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Fix [LTC] Model of Unity
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@ -68,7 +68,7 @@ class ModelOfUnityEffect extends OneShotEffect {
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}
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Player player = game.getPlayer(opponentId);
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if (player != null && player.chooseUse(outcome, "Scry 2?", source, game)) {
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player.loseLife(2, game, source, false);
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player.scry(2, source, game);
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}
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}
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return true;
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