|Fallen Empires|96|C|{1}{G}{G}|Creature - Fungus|2|2|At the beginning of your upkeep, put a spore counter on Thorn Thallid.$Remove three spore counters from Thorn Thallid: Thorn Thallid deals 1 damage to target creature or player.|
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Crux of Fate|Fate Reforged|65|R|{3}{B}{B}|Sorcery|||Choose one — Destroy all Dragon creatures; or destroy all non-Dragon creatures.|
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Sandsteppe Mastadon|Fate Reforged|??|R|{5}{G}{G}|Creature - Elephant|5|5|When Sandsteppe Mastodon enters the battlefield, bolster 5. <i>(Choose a creature with the least toughness or tied with the least toughness among creatures you control. Put 5 +1/+1 counters on it.)<i>|
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Valorous Stance|Fate Reforged|28|U|{1}{W}|Instant|||Choose one — Target creature gains indestructible until end of turn; or destroy target creature with toughness 4 or greater.|
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Yasova Dragonclaw|Fate Reforged|148|M|{2}{G}|Legendary Creature - Human Warrior|4|2|Trample$At the beginning of combat on your turn, you may pay {1}{UR}{UR}. If you do, gain control of target creature an opponent controls with power less than Yasova Dragonclaw's power until end of turn, untap that creature, and it gains haste until end of turn.|
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Abuna's Chant|Fifth Dawn|1|C|{3}{W}|Instant|||Choose one - You gain 5 life; or prevent the next 5 damage that would be dealt to target creature this turn.$Entwine {2} <i>(Choose both if you pay the entwine cost.)</i>|
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Ugin, the Spirit Dragon|Fate Reforged|1|M|{8}|Planeswalker - Ugin|7|+2: Ugin, the Spirit Dragon deals 3 damage to target creature or player.$-X: Exile each permanent with converted mana cost X or less that's one or more colors.$-10: You gain 7 life, draw 7 cards, then put up to seven permanent cards from your hand onto the battlefield.|
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Honor's Reward|Fate Reforged|14|U|{2}{W}|Instant|||You gain 4 life. Bolster 2. <i>(Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)</i>|
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Soul Summons|Fate Reforged|26|C|{1}{W}|Sorcery|||Manifest the top card of your library. <i>(Put it onto the battlefield face down as a 2/2 creature. Turn it face up at any time for its mana cost if it's a creature card.)</i>|
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Valorous Stance|Fate Reforged|28|U|{1}{W}|Instant|||Choose one —$• Target creature gains indestructible until end of turn.$• Destroy target creature with toughness 4 or greater.|
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Jeskai Sage|Fate Reforged|38|C|{1}{U}|Creature - Human Monk|1|1|Prowess <i>(Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn)</i>$When Jeskai Sage dies, draw a card.|
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Crux of Fate|Fate Reforged|65|R|{3}{B}{B}|Sorcery|||Choose one —$• Destroy all Dragon creatures.$• Destroy all non-Dragon creatures.|
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Gurmag Angler|Fate Reforged|72|C|{6}{B}|Creature - Zombie Fish|5|5|Delve|
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Hooded Assassin|Fate Reforged|73|C|{2}{B}|Creature - Human Assassin|1|2|When Hooded Assassin enters the battlefield, choose one - $*Put a +1/+1 counter on Hooded Assassin.$*Destroy target creature that was dealt damage this turn.|
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Soulflayer|Fate Reforged|84|R|{4}{B}{B}|Creature - Demon|4|4|Delve$If a creature card with flying was exiled with Soulflayer's delve ability, Soulflayer has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, reach, trample, and vigilance.|
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Flamerush Rider|Fate Reforged|?|R|{4}{R}{4}{R}|Creature - Human Warrior|3|33|3|Whenever Flamerush Rider attacks, put a token onto the battlefield tapped and attacking that's a copy of another target attacking creature. Exile the token at end of combat.$Dash {2}{R}{R} <i>(You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)</i>$Whenever Flamerush Rider attacks, put a token onto the battlefield tapped and attacking that's a copy of another target attacking creature. Exile the token at end of combat.$Dash {2}{R}{R} <i>(You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)</i>|
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Goblin Heelcutter|Fate Reforged|102|C|{3}{R}|Creature - Goblin Berserker|3|2|Whenever Goblin Heelcutter attacks, target creature can't block this turn.$Dash {2}{R} <i>(You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)</i>|
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Outpost Siege|Fate Reforged|110|R|{3}{R}|Enchantment|||As Outpost Siege enters the battlefield, choose Khans or Dragons. $-Khans - At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card. $-Dragons - Whenever a creature you control leaves the battlefield, Outpost Siege deals 1 damage to target creature or player.|
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Rageform|Fate Reforged|112|U|{2}{R}{R}|Enchantment|||When Rageform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Rageform to it. <i>(To manifest a card, put it onto the battlefield face down as a 2/2 creature. You may turn it face up at any time for its mana cost if it's a creature card.)</i>$Enchanted creature has double strike. <i>(It deals both first-strike and regular combat damage.)</i>|
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~Shaman Revelation|Fate Reforged|?|R|{3}{G}{G}{3}{G}{G}|Sorcery|||Draw a card for each creature you control.$<i>Ferocious</i> - Gain 4 life for each creature you control with power 4 or greater.$Draw a card for each creature you control.$<i>Ferocious</i> - Gain 4 life for each creature you control with power 4 or greater.|
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Sandsteppe Mastodon|Fate Reforged|?|R|{5}{G}{G}|Creature - Elephant|5|5|Reach$When Sandsteppe Mastodon enters the battlefield, bolster 5. <i>(Choose a creature with the least toughness or tied with the least toughness among creatures you control. Put 5 +1/+1 counters on it.)</i>|
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Frontier Mastodon|Fate Reforged|130|C|{2}{G}|Creature - Elephant|3|2|<i>Ferocious</i> - Frontier Mastodon enters the battlefield with a +1/+1 counter on it if you control a creature with power 4 or greater.|
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Whisperwood Elemental|Fate Reforged|145|M|{3}{G}{G}|Creature - Elemental|4|4|At the beginning of your upkeep, manifest the top card of your library. <i>(Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card)</i>$Sacrifice Whisperwood Elemental: Until end of turn, face-up, nontoken creatures you control gain "When this creature dies, manifest the top card of your library."|
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Yasova Dragonclaw|Fate Reforged|148|R|{2}{G}|Legendary Creature - Human Warrior|4|2|Trample$At the beginning of combat on your turn, you may pay {1}{(U/R)}{(U/R)}. If you do, gain control of target creature an opponent controls with power less than Yasova Dragonclaw's power until end of turn, untap that creature, and it gains haste until end of turn.|
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Ethereal Ambush|Fate Reforged|152|C|{3}{G}{U}|Instant|||Manifest the top two cards of your library. <i>(To manifest a card, put it onto the battlefield face down as a 2/2 creature. You may turn it face up at any time for its mana cost if it's a creature card)</i>|
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Kolaghan, the Storm's Fury|Fate Reforged|155|R|{3}{B}{R}|Legendary Creature - Dragon|4|5|Flying$Whenever a Dragon you control attacks, creatures you control get +1/+0 until end of turn. $Dash {3}{B}{R} <i>(You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)</i>|
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Bloodfell Caves|Fate Reforged|165|C||Land|||Bloodfell Caves enters the battlefield tapped.$When Bloodfell Caves enters the battlefield, you gain 1 life.${T}: Add {B} or {R} to your mana pool.|
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Blossoming Sands|Fate Reforged|166|C||Land|||Blossoming Sands enters the battlefield tapped.$When Blossoming Sands enters the battlefield, you gain 1 life.${T}: Add {G} or {W} to your mana pool.|
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Dismal Backwater|Fate Reforged|168|C||Land|||Dismal Backwater enters the battlefield tapped.$When Dismal Backwater enters the battlefield, you gain 1 life.${T}: Add {U} or {B} to your mana pool.|
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Jungle Hollow|Fate Reforged|169|C||Land|||Jungle Hollow enters the battlefield tapped.$When Jungle Hollow enters the battlefield, you gain 1 life.${T}: Add {B} or {G} to your mana pool.|
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Rugged Highlands|Fate Reforged|170|C||Land|||Rugged Highlands enters the battlefield tapped.$When Rugged Highlands enters the battlefield, you gain 1 life.${T}: Add {R} or {G} to your mana pool.|
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Scoured Barrens|Fate Reforged|171|C||Land|||Scoured Barrens enters the battlefield tapped.$When Scoured Barrens enters the battlefield, you gain 1 life.${T}: Add {B} or {W} to your mana pool.|
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Swiftwater Cliffs|Fate Reforged|172|C||Land|||Swiftwater Cliffs enters the battlefield tapped.$When Swiftwater Cliffs enters the battlefield, you gain 1 life.${T}: Add {U} or {R} to your mana pool.|
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Thornwood Falls|Fate Reforged|173|C||Land|||Thornwood Falls enters the battlefield tapped.$When Thornwood Falls enters the battlefield, you gain 1 life.${T}: Add {G} or {U} to your mana pool.|
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Tranquil Cove|Fate Reforged|174|C||Land|||Tranquil Cove enters the battlefield tapped.$When Tranquil Cove enters the battlefield, you gain 1 life.${T}: Add {W} or {U} to your mana pool.|
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Wind-Scarred Crag|Fate Reforged|175|C||Land|||Wind-Scarred Crag enters the battlefield tapped.$When Wind-Scarred Crag enters the battlefield, you gain 1 life.${T}: Add {R} or {W} to your mana pool.|
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Plains|Fate Reforged|176|L||Basic Land - Plains||||
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Plains|Fate Reforged|177|L||Basic Land - Plains||||
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Island|Fate Reforged|178|L||Basic Land - Island||||
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Island|Fate Reforged|179|L||Basic Land - Island||||
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Swamp|Fate Reforged|180|L||Basic Land - Swamp||||
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Swamp|Fate Reforged|181|L||Basic Land - Swamp||||
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Mountain|Fate Reforged|182|L||Basic Land - Mountain||||
