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[NEO] updated spoiler and reprints
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2 changed files with 32 additions and 2 deletions
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@ -12,7 +12,7 @@ import java.util.List;
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*/
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*/
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public final class KamigawaNeonDynasty extends ExpansionSet {
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public final class KamigawaNeonDynasty extends ExpansionSet {
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private static final List<String> unfinished = Arrays.asList("Armguard Familiar", "Bronzeplate Boar", "Cloudsteel Kirin", "Leech Gauntlet", "Lion Sash", "Lizard Blades", "Simian Sling", "The Reality Chip");
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private static final List<String> unfinished = Arrays.asList("Acquisition Octopus", "Armguard Familiar", "Blade of the Oni", "Bronzeplate Boar", "Cloudsteel Kirin", "Leech Gauntlet", "Lion Sash", "Lizard Blades", "Simian Sling", "The Reality Chip");
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private static final KamigawaNeonDynasty instance = new KamigawaNeonDynasty();
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private static final KamigawaNeonDynasty instance = new KamigawaNeonDynasty();
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public static KamigawaNeonDynasty getInstance() {
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public static KamigawaNeonDynasty getInstance() {
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@ -131,6 +131,7 @@ public final class KamigawaNeonDynasty extends ExpansionSet {
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cards.add(new SetCardInfo("The Restoration of Eiganjo", 34, Rarity.RARE, mage.cards.t.TheRestorationOfEiganjo.class));
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cards.add(new SetCardInfo("The Restoration of Eiganjo", 34, Rarity.RARE, mage.cards.t.TheRestorationOfEiganjo.class));
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cards.add(new SetCardInfo("The Shattered States Era", 162, Rarity.COMMON, mage.cards.t.TheShatteredStatesEra.class));
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cards.add(new SetCardInfo("The Shattered States Era", 162, Rarity.COMMON, mage.cards.t.TheShatteredStatesEra.class));
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cards.add(new SetCardInfo("The Wandering Emperor", 42, Rarity.MYTHIC, mage.cards.t.TheWanderingEmperor.class));
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cards.add(new SetCardInfo("The Wandering Emperor", 42, Rarity.MYTHIC, mage.cards.t.TheWanderingEmperor.class));
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cards.add(new SetCardInfo("Thirst for Knowledge", 85, Rarity.UNCOMMON, mage.cards.t.ThirstForKnowledge.class));
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cards.add(new SetCardInfo("Thousand-Faced Shadow", 86, Rarity.RARE, mage.cards.t.ThousandFacedShadow.class));
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cards.add(new SetCardInfo("Thousand-Faced Shadow", 86, Rarity.RARE, mage.cards.t.ThousandFacedShadow.class));
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cards.add(new SetCardInfo("Twinshot Sniper", 168, Rarity.UNCOMMON, mage.cards.t.TwinshotSniper.class));
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cards.add(new SetCardInfo("Twinshot Sniper", 168, Rarity.UNCOMMON, mage.cards.t.TwinshotSniper.class));
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cards.add(new SetCardInfo("Unstoppable Ogre", 169, Rarity.COMMON, mage.cards.u.UnstoppableOgre.class));
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cards.add(new SetCardInfo("Unstoppable Ogre", 169, Rarity.COMMON, mage.cards.u.UnstoppableOgre.class));
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@ -43513,6 +43513,7 @@ Imperial Moth|Kamigawa: Neon Dynasty|4|C||Enchantment Creature - Insect|2|4|Flyi
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Born to Drive|Kamigawa: Neon Dynasty|6|U|{2}{W}|Enchantment - Aura|||Enchant artifact or creature$As long as enchanted permanent is a creature, it gets +1/+1 for each creature and/or Vehicle you control.$Channel — {2}{W}, Discard Born to Drive: Create two 1/1 coloress Pilot creature tokens with "This creature crews Vehicles as though its power were 2 greater."|
