[STX] Implemented Lorehold Command

This commit is contained in:
Evan Kranzler 2021-02-19 09:38:59 -05:00
parent eec6b4986d
commit 09d3cee8fc
4 changed files with 141 additions and 1 deletions

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@ -0,0 +1,109 @@
package mage.cards.l;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.abilities.effects.common.DrawCardSourceControllerEffect;
import mage.abilities.effects.common.SacrificeControllerEffect;
import mage.abilities.effects.common.continuous.BoostControlledEffect;
import mage.abilities.effects.common.continuous.GainAbilityControlledEffect;
import mage.abilities.keyword.HasteAbility;
import mage.abilities.keyword.IndestructibleAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.filter.StaticFilters;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.game.permanent.token.SpiritRedWhiteToken;
import mage.players.Player;
import mage.target.TargetPlayer;
import mage.target.common.TargetAnyTarget;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class LoreholdCommand extends CardImpl {
public LoreholdCommand(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{3}{R}{W}");
// Choose two
this.getSpellAbility().getModes().setMinModes(2);
this.getSpellAbility().getModes().setMaxModes(2);
// Create a 3/2 red and white Spirit creature token.
this.getSpellAbility().addEffect(new CreateTokenEffect(new SpiritRedWhiteToken()));
// Creatures you control get +1/+0 and gain indestructible and haste until end of turn.
Mode mode = new Mode(new BoostControlledEffect(
1, 0, Duration.EndOfTurn
).setText("creatures you control get +1/+0"));
mode.addEffect(new GainAbilityControlledEffect(
IndestructibleAbility.getInstance(), Duration.EndOfTurn
).setText("and gain indestructible"));
mode.addEffect(new GainAbilityControlledEffect(
HasteAbility.getInstance(), Duration.EndOfTurn
).setText("and haste until end of turn"));
this.getSpellAbility().addMode(mode);
// Lorehold Command deals 3 damage to any target. Target player gains 3 life.
mode = new Mode(new LoreholdCommandEffect());
mode.addTarget(new TargetAnyTarget().withChooseHint("To deal damage"));
mode.addTarget(new TargetPlayer().withChooseHint("To gain life"));
this.getSpellAbility().addMode(mode);
// Sacrifice a permanent, then draw two cards.
mode = new Mode(new SacrificeControllerEffect(StaticFilters.FILTER_PERMANENT, 1, ""));
mode.addEffect(new DrawCardSourceControllerEffect(2).concatBy(", then"));
this.getSpellAbility().addMode(mode);
}
private LoreholdCommand(final LoreholdCommand card) {
super(card);
}
@Override
public LoreholdCommand copy() {
return new LoreholdCommand(this);
}
}
class LoreholdCommandEffect extends OneShotEffect {
LoreholdCommandEffect() {
super(Outcome.Benefit);
staticText = "{this} deals 3 damage to any target. Target player gains 3 life";
}
private LoreholdCommandEffect(final LoreholdCommandEffect effect) {
super(effect);
}
@Override
public LoreholdCommandEffect copy() {
return new LoreholdCommandEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player targetPlayer = game.getPlayer(source.getFirstTarget());
if (targetPlayer != null) {
targetPlayer.damage(3, source.getSourceId(), source, game);
}
Permanent targetPermanent = game.getPermanent(source.getFirstTarget());
if (targetPermanent != null) {
targetPermanent.damage(3, source.getSourceId(), source, game);
}
Player player = game.getPlayer(source.getTargets().get(1).getFirstTarget());
if (player != null) {
player.gainLife(3, game, source);
}
return true;
}
}

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@ -87,7 +87,7 @@ class WitherbloomCommandEffect extends OneShotEffect {
WitherbloomCommandEffect() { WitherbloomCommandEffect() {
super(Outcome.ReturnToHand); super(Outcome.ReturnToHand);
staticText = "target player mills three cards, then you return a land card from your graveyard to your hand"; staticText = ", then you return a land card from your graveyard to your hand";
} }
private WitherbloomCommandEffect(final WitherbloomCommandEffect effect) { private WitherbloomCommandEffect(final WitherbloomCommandEffect effect) {

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@ -27,6 +27,7 @@ public final class StrixhavenSchoolOfMages extends ExpansionSet {
this.ratioBoosterMythic = 7.4; this.ratioBoosterMythic = 7.4;
this.maxCardNumberInBooster = 275; this.maxCardNumberInBooster = 275;
cards.add(new SetCardInfo("Lorehold Command", 199, Rarity.RARE, mage.cards.l.LoreholdCommand.class));
cards.add(new SetCardInfo("Prismari Command", 214, Rarity.RARE, mage.cards.p.PrismariCommand.class)); cards.add(new SetCardInfo("Prismari Command", 214, Rarity.RARE, mage.cards.p.PrismariCommand.class));
cards.add(new SetCardInfo("Quandrix Command", 217, Rarity.RARE, mage.cards.q.QuandrixCommand.class)); cards.add(new SetCardInfo("Quandrix Command", 217, Rarity.RARE, mage.cards.q.QuandrixCommand.class));
cards.add(new SetCardInfo("Silverquill Command", 232, Rarity.RARE, mage.cards.s.SilverquillCommand.class)); cards.add(new SetCardInfo("Silverquill Command", 232, Rarity.RARE, mage.cards.s.SilverquillCommand.class));

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@ -0,0 +1,30 @@
package mage.game.permanent.token;
import mage.MageInt;
import mage.constants.CardType;
import mage.constants.SubType;
/**
* @author TheElk801
*/
public final class SpiritRedWhiteToken extends TokenImpl {
public SpiritRedWhiteToken() {
super("Spirit", "3/2 red and white Spirit creature token");
cardType.add(CardType.CREATURE);
color.setRed(true);
color.setWhite(true);
subtype.add(SubType.SPIRIT);
power = new MageInt(3);
toughness = new MageInt(2);
}
private SpiritRedWhiteToken(final SpiritRedWhiteToken token) {
super(token);
}
@Override
public SpiritRedWhiteToken copy() {
return new SpiritRedWhiteToken(this);
}
}