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Mountain|Fate Reforged|183|L||Basic Land - Mountain||||
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Forest|Fate Reforged|184|L||Basic Land - Forest||||
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Forest|Fate Reforged|185|L||Basic Land - Forest||||Abuna's Chant|Fifth Dawn|1|C|{3}{W}|Instant|||Choose one - You gain 5 life; or prevent the next 5 damage that would be dealt to target creature this turn.$Entwine {2} <i>(Choose both if you pay the entwine cost.)</i>|
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Loxodon Anchorite|Fifth Dawn|10|C|{2}{W}{W}|Creature - Elephant Cleric|2|3|{tap}: Prevent the next 2 damage that would be dealt to target creature or player this turn.|
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Viridian Scout|Fifth Dawn|100|C|{3}{G}|Creature - Elf Warrior Scout|1|2|{2}{G}, Sacrifice Viridian Scout: Viridian Scout deals 2 damage to target creature with flying.|
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Anodet Lurker|Fifth Dawn|101|C|{5}|Artifact Creature - Construct|3|3|When Anodet Lurker dies, you gain 3 life.|
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@ -5712,7 +5747,7 @@ Sea Serpent|Fourth Edition|98|C|{5}{U}|Creature - Serpent|5|5|Sea Serpent can't
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Segovian Leviathan|Fourth Edition|99|U|{4}{U}|Creature - Leviathan|3|3|Islandwalk|
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River Boa|Friday Night Magic|1|U|{1}{G}|Creature — Snake|2|1|Islandwalk${G}: Regenerate River Boa.|
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Terror|Friday Night Magic|2|U|{1}{B}|Instant|||Destroy target nonartifact, nonblack creature. It can't be regenerated.|
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Longbow Archer|Friday Night Magic|3|U|{W}{W}| Creature — Human Soldier Archer|2|2|First strike$Reach <i>(This creature can block creatures with flying.)<i>|
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Longbow Archer|Friday Night Magic|3|U|{W}{W}| Creature — Human Soldier Archer|2|2|First strike$Reach <i>(This creature can block creatures with flying.)</i>|
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Volcanic Geyser|Friday Night Magic|4|U|{X}{R}{R}|Instant|||Volcanic Geyser deals X damage to target creature or player.|
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Mind Warp|Friday Night Magic|5|U|{X}{3}{B}|Sorcery|||Look at target player's hand and choose X cards from it. That player discards those cards.|
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Shock|Friday Night Magic|6|U|{R}|Instant|||Shock deals 2 damage to target creature or player.|
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@ -5728,48 +5763,48 @@ Quirion Ranger|Friday Night Magic|15|U|{G}|Creature
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Carnophage|Friday Night Magic|16|U|{B}|Creature — Zombie|2|2|At the beginning of your upkeep, tap Carnophage unless you pay 1 life.|
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Impulse|Friday Night Magic|17|U|{1}{U}|Instant|||Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.|
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Fireblast|Friday Night Magic|18|U|{4}{R}{R}|Instant|||You may sacrifice two Mountains rather than pay Fireblast's mana cost.$Fireblast deals 4 damage to target creature or player.|
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Soltari Priest|Friday Night Magic|19|U|{W}{W}|Creature — Soltari Cleric|2|1|Protection from red$Shadow <i>(This creature can block or be blocked by only creatures with shadow.)<i>|
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Albino Troll|Friday Night Magic|20|U|{1}{G}|Creature — Troll|3|3|Echo {1}{G} <i>(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)<i>${1}{G}: Regenerate Albino Troll.|
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Soltari Priest|Friday Night Magic|19|U|{W}{W}|Creature — Soltari Cleric|2|1|Protection from red$Shadow <i>(This creature can block or be blocked by only creatures with shadow.)</i>|
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Albino Troll|Friday Night Magic|20|U|{1}{G}|Creature — Troll|3|3|Echo {1}{G} <i>(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)</i>${1}{G}: Regenerate Albino Troll.|
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Dissipate|Friday Night Magic|21|U|{1}{U}{U}|Instant|||Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.|
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Black Knight|Friday Night Magic|22|U|{B}{B}|Creature — Human Knight|2|2|First strike <i>(This creature deals combat damage before creatures without first strike.)<i>$Protection from white <i>(This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)<i>|
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Black Knight|Friday Night Magic|22|U|{B}{B}|Creature — Human Knight|2|2|First strike <i>(This creature deals combat damage before creatures without first strike.)</i>$Protection from white <i>(This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)</i>|
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||||
Wall of Blossoms|Friday Night Magic|23|U|{1}{G}|Creature — Plant Wall|0|4|Defender$When Wall of Blossoms enters the battlefield, draw a card.|
|
||||
Fireslinger|Friday Night Magic|24|U|{1}{R}|Creature — Human Wizard|1|1|{tap}: Fireslinger deals 1 damage to target creature or player and 1 damage to you.|
|
||||
Drain Life|Friday Night Magic|25|U|{X}{1}{B}|Sorcery|||Spend only black mana on X.$Drain Life deals X damage to target creature or player. You gain life equal to the damage dealt, but not more life than the player's life total before Drain Life dealt damage or the creature's toughness.|
|
||||
Aura of Silence|Friday Night Magic|26|U|{1}{W}{W}|Enchantment|||Artifact and enchantment spells your opponents cast cost {2} more to cast.$Sacrifice Aura of Silence: Destroy target artifact or enchantment.|
|
||||
Forbid|Friday Night Magic|27|U|{1}{U}{U}|Instant|||Buyback—Discard two cards. <i>(You may discard two cards in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)<i>$Counter target spell.|
|
||||
Forbid|Friday Night Magic|27|U|{1}{U}{U}|Instant|||Buyback—Discard two cards. <i>(You may discard two cards in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)</i>$Counter target spell.|
|
||||
Spike Feeder|Friday Night Magic|28|U|{1}{G}{G}|Creature — Spike|0|0|Spike Feeder enters the battlefield with two +1/+1 counters on it.${2}, Remove a +1/+1 counter from Spike Feeder: Put a +1/+1 counter on target creature.$Remove a +1/+1 counter from Spike Feeder: You gain 2 life.|
|
||||
Mogg Fanatic|Friday Night Magic|29|U|{R}|Creature — Goblin|1|1|Sacrifice Mogg Fanatic: Mogg Fanatic deals 1 damage to target creature or player.|
|
||||
White Knight|Friday Night Magic|30|U|{W}{W}|Creature — Human Knight|2|2|First strike <i>(This creature deals combat damage before creatures without first strike.)<i>$Protection from black <i>(This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)<i>|
|
||||
White Knight|Friday Night Magic|30|U|{W}{W}|Creature — Human Knight|2|2|First strike <i>(This creature deals combat damage before creatures without first strike.)</i>$Protection from black <i>(This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)</i>|
|
||||
Disenchant|Friday Night Magic|31|U|{1}{W}|Instant|||Destroy target artifact or enchantment.|
|
||||
Bottle Gnomes|Friday Night Magic|32|U|{3}|Artifact Creature — Gnome|1|3|Sacrifice Bottle Gnomes: You gain 3 life.|
|
||||
Muscle Sliver|Friday Night Magic|33|U|{1}{G}|Creature — Sliver|1|1|All Sliver creatures get +1/+1.|
|
||||
Crystalline Sliver|Friday Night Magic|34|U|{W}{U}|Creature — Sliver|2|2|All Slivers have shroud. <i>(They can't be the targets of spells or abilities.)<i>|
|
||||
Capsize|Friday Night Magic|35|U|{1}{U}{U}|Instant|||Buyback {3} <i>(You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)<i>$Return target permanent to its owner's hand.|
|
||||
Crystalline Sliver|Friday Night Magic|34|U|{W}{U}|Creature — Sliver|2|2|All Slivers have shroud. <i>(They can't be the targets of spells or abilities.)</i>|
|
||||
Capsize|Friday Night Magic|35|U|{1}{U}{U}|Instant|||Buyback {3} <i>(You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)</i>$Return target permanent to its owner's hand.|
|
||||
Priest of Titania|Friday Night Magic|36|U|{1}{G}|Creature — Elf Druid|1|1|{tap}: Add {G} to your mana pool for each Elf on the battlefield.|
|
||||
Goblin Bombardment|Friday Night Magic|37|U|{1}{R}|Enchantment|||Sacrifice a creature: Goblin Bombardment deals 1 damage to target creature or player.|
|
||||
Scragnoth|Friday Night Magic|38|U|{4}{G}|Creature — Beast|3|4|Scragnoth can't be countered.$Protection from blue|
|
||||
Smother|Friday Night Magic|39|U|{1}{B}|Instant|||Destroy target creature with converted mana cost 3 or less. It can't be regenerated.|
|
||||
Whipcorder|Friday Night Magic|40|U|{W}{W}|Creature — Human Soldier Rebel|2|2|{W}, {tap}: Tap target creature.$Morph {W} <i>(You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)<i>|
|
||||
Whipcorder|Friday Night Magic|40|U|{W}{W}|Creature — Human Soldier Rebel|2|2|{W}, {tap}: Tap target creature.$Morph {W} <i>(You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</i>|
|
||||
Sparksmith|Friday Night Magic|41|U|{1}{R}|Creature — Goblin|1|1|{tap}: Sparksmith deals X damage to target creature and X damage to you, where X is the number of Goblins on the battlefield.|
|
||||
Krosan Tusker|Friday Night Magic|42|U|{5}{G}{G}|Creature — Boar Beast|6|5|Cycling {2}{G} <i>({2}{G}, Discard this card: Draw a card.)<i>$When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle your library.|
|
||||
Krosan Tusker|Friday Night Magic|42|U|{5}{G}{G}|Creature — Boar Beast|6|5|Cycling {2}{G} <i>({2}{G}, Discard this card: Draw a card.)</i>$When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle your library.|
|
||||
Withered Wretch|Friday Night Magic|43|U|{B}{B}|Creature — Zombie Cleric|2|2|{1}: Exile target card from a graveyard.|
|
||||
Willbender|Friday Night Magic|44|U|{1}{U}|Creature — Human Wizard|Morph {1}{U} <i>(You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)<i>$When Willbender is turned face up, change the target of target spell or ability with a single target.|
|
||||
Slice and Dice|Friday Night Magic|45|U|{4}{R}{R}|Sorcery|||Slice and Dice deals 4 damage to each creature.$Cycling {2}{R} <i>({2}{R}, Discard this card: Draw a card.)<i>$When you cycle Slice and Dice, you may have it deal 1 damage to each creature.|
|
||||
Willbender|Friday Night Magic|44|U|{1}{U}|Creature — Human Wizard|Morph {1}{U} <i>(You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</i>$When Willbender is turned face up, change the target of target spell or ability with a single target.|
|
||||
Slice and Dice|Friday Night Magic|45|U|{4}{R}{R}|Sorcery|||Slice and Dice deals 4 damage to each creature.$Cycling {2}{R} <i>({2}{R}, Discard this card: Draw a card.)</i>$When you cycle Slice and Dice, you may have it deal 1 damage to each creature.|
|
||||
Silver Knight|Friday Night Magic|46|U|{W}{W}|Creature — Human Knight|2|2|First strike$Protection from red|
