Implemented Benalish Honor Guard

This commit is contained in:
Evan Kranzler 2018-04-14 14:31:28 -04:00
parent efca061059
commit 08a23bd8db
2 changed files with 78 additions and 0 deletions

View file

@ -0,0 +1,77 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.cards.b;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
import mage.abilities.effects.common.continuous.BoostSourceEffect;
import mage.constants.SubType;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Zone;
import mage.filter.common.FilterControlledPermanent;
import mage.filter.predicate.mageobject.SupertypePredicate;
/**
*
* @author TheElk801
*/
public class BenalishHonorGuard extends CardImpl {
private static final FilterControlledPermanent filter = new FilterControlledPermanent("legendary creature you control");
static {
filter.add(new SupertypePredicate(Supertype.LEGENDARY));
}
public BenalishHonorGuard(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{W}");
this.subtype.add(SubType.HUMAN);
this.subtype.add(SubType.KNIGHT);
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// Benalish Honor Guard gets +1/+0 for each legendary creature you control.
PermanentsOnBattlefieldCount count = new PermanentsOnBattlefieldCount(filter);
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostSourceEffect(count, 0, Duration.WhileOnBattlefield)));
}
public BenalishHonorGuard(final BenalishHonorGuard card) {
super(card);
}
@Override
public BenalishHonorGuard copy() {
return new BenalishHonorGuard(this);
}
}

View file

@ -67,6 +67,7 @@ public class Dominaria extends ExpansionSet {
cards.add(new SetCardInfo("Baird, Steward of Argive", 4, Rarity.UNCOMMON, mage.cards.b.BairdStewardOfArgive.class));
cards.add(new SetCardInfo("Baloth Gorger", 156, Rarity.COMMON, mage.cards.b.BalothGorger.class));
cards.add(new SetCardInfo("Befuddle", 45, Rarity.COMMON, mage.cards.b.Befuddle.class));
cards.add(new SetCardInfo("Benalish Honor Guard", 5, Rarity.COMMON, mage.cards.b.BenalishHonorGuard.class));
cards.add(new SetCardInfo("Benalish Marshal", 6, Rarity.RARE, mage.cards.b.BenalishMarshal.class));
cards.add(new SetCardInfo("Blackblade Reforged", 211, Rarity.RARE, mage.cards.b.BlackbladeReforged.class));
cards.add(new SetCardInfo("Blessed Light", 7, Rarity.UNCOMMON, mage.cards.b.BlessedLight.class));