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fixed color filters on Crusading Knight and Marauding Knight
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9f378710ed
commit
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2 changed files with 18 additions and 15 deletions
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@ -29,15 +29,16 @@ package mage.sets.invasion;
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import java.util.UUID;
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import mage.MageInt;
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import mage.ObjectColor;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
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import mage.abilities.effects.common.continuous.BoostEnchantedEffect;
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import mage.abilities.effects.common.continuous.BoostSourceEffect;
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import mage.abilities.keyword.ProtectionAbility;
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import mage.cards.CardImpl;
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import mage.constants.*;
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import mage.filter.FilterCard;
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import mage.filter.common.FilterLandPermanent;
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import mage.filter.predicate.mageobject.ColorPredicate;
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import mage.filter.predicate.mageobject.SubtypePredicate;
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import mage.filter.predicate.permanent.ControllerPredicate;
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@ -47,11 +48,12 @@ import mage.filter.predicate.permanent.ControllerPredicate;
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*/
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public class CrusadingKnight extends CardImpl {
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private static final FilterCard filterBlack = new FilterCard("Black");
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private static final FilterLandPermanent filterSwamps = new FilterLandPermanent("Swamp your opponent controls");
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private static final FilterCard protectionFilter = new FilterCard("Black");
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private static final FilterLandPermanent swampFilter = new FilterLandPermanent("Swamp your opponent controls");
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static {
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filterSwamps.add(new SubtypePredicate("Swamp"));
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filterSwamps.add(new ControllerPredicate(TargetController.OPPONENT));
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protectionFilter.add(new ColorPredicate(ObjectColor.BLACK));
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swampFilter.add(new SubtypePredicate("Swamp"));
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swampFilter.add(new ControllerPredicate(TargetController.OPPONENT));
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}
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public CrusadingKnight(UUID ownerId) {
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@ -63,10 +65,10 @@ public class CrusadingKnight extends CardImpl {
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this.toughness = new MageInt(2);
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// Protection from black
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this.addAbility(new ProtectionAbility(filterBlack));
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this.addAbility(new ProtectionAbility(protectionFilter));
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// Crusading Knight gets +1/+1 for each Swamp your opponents control.
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PermanentsOnBattlefieldCount amount = new PermanentsOnBattlefieldCount(filterSwamps, 1);
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PermanentsOnBattlefieldCount amount = new PermanentsOnBattlefieldCount(swampFilter, 1);
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SimpleStaticAbility ability = new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostSourceEffect(amount, amount, Duration.WhileOnBattlefield));
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this.addAbility(ability);
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}
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@ -29,16 +29,16 @@ package mage.sets.invasion;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.ObjectColor;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
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import mage.abilities.effects.common.continuous.BoostEnchantedEffect;
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import mage.abilities.effects.common.continuous.BoostSourceEffect;
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import mage.abilities.keyword.ProtectionAbility;
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import mage.cards.CardImpl;
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import mage.constants.*;
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import mage.filter.FilterCard;
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import mage.filter.common.FilterLandPermanent;
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import mage.filter.predicate.mageobject.ColorPredicate;
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import mage.filter.predicate.mageobject.SubtypePredicate;
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import mage.filter.predicate.permanent.ControllerPredicate;
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@ -48,11 +48,12 @@ import mage.filter.predicate.permanent.ControllerPredicate;
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*/
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public class MaraudingKnight extends CardImpl {
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private static final FilterCard filterWhite = new FilterCard("White");
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private static final FilterLandPermanent filterPlains = new FilterLandPermanent("Plains your opponent controls");
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private static final FilterCard protectionFilter = new FilterCard("White");
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private static final FilterLandPermanent plainsFilter = new FilterLandPermanent("Plains your opponent controls");
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static {
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filterPlains.add(new SubtypePredicate("Plains"));
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filterPlains.add(new ControllerPredicate(TargetController.OPPONENT));
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protectionFilter.add(new ColorPredicate(ObjectColor.WHITE));
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plainsFilter.add(new SubtypePredicate("Plains"));
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plainsFilter.add(new ControllerPredicate(TargetController.OPPONENT));
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}
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public MaraudingKnight(UUID ownerId) {
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@ -64,10 +65,10 @@ public class MaraudingKnight extends CardImpl {
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this.toughness = new MageInt(2);
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// Protection from white
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this.addAbility(new ProtectionAbility(filterWhite));
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this.addAbility(new ProtectionAbility(protectionFilter));
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// Marauding Knight gets +1/+1 for each Plains your opponents control.
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PermanentsOnBattlefieldCount amount = new PermanentsOnBattlefieldCount(filterPlains, 1);
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PermanentsOnBattlefieldCount amount = new PermanentsOnBattlefieldCount(plainsFilter, 1);
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SimpleStaticAbility ability = new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostSourceEffect(amount, amount, Duration.WhileOnBattlefield));
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this.addAbility(ability);
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}
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