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Born to Drive|Kamigawa: Neon Dynasty|6|U|{2}{W}|Enchantment - Aura|||Enchant artifact or creature$As long as enchanted permanent is a creature, it gets +1/+1 for each creature and/or Vehicle you control.$Channel — {2}{W}, Discard Born to Drive: Create two 1/1 coloress Pilot creature tokens with "This creature crews Vehicles as though its power were 2 greater."|
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Brilliant Restoration|Kamigawa: Neon Dynasty|7|R|{3}{W}{W}{W}{W}|Sorcery|||Return all artifact and enchantment cards from your graveyard to the battlefield.|
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Brilliant Restoration|Kamigawa: Neon Dynasty|7|R|{3}{W}{W}{W}{W}|Sorcery|||Return all artifact and enchantment cards from your graveyard to the battlefield.|
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Cloudsteel Kirin|Kamigawa: Neon Dynasty|8|R|{2}{W}|Artifact Creature - Equipment Kirin|3|2|Flying$Equipped creature has flying and "You can't lose the game and your opponents can't win the game."$Reconfigure {5}|
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Cloudsteel Kirin|Kamigawa: Neon Dynasty|8|R|{2}{W}|Artifact Creature - Equipment Kirin|3|2|Flying$Equipped creature has flying and "You can't lose the game and your opponents can't win the game."$Reconfigure {5}|
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Eiganjo Exemplar|Kamigawa: Neon Dynasty|10|C|{1}{W}|Enchantment Creature - Human Samurai|2|1|Whenever a Samurai or Warrior you control attacks alone, it gets +1/+1 until end of turn.|
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Era of Enlightenment|Kamigawa: Neon Dynasty|11|C|{1}{W}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter.)$I — Scry 2.$II — You gain 2 life.$III — Exile this Saga, then return it to the battlefield transformed under your control.|
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Era of Enlightenment|Kamigawa: Neon Dynasty|11|C|{1}{W}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter.)$I — Scry 2.$II — You gain 2 life.$III — Exile this Saga, then return it to the battlefield transformed under your control.|
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Hand of Enlightenment|Kamigawa: Neon Dynasty|11|C||Enchantment Creature - Human Monk|2|2|First strike|
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Hand of Enlightenment|Kamigawa: Neon Dynasty|11|C||Enchantment Creature - Human Monk|2|2|First strike|
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The Fall of Lord Konda|Kamigawa: Neon Dynasty|12|U|{2}{W}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter.)$I — Exile target creature an opponent controls with mana value 4 or greater.$II — Each player gains control of all permanents they own.$III — Exile this Saga, then return it to the battlefield transformed under your control.|
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The Fall of Lord Konda|Kamigawa: Neon Dynasty|12|U|{2}{W}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter.)$I — Exile target creature an opponent controls with mana value 4 or greater.$II — Each player gains control of all permanents they own.$III — Exile this Saga, then return it to the battlefield transformed under your control.|
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@ -43531,9 +43532,13 @@ Norika Yamazaki, the Poet|Kamigawa: Neon Dynasty|31|U|{2}{W}|Legendary Creature
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The Restoration of Eiganjo|Kamigawa: Neon Dynasty|34|R|{2}{W}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter.)$I - Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.$II — You may discard a card. When you do, return target permanent card with mana value 2 or less from your graveyard to the battlefield.$III — Exile this Saga, then return it to the battlefield transformed under your control.|
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The Restoration of Eiganjo|Kamigawa: Neon Dynasty|34|R|{2}{W}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter.)$I - Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.$II — You may discard a card. When you do, return target permanent card with mana value 2 or less from your graveyard to the battlefield.$III — Exile this Saga, then return it to the battlefield transformed under your control.|
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Architect of Restoration|Kamigawa: Neon Dynasty|34|R||Enchantment Creature - Fox Monk|3|4|Vigilance$Whenever Architect of Restoration attacks or blocks, create a 1/1 colorless Spirit creature token.|
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Architect of Restoration|Kamigawa: Neon Dynasty|34|R||Enchantment Creature - Fox Monk|3|4|Vigilance$Whenever Architect of Restoration attacks or blocks, create a 1/1 colorless Spirit creature token.|
