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[DMU] Implement Thran Portal (#9456)
* [NCC] Implement Thran Portal * Address comments * Fixed usage of {this}
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167
Mage.Sets/src/mage/cards/t/ThranPortal.java
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167
Mage.Sets/src/mage/cards/t/ThranPortal.java
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package mage.cards.t;
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import mage.abilities.Ability;
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import mage.abilities.common.AsEntersBattlefieldAbility;
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import mage.abilities.common.EntersBattlefieldAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.Condition;
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import mage.abilities.condition.InvertCondition;
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import mage.abilities.condition.common.PermanentsOnTheBattlefieldCondition;
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import mage.abilities.costs.common.PayLifeCost;
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import mage.abilities.decorator.ConditionalOneShotEffect;
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import mage.abilities.effects.ContinuousEffect;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.effects.common.ChooseBasicLandTypeEffect;
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import mage.abilities.effects.common.TapSourceEffect;
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import mage.abilities.effects.common.continuous.AddChosenSubtypeEffect;
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import mage.abilities.effects.common.cost.CostModificationEffectImpl;
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import mage.abilities.effects.common.enterAttribute.EnterAttributeAddChosenSubtypeEffect;
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import mage.abilities.mana.*;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.filter.common.FilterLandPermanent;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.UUID;
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/**
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* @author Alex-Vasile
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*/
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public class ThranPortal extends CardImpl {
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public ThranPortal(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.LAND}, "");
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addSubType(SubType.GATE);
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// Thran Portal enters the battlefield tapped unless you control two or fewer other lands.
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Condition controls = new InvertCondition(new PermanentsOnTheBattlefieldCondition(new FilterLandPermanent(), ComparisonType.FEWER_THAN, 3));
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String abilityText = " tapped unless you control two or fewer other lands";
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this.addAbility(new EntersBattlefieldAbility(new ConditionalOneShotEffect(new TapSourceEffect(), controls, abilityText), abilityText));
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// As Thran Portal enters the battlefield, choose a basic land type.
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// Thran Portal is the chosen type in addition to its other types.
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AsEntersBattlefieldAbility chooseLandTypeAbility = new AsEntersBattlefieldAbility(new ChooseBasicLandTypeEffect(Outcome.AddAbility));
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chooseLandTypeAbility.addEffect(new EnterAttributeAddChosenSubtypeEffect()); // While it enters
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this.addAbility(chooseLandTypeAbility);
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new AddChosenSubtypeEffect())); // While on the battlefield
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// Mana abilities of Thran Portal cost an additional 1 life to activate.
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// This also adds the mana ability
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this.addAbility(new SimpleStaticAbility(new ThranPortalAdditionalCostEffect()));
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this.addAbility(new SimpleStaticAbility(new ThranPortalManaAbilityContinousEffect()));
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}
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private ThranPortal(final ThranPortal card) {
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super(card);
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}
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@Override
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public ThranPortal copy() {
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return new ThranPortal(this);
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}
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}
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class ThranPortalManaAbilityContinousEffect extends ContinuousEffectImpl {
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private static final Map<SubType, BasicManaAbility> abilityMap = new HashMap<SubType, BasicManaAbility>() {{
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put(SubType.PLAINS, new WhiteManaAbility());
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put(SubType.ISLAND, new BlueManaAbility());
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put(SubType.SWAMP, new BlackManaAbility());
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put(SubType.MOUNTAIN, new RedManaAbility());
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put(SubType.FOREST, new GreenManaAbility());
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}};
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public ThranPortalManaAbilityContinousEffect() {
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super(Duration.WhileOnBattlefield, Layer.TypeChangingEffects_4, SubLayer.NA, Outcome.Neutral);
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staticText = "mana abilities of {this} cost an additional 1 life to activate";
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}
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public ThranPortalManaAbilityContinousEffect(final ThranPortalManaAbilityContinousEffect effect) {
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super(effect);
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}
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@Override
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public ThranPortalManaAbilityContinousEffect copy() {
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return new ThranPortalManaAbilityContinousEffect(this);
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}
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@Override
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public void init(Ability source, Game game) {
