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* Fixed not working casting cost reduction of 17 creatures.
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5c65ee31d9
commit
0a6b693691
17 changed files with 24 additions and 20 deletions
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@ -38,7 +38,7 @@ public final class AcademyJourneymage extends CardImpl {
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this.toughness = new MageInt(2);
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// This spell costs {1} less to cast if you control a Wizard.
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Ability ability = new SimpleStaticAbility(Zone.STACK, new SpellCostReductionSourceEffect(1, new PermanentsOnTheBattlefieldCondition(filter)));
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Ability ability = new SimpleStaticAbility(Zone.ALL, new SpellCostReductionSourceEffect(1, new PermanentsOnTheBattlefieldCondition(filter)));
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ability.setRuleAtTheTop(true);
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this.addAbility(ability);
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@ -29,7 +29,7 @@ public final class AvatarOfMight extends CardImpl {
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this.toughness = new MageInt(8);
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// If an opponent controls at least four more creatures than you, Avatar of Might costs {6} less to cast.
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this.addAbility(new SimpleStaticAbility(Zone.STACK, new AvatarOfMightCostReductionEffect()));
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this.addAbility(new SimpleStaticAbility(Zone.ALL, new AvatarOfMightCostReductionEffect()));
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// Trample
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this.addAbility(TrampleAbility.getInstance());
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@ -28,7 +28,7 @@ public final class AvatarOfWill extends CardImpl {
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this.toughness = new MageInt(6);
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// If an opponent has no cards in hand, Avatar of Will costs {6} less to cast.
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this.addAbility(new SimpleStaticAbility(Zone.STACK, new AvatarOfWillCostReductionEffect()));
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this.addAbility(new SimpleStaticAbility(Zone.ALL, new AvatarOfWillCostReductionEffect()));
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// Flying
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this.addAbility(FlyingAbility.getInstance());
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@ -32,7 +32,7 @@ public final class AvatarOfWoe extends CardImpl {
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this.toughness = new MageInt(5);
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// If there are ten or more creature cards total in all graveyards, Avatar of Woe costs {6} less to cast.
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this.addAbility(new SimpleStaticAbility(Zone.STACK, new AvatarOfWoeCostReductionEffect()));
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this.addAbility(new SimpleStaticAbility(Zone.ALL, new AvatarOfWoeCostReductionEffect()));
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// Fear
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this.addAbility(FearAbility.getInstance());
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@ -35,7 +35,7 @@ public final class Draco extends CardImpl {
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this.addAbility(FlyingAbility.getInstance());
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// Domain - Draco costs {2} less to cast for each basic land type among lands you control.
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this.addAbility(new SimpleStaticAbility(Zone.STACK, new DracoCostReductionEffect()));
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this.addAbility(new SimpleStaticAbility(Zone.ALL, new DracoCostReductionEffect()));
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// Domain - At the beginning of your upkeep, sacrifice Draco unless you pay {10}. This cost is reduced by {2} for each basic land type among lands you control.
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this.addAbility(new BeginningOfUpkeepTriggeredAbility(new DracoSacrificeUnlessPaysEffect(), TargetController.YOU, false));
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@ -29,8 +29,8 @@ public final class DuskFeaster extends CardImpl {
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this.power = new MageInt(4);
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this.toughness = new MageInt(5);
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// <i>Delirium</i> — Dusk Feaster costs {2} less to cast if there are four or more card types among cards in your graveyard.
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this.addAbility(new SimpleStaticAbility(Zone.STACK, new DuskFeasterCostReductionEffect()));
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// Delirium - Dusk Feaster costs {2} less to cast if there are four or more card types among cards in your graveyard.
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this.addAbility(new SimpleStaticAbility(Zone.ALL, new DuskFeasterCostReductionEffect()));
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// Flying
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this.addAbility(FlyingAbility.getInstance());
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@ -35,7 +35,7 @@ public final class EmryLurkerOfTheLoch extends CardImpl {
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this.toughness = new MageInt(2);
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// This spell costs {1} less to cast for each artifact you control.
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this.addAbility(new SimpleStaticAbility(Zone.STACK, new EmryLurkerOfTheLochCostReductionEffect()));
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this.addAbility(new SimpleStaticAbility(Zone.ALL, new EmryLurkerOfTheLochCostReductionEffect()));
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// When Emry, Lurker of the Loch enters the battlefield, put the top four cards of your library into your graveyard.
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this.addAbility(new EntersBattlefieldTriggeredAbility(
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@ -39,7 +39,7 @@ public final class GateColossus extends CardImpl {
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this.toughness = new MageInt(8);
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// This spell costs {1} less to cast for each Gate you control.
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this.addAbility(new SimpleStaticAbility(Zone.STACK, new GateColossusCostReductionEffect())
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this.addAbility(new SimpleStaticAbility(Zone.ALL, new GateColossusCostReductionEffect())
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.addHint(GateYouControlHint.instance));
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// Gate Colossus can't be blocked by creatures with power 2 or less.
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@ -29,7 +29,7 @@ public final class GearseekerSerpent extends CardImpl {
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this.toughness = new MageInt(6);
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// Gearseeker Serpent costs {1} less to cast for each artifact you control
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this.addAbility(new SimpleStaticAbility(Zone.STACK, new GearseekerSerpentCostReductionEffect()));
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this.addAbility(new SimpleStaticAbility(Zone.ALL, new GearseekerSerpentCostReductionEffect()));
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// 5U: Gearseeker Serpent can't be blocked this turn.