|
||||
Krosan Warchief|Friday Night Magic|47|U|{2}{G}|Creature — Beast|2|2|Beast spells you cast cost {1} less to cast.${1}{G}: Regenerate target Beast.|
|
||||
Lightning Rift|Friday Night Magic|48|U|{1}{R}|Enchantment|||Whenever a player cycles a card, you may pay {1}. If you do, Lightning Rift deals 2 damage to target creature or player.|
|
||||
Carrion Feeder|Friday Night Magic|49|U|{B}|Creature — Zombie|1|1|Carrion Feeder can't block.$acrifice a creature: Put a +1/+1 counter on Carrion Feeder.|
|
||||
Treetop Village|Friday Night Magic|50|U|||Land|||Treetop Village enters the battlefield tapped.${tap}: Add {G} to your mana pool.${1}{G}: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. <i>(If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)<i>|
|
||||
Treetop Village|Friday Night Magic|50|U|||Land|||Treetop Village enters the battlefield tapped.${tap}: Add {G} to your mana pool.${1}{G}: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. <i>(If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)</i>|
|
||||
Accumulated Knowledge|Friday Night Magic|51|U|{1}{U}|Instant|||Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.|
|
||||
Avalanche Riders|Friday Night Magic|52|U|{3}{R}|Creature — Human Nomad|2|2|Haste$Echo {3}{R} <i>(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)<i>$When Avalanche Riders enters the battlefield, destroy target land.|
|
||||
Avalanche Riders|Friday Night Magic|52|U|{3}{R}|Creature — Human Nomad|2|2|Haste$Echo {3}{R} <i>(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)</i>$When Avalanche Riders enters the battlefield, destroy target land.|
|
||||
Reanimate|Friday Night Magic|53|U|{B}|Sorcery|||Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its converted mana cost.|
|
||||
Mother of Runes|Friday Night Magic|54|U|{W}|Creature — Human Cleric|1|1|{tap}: Target creature you control gains protection from the color of your choice until end of turn.|
|
||||
Brainstorm|Friday Night Magic|55|U|{U}|Instant|||Draw three cards, then put two cards from your hand on top of your library in any order.|
|
||||
Rancor|Friday Night Magic|56|U|{G}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+0 and has trample.$When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.|
|
||||
Seal of Cleansing|Friday Night Magic|57|U|{1}{W}|Enchantment|||Sacrifice Seal of Cleansing: Destroy target artifact or enchantment.|
|
||||
Flametongue Kavu|Friday Night Magic|58|U|{2}{R}|Creature — Kavu|4|2|When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature.|
|
||||
Blastoderm|Friday Night Magic|59|U|{2}{G}{G}|Creature — Beast|5|5|Shroud <i>(This creature can't be the target of spells or abilities.)<i>$Fading 3 <i>(This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)<i>|
|
||||
Cabal Therapy|Friday Night Magic|60|U|{B}|Sorcery|||Name a nonland card. Target player reveals his or her hand and discards all cards with that name.$Flashback—Sacrifice a creature. <i>(You may cast this card from your graveyard for its flashback cost. Then exile it.)<i>|
|
||||
Blastoderm|Friday Night Magic|59|U|{2}{G}{G}|Creature — Beast|5|5|Shroud <i>(This creature can't be the target of spells or abilities.)</i>$Fading 3 <i>(This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)</i>|
|
||||
Cabal Therapy|Friday Night Magic|60|U|{B}|Sorcery|||Name a nonland card. Target player reveals his or her hand and discards all cards with that name.$Flashback—Sacrifice a creature. <i>(You may cast this card from your graveyard for its flashback cost. Then exile it.)</i>|
|
||||
Fact or Fiction|Friday Night Magic|61|U|{3}{U}|Instant|||Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.|
|
||||
Juggernaut|Friday Night Magic|62|U|{4}|Artifact Creature - Juggernaut|5|3|Juggernaut attacks each turn if able.$Juggernaut can't be blocked by Walls.|
|
||||
Circle of Protection: Red|Friday Night Magic|63|U|{1}{W}|Enchantment|||{1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage.|
|
||||
|
@ -5783,30 +5818,30 @@ Terminate|Friday Night Magic|70|U|{B}{R}|Instant|||Destroy target creature. It c
|
|||
Lobotomy|Friday Night Magic|71|U|{2}{U}{B}|Sorcery|||Target player reveals his or her hand, then you choose a card other than a basic land card from it. Search that player's graveyard, hand, and library for all cards with the same name as the chosen card and exile them. Then that player shuffles his or her library.|
|
||||
Goblim Warchief|Friday Night Magic|72|U|{1}{R}{R}|Creature — Goblin|2|2|Goblin spells you cast cost {1} less to cast.$Goblin creatures you control have haste.|
|
||||
Wild Mongrel|Friday Night Magic|73|U|{1}{G}|Creature — Hound|2|2|Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn.|
|
||||
Chainer's Edict|Friday Night Magic|74|U|{1}{B}|Sorcery|||Target player sacrifices a creature.$Flashback {5}{B}{B} <i>(You may cast this card from your graveyard for its flashback cost. Then exile it.)<i>|
|
||||
Circular Logic|Friday Night Magic|75|U|{2}{U}|Instant|||Counter target spell unless its controller pays {1} for each card in your graveyard.$Madness {U} <i>(If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)<i>|
|
||||
Chainer's Edict|Friday Night Magic|74|U|{1}{B}|Sorcery|||Target player sacrifices a creature.$Flashback {5}{B}{B} <i>(You may cast this card from your graveyard for its flashback cost. Then exile it.)</i>|
|
||||
Circular Logic|Friday Night Magic|75|U|{2}{U}|Instant|||Counter target spell unless its controller pays {1} for each card in your graveyard.$Madness {U} <i>(If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)</i>|
|
||||
Astral Slide|Friday Night Magic|76|U|{2}{W}|Enchantment|||Whenever a player cycles a card, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.|
|
||||
Arrogant Wurm|Friday Night Magic|77|U|{3}{G}{G}|Creature — Wurm|4|4|Trample$Madness {2}{G} <i>(If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)<i>|
|
||||
Arrogant Wurm|Friday Night Magic|77|U|{3}{G}{G}|Creature — Wurm|4|4|Trample$Madness {2}{G} <i>(If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)</i>|
|
||||
Life|Friday Night Magic|78a|U|{G}|Sorcery|||All lands you control become 1/1 creatures until end of turn. They're still lands.|
|
||||
Death|Friday Night Magic|78b|U|{1}{B}|Sorcery|||Return target creature card from your graveyard to the battlefield. You lose life equal to its converted mana cost.|
|
||||
Fire|Friday Night Magic|79a|U|{1}{R}|Instant|||Fire deals 2 damage divided as you choose among one or two target creatures and/or players.|
|
||||
Ice|Friday Night Magic|79b|U|{1}{U}|Instant|||Tap target permanent.$Draw a card.|
|
||||
Firebolt|Friday Night Magic|80|U|{R}|Sorcery|||Firebolt deals 2 damage to target creature or player.$Flashback {4}{R} $(You may cast this card from your graveyard for its flashback cost. Then exile it.)|
|
||||
Deep Analysis|Friday Night Magic|81|U|{3}{U}|Sorcery|||Target player draws two cards.$Flashback—{1}{U}, Pay 3 life. <i>(You may cast this card from your graveyard for its flashback cost. Then exile it.)<i>|
|
||||
Deep Analysis|Friday Night Magic|81|U|{3}{U}|Sorcery|||Target player draws two cards.$Flashback—{1}{U}, Pay 3 life. <i>(You may cast this card from your graveyard for its flashback cost. Then exile it.)</i>|
|
||||
Gerrard's Verdict|Friday Night Magic|82|U|{W}{B}|Sorcery|||Target player discards two cards. You gain 3 life for each land card discarded this way.|
|
||||
Basking Rootwalla|Friday Night Magic|83|U|{G}|Creature - Lizard|1|1|{1}{G}: Basking Rootwalla gets +2/+2 until end of turn. Activate this ability only once each turn.$Madness {0} <i>(If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)<i>|
|
||||
Basking Rootwalla|Friday Night Magic|83|U|{G}|Creature - Lizard|1|1|{1}{G}: Basking Rootwalla gets +2/+2 until end of turn. Activate this ability only once each turn.$Madness {0} <i>(If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)</i>|
|
||||
Wonder|Friday Night Magic|84|U|{3}{U}|Creature - Incarnation|2|2|Flying$As long as Wonder is in your graveyard and you control an Island, creatures you control have flying.|
|
||||
Goblin Legionnaire|Friday Night Magic|85|U|{W}{R}|Creature - Goblin Soldier|2|2|{R}, Sacrifice Goblin Legionnaire: Goblin Legionnaire deals 2 damage to target creature or player.${W}, Sacrifice Goblin Legionnaire: Prevent the next 2 damage that would be dealt to target creature or player this turn.|
|
||||
Engineered Plague|Friday Night Magic|86|U|{2}{B}|Enchantment|||As Engineered Plague enters the battlefield, choose a creature type.$All creatures of the chosen type get -1/-1.|
|
||||
Goblin Ringleader|Friday Night Magic|87|U|{3}{R}|Creature - Goblin|2|2|Haste$When Goblin Ringleader enters the battlefield, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order.|
|
||||
Wing Shards|Friday Night Magic|88|U|{1}{W}{W}|Instant|||Target player sacrifices an attacking creature.$Storm <i>(When you cast this spell, copy it for each spell cast before it this turn.)<i>|
|
||||
Wing Shards|Friday Night Magic|88|U|{1}{W}{W}|Instant|||Target player sacrifices an attacking creature.$Storm <i>(When you cast this spell, copy it for each spell cast before it this turn.)</i>|
|
||||
Cabal Coffers|Friday Night Magic|89|U|Land|||{2}, {tap}: Add {B} to your mana pool for each Swamp you control.|
|
||||
Roar of the Wurm|Friday Night Magic|90|U|{6}{G}|Sorcery|||Put a 6/6 green Wurm creature token onto the battlefield.$Flashback {3}{G} <i>(You may cast this card from your graveyard for its flashback cost. Then exile it.)<i>|
|
||||
Roar of the Wurm|Friday Night Magic|90|U|{6}{G}|Sorcery|||Put a 6/6 green Wurm creature token onto the battlefield.$Flashback {3}{G} <i>(You may cast this card from your graveyard for its flashback cost. Then exile it.)</i>|
|
||||
Force Spike|Friday Night Magic|91|U|{U}|Instant|||Counter target spell unless its controller pays {1}.|
|
||||
Remand|Friday Night Magic|92|U|{1}{U}|Instant|||Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard.$Draw a card.|
|
||||
Tormod's Crypt|Friday Night Magic|93|U|{0}|Artifact|||{tap}, Sacrifice Tormod's Crypt: Exile all cards from target player's graveyard.|
|
||||
Eternal Witness|Friday Night Magic|94|U|{1}{G}{G}|Creature — Human Shaman|2|1|When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand.|
|
||||
Tendrils of Agony|Friday Night Magic|95|U|{2}{B}{B}|Sorcery|||Target player loses 2 life and you gain 2 life.$Storm <i>(When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)<i>|
|
||||
Tendrils of Agony|Friday Night Magic|95|U|{2}{B}{B}|Sorcery|||Target player loses 2 life and you gain 2 life.$Storm <i>(When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)</i>|
|
||||
Pendelhaven|Friday Night Magic|96|U||Legendary Land|||{T}: Add {G} to your mana pool.${T}: Target 1/1 creature gets +1/+2 until end of turn.|
|
||||
Resurrection|Friday Night Magic|97|U|{2}{W}{W}|Sorcery|||Return target creature card from your graveyard to the battlefield.|
|
||||
Wall of Roots|Friday Night Magic|98|U|{1}{G}|Creature — Plant Wall|0|5|Defender$Put a -0/-1 counter on Wall of Roots: Add {G} to your mana pool. Activate this ability only once each turn.|
|
||||
|
@ -5815,14 +5850,14 @@ Thirst for Knowledge|Friday Night Magic|100|U|{2}{U}|Instant|||Draw three cards.
