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Implemented Clan Guildmage
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2 changed files with 86 additions and 0 deletions
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Mage.Sets/src/mage/cards/c/ClanGuildmage.java
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85
Mage.Sets/src/mage/cards/c/ClanGuildmage.java
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package mage.cards.c;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.common.TapSourceCost;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.common.combat.CantBlockTargetEffect;
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import mage.abilities.effects.common.continuous.BecomesCreatureTargetEffect;
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import mage.abilities.keyword.HasteAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.SubType;
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import mage.filter.FilterPermanent;
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import mage.filter.common.FilterControlledLandPermanent;
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import mage.game.permanent.token.TokenImpl;
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import mage.target.TargetPermanent;
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import mage.target.common.TargetCreaturePermanent;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class ClanGuildmage extends CardImpl {
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private static final FilterPermanent filter = new FilterControlledLandPermanent();
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public ClanGuildmage(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{R}{G}");
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this.subtype.add(SubType.HUMAN);
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this.subtype.add(SubType.SHAMAN);
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this.power = new MageInt(2);
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this.toughness = new MageInt(2);
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// {1}{R}, {T}: Target creature can't block this turn.
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Ability ability = new SimpleActivatedAbility(
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new CantBlockTargetEffect(Duration.EndOfTurn), new ManaCostsImpl("{1}{R}")
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);
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ability.addCost(new TapSourceCost());
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ability.addTarget(new TargetCreaturePermanent());
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this.addAbility(ability);
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// {2}{G}, {T}: Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land.
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ability = new SimpleActivatedAbility(new BecomesCreatureTargetEffect(
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new ClanGuildmageToken(), false, true, Duration.EndOfTurn
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), new ManaCostsImpl("{2}{G}"));
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ability.addCost(new TapSourceCost());
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ability.addTarget(new TargetPermanent(filter));
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this.addAbility(ability);
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}
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private ClanGuildmage(final ClanGuildmage card) {
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super(card);
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}
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@Override
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public ClanGuildmage copy() {
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return new ClanGuildmage(this);
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}
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}
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class ClanGuildmageToken extends TokenImpl {
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public ClanGuildmageToken() {
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super("", "4/4 Elemental creature with haste");
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this.cardType.add(CardType.CREATURE);
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this.subtype.add(SubType.ELEMENTAL);
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this.power = new MageInt(4);
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this.toughness = new MageInt(4);
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this.addAbility(HasteAbility.getInstance());
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}
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public ClanGuildmageToken(final ClanGuildmageToken token) {
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super(token);
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}
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public ClanGuildmageToken copy() {
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return new ClanGuildmageToken(this);
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}
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}
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@ -57,6 +57,7 @@ public final class RavnicaAllegiance extends ExpansionSet {
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cards.add(new SetCardInfo("Burn Bright", 93, Rarity.COMMON, mage.cards.b.BurnBright.class));
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cards.add(new SetCardInfo("Burning-Tree Vandal", 94, Rarity.COMMON, mage.cards.b.BurningTreeVandal.class));
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cards.add(new SetCardInfo("Carnival // Carnage", 222, Rarity.UNCOMMON, mage.cards.c.CarnivalCarnage.class));
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cards.add(new SetCardInfo("Clan Guildmage", 162, Rarity.UNCOMMON, mage.cards.c.ClanGuildmage.class));
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cards.add(new SetCardInfo("Combine Guildmage", 163, Rarity.UNCOMMON, mage.cards.c.CombineGuildmage.class));
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cards.add(new SetCardInfo("Consecrate // Consume", 224, Rarity.UNCOMMON, mage.cards.c.ConsecrateConsume.class));
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cards.add(new SetCardInfo("Cry of the Carnarium", 70, Rarity.UNCOMMON, mage.cards.c.CryOfTheCarnarium.class));
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