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super.init(source, game);
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SubType choice = SubType.byDescription((String) game.getState().getValue(source.getSourceId().toString() + ChooseBasicLandTypeEffect.VALUE_KEY));
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switch (choice) {
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case FOREST:
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dependencyTypes.add(DependencyType.BecomeForest);
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break;
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case PLAINS:
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dependencyTypes.add(DependencyType.BecomePlains);
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break;
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case MOUNTAIN:
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dependencyTypes.add(DependencyType.BecomeMountain);
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break;
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case ISLAND:
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dependencyTypes.add(DependencyType.BecomeIsland);
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break;
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case SWAMP:
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dependencyTypes.add(DependencyType.BecomeSwamp);
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break;
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default:
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throw new RuntimeException("Incorrect mana choice " + choice + "for Thran Portal");
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}
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent thranPortal = game.getPermanent(source.getSourceId());
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SubType choice = SubType.byDescription((String) game.getState().getValue(source.getSourceId().toString() + ChooseBasicLandTypeEffect.VALUE_KEY));
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if (thranPortal == null || choice == null) {
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return false;
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}
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if (!thranPortal.hasSubtype(choice, game)) {
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thranPortal.addSubType(choice);
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}
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if (!thranPortal.hasAbility(abilityMap.get(choice), game)) {
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thranPortal.addAbility(abilityMap.get(choice), source.getId(), game);
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}
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return true;
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}
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}
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class ThranPortalAdditionalCostEffect extends CostModificationEffectImpl {
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ThranPortalAdditionalCostEffect() {
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super(Duration.WhileOnBattlefield, Outcome.Benefit, CostModificationType.INCREASE_COST);
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this.staticText = "mana abilities of {this} cost an additional 1 life to activate";
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}
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private ThranPortalAdditionalCostEffect(final ThranPortalAdditionalCostEffect effect) {
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super(effect);
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}
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@Override
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public ThranPortalAdditionalCostEffect copy() {
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return new ThranPortalAdditionalCostEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source, Ability abilityToModify) {
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abilityToModify.addCost(new PayLifeCost(1));
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return true;
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}
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@Override
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public boolean applies(Ability abilityToModify, Ability source, Game game) {
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if (!abilityToModify.getSourceId().equals(source.getSourceId())) {
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return false;
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}
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return abilityToModify instanceof ManaAbility;
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}
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}
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@ -231,6 +231,7 @@ public final class DominariaUnited extends ExpansionSet {
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cards.add(new SetCardInfo("The Raven Man", 103, Rarity.RARE, mage.cards.t.TheRavenMan.class));
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cards.add(new SetCardInfo("The Weatherseed Treaty", 188, Rarity.UNCOMMON, mage.cards.t.TheWeatherseedTreaty.class));
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cards.add(new SetCardInfo("The World Spell", 189, Rarity.MYTHIC, mage.cards.t.TheWorldSpell.class));
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cards.add(new SetCardInfo("Thran Portal", 259, Rarity.RARE, mage.cards.t.ThranPortal.class));
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cards.add(new SetCardInfo("Threats Undetected", 185, Rarity.RARE, mage.cards.t.ThreatsUndetected.class));
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cards.add(new SetCardInfo("Thrill of Possibility", 148, Rarity.COMMON, mage.cards.t.ThrillOfPossibility.class));
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cards.add(new SetCardInfo("Tidepool Turtle", 69, Rarity.COMMON, mage.cards.t.TidepoolTurtle.class));
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package org.mage.test.cards.single.dmu;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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import java.lang.annotation.Target;
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/**
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* {@link mage.cards.t.ThranPortal Thran Portal}
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* Land Gate
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* Thran Portal enters the battlefield tapped unless you control two or fewer other lands.
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* As Thran Portal enters the battlefield, choose a basic land type.
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* Thran Portal is the chosen type in addition to its other types.
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* Mana abilities of Thran Portal cost an additional 1 life to activate.