|
|||
Serrated Arrows|Friday Night Magic|101|U|{4}|Artifact|||Serrated Arrows enters the battlefield with three arrowhead counters on it.$At the beginning of your upkeep, if there are no arrowhead counters on Serrated Arrows, sacrifice it.${T}, Remove an arrowhead counter from Serrated Arrows: Put a -1/-1 counter on target creature.|
|
||||
Isochron Scepter|Friday Night Magic|102|U|{2}|Artifact|||Imprint — When Isochron Scepter enters the battlefield, you may exile an instant card with converted mana cost 2 or less from your hand.${2}, {T}: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.|
|
||||
Shrapnel Blast|Friday Night Magic|103|U|{1}{R}|Instant|||As an additional cost to cast Shrapnel Blast, sacrifice an artifact.$Shrapnel Blast deals 5 damage to target creature or player.|
|
||||
Magma Jet|Friday Night Magic|104|U|{1}{R}|Instant|||Magma Jet deals 2 damage to target creature or player. Scry 2. <i>(Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)<i>|
|
||||
Myr Enforcer|Friday Night Magic|105|U|{7}|Artifact Creature — Myr|4|4|Affinity for artifacts <i>(This spell costs {1} less to cast for each artifact you control.)<i>|
|
||||
Kitchen Finks|Friday Night Magic|106|U|{1}{GW}{GW}|Creature — Ouphe|3|2|When Kitchen Finks enters the battlefield, you gain 2 life.$Persist <i>(When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)<i>|
|
||||
Magma Jet|Friday Night Magic|104|U|{1}{R}|Instant|||Magma Jet deals 2 damage to target creature or player. Scry 2. <i>(Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)</i>|
|
||||
Myr Enforcer|Friday Night Magic|105|U|{7}|Artifact Creature — Myr|4|4|Affinity for artifacts <i>(This spell costs {1} less to cast for each artifact you control.)</i>|
|
||||
Kitchen Finks|Friday Night Magic|106|U|{1}{GW}{GW}|Creature — Ouphe|3|2|When Kitchen Finks enters the battlefield, you gain 2 life.$Persist <i>(When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)</i>|
|
||||
Merrow Reejerey|Friday Night Magic|107|U|{2}{U}|Creature — Merfolk Soldier|2|2|Other Merfolk creatures you control get +1/+1.$Whenever you cast a Merfolk spell, you may tap or untap target permanent.|
|
||||
Wren's Run Vanquisher|Friday Night Magic|108|U|{1}{G}|Creature — Elf Warrior|3|3|As an additional cost to cast Wren's Run Vanquisher, reveal an Elf card from your hand or pay {3}.$Deathtouch <i>(Any amount of damage this deals to a creature is enough to destroy it.)<i>|
|
||||
Mulldrifter|Friday Night Magic|109|U|{4}{U}|Creature — Elemental|2|2|Flying$When Mulldrifter enters the battlefield, draw two cards.$Evoke {2}{U} <i>(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)<i>|
|
||||
Murderous Redcap|Friday Night Magic|110|U|{2}{BR}{BR}|Creature — Goblin Assassin|2|2|When Murderous Redcap enters the battlefield, it deals damage equal to its power to target creature or player.$Persist <i>(When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)<i>|
|
||||
Lightning Greaves|Friday Night Magic|111|U|{2}|Artifact — Equipment|||Equipped creature has haste and shroud. <i>(It can't be the target of spells or abilities.)<i>$Equip {0}|
|
||||
Wren's Run Vanquisher|Friday Night Magic|108|U|{1}{G}|Creature — Elf Warrior|3|3|As an additional cost to cast Wren's Run Vanquisher, reveal an Elf card from your hand or pay {3}.$Deathtouch <i>(Any amount of damage this deals to a creature is enough to destroy it.)</i>|
|
||||
Mulldrifter|Friday Night Magic|109|U|{4}{U}|Creature — Elemental|2|2|Flying$When Mulldrifter enters the battlefield, draw two cards.$Evoke {2}{U} <i>(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)</i>|
|
||||
Murderous Redcap|Friday Night Magic|110|U|{2}{BR}{BR}|Creature — Goblin Assassin|2|2|When Murderous Redcap enters the battlefield, it deals damage equal to its power to target creature or player.$Persist <i>(When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)</i>|
|
||||
Lightning Greaves|Friday Night Magic|111|U|{2}|Artifact — Equipment|||Equipped creature has haste and shroud. <i>(It can't be the target of spells or abilities.)</i>$Equip {0}|
|
||||
Watchwolf|Friday Night Magic|112|U|{W}{G}|Creature — Wolf|3|3||
|
||||
Browbeat|Friday Night Magic|113|U|{2}{R}|Sorcery|||Any player may have Browbeat deal 5 damage to him or her. If no one does, target player draws three cards.|
|
||||
Oblivion Ring|Friday Night Magic|114|U|{2}{W}|Enchantment|||When Oblivion Ring enters the battlefield, exile another target nonland permanent.$When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control.|
|
||||
|
@ -5830,63 +5865,63 @@ Sakura-Tribe Elder|Friday Night Magic|115|U|{1}{G}|Creature
|
|||
Tidehollow Sculler|Friday Night Magic|116|U|{W}{B}|Artifact Zombie — Creature|2|2|When Tidehollow Sculler enters the battlefield, target opponent reveals his or her hand and you choose a nonland card from it. Exile that card.$When Tidehollow Sculler leaves the battlefield, return the exiled card to its owner's hand.|
|
||||
Ghostly Prison|Friday Night Magic|117|U|{2}{W}|Enchantment|||Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you.|
|
||||
Ancient Ziggurat|Friday Night Magic|118|U||Land|||{T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell.|
|
||||
Bloodbraid Elf|Friday Night Magic|119|U|{2}{R}{G}|Creature — Elf Berserker|3|2|Haste$Cascade <i>(When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)<i>|
|
||||
Bloodbraid Elf|Friday Night Magic|119|U|{2}{R}{G}|Creature — Elf Berserker|3|2|Haste$Cascade <i>(When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)</i>|
|
||||
Cloudpost|Friday Night Magic|120|U||Land - Locus|||Cloudpost enters the battlefield tapped.${T}: Add {1} to your mana pool for each Locus on the battlefield.|
|
||||
Elvish Visionary|Friday Night Magic|121|U|{1}{G}|Creature — Elf Shaman|1|1|When Elvish Visionary enters the battlefield, draw a card.|
|
||||
Anathemancer|Friday Night Magic|122|U|{1}{B}{R}|Creature — Zombie Wizard|2|2|When Anathemancer enters the battlefield, it deals damage to target player equal to the number of nonbasic lands that player controls.$Unearth {5}{B}{R} <i>({5}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)<i>|
|
||||
Krosan Grip|Friday Night Magic|123|U|{2}{G}|Instant|||Split second <i>(As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)<i>$Destroy target artifact or enchantment.|
|
||||
Qasali Pridemage|Friday Night Magic|124|U|{W}{G}|Creature — Cat Wizard|2|2|Exalted <i>(Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)<i>${1}, Sacrifice Qasali Pridemage: Destroy target artifact or enchantment.|
|
||||
Rift Bolt|Friday Night Magic|125|U|{2}{R}|Sorcery|||Rift Bolt deals 3 damage to target creature or player.$Suspend 1—{R} <i>(Rather than cast this card from your hand, you may pay {R} and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)<i>|
|
||||
Gatekeeper of Malakir|Friday Night Magic|126|U|{B}{B}|Creature — Vampire Warrior|2|2|Kicker {B} <i>(You may pay an additional {B} as you cast this spell.)<i>$When Gatekeeper of Malakir enters the battlefield, if it was kicked, target player sacrifices a creature.|
|
||||
Anathemancer|Friday Night Magic|122|U|{1}{B}{R}|Creature — Zombie Wizard|2|2|When Anathemancer enters the battlefield, it deals damage to target player equal to the number of nonbasic lands that player controls.$Unearth {5}{B}{R} <i>({5}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)</i>|
|
||||
Krosan Grip|Friday Night Magic|123|U|{2}{G}|Instant|||Split second <i>(As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)</i>$Destroy target artifact or enchantment.|
|
||||
Qasali Pridemage|Friday Night Magic|124|U|{W}{G}|Creature — Cat Wizard|2|2|Exalted <i>(Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)</i>${1}, Sacrifice Qasali Pridemage: Destroy target artifact or enchantment.|
|
||||
Rift Bolt|Friday Night Magic|125|U|{2}{R}|Sorcery|||Rift Bolt deals 3 damage to target creature or player.$Suspend 1—{R} <i>(Rather than cast this card from your hand, you may pay {R} and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)</i>|
|
||||
Gatekeeper of Malakir|Friday Night Magic|126|U|{B}{B}|Creature — Vampire Warrior|2|2|Kicker {B} <i>(You may pay an additional {B} as you cast this spell.)</i>$When Gatekeeper of Malakir enters the battlefield, if it was kicked, target player sacrifices a creature.|
|
||||
Wild Nacatl|Friday Night Magic|127|U|{G}|Creature — Cat Warrior|1|1|Wild Nacatl gets +1/+1 as long as you control a Mountain.$Wild Nacatl gets +1/+1 as long as you control a Plains.|
|
||||
Everflowing Chalice|Friday Night Magic|128|U|{0}|Artifact|||Multikicker {2} <i>(You may pay an additional {2} any number of times as you cast this spell.)<i>$Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked.${T}: Add {1} to your mana pool for each charge counter on Everflowing Chalice.|
|
||||
Everflowing Chalice|Friday Night Magic|128|U|{0}|Artifact|||Multikicker {2} <i>(You may pay an additional {2} any number of times as you cast this spell.)</i>$Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked.${T}: Add {1} to your mana pool for each charge counter on Everflowing Chalice.|
|
||||
Spellstutter Sprite|Friday Night Magic|129|U|{1}{U}|Creature — Faerie Wizard|1|1|Flash$Flying$When Spellstutter Sprite enters the battlefield, counter target spell with converted mana cost X or less, where X is the number of Faeries you control.|
|
||||
Wall of Omens|Friday Night Magic|130|U|{1}{W}|Creature — Wall|0|4|Defender$When Wall of Omens enters the battlefield, draw a card.|
|
||||
Artisan of Kozilek|Friday Night Magic|131|U|{9}|Creature — Eldrazi|10|9|When you cast Artisan of Kozilek, you may return target creature card from your graveyard to the battlefield.$Annihilator 2 <i>(Whenever this creature attacks, defending player sacrifices two permanents.)<i>|
|
||||
Artisan of Kozilek|Friday Night Magic|131|U|{9}|Creature — Eldrazi|10|9|When you cast Artisan of Kozilek, you may return target creature card from your graveyard to the battlefield.$Annihilator 2 <i>(Whenever this creature attacks, defending player sacrifices two permanents.)</i>|
|
||||
