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[MID] Implemented Graveyard Trespasser / Graveyard Glutton
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100
Mage.Sets/src/mage/cards/g/GraveyardGlutton.java
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100
Mage.Sets/src/mage/cards/g/GraveyardGlutton.java
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package mage.cards.g;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldOrAttacksSourceTriggeredAbility;
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import mage.abilities.costs.common.DiscardCardCost;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.keyword.NightboundAbility;
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import mage.abilities.keyword.WardAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.cards.Cards;
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import mage.cards.CardsImpl;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.SubType;
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import mage.constants.Zone;
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import mage.filter.StaticFilters;
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import mage.game.Game;
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import mage.players.Player;
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import mage.target.common.TargetCardInGraveyard;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class GraveyardGlutton extends CardImpl {
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public GraveyardGlutton(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "");
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this.subtype.add(SubType.WEREWOLF);
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this.power = new MageInt(4);
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this.toughness = new MageInt(4);
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this.color.setBlack(true);
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this.nightCard = true;
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this.transformable = true;
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// Ward—Discard a card.
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this.addAbility(new WardAbility(new DiscardCardCost()));
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// Whenever Graveyard Glutton enters the battlefield or attacks, exile up to two target cards from graveyards. For each creature card exiled this way, each opponent loses 1 life and you gain 1 life.
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Ability ability = new EntersBattlefieldOrAttacksSourceTriggeredAbility(new GraveyardGluttonEffect());
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ability.addTarget(new TargetCardInGraveyard(0, 2));
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this.addAbility(ability);
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// Nightbound
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this.addAbility(NightboundAbility.getInstance());
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}
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private GraveyardGlutton(final GraveyardGlutton card) {
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super(card);
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}
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@Override
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public GraveyardGlutton copy() {
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return new GraveyardGlutton(this);
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}
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}
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class GraveyardGluttonEffect extends OneShotEffect {
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GraveyardGluttonEffect() {
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super(Outcome.Benefit);
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staticText = "exile up to two target cards from graveyards. " +
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"For each creature card exiled this way, each opponent loses 1 life and you gain 1 life";
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}
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private GraveyardGluttonEffect(final GraveyardGluttonEffect effect) {
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super(effect);
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}
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@Override
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public GraveyardGluttonEffect copy() {
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return new GraveyardGluttonEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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Cards cards = new CardsImpl(getTargetPointer().getTargets(game, source));
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if (player == null || cards.isEmpty()) {
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return false;
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}
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player.moveCards(cards, Zone.EXILED, source, game);
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int amount = cards.count(StaticFilters.FILTER_CARD_CREATURE, game);
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if (amount < 1) {
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return true;
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}
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player.gainLife(amount, game, source);
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for (UUID opponentId : game.getOpponents(source.getControllerId())) {
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Player opponent = game.getPlayer(opponentId);
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if (opponent != null) {
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opponent.loseLife(amount, game, source, false);
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}
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}
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return true;
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}
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}
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102
Mage.Sets/src/mage/cards/g/GraveyardTrespasser.java
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Mage.Sets/src/mage/cards/g/GraveyardTrespasser.java
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package mage.cards.g;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldOrAttacksSourceTriggeredAbility;
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import mage.abilities.costs.common.DiscardCardCost;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.keyword.DayboundAbility;
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import mage.abilities.keyword.TransformAbility;
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import mage.abilities.keyword.WardAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.cards.Cards;
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import mage.cards.CardsImpl;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.SubType;
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import mage.constants.Zone;
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import mage.filter.StaticFilters;
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import mage.game.Game;
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import mage.players.Player;
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import mage.target.common.TargetCardInGraveyard;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class GraveyardTrespasser extends CardImpl {
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public GraveyardTrespasser(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{B}");
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this.subtype.add(SubType.HUMAN);
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this.subtype.add(SubType.WEREWOLF);
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this.power = new MageInt(3);
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this.toughness = new MageInt(3);
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this.transformable = true;
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this.secondSideCardClazz = mage.cards.g.GraveyardGlutton.class;
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// Ward—Discard a card.
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this.addAbility(new WardAbility(new DiscardCardCost()));
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// Whenever Graveyard Trespasser enters the battlefield or attacks, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 1 life and you gain 1 life.
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Ability ability = new EntersBattlefieldOrAttacksSourceTriggeredAbility(new GraveyardTrespasserEffect());
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ability.addTarget(new TargetCardInGraveyard(0, 1));
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this.addAbility(ability);
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// Daybound
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this.addAbility(new TransformAbility());
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this.addAbility(DayboundAbility.getInstance());
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}
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private GraveyardTrespasser(final GraveyardTrespasser card) {
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super(card);
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}
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@Override
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public GraveyardTrespasser copy() {
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return new GraveyardTrespasser(this);
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}
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}
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class GraveyardTrespasserEffect extends OneShotEffect {
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GraveyardTrespasserEffect() {
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super(Outcome.Benefit);
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staticText = "exile up to one target card from a graveyard. " +
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"If a creature card was exiled this way, each opponent loses 1 life and you gain 1 life";
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}
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private GraveyardTrespasserEffect(final GraveyardTrespasserEffect effect) {
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super(effect);
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}
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@Override
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public GraveyardTrespasserEffect copy() {
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return new GraveyardTrespasserEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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Cards cards = new CardsImpl(getTargetPointer().getTargets(game, source));
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if (player == null || cards.isEmpty()) {
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return false;
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}
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player.moveCards(cards, Zone.EXILED, source, game);
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int amount = cards.count(StaticFilters.FILTER_CARD_CREATURE, game);
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if (amount < 1) {
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return true;
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}
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player.gainLife(amount, game, source);
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for (UUID opponentId : game.getOpponents(source.getControllerId())) {
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Player opponent = game.getPlayer(opponentId);
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if (opponent != null) {
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opponent.loseLife(amount, game, source, false);
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}
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}
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return true;
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}
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}
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@ -47,6 +47,8 @@ public final class InnistradMidnightHunt extends ExpansionSet {
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cards.add(new SetCardInfo("Festival Crasher", 140, Rarity.COMMON, mage.cards.f.FestivalCrasher.class));
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cards.add(new SetCardInfo("Forest", 276, Rarity.LAND, mage.cards.basiclands.Forest.class, FULL_ART_BFZ_VARIOUS));
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cards.add(new SetCardInfo("Foul Play", 101, Rarity.UNCOMMON, mage.cards.f.FoulPlay.class));
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cards.add(new SetCardInfo("Graveyard Glutton", 104, Rarity.RARE, mage.cards.g.GraveyardGlutton.class));
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cards.add(new SetCardInfo("Graveyard Trespasser", 104, Rarity.RARE, mage.cards.g.GraveyardTrespasser.class));
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cards.add(new SetCardInfo("Haunted Ridge", 263, Rarity.RARE, mage.cards.h.HauntedRidge.class));
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cards.add(new SetCardInfo("Hobbling Zombie", 106, Rarity.COMMON, mage.cards.h.HobblingZombie.class));
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cards.add(new SetCardInfo("Howl of the Hunt", 188, Rarity.COMMON, mage.cards.h.HowlOfTheHunt.class));
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