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Create GhastlyDemise.java
Problem here with tooltip and prompt.
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Mage.Sets/src/mage/sets/odyssey/GhastlyDemise.java
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Mage.Sets/src/mage/sets/odyssey/GhastlyDemise.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.odyssey;
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import java.util.UUID;
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import mage.ObjectColor;
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import mage.abilities.Ability;
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import mage.abilities.Mode;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.filter.FilterCard;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.Predicates;
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import mage.filter.predicate.mageobject.ColorPredicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.target.Target;
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import mage.target.common.TargetCreaturePermanent;
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import mage.target.targetpointer.FirstTargetPointer;
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/**
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*
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* @author cbt33
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*/
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public class GhastlyDemise extends CardImpl<GhastlyDemise> {
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private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("creature if its tougness is less than the number of cards in your graveyard");
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static{
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filter.add(Predicates.not(new ColorPredicate(ObjectColor.BLACK)));
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}
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public GhastlyDemise(UUID ownerId) {
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super(ownerId, 139, "Ghastly Demise", Rarity.COMMON, new CardType[]{CardType.INSTANT}, "{B}");
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this.expansionSetCode = "ODY";
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this.color.setBlack(true);
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this.getSpellAbility().addTarget(new TargetCreaturePermanent(filter));
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this.getSpellAbility().addEffect(new GhastlyDemiseEffect(false));
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}
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public GhastlyDemise(final GhastlyDemise card) {
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super(card);
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}
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@Override
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public GhastlyDemise copy() {
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return new GhastlyDemise(this);
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}
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}
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class GhastlyDemiseEffect extends OneShotEffect<GhastlyDemiseEffect> {
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protected boolean noRegen;
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public GhastlyDemiseEffect(String ruleText) {
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this(false);
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ruleText = "Destroy target nonblack creature if its toughness is less than or equal to the number of cards in your graveyard.";
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staticText = ruleText;
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}
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public GhastlyDemiseEffect(boolean noRegen) {
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super(Outcome.DestroyPermanent);
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this.noRegen = noRegen;
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}
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public GhastlyDemiseEffect(final GhastlyDemiseEffect effect) {
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super(effect);
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this.noRegen = effect.noRegen;
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}
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@Override
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public GhastlyDemiseEffect copy() {
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return new GhastlyDemiseEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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int affectedTargets = 0;
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if (source.getTargets().size() > 1 && targetPointer instanceof FirstTargetPointer) { // for Rain of Thorns
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for (Target target : source.getTargets()) {
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for (UUID permanentId : target.getTargets()) {
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Permanent permanent = game.getPermanent(permanentId);
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if (permanent != null && permanent.getToughness().getValue() <= game.getPlayer(source.getControllerId()).getGraveyard().count(new FilterCard(), game)) {
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permanent.destroy(source.getId(), game, noRegen);
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affectedTargets++;
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}
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}
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}
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}
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else if (targetPointer.getTargets(game, source).size() > 0) {
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for (UUID permanentId : targetPointer.getTargets(game, source)) {
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Permanent permanent = game.getPermanent(permanentId);
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if (permanent != null && permanent.getToughness().getValue() <= game.getPlayer(source.getControllerId()).getGraveyard().count(new FilterCard(), game)) {
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permanent.destroy(source.getId(), game, noRegen);
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affectedTargets++;
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}
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}
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}
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return affectedTargets > 0;
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}
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@Override
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public String getText(Mode mode) {
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return staticText;
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}
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}
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