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Seven-Tail Mentor|Kamigawa: Neon Dynasty|36|C|{3}{W}|Creature - Fox Samurai|2|3|When Seven-Tail Mentor enters the battlefield or dies, put a +1/+1 counter on target creature or Vehicle you control.|
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Seven-Tail Mentor|Kamigawa: Neon Dynasty|36|C|{3}{W}|Creature - Fox Samurai|2|3|When Seven-Tail Mentor enters the battlefield or dies, put a +1/+1 counter on target creature or Vehicle you control.|
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Sky-Blessed Samurai|Kamigawa: Neon Dynasty|37|U|{6}{W}|Enchantment Creature - Human Samurai|4|4|This spell costs {1} less to cast for each enchantment you control.$Flying|
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Spirited Companion|Kamigawa: Neon Dynasty|38|C|{1}{W}|Enchantment Creature - Dog|1|1|When Spirited Companion enters the battlefield, draw a card.|
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Spirited Companion|Kamigawa: Neon Dynasty|38|C|{1}{W}|Enchantment Creature - Dog|1|1|When Spirited Companion enters the battlefield, draw a card.|
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Sunblade Samurai|Kamigawa: Neon Dynasty|39|C|{4}{W}|Enchantment Creature - Human Samurai|4|4|Vigilance$Channel — {2}, Discard Sunblade Samurai: Search your library for a basic Plains card, reveal it, put it into your hand, the shuffle. You gain 2 life.|
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Sunblade Samurai|Kamigawa: Neon Dynasty|39|C|{4}{W}|Enchantment Creature - Human Samurai|4|4|Vigilance$Channel — {2}, Discard Sunblade Samurai: Search your library for a basic Plains card, reveal it, put it into your hand, the shuffle. You gain 2 life.|
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Touch the Spirit Realm|Kamigawa: Neon Dynasty|40|U|{2}{W}|Enchantment|||When Touch the Spirit Realm enters the battlefield, exile up to one target artifact or creature until Touch the Spirit Realm leaves the battlefield.$Channel — {1}{W}, Discard Touch the Spirit Realm: Exile target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step.|
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The Wandering Emperor|Kamigawa: Neon Dynasty|42|M|{2}{W}{W}|Legendary Planeswalker|3|Flash$As long as The Wandering Emperor entered the battlefield this turn, you may activate her loyalty abilities any time you could cast an instant.$+1: Put a +1/+1 counter on up to one target creature. It gains first strike until end of turn.$−1: Create a 2/2 white Samurai creature token with vigilance.$−2: Exile target tapped creature. You gain 2 life.|
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The Wandering Emperor|Kamigawa: Neon Dynasty|42|M|{2}{W}{W}|Legendary Planeswalker|3|Flash$As long as The Wandering Emperor entered the battlefield this turn, you may activate her loyalty abilities any time you could cast an instant.$+1: Put a +1/+1 counter on up to one target creature. It gains first strike until end of turn.$−1: Create a 2/2 white Samurai creature token with vigilance.$−2: Exile target tapped creature. You gain 2 life.|
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When We Were Young|Kamigawa: Neon Dynasty|43|U|{3}{W}|Instant|||Up to two target creatures each get +2/+2 until end of turn. If you control an artifact and an enchantment, those creatures also gain lifelink until end of turn.|
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Acquisition Octopus|Kamigawa: Neon Dynasty|44|C|{2}{U}|Artifact Creature - Equipment Octopus|2|2|When Acquisition Octopus or equipped creature deals combat damage to a player, draw a card.$Reconfigure {2}|
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Anchor to Reality|Kamigawa: Neon Dynasty|45|U|{2}{U}{U}|Sorcery|||As an additional cost to cast this spell, sacrifice an artifact or creature.$Search your library for an Equipment or Vehicle card, put it onto the battlefield, then shuffle. If its mana value is less than the sacrificed permanent's mana value, scry 2.|
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Anchor to Reality|Kamigawa: Neon Dynasty|45|U|{2}{U}{U}|Sorcery|||As an additional cost to cast this spell, sacrifice an artifact or creature.$Search your library for an Equipment or Vehicle card, put it onto the battlefield, then shuffle. If its mana value is less than the sacrificed permanent's mana value, scry 2.|
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Armguard Familiar|Kamigawa: Neon Dynasty|46|C|{1}{U}|Artifact Creature - Equipment Beast|2|1|Ward {2}$Equipped creature gets +2/+1 and has ward {2}.$Reconfigure {4}|