Squadron Hawk|Friday Night Magic|132|U|{1}{W}|Creature — Bird|1|1|Flying$When Squadron Hawk enters the battlefield, you may search your library for up to three cards named Squadron Hawk, reveal them, put them into your hand, then shuffle your library.|
|
||||
Rhox War Monk|Friday Night Magic|133|U|{W}{U}{G}|Creature — Rhino Monk|3|4|Lifelink|
|
||||
Jace's Ingenuity|Friday Night Magic|134|U|{3}{U}{U}|Instant|||Draw three cards.|
|
||||
Cultivate|Friday Night Magic|135|U|{2}{G}|Sorcery|||Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.|
|
||||
Teetering Peaks|Friday Night Magic|136|U||Land|||Teetering Peaks enters the battlefield tapped.$When Teetering Peaks enters the battlefield, target creature gets +2/+0 until end of turn.${T}: Add {R} to your mana pool.|
|
||||
Contagion Clasp|Friday Night Magic|137|U|{2}|Artifact|||When Contagion Clasp enters the battlefield, put a -1/-1 counter on target creature.${4}, {T}: Proliferate. <i>(You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)<i>|
|
||||
Contagion Clasp|Friday Night Magic|137|U|{2}|Artifact|||When Contagion Clasp enters the battlefield, put a -1/-1 counter on target creature.${4}, {T}: Proliferate. <i>(You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)</i>|
|
||||
Go for the Throat|Friday Night Magic|138|U|{1}{B}|Instant|||Destroy target nonartifact creature.|
|
||||
Savage Lands|Friday Night Magic|139|U||Land|||Savage Lands enters the battlefield tapped.${T}: Add {B}, {R}, or {G} to your mana pool.|
|
||||
Glistener Elf|Friday Night Magic|140|U|{G}|Creature — Elf Warrior|1|1|Infect <i>(This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)<i>|
|
||||
Glistener Elf|Friday Night Magic|140|U|{G}|Creature — Elf Warrior|1|1|Infect <i>(This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)</i>|
|
||||
Despise|Friday Night Magic|141|U|{B}|Sorcery|||Target opponent reveals his or her hand. You choose a creature or planeswalker card from it. That player discards that card.|
|
||||
Tectonic Edge|Friday Night Magic|142|U||Land|||{T}: Add {1} to your mana pool.${1}, {T}, Sacrifice Tectonic Edge: Destroy target nonbasic land. Activate this ability only if an opponent controls four or more lands.|
|
||||
Dismember|Friday Night Magic|143|U|{1}{BP}{BP}|Instant|||<i>({BP} can be paid with either {B} or 2 life.)<i>$Target creature gets -5/-5 until end of turn.|
|
||||
Ancient Grudge|Friday Night Magic|144|U|{1}{R}|Instant|||Destroy target artifact.$Flashback {G} <i>(You may cast this card from your graveyard for its flashback cost. Then exile it.)<i>|
|
||||
Acidic Slime|Friday Night Magic|145|U|{3}{G}{G}|Creature — Ooze|2|2|Deathtouch <i>(Any amount of damage this deals to a creature is enough to destroy it.)<i>$When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.|
|
||||
Forbidden Alchemy|Friday Night Magic|146|U|{3}{U}|Instant|||Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.$Flashback {6}{B} <i>(You may cast this card from your graveyard for its flashback cost. Then exile it.)<i>|
|
||||
Dismember|Friday Night Magic|143|U|{1}{BP}{BP}|Instant|||<i>({BP} can be paid with either {B} or 2 life.)</i>$Target creature gets -5/-5 until end of turn.|
|
||||
Ancient Grudge|Friday Night Magic|144|U|{1}{R}|Instant|||Destroy target artifact.$Flashback {G} <i>(You may cast this card from your graveyard for its flashback cost. Then exile it.)</i>|
|
||||
Acidic Slime|Friday Night Magic|145|U|{3}{G}{G}|Creature — Ooze|2|2|Deathtouch <i>(Any amount of damage this deals to a creature is enough to destroy it.)</i>$When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.|
|
||||
Forbidden Alchemy|Friday Night Magic|146|U|{3}{U}|Instant|||Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.$Flashback {6}{B} <i>(You may cast this card from your graveyard for its flashback cost. Then exile it.)</i>|
|
||||
Avacyn's Pilgrim|Friday Night Magic|147|U|{G}|Creature — Human Monk|1|1|{T}: Add {W} to your mana pool.|
|
||||
Lingering Souls|Friday Night Magic|148|U|{2}{W}|Sorcery|||Put two 1/1 white Spirit creature tokens with flying onto the battlefield.$Flashback {1}{B} <i>(You may cast this card from your graveyard for its flashback cost. Then exile it.)<i>|
|
||||
Lingering Souls|Friday Night Magic|148|U|{2}{W}|Sorcery|||Put two 1/1 white Spirit creature tokens with flying onto the battlefield.$Flashback {1}{B} <i>(You may cast this card from your graveyard for its flashback cost. Then exile it.)</i>|
|
||||
Evolving Wilds|Friday Night Magic|149|U||Land|||{T}, Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.|
|
||||
Pillar of Flame|Friday Night Magic|150|U|{R}|Sorcery|||Pillar of Flame deals 2 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead.|
|
||||
Gitaxian Probe|Friday Night Magic|151|U|{UP}|Sorcery|||<i>({UP} can be paid with either {U} or 2 life.)<i>$Look at target player's hand.$Draw a card.|
|
||||
Gitaxian Probe|Friday Night Magic|151|U|{UP}|Sorcery|||<i>({UP} can be paid with either {U} or 2 life.)</i>$Look at target player's hand.$Draw a card.|
|
||||
Searing Spear|Friday Night Magic|152|U|{1}{R}|Instant|||Searing Spear deals 3 damage to target creature or player.|
|
||||
Reliquary Tower|Friday Night Magic|153|U||Land|||You have no maximum hand size.${T}: Add {1} to your mana pool.|
|
||||
Farseek|Friday Night Magic|154|U|{1}{G}|Sorcery|||Search your library for a Plains, Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle your library.|
|
||||
call of the Conclave|Friday Night Magic|155|U|{W}{G}|Sorcery|||Put a 3/3 green Centaur creature token onto the battlefield.|
|
||||
Judge's Familiar|Friday Night Magic|156|U|{WU}|Creature - Bird|1|1|Flying$Sacrifice Judge's Familiar: Counter target instant or sorcery spell unless its controller pays {1}.|
|
||||
Izzet Charm|Friday Night Magic|157|U|{U}{R}|Instant|||Choose one — Counter target noncreature spell unless its controller pays {2}; or Izzet Charm deals 2 damage to target creature; or draw two cards, then discard two cards.|
|
||||
Rakdos Cackler|Friday Night Magic|158|U|{BR}|Creature - Devil|1|1|Unleash <i>(You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)<i>|
|
||||
Rakdos Cackler|Friday Night Magic|158|U|{BR}|Creature - Devil|1|1|Unleash <i>(You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)</i>|
|
||||
Dimir Charm|Friday Night Magic|159|U|{U}{B}|Instant|||Choose one — Counter target sorcery spell; or destroy target creature with power 2 or less; or look at the top three cards of target player's library, then put one back and the rest into that player's graveyard.|
|
||||
Experiment One|Friday Night Magic|160|U|{G}|Creature - Human Oooze|1|1|Evolve <i>(Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)<i>|Remove two +1/+1 counters from Experiment One: Regenerate Experiment One.|
|
||||
Experiment One|Friday Night Magic|160|U|{G}|Creature - Human Oooze|1|1|Evolve <i>(Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)</i>|Remove two +1/+1 counters from Experiment One: Regenerate Experiment One.|
|
||||
Ghor-Clan Rampager|Friday Night Magic|161|U|{2}{R}{G}|Creature - Beast|4|4|Trample$Bloodrush — {R}{G}, Discard Ghor-Clan Rampager: Target attacking creature gets +4/+4 and gains trample until end of turn.|
|
||||
Grisly Salvage|Friday Night Magic|162|U|{B}{G}|Instant|||Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.|
|
||||
Sin COllector|Friday Night Magic|163|U|{1}{W}{B}|Creature - Human Cleric|2|1|When Sin Collector enters the battlefield, target opponent reveals his or her hand. You choose an instant or sorcery card from it and exile that card.|
|
||||
Warleader's Helix|Friday Night Magic|164|U|{2}{W}{R}|Instant|||Warleader's Helix deals 4 damage to target creature or player and you gain 4 life.|
|
||||
Elvish Mystic|Friday Night Magic|165|U|{G}|Creature - Elf Druid|1|1|{T}: Add {G} to your mana pool.|
|
||||
Banisher Priest|Friday Night Magic|166|U|{1}{W}{W}Creature - Human Cleric||2|2|When Banisher Priest enters the battlefield, exile target creature an opponent controls until Banisher Priest leaves the battlefield. <i>(That creature returns under its owner's control.)<i>|
|
||||
Banisher Priest|Friday Night Magic|166|U|{1}{W}{W}Creature - Human Cleric||2|2|When Banisher Priest enters the battlefield, exile target creature an opponent controls until Banisher Priest leaves the battlefield. <i>(That creature returns under its owner's control.)</i>|
|
||||
Encroaching Wastes|Friday Night Magic|167|U||Land|||{T}: Add {1} to your mana pool.${4}, {T}, Sacrifice Encroaching Wastes: Destroy target nonbasic land.|
|
||||
Tormented Hero|Friday Night Magic|168|U|{B}|Creature - Human Warrior|2|1|Tormented Hero enters the battlefield tapped.$Heroic — Whenever you cast a spell that targets Tormented Hero, each opponent loses 1 life. You gain life equal to the life lost this way.|
|
||||
Dissolve|Friday Night Magic|169|U|{1}{U}{U}|Instant|||Counter target spell. Scry 1. <i>(Look at the top card of your library. You may put that card on the bottom of your library.)<i>|
|
||||
Dissolve|Friday Night Magic|169|U|{1}{U}{U}|Instant|||Counter target spell. Scry 1. <i>(Look at the top card of your library. You may put that card on the bottom of your library.)</i>|
|
||||
Magma Spray|Friday Night Magic|170|U|{R}|Instant|||Magma Spray deals 2 damage to target creature. If that creature would die this turn, exile it instead.|
|
||||
Bile Blight|Friday Night Magic|171|U|{B}{B}|Instant|||Target creature and all other creatures with the same name as that creature get -3/-3 until end of turn.|
|
||||
Banishing Light|Friday Night Magic|172|U|{2}{W}|Enchantment|||When Banishing Light enters the battlefield, exile target nonland permanent an opponent controls until Banishing Light leaves the battlefield. <i>(That permanent returns under its owner's control.)<i>|
|
||||
Fanatic of Xenagos|Friday Night Magic|173|U|{1}{R}{G}|Creature - Centaur Warrior|3|3|Trample$Tribute 1 <i>(As this creature enters the battlefield, an opponent of your choice may place a +1/+1 counter on it.)<i>$When Fanatic of Xenagos enters the battlefield, if tribute wasn't paid, it gets +1/+1 and gains haste until end of turn.|
|
||||
Banishing Light|Friday Night Magic|172|U|{2}{W}|Enchantment|||When Banishing Light enters the battlefield, exile target nonland permanent an opponent controls until Banishing Light leaves the battlefield. <i>(That permanent returns under its owner's control.)</i>|
