[MID] Implemented Graveyard Trespasser / Graveyard Glutton

This commit is contained in:
Evan Kranzler 2021-09-05 07:22:01 -04:00
parent 7271c0760d
commit 09d8ee3dce
3 changed files with 204 additions and 0 deletions

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@ -0,0 +1,100 @@
package mage.cards.g;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldOrAttacksSourceTriggeredAbility;
import mage.abilities.costs.common.DiscardCardCost;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.NightboundAbility;
import mage.abilities.keyword.WardAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.SubType;
import mage.constants.Zone;
import mage.filter.StaticFilters;
import mage.game.Game;
import mage.players.Player;
import mage.target.common.TargetCardInGraveyard;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class GraveyardGlutton extends CardImpl {
public GraveyardGlutton(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "");
this.subtype.add(SubType.WEREWOLF);
this.power = new MageInt(4);
this.toughness = new MageInt(4);
this.color.setBlack(true);
this.nightCard = true;
this.transformable = true;
// WardDiscard a card.
this.addAbility(new WardAbility(new DiscardCardCost()));
// Whenever Graveyard Glutton enters the battlefield or attacks, exile up to two target cards from graveyards. For each creature card exiled this way, each opponent loses 1 life and you gain 1 life.
Ability ability = new EntersBattlefieldOrAttacksSourceTriggeredAbility(new GraveyardGluttonEffect());
ability.addTarget(new TargetCardInGraveyard(0, 2));
this.addAbility(ability);
// Nightbound
this.addAbility(NightboundAbility.getInstance());
}
private GraveyardGlutton(final GraveyardGlutton card) {
super(card);
}
@Override
public GraveyardGlutton copy() {
return new GraveyardGlutton(this);
}
}
class GraveyardGluttonEffect extends OneShotEffect {
GraveyardGluttonEffect() {
super(Outcome.Benefit);
staticText = "exile up to two target cards from graveyards. " +
"For each creature card exiled this way, each opponent loses 1 life and you gain 1 life";
}
private GraveyardGluttonEffect(final GraveyardGluttonEffect effect) {
super(effect);
}
@Override
public GraveyardGluttonEffect copy() {
return new GraveyardGluttonEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
Cards cards = new CardsImpl(getTargetPointer().getTargets(game, source));
if (player == null || cards.isEmpty()) {
return false;
}
player.moveCards(cards, Zone.EXILED, source, game);
int amount = cards.count(StaticFilters.FILTER_CARD_CREATURE, game);
if (amount < 1) {
return true;
}
player.gainLife(amount, game, source);
for (UUID opponentId : game.getOpponents(source.getControllerId())) {
Player opponent = game.getPlayer(opponentId);
if (opponent != null) {
opponent.loseLife(amount, game, source, false);
}
}
return true;
}
}

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@ -0,0 +1,102 @@
package mage.cards.g;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldOrAttacksSourceTriggeredAbility;
import mage.abilities.costs.common.DiscardCardCost;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.DayboundAbility;
import mage.abilities.keyword.TransformAbility;
import mage.abilities.keyword.WardAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.SubType;
import mage.constants.Zone;
import mage.filter.StaticFilters;
import mage.game.Game;
import mage.players.Player;
import mage.target.common.TargetCardInGraveyard;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class GraveyardTrespasser extends CardImpl {
public GraveyardTrespasser(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{B}");
this.subtype.add(SubType.HUMAN);
this.subtype.add(SubType.WEREWOLF);
this.power = new MageInt(3);
this.toughness = new MageInt(3);
this.transformable = true;
this.secondSideCardClazz = mage.cards.g.GraveyardGlutton.class;
// WardDiscard a card.
this.addAbility(new WardAbility(new DiscardCardCost()));
// Whenever Graveyard Trespasser enters the battlefield or attacks, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 1 life and you gain 1 life.
Ability ability = new EntersBattlefieldOrAttacksSourceTriggeredAbility(new GraveyardTrespasserEffect());
ability.addTarget(new TargetCardInGraveyard(0, 1));
this.addAbility(ability);
// Daybound
this.addAbility(new TransformAbility());
this.addAbility(DayboundAbility.getInstance());
}
private GraveyardTrespasser(final GraveyardTrespasser card) {
super(card);
}
@Override
public GraveyardTrespasser copy() {
return new GraveyardTrespasser(this);
}
}
class GraveyardTrespasserEffect extends OneShotEffect {
GraveyardTrespasserEffect() {
super(Outcome.Benefit);
staticText = "exile up to one target card from a graveyard. " +
"If a creature card was exiled this way, each opponent loses 1 life and you gain 1 life";
}
private GraveyardTrespasserEffect(final GraveyardTrespasserEffect effect) {
super(effect);
}
@Override
public GraveyardTrespasserEffect copy() {
return new GraveyardTrespasserEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
Cards cards = new CardsImpl(getTargetPointer().getTargets(game, source));
if (player == null || cards.isEmpty()) {
return false;
}
player.moveCards(cards, Zone.EXILED, source, game);
int amount = cards.count(StaticFilters.FILTER_CARD_CREATURE, game);
if (amount < 1) {
return true;
}
player.gainLife(amount, game, source);
for (UUID opponentId : game.getOpponents(source.getControllerId())) {
Player opponent = game.getPlayer(opponentId);
if (opponent != null) {
opponent.loseLife(amount, game, source, false);
}
}
return true;
}
}

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@ -47,6 +47,8 @@ public final class InnistradMidnightHunt extends ExpansionSet {
cards.add(new SetCardInfo("Festival Crasher", 140, Rarity.COMMON, mage.cards.f.FestivalCrasher.class));
cards.add(new SetCardInfo("Forest", 276, Rarity.LAND, mage.cards.basiclands.Forest.class, FULL_ART_BFZ_VARIOUS));
cards.add(new SetCardInfo("Foul Play", 101, Rarity.UNCOMMON, mage.cards.f.FoulPlay.class));
cards.add(new SetCardInfo("Graveyard Glutton", 104, Rarity.RARE, mage.cards.g.GraveyardGlutton.class));
cards.add(new SetCardInfo("Graveyard Trespasser", 104, Rarity.RARE, mage.cards.g.GraveyardTrespasser.class));
cards.add(new SetCardInfo("Haunted Ridge", 263, Rarity.RARE, mage.cards.h.HauntedRidge.class));
cards.add(new SetCardInfo("Hobbling Zombie", 106, Rarity.COMMON, mage.cards.h.HobblingZombie.class));
cards.add(new SetCardInfo("Howl of the Hunt", 188, Rarity.COMMON, mage.cards.h.HowlOfTheHunt.class));