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Armguard Familiar|Kamigawa: Neon Dynasty|46|C|{1}{U}|Artifact Creature - Equipment Beast|2|1|Ward {2}$Equipped creature gets +2/+1 and has ward {2}.$Reconfigure {4}|
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Awakened Awareness|Kamigawa: Neon Dynasty|47|U|{X}{U}{U}|Enchantment - Aura|||Enchant artifact or creature$When Awakened Awareness enters the battlefield, put X +1/+1 counters on enchanted permanent.$As long as enchanted permanent is a creature, it has base power and toughness 1/1.|
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Awakened Awareness|Kamigawa: Neon Dynasty|47|U|{X}{U}{U}|Enchantment - Aura|||Enchant artifact or creature$When Awakened Awareness enters the battlefield, put X +1/+1 counters on enchanted permanent.$As long as enchanted permanent is a creature, it has base power and toughness 1/1.|
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@ -43544,9 +43549,12 @@ Discover the Impossible|Kamigawa: Neon Dynasty|50|U|{2}{U}|Instant|||Look at the
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Essence Capture|Kamigawa: Neon Dynasty|52|U|{U}{U}|Instant|||Counter target creature spell. Put a +1/+1 counter on up to one target creature you control.|
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Essence Capture|Kamigawa: Neon Dynasty|52|U|{U}{U}|Instant|||Counter target creature spell. Put a +1/+1 counter on up to one target creature you control.|
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Futurist Operative|Kamigawa: Neon Dynasty|53|U|{3}{U}|Creature - Human Ninja|3|4|As long as Futurist Operative is tapped, it's a Human Citizen with base power and toughness 1/1 and can't be blocked.${2}{U}: Untap Futurist Operative.|
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Futurist Operative|Kamigawa: Neon Dynasty|53|U|{3}{U}|Creature - Human Ninja|3|4|As long as Futurist Operative is tapped, it's a Human Citizen with base power and toughness 1/1 and can't be blocked.${2}{U}: Untap Futurist Operative.|
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Guardians of Oboro|Kamigawa: Neon Dynasty|56|C|{2}{U}|Creature - Moonfolk Samurai|3|4|Defender$Modified creatures you control can attack as though they didn't have defender.|
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Guardians of Oboro|Kamigawa: Neon Dynasty|56|C|{2}{U}|Creature - Moonfolk Samurai|3|4|Defender$Modified creatures you control can attack as though they didn't have defender.|
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Inventive Iteration|Kamigawa: Neon Dynasty|57|R|{3}{U}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter.)$I — Return up to one target creature or planeswalker to its owner's hand.$II — Return an artifact card from your graveyard to your hand. If you can't, draw a card.$III — Exile this Saga, then return it to the battlefield transformed under your control.|
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Living Breakthrough|Kamigawa: Neon Dynasty|57|R||Enchantment Creature - Moonfolk|3|3|Flying$Whenever you cast a spell, your opponents can't cast spells with the same mana value as that spell until your next turn.|
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Invoke the Winds|Kamigawa: Neon Dynasty|58|R|{1}{U}{U}{U}{U}|Sorcery|||Gain control of target artifact or creature. Untap it.|
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Invoke the Winds|Kamigawa: Neon Dynasty|58|R|{1}{U}{U}{U}{U}|Sorcery|||Gain control of target artifact or creature. Untap it.|
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Jin-Gitaxias, Progress Tyrant|Kamigawa: Neon Dynasty|59|M|{5}{U}{U}|Legendary Creature - Phyrexian Praetor|5|5|Whenever you cast an artifact, instant, or sorcery spell, copy that spell. You may choose new targets for the copy. This ability triggers only once each turn.$Whenever an opponent casts an artifact, instant, or sorcery spell, counter that spell. This ability triggers only once each turn.|
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Jin-Gitaxias, Progress Tyrant|Kamigawa: Neon Dynasty|59|M|{5}{U}{U}|Legendary Creature - Phyrexian Praetor|5|5|Whenever you cast an artifact, instant, or sorcery spell, copy that spell. You may choose new targets for the copy. This ability triggers only once each turn.$Whenever an opponent casts an artifact, instant, or sorcery spell, counter that spell. This ability triggers only once each turn.|
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Kairi, the Swirling Sky|Kamigawa: Neon Dynasty|60|M|{