|
||||
Fanatic of Xenagos|Friday Night Magic|173|U|{1}{R}{G}|Creature - Centaur Warrior|3|3|Trample$Tribute 1 <i>(As this creature enters the battlefield, an opponent of your choice may place a +1/+1 counter on it.)</i>$When Fanatic of Xenagos enters the battlefield, if tribute wasn't paid, it gets +1/+1 and gains haste until end of turn.|
|
||||
Brain Maggot|Friday Night Magic||174|U|{1}{B}|Enchantment Creature - Insect|1|1|When Brain Maggot enters the battlefield, target opponent reveals his or her hand and you choose a nonland card from it. Exile that card until Brain Maggot leaves the battlefield.|
|
||||
Stoke the Flames|Friday Night Magic|175|U|{2}{R}{R}|Instant|||Convoke <i>(Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)<i>$Stoke the Flames deals 4 damage to target creature or player.|
|
||||
Stoke the Flames|Friday Night Magic|175|U|{2}{R}{R}|Instant|||Convoke <i>(Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)</i>$Stoke the Flames deals 4 damage to target creature or player.|
|
||||
Bladewing the Risen|From the Vault: Dragons|1|R|{3}{B}{B}{R}{R}|Legendary Creature - Zombie Dragon|4|4|Flying$When Bladewing the Risen enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield.${B}{R}: Dragon creatures get +1/+1 until end of turn.|
|
||||
Nicol Bolas|From the Vault: Dragons|10|R|{2}{U}{U}{B}{B}{R}{R}|Legendary Creature - Elder Dragon|7|7|Flying$At the beginning of your upkeep, sacrifice Nicol Bolas unless you pay {U}{B}{R}.$Whenever Nicol Bolas deals damage to an opponent, that player discards his or her hand.|
|
||||
Niv-Mizzet, the Firemind|From the Vault: Dragons|11|R|{2}{U}{U}{R}{R}|Legendary Creature - Dragon Wizard|4|4|Flying$Whenever you draw a card, Niv-Mizzet, the Firemind deals 1 damage to target creature or player.${tap}: Draw a card.|
|
||||
|
@ -6151,12 +6186,12 @@ Treasure Mage|Game Day|6|U|{2}{U}|Creature
|
|||
Black Sun's Zenith|Game Day|7|R|{X}{B}{B}|Sorcery|||Put X -1/-1 counters on each creature. Shuffle Black Sun's Zenith into its owner's library.|
|
||||
Myr Superion|Game Day|8|R|{2}|Artifact Creature — Myr|5|6|Spend only mana produced by creatures to cast Myr Superion.|
|
||||
Priest of Urabrask|Game Day|9|U|{2}{R}|Creature — Human Cleric|2|1|When Priest of Urabrask enters the battlefield, add {R}{R}{R} to your mana pool.|
|
||||
Stormblood Berserker|Game Day|10|U|{1}{R}|Creature — Human Berserker|1|1|Bloodthirst 2 <i>(If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)<i>$Stormblood Berserker can't be blocked except by two or more creatures.|
|
||||
Dungrove Elder|Game Day|11|R|{2}{G}|Creature — Treefolk|*|*| Hexproof <i>(This creature can't be the target of spells or abilities your opponents control.)<i>$Dungrove Elder's power and toughness are each equal to the number of Forests you control.|
|
||||
Stormblood Berserker|Game Day|10|U|{1}{R}|Creature — Human Berserker|1|1|Bloodthirst 2 <i>(If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)</i>$Stormblood Berserker can't be blocked except by two or more creatures.|
|
||||
Dungrove Elder|Game Day|11|R|{2}{G}|Creature — Treefolk|*|*| Hexproof <i>(This creature can't be the target of spells or abilities your opponents control.)</i>$Dungrove Elder's power and toughness are each equal to the number of Forests you control.|
|
||||
Diregraf Ghoul|Game Day|12|U|{B}|Creature — Zombie|2|2|Diregraf Ghoul enters the battlefield tapped.|
|
||||
Elite Inquisitor|Game Day|13|R|{W}{W}|Creature — Human Soldier|2|2|First strike$Vigilance$Protection from Vampires, from Werewolves, and from Zombies|
|
||||
Zombie Apocalypse|Game Day|14|R|{3}{B}{B}{B}|Sorcery|||Return all Zombie creature cards from your graveyard to the battlefield tapped, then destroy all Humans.|
|
||||
Strangleroot Geist|Game Day|15|U|{G}{G}|Creature — Spirit|2|1|Haste$Undying <i>(When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)<i>|
|
||||
Strangleroot Geist|Game Day|15|U|{G}{G}|Creature — Spirit|2|1|Haste$Undying <i>(When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)</i>|
|
||||
Suture Priest|Game Day|16|C|{1}{W}|Creature — Cleric|1|1|Whenever another creature enters the battlefield under your control, you may gain 1 life.$Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life.|
|
||||
Pristine Talisman|Game Day|17|C|{3}|Artifact|||{T}: Add {1} to your mana pool. You gain 1 life.|
|
||||
Latch Seeker|Game Day|18|U|{1}{U}{U}|Creature — Spirit|3|1|Latch Seeker can't be blocked.|
|
||||
|
@ -6172,7 +6207,7 @@ Trostani's Summoner|Game Day|27|U|{5}{W}{G}|Creature
|
|||
Hive Stirrings|Game Day|28|C|{2}{W}|Sorcery|||Put two 1/1 colorless Sliver creature tokens onto the battlefield.|
|
||||
Goblin Diplomats|Game Day|29|R|{1}{R}|Creature — Goblin|2|1|{T}: Each creature attacks this turn if able.|
|
||||
Phalanx Leader|Game Day|30|U|{W}{W}|Creature — Human Soldier|1|1|Heroic — Whenever you cast a spell that targets Phalanx Leader, put a +1/+1 counter on each creature you control.|
|
||||
Nighthowler|Game Day|31|R|{1}{B}{B}|Enchantment Creature — Horror|0|0|Bestow {2}{B}{B} <i>(If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)<i>$Nighthowler and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards.|
|
||||
Nighthowler|Game Day|31|R|{1}{B}{B}|Enchantment Creature — Horror|0|0|Bestow {2}{B}{B} <i>(If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)</i>$Nighthowler and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards.|
|
||||
Pain Seer|Game Day|32|R|{1}{B}|Creature — Human Wizard|2|2|Inspired — Whenever Pain Seer becomes untapped, reveal the top card of your library and put that card into your hand. You lose life equal to that card's converted mana cost.|
|
||||
Kiora's Follower|Game Day|33|U|{U}{G}|Creature — Merfolk|2|2|{T}: Untap another target permanent.|
|
||||
Squelching Leeches|Game Day|34|U|{2}{B}{B}|Creature — Leech|*|*|Squelching Leeches's power and toughness are each equal to the number of Swamps you control.|
|
||||
|
@ -6181,7 +6216,7 @@ Hall of Triumph|Game Day|36|R|{3}|Legendary Artifact|||As Hall of Triumph enters
|
|||
Heir of the Wilds|Game Day|37|U|{1}{G}|Creature — Human Warrior|2|2|Deathtouch$Ferocious — Whenever Heir of the Wilds attacks, if you control a creature with power 4 or greater, Heir of the Wilds gets +1/+1 until end of turn.|
|
||||
Utter End|Game Day|38|R|{2}{W}{B}|Instant|||Exile target nonland permanent.|
|
||||
Reclamation Sage|Game Day|39|U|{2}{G}|Creature — Elf Shaman|2|1|When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.|
|
||||
Chief Engineer|Game Day|40|R|{1}{U}|Creature — Vedalken Artificer|1|3|Artifact spells you cast have convoke. (<i>Your creatures can help cast those spells. Each creature you tap while casting an artifact spell pays for {1} or one mana of that creature's color.)<i>|
|
||||
Chief Engineer|Game Day|40|R|{1}{U}|Creature — Vedalken Artificer|1|3|Artifact spells you cast have convoke. (<i>Your creatures can help cast those spells. Each creature you tap while casting an artifact spell pays for {1} or one mana of that creature's color.)</i>|
|
||||
Aerial Maneuver|Gatecrash|1|C|{1}{W}|Instant|||Target creature gets +1/+1 and gains flying and first strike until end of turn.|
|
||||
Debtor's Pulpit|Gatecrash|10|U|{4}{W}|Enchantment - Aura|||Enchant land$Enchanted land has "{tap}: Tap target creature."|
|
||||
Massive Raid|Gatecrash|100|C|{1}{R}{R}|Instant|||Massive Raid deals damage to target creature or player equal to the number of creatures you control.|
|
||||
|
@ -6432,7 +6467,7 @@ Legion Loyalist|Gatecrash|97|R|{R}|Creature - Goblin Soldier|1|1|Haste$Battalion
|
|||
Madcap Skills|Gatecrash|98|C|{1}{R}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +3/+0 and can't be blocked except by two or more creatures.|
|
||||
Mark for Death|Gatecrash|99|U|{3}{R}|Sorcery|||Target creature an opponent controls blocks this turn if able. Untap that creature. Other creatures that player controls can't block this turn.|
|
||||
Spiritmonger|Grand Prix|1|R|{3}{B}{G}|Creature - Beast|6|6|Whenever Spiritmonger deals damage to a creature, put a +1/+1 counter on Spiritmonger.${B}: Regenerate Spiritmonger.${G}: Spiritmonger becomes the color of your choice until end of turn.|
|
||||
Call of the Herd|Grand Prix|2|R|{2}{G}|Sorcery|||Put a 3/3 green Elephant creature token onto the battlefield.$Flashback {3}{G} <i>(You may cast this card from your graveyard for its flashback cost. Then exile it.)<i>|
|
||||
Call of the Herd|Grand Prix|2|R|{2}{G}|Sorcery|||Put a 3/3 green Elephant creature token onto the battlefield.$Flashback {3}{G} <i>(You may cast this card from your graveyard for its flashback cost. Then exile it.)</i>|
|
||||
Chrome Mox|Grand Prix|3|R|{0}|Artifact|||Imprint — When Chrome Mox enters the battlefield, you may exile a nonartifact, nonland card from your hand.${T}: Add one mana of any of the exiled card's colors to your mana pool.|
|
||||
Umezawa's Jitte|Grand Prix|4|R|{2}|Legendary Artifact - Equipment|||Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte.$Remove a charge counter from Umezawa's Jitte: Choose one — Equipped creature gets +2/+2 until end of turn; or target creature gets -1/-1 until end of turn; or you gain 2 life.$Equip {2}|
|
||||
Maelstrom Pulse|Grand Prix|5|R|{1}{B}{G}|Sorcery|||Destroy target nonland permanent and all other permanents with the same name as that permanent.|
|
||||
|
@ -6440,7 +6475,7 @@ Goblin Guide|Grand Prix|6|R|{R}|Creature - Goblin Scout|2|2|Haste$Whenever Gobli
|
|||
Lotus Cobra|Grand Prix|7|M|{1}{G}|Creature - Snake|2|1|Landfall — Whenever a land enters the battlefield under your control, you may add one mana of any color to your mana pool.|
|
||||
Primeval Titan|Grand Prix|8|M|{4}{G}{G}|Creature - Giant|6|6|Trample$Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library.|
|
||||
All Is Dust|Grand Prix|9|M|{7}|Tribal Sorcery - Eldrazi|||Each player sacrifices all colored permanents he or she controls.|
|
||||
Batterskull|Grand Prix|10|M|{5}|Artifact - Equipment|||Living weapon <i>(When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.)<i>$Equipped creature gets +4/+4 and has vigilance and lifelink.${3}: Return Batterskull to its owner's hand.$Equip {5}|
