* Persecute - Fixed that the target player instead of the controller was able to choose the color.

This commit is contained in:
LevelX2 2015-08-06 16:04:49 +02:00
parent aa67721804
commit 0a341ea1eb

View file

@ -87,7 +87,7 @@ class PersecuteEffect extends OneShotEffect {
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getFirstTarget());
Player controller = game.getPlayer(source.getControllerId());
MageObject sourceObject = game.getObject(source.getSourceId());
if (controller != null && sourceObject != null) {
ChoiceColor choice = new ChoiceColor();