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this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD,
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@ -40,7 +40,7 @@ public final class GhaltaPrimalHunger extends CardImpl {
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this.toughness = new MageInt(12);
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// Ghalta, Primal Hunger costs {X} less to cast, where X is the total power of creatures you control.
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this.addAbility(new SimpleStaticAbility(Zone.STACK, new GhaltaPrimalHungerCostReductionEffect()));
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this.addAbility(new SimpleStaticAbility(Zone.ALL, new GhaltaPrimalHungerCostReductionEffect()));
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// Trample
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this.addAbility(TrampleAbility.getInstance());
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@ -38,7 +38,7 @@ public final class KaradorGhostChieftain extends CardImpl {
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this.toughness = new MageInt(4);
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// Karador, Ghost Chieftain costs {1} less to cast for each creature card in your graveyard.
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this.addAbility(new SimpleStaticAbility(Zone.STACK,
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this.addAbility(new SimpleStaticAbility(Zone.ALL,
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new KaradorGhostChieftainCostReductionEffect()));
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// During each of your turns, you may cast one creature card from your graveyard.
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@ -39,7 +39,11 @@ public final class KhalniHydra extends CardImpl {
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this.power = new MageInt(8);
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this.toughness = new MageInt(8);
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this.addAbility(new SimpleStaticAbility(Zone.STACK, new KhalniHydraCostReductionEffect()));
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// This spell costs {G} less to cast for each green creature you control.
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this.addAbility(new SimpleStaticAbility(Zone.ALL, new KhalniHydraCostReductionEffect()));
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// Trample
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this.addAbility(TrampleAbility.getInstance());
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}
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@ -54,8 +58,8 @@ public final class KhalniHydra extends CardImpl {
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Iterator<ManaCost> iter = ability.getManaCostsToPay().iterator();
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while ( reductionAmount > 0 && iter.hasNext() ) {
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ManaCost manaCost = iter.next();
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if (manaCost.getMana().getGreen() > 0) { // in case another effect adds additional mana cost
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ManaCost manaCostEntry = iter.next();
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if (manaCostEntry.getMana().getGreen() > 0) { // in case another effect adds additional mana cost
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iter.remove();
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reductionAmount--;
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}
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@ -40,7 +40,7 @@ public final class LiciaSanguineTribune extends CardImpl {
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this.toughness = new MageInt(4);
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// Licia, Sanguine Tribune costs 1 less to cast for each 1 life you gained this turn.
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this.addAbility(new SimpleStaticAbility(Zone.STACK, new LiciaSanguineTribuneCostReductionEffect()), new PlayerGainedLifeWatcher());
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this.addAbility(new SimpleStaticAbility(Zone.ALL, new LiciaSanguineTribuneCostReductionEffect()), new PlayerGainedLifeWatcher());
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// First strike
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this.addAbility(FirstStrikeAbility.getInstance());
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@ -27,7 +27,7 @@ public final class MarshmistTitan extends CardImpl {
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this.toughness = new MageInt(5);
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// Marshmist Titan costs {X} less to cast, where X is your devotion to black.
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this.addAbility(new SimpleStaticAbility(Zone.STACK, new MarshmistTitanCostReductionEffect())
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this.addAbility(new SimpleStaticAbility(Zone.ALL, new MarshmistTitanCostReductionEffect())
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.addHint(DevotionCount.B.getHint()));
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}
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@ -39,7 +39,7 @@ public final class MetalworkColossus extends CardImpl {
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this.toughness = new MageInt(10);
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// Metalwork Colossus costs {X} less to cast, where X is the total converted mana cost of noncreature artifacts you control.
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this.addAbility(new SimpleStaticAbility(Zone.STACK, new MetalworkColossusCostReductionEffect()));
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this.addAbility(new SimpleStaticAbility(Zone.ALL, new MetalworkColossusCostReductionEffect()));
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// Sacrifice two artifacts: Return Metalwork Colossus from your graveyard to your hand.
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this.addAbility(new SimpleActivatedAbility(Zone.GRAVEYARD, new ReturnSourceFromGraveyardToHandEffect(), new SacrificeTargetCost(new TargetControlledPermanent(2, 2, new FilterControlledArtifactPermanent("two artifacts"), true))));
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@ -32,7 +32,7 @@ public final class Stratadon extends CardImpl {
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this.toughness = new MageInt(5);
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// Domain - Stratadon costs {1} less to cast for each basic land type among lands you control.
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this.addAbility(new SimpleStaticAbility(Zone.STACK, new StratadonCostReductionEffect()));
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this.addAbility(new SimpleStaticAbility(Zone.ALL, new StratadonCostReductionEffect()));
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// Trample
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this.addAbility(TrampleAbility.getInstance());
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}
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@ -45,7 +45,7 @@ public final class TorgaarFamineIncarnate extends CardImpl {
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cost.setText("As an additional cost to cast this spell, you may sacrifice any number of creatures");
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this.getSpellAbility().addCost(cost);
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// This spell costs {2} less to cast for each creature sacrificed this way.
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this.addAbility(new SimpleStaticAbility(Zone.STACK, new TorgaarFamineIncarnateEffectCostReductionEffect()));
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this.addAbility(new SimpleStaticAbility(Zone.ALL, new TorgaarFamineIncarnateEffectCostReductionEffect()));
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// When Torgaar, Famine Incarnate enters the battlefield, up to one target player's life total becomes half their starting life total, rounded down.
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Ability ability = new EntersBattlefieldTriggeredAbility(new TorgaarFamineIncarnateEffect(), false);
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