|
||||
Batterskull|Grand Prix|10|M|{5}|Artifact - Equipment|||Living weapon <i>(When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.)</i>$Equipped creature gets +4/+4 and has vigilance and lifelink.${3}: Return Batterskull to its owner's hand.$Equip {5}|
|
||||
Griselbrand|Grand Prix|11|M|{4}{B}{B}{B}{B}|Legendary Creature - Demon|7|7|Flying$Lifelink$Pay 7 life: Draw seven cards.|
|
||||
Absolver Thrull|Guildpact|1|C|{3}{W}|Creature - Thrull Cleric|2|3|Haunt <i>(When this creature dies, exile it haunting target creature.)</i>$When Absolver Thrull enters the battlefield or the creature it haunts dies, destroy target enchantment.|
|
||||
Leyline of the Meek|Guildpact|10|R|{2}{W}{W}|Enchantment|||If Leyline of the Meek is in your opening hand, you may begin the game with it on the battlefield.$Creature tokens get +1/+1.|
|
||||
|
@ -7785,24 +7820,24 @@ Gaea's Cradle|Judge Promo|3|R||Legendary Land|||{T}: Add {G} to your mana pool f
|
|||
Memory Lapse|Judge Promo|4|C|{1}{U}|Instant|||Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.|
|
||||
Counterspell|Judge Promo|5|C|{U}{U}|Instant|||Counter target spell.|
|
||||
Vampiric Tutor|Judge Promo|6|R|{B}|Instant|||Search your library for a card, then shuffle your library and put that card on top of it. You lose 2 life.|
|
||||
Ball Lightning|Judge Promo|7|R|{R}{R}{R}|Creature — Elemental|6|1|Trample <i>(If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)<i>$Haste <i>(This creature can attack and {T} as soon as it comes under your control.)<i>$At the beginning of the end step, sacrifice Ball Lightning.|
|
||||
Ball Lightning|Judge Promo|7|R|{R}{R}{R}|Creature — Elemental|6|1|Trample <i>(If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)</i>$Haste <i>(This creature can attack and {T} as soon as it comes under your control.)</i>$At the beginning of the end step, sacrifice Ball Lightning.|
|
||||
Oath of Druids|Judge Promo|8|R|{1}{G}|Enchantment|||At the beginning of each player's upkeep, that player chooses target player who controls more creatures than he or she does and is his or her opponent. The first player may reveal cards from the top of his or her library until he or she reveals a creature card. If he or she does, that player puts that card onto the battlefield and all other cards revealed this way into his or her graveyard.|
|
||||
Hammer of Bogardan|Judge Promo|9|R|{1}{R}{R}|Sorcery|||Hammer of Bogardan deals 3 damage to target creature or player.${2}{R}{R}{R}: Return Hammer of Bogardan from your graveyard to your hand. Activate this ability only during your upkeep.|
|
||||
Tradewind Rider|Judge Promo|10|R|{3}{U}|Creature — Spirit|1|4|Flying$${T}, Tap two untapped creatures you control: Return target permanent to its owner's hand.|
|
||||
Intuition|Judge Promo|11|R|{2}{U}|Instant|||Search your library for three cards and reveal them. Target opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle your library.|
|
||||
Argothian Enchantress|Judge Promo|12|R|{1}{G}|Creature — Human Druid|0|1|Shroud <i>(This creature can't be the target of spells or abilities.)<i>$Whenever you cast an enchantment spell, draw a card.|
|
||||
Argothian Enchantress|Judge Promo|12|R|{1}{G}|Creature — Human Druid|0|1|Shroud <i>(This creature can't be the target of spells or abilities.)</i>$Whenever you cast an enchantment spell, draw a card.|
|
||||
Living Death|Judge Promo|13|R|{3}{B}{B}|Sorcery|||Each player exiles all creature cards from his or her graveyard, then sacrifices all creatures he or she controls, then puts all cards he or she exiled this way onto the battlefield.
|
||||
Armageddon|Judge Promo|14|R|{3}{W}|Sorcery|||Destroy all lands.|
|
||||
Balance|Judge Promo|15|R|{1}{W}|Sorcery|||Each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.|
|
||||
Time Warp|Judge Promo|16|M|{3}{U}{U}|Sorcery|||Target player takes an extra turn after this one.|
|
||||
Phyrexian Negator|Judge Promo|17|R|{2}{B}|Creature — Horror|5|5|Trample$Whenever Phyrexian Negator is dealt damage, sacrifice that many permanents.|
|
||||
Deranged Hermit|Judge Promo|18|R|{3}{G}{G}|Creature — Elf|1|1|Echo {3}{G}{G} <i>(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)<i>$When Deranged Hermit enters the battlefield, put four 1/1 green Squirrel creature tokens onto the battlefield.$Squirrel creatures get +1/+1.|
|
||||
Deranged Hermit|Judge Promo|18|R|{3}{G}{G}|Creature — Elf|1|1|Echo {3}{G}{G} <i>(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)</i>$When Deranged Hermit enters the battlefield, put four 1/1 green Squirrel creature tokens onto the battlefield.$Squirrel creatures get +1/+1.|
|
||||
Hermit Druid|Judge Promo|19|R|{1}{G}|Creature — Human Druid|1|1|{G}, {T}: Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard.|
|
||||
Gemstone Mine|Judge Promo|20|U||Land|||Gemstone Mine enters the battlefield with three mining counters on it.${T}, Remove a mining counter from Gemstone Mine: Add one mana of any color to your mana pool. If there are no mining counters on Gemstone Mine, sacrifice it.|
|
||||
Regrowth|Judge Promo|21|U|{1}{G}|Sorcery|||Return target card from your graveyard to your hand.|
|
||||
Sol Ring|Judge Promo|22|U|{1}|Artifact||{T}: Add {2} to your mana pool.|
|
||||
Mishra's Factory|Judge Promo|23|U||Land|||{T}: Add {1} to your mana pool.${1}: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.${T}: Target Assembly-Worker creature gets +1/+1 until end of turn.|
|
||||
Exalted Angel|Judge Promo|24|R|{4}{W}{W}|Creature — Angel|4|5|Flying$Whenever Exalted Angel deals damage, you gain that much life.$Morph {2}{W}{W} <i>(You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)<i>|
|
||||
Exalted Angel|Judge Promo|24|R|{4}{W}{W}|Creature — Angel|4|5|Flying$Whenever Exalted Angel deals damage, you gain that much life.$Morph {2}{W}{W} <i>(You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</i>|
|
||||
Grim Lavamancer|Judge Promo|25|R|{R}|Creature — Human Wizard|1|1|{R}, {T}, Exile two cards from your graveyard: Grim Lavamancer deals 2 damage to target creature or player.|
|
||||
Meddling Mage|Judge Promo|26|R|{W}{U}|Creature — Human Wizard|2|2|As Meddling Mage enters the battlefield, name a nonland card.$The named card can't be cast.|
|
||||
Pernicious Deed|Judge Promo|27|R|{1}{B}{G}|Enchantment|||{X}, Sacrifice Pernicious Deed: Destroy each artifact, creature, and enchantment with converted mana cost X or less.|
|
||||
|
@ -7810,15 +7845,15 @@ Ravenous Baloth|Judge Promo|28|R|{2}{G}{G}|Creature
|
|||
Cunning Wish|Judge Promo|29|R|{2}{U}|Instant|||You may choose an instant card you own from outside the game, reveal that card, and put it into your hand. Exile Cunning Wish.|
|
||||
Yawgmoth's Will|Judge Promo|30|R|{2}{B}|Sorcery|||Until end of turn, you may play cards from your graveyard.$If a card would be put into your graveyard from anywhere this turn, exile that card instead.|
|
||||
Vindicate|Judge Promo|31|R|{1}{W}{B}|Sorcery|||Destroy target permanent.|
|
||||
Decree of Justice|Judge Promo|32|R|{X}{X}{2}{W}{W}|Sorcery|||Put X 4/4 white Angel creature tokens with flying onto the battlefield.$Cycling {2}{W} <i>({2}{W}, Discard this card: Draw a card.)<i>$When you cycle Decree of Justice, you may pay {X}. If you do, put X 1/1 white Soldier creature tokens onto the battlefield.|
|
||||
Orim's Chant|Judge Promo|33|R|{W}|Instant|||Kicker {W} <i>(You may pay an additional {W} as you cast this spell.)<i>$Target player can't cast spells this turn.$If Orim's Chant was kicked, creatures can't attack this turn.|
|
||||
Mind's Desire|Judge Promo|34|R|{4}{U}{U}|Sorcery|||Shuffle your library. Then exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. <i>(If it has X in its mana cost, X is 0.)<i>$Storm <i>(When you cast this spell, copy it for each spell cast before it this turn.)<i>|
|
||||
Decree of Justice|Judge Promo|32|R|{X}{X}{2}{W}{W}|Sorcery|||Put X 4/4 white Angel creature tokens with flying onto the battlefield.$Cycling {2}{W} <i>({2}{W}, Discard this card: Draw a card.)</i>$When you cycle Decree of Justice, you may pay {X}. If you do, put X 1/1 white Soldier creature tokens onto the battlefield.|
|
||||
Orim's Chant|Judge Promo|33|R|{W}|Instant|||Kicker {W} <i>(You may pay an additional {W} as you cast this spell.)</i>$Target player can't cast spells this turn.$If Orim's Chant was kicked, creatures can't attack this turn.|
|
||||
Mind's Desire|Judge Promo|34|R|{4}{U}{U}|Sorcery|||Shuffle your library. Then exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. <i>(If it has X in its mana cost, X is 0.)</i>$Storm <i>(When you cast this spell, copy it for each spell cast before it this turn.)</i>|
|
||||
Demonic Tutor|Judge Promo|35|U|{1}{B}|Sorcery|||Search your library for a card and put that card into your hand. Then shuffle your library.|
|
||||
Goblin Piledriver|Judge Promo|36|R|{1}{R}|Creature — Goblin Warrior|1|2|Protection from blue$Whenever Goblin Piledriver attacks, it gets +2/+0 until end of turn for each other attacking Goblin.|
|
||||
Living Wish|Judge Promo|37|R|{1}{G}|Sorecery|||You may choose a creature or land card you own from outside the game, reveal that card, and put it into your hand. Exile Living Wish.|
|
||||
Dark Ritual|Judge Promo|38|C|{B}|Instant|||Add {B}{B}{B} to your mana pool.|
|
||||
Maze of Ith|Judge Promo|39|U||Land|||{T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.|
|
||||
Stifle|Judge Promo|40|R|{U}|Instant|||Counter target activated or triggered ability. <i>(Mana abilities can't be targeted.)<i>|
|
||||
Stifle|Judge Promo|40|R|{U}|Instant|||Counter target activated or triggered ability. <i>(Mana abilities can't be targeted.)</i>|
|
||||
Survival of the Fittest|Judge Promo|41|R|{1}{G}|Enchantment|||{G}, Discard a creature card: Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library.|
|
||||
Burning Wish|Judge Promo|42|R|{1}{R}|Sorcery|||You may choose a sorcery card you own from outside the game, reveal that card, and put it into your hand. Exile Burning Wish.|
|
||||
Bloodstained Mire|Judge Promo|43|R||Land|||{T}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card and put it onto the battlefield. Then shuffle your library.|
|
||||
|