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*
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* @author Alex-Vasile
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*/
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public class ThranPortalTest extends CardTestPlayerBase {
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private static final String thranPortal = "Thran Portal";
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/**
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* Test that tapping it for mana deals damage.
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* Also tests that it comes in untapped if you control 2 of fewer lands.
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*/
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@Test
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public void dealsDamage() {
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String lightningBolt = "Lightning Bolt";
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addCard(Zone.HAND, playerA, thranPortal);
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addCard(Zone.HAND, playerA, lightningBolt);
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setStrictChooseMode(true);
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playLand(1, PhaseStep.PRECOMBAT_MAIN, playerA, thranPortal);
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setChoice(playerA, "Thran");
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setChoice(playerA, "Mountain");
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castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, lightningBolt);
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addTarget(playerA, playerB);
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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assertLife(playerA, 20 - 1); // 1 life for tapping it
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assertLife(playerB, 20 - 3); // 3 life from lightning bolt
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}
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/**
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* Test that it gets properly seen as the land type that was chosen.
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* Also tests that it comes in tapped when you control 3 or more lands.
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*/
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@Test
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public void seenAsChoice() {
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// Whenever a Mountain enters the battlefield under your control, if you control at least five other Mountains,
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// you may have Valakut, the Molten Pinnacle deal 3 damage to any target.
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String valakut = "Valakut, the Molten Pinnacle";
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addCard(Zone.BATTLEFIELD, playerA, "Mountain", 5);
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addCard(Zone.BATTLEFIELD, playerA, valakut);
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addCard(Zone.HAND, playerA, thranPortal);
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setStrictChooseMode(true);
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playLand(1, PhaseStep.PRECOMBAT_MAIN, playerA, thranPortal);
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setChoice(playerA, "Thran");
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setChoice(playerA, "Mountain");
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setChoice(playerA, "Yes");
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addTarget(playerA, playerB);
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setStopAt(1, PhaseStep.PRECOMBAT_MAIN);
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execute();
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assertTapped(thranPortal, true);
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assertLife(playerB, 20 - 3);
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}
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/**
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* Test that the mana ability gained from Chromatic Lantern also costs 1 life.
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*/
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@Test
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public void chromaticLanternCostInteraction() {
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// Lands you control have “{T}: Add one mana of any color.”
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addCard(Zone.BATTLEFIELD, playerA, "Chromatic Lantern");
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addCard(Zone.HAND, playerA, thranPortal);
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addCard(Zone.HAND, playerA, "Academy Loremaster"); // {U}{U}
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playLand(1, PhaseStep.PRECOMBAT_MAIN, playerA, thranPortal);
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setChoice(playerA, "Thran");
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setChoice(playerA, "Mountain"); // Set mountain so that it must use the ability given by chromatic lantern to get the {U}
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castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Academy Loremaster");
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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assertLife(playerA, 19); // Should have lost life from tapping Thran Portal to use the ability chromatic lantern gave it
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assertPermanentCount(playerA, "Academy Loremaster" , 1);
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}
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/**
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* Tests that Manascape Refractor copies the Thran Portal's mana abilities, but not the additional 1 life cost.
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*/
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@Test
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public void manascapeRefractorInteraction() {
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addCard(Zone.HAND, playerA, thranPortal);
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addCard(Zone.HAND, playerA, "Academy Loremaster"); // {U}{U}
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// Manascape Refractor enters the battlefield tapped.
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// Manascape Refractor has all activated abilities of all lands on the battlefield.
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// You may spend mana as though it were mana of any color to pay the activation costs of Manascape Refractor’s abilities.
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addCard(Zone.BATTLEFIELD, playerA, "Manascape Refractor");
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playLand(1, PhaseStep.PRECOMBAT_MAIN, playerA, thranPortal);
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setChoice(playerA, "Thran");
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setChoice(playerA, "Island"); // Both Thran portal and Manascape will not tap for blue
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castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Academy Loremaster");
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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assertLife(playerA, 20 - 1); // Lost one life for Thran portal BUT NOT for Manascape Refractor
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assertPermanentCount(playerA, "Academy Loremaster" , 1);
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}
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}
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