@ -7831,7 +7866,7 @@ Natural Order|Judge Promo|49|R|{2}{G}{G}|Sorcery|||As an additional cost to cast
|
|||
Phyrexian Dreadnought|Judge Promo|50|R|{1}|Artifact Creature — Dreadnought|12|12|Trample$When Phyrexian Dreadnought enters the battlefield, sacrifice it unless you sacrifice any number of creatures with total power 12 or greater.|
|
||||
Thawing Glaciers|Judge Promo|51|R||Land|||Thawing Glaciers enters the battlefield tapped.${1}, {T}: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. Return Thawing Glaciers to its owner's hand at the beginning of the next cleanup step.|
|
||||
Land Tax|Judge Promo|52|R|{W}|Enchantment|||At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, and put them into your hand. If you do, shuffle your library.|
|
||||
Morphling|Judge Promo|53|R|{3}{U}{U}|Creature — Shapeshifter|3|3|{U}: Untap Morphling.${U}: Morphling gains flying until end of turn.${U}: Morphling gains shroud until end of turn. <i>(It can't be the target of spells or abilities.)<i>${1}: Morphling gets +1/-1 until end of turn.${1}: Morphling gets -1/+1 until end of turn.|
|
||||
Morphling|Judge Promo|53|R|{3}{U}{U}|Creature — Shapeshifter|3|3|{U}: Untap Morphling.${U}: Morphling gains flying until end of turn.${U}: Morphling gains shroud until end of turn. <i>(It can't be the target of spells or abilities.)</i>${1}: Morphling gets +1/-1 until end of turn.${1}: Morphling gets -1/+1 until end of turn.|
|
||||
Wheel of Fortune|Judge Promo|54|R|{2}{R}|Sorcery|||Each player discards his or her hand, then draws seven cards.|
|
||||
Wasteland|Judge Promo|55|U||Land|||{T}: Add {1} to your mana pool.${T}, Sacrifice Wasteland: Destroy target nonbasic land.|
|
||||
Entomb|Judge Promo|56|R|{B}|Instant|||Search your library for a card and put that card into your graveyard. Then shuffle your library.|
|
||||
|
@ -7842,10 +7877,10 @@ Mana Crypt|Judge Promo|60|R|{0}|Artifact|||At the beginning of your upkeep, flip
|
|||
Dark Confidant|Judge Promo|61|R|{1}{B}|Creature — Human Wizard|2|1|At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.|
|
||||
Doubling Season|Judge Promo|62|R|{4}{G}|Enchantment|||If an effect would put one or more tokens onto the battlefield under your control, it puts twice that many of those tokens onto the battlefield instead.$If an effect would place one or more counters on a permanent you control, it places twice that many of those counters on that permanent instead.|
|
||||
Goblin Welder|Judge Promo|63|R|{R}|Creature — Goblin Artificer|1|1|{T}: Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield.|
|
||||
Xiahou Dun, the One-Eyed|Judge Promo|64|R|{2}{B}{B}|Legendary Creature — Human Soldier|3|2|Horsemanship <i>(This creature can't be blocked except by creatures with horsemanship.)<i>$Sacrifice Xiahou Dun, the One-Eyed: Return target black card from your graveyard to your hand. Activate this ability only during your turn, before attackers are declared.|
|
||||
Flusterstorm|Judge Promo|65|R|{U}|Instant|||Counter target instant or sorcery spell unless its controller pays {1}.$Storm <i>(When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)<i>|
|
||||
Noble Hierarch|Judge Promo|66|R|{G}|Creature — Human Druid|0|1|Exalted <i>(Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)<i>${T}: Add {G}, {W}, or {U} to your mana pool.|
|
||||
Karmic Guide|Judge Promo|67|R|{3}{W}{W}|Creature — Angel Spirit|2|2|Flying, protection from black$Echo {3}{W}{W} <i>(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)<i>$When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield.|
|
||||
Xiahou Dun, the One-Eyed|Judge Promo|64|R|{2}{B}{B}|Legendary Creature — Human Soldier|3|2|Horsemanship <i>(This creature can't be blocked except by creatures with horsemanship.)</i>$Sacrifice Xiahou Dun, the One-Eyed: Return target black card from your graveyard to your hand. Activate this ability only during your turn, before attackers are declared.|
|
||||
Flusterstorm|Judge Promo|65|R|{U}|Instant|||Counter target instant or sorcery spell unless its controller pays {1}.$Storm <i>(When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)</i>|
|
||||
Noble Hierarch|Judge Promo|66|R|{G}|Creature — Human Druid|0|1|Exalted <i>(Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)</i>${T}: Add {G}, {W}, or {U} to your mana pool.|
|
||||
Karmic Guide|Judge Promo|67|R|{3}{W}{W}|Creature — Angel Spirit|2|2|Flying, protection from black$Echo {3}{W}{W} <i>(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)</i>$When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield.|
|
||||
Sneak Attack|Judge Promo|68|R|{3}{R}|Enchantment|||{R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step.|
|
||||
Karakas|Judge Promo|69|U||Legendary Land|||{T}: Add {W} to your mana pool.${T}: Return target legendary creature to its owner's hand.|
|
||||
Sword of Light and Shadow|Judge Promo|70|R|{3}|Artifact — Equipment|||Equipped creature gets +2/+2 and has protection from white and from black.$Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.$Equip {2}|
|
||||
|
@ -7867,11 +7902,11 @@ Sword of Feast and Famine|Judge Promo|85|M|{3}|Artifact
|
|||
Nekusar, the Mindrazer|Judge Promo|86|M|{2}{U}{B}{R}|Legendary Creature — Zombie Wizard|2|4|At the beginning of each player's draw step, that player draws an additional card.$Whenever an opponent draws a card, Nekusar, the Mindrazer deals 1 damage to that player.|
|
||||
Elesh Norn, Grand Cenobite|Judge Promo|87|M|{5}{W}{W}|Legendary Creature — Praetor|4|7|Vigilance$Other creatures you control get +2/+2.$Creatures your opponents control get -2/-2.|
|
||||
Oloro, Ageless Ascetic|Judge Promo|88|M|{3}{W}{U}{B}|Legendary Creature — Giant Soldier|4|5|At the beginning of your upkeep, you gain 2 life.$Whenever you gain life, you may pay {1}. If you do, draw a card and each opponent loses 1 life.$At the beginning of your upkeep, if Oloro, Ageless Ascetic is in the command zone, you gain 2 life.|
|
||||
Plains|Judge Promo|89|C||Land|||<i>({T}: Add {W} to your mana pool.)<i>|
|
||||
Island|Judge Promo|90|C||Land|||<i>({T}: Add {U} to your mana pool.)<i>|
|
||||
Swamp|Judge Promo|91|C||Land|||<i>({T}: Add {B} to your mana pool.)<i>|
|
||||
Mountain|Judge Promo|92|C||Land|||<i>({T}: Add {R} to your mana pool.)<i>|
|
||||
Forest|Judge Promo|93|C||Land|||<i>({T}: Add {G} to your mana pool.)<i>|
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Plains|Judge Promo|89|C||Land|||<i>({T}: Add {W} to your mana pool.)</i>|
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Island|Judge Promo|90|C||Land|||<i>({T}: Add {U} to your mana pool.)</i>|
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Swamp|Judge Promo|91|C||Land|||<i>({T}: Add {B} to your mana pool.)</i>|
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Mountain|Judge Promo|92|C||Land|||<i>({T}: Add {R} to your mana pool.)</i>|
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Forest|Judge Promo|93|C||Land|||<i>({T}: Add {G} to your mana pool.)</i>|
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Ancestor's Chosen|Judgment|1|U|{5}{W}{W}|Creature - Human Cleric|4|4|First strike <i>(This creature deals combat damage before creatures without first strike.)</i>$When Ancestor's Chosen enters the battlefield, you gain 1 life for each card in your graveyard.|
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Funeral Pyre|Judgment|10|C|{W}|Instant|||Exile target card from a graveyard. Its owner puts a 1/1 white Spirit creature token with flying onto the battlefield.|
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Spellgorger Barbarian|Judgment|100|C|{3}{R}|Creature - Human Nightmare Barbarian|3|1|When Spellgorger Barbarian enters the battlefield, discard a card at random.$When Spellgorger Barbarian leaves the battlefield, draw a card.|
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@ -21284,7 +21319,7 @@ Dwarven Berserker|Weatherlight|97|C|{1}{R}|Creature - Dwarf Berserker|1|1|Whenev
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Dwarven Thaumaturgist|Weatherlight|98|R|{2}{R}|Creature - Dwarf Shaman|1|2|{tap}: Switch target creature's power and toughness until end of turn.|
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Fervor|Weatherlight|99|R|{2}{R}|Enchantment|||Creatures you control have haste. <i>(They can attack and {tap} as soon as they come under your control.)</i>|
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Vengevine|World Magic Cup Qualifier|1|M|{2}{G}{G}|Creature - Elemental|4|3|Haste$Whenever you cast a spell, if it's the second creature spell you cast this turn, you may return Vengevine from your graveyard to the battlefield.|
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Geist of Saint Traft|World Magic Cup Qualifier|2|M|{1}{W}{U{|Legendary Creature - Spirit Cleric|2|2|Hexproof <i>(This creature can't be the target of spells or abilities your opponents control.)<i>$Whenever Geist of Saint Traft attacks, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile that token at end of combat.|
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||||
Geist of Saint Traft|World Magic Cup Qualifier|2|M|{1}{W}{U{|Legendary Creature - Spirit Cleric|2|2|Hexproof <i>(This creature can't be the target of spells or abilities your opponents control.)</i>$Whenever Geist of Saint Traft attacks, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile that token at end of combat.|
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Admonition Angel|Worldwake|1|M|{3}{W}{W}{W}|Creature - Angel|6|6|Flying$Landfall - Whenever a land enters the battlefield under your control, you may exile target nonland permanent other than Admonition Angel.$When Admonition Angel leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control.|
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Kitesail Apprentice|Worldwake|10|C|{W}|Creature - Kor Soldier|1|1|As long as Kitesail Apprentice is equipped, it gets +1/+1 and has flying.|
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Feral Contest|Worldwake|100|C|{3}{G}|Sorcery|||Put a +1/+1 counter on target creature you control. Another target creature blocks it this turn if able.|
|
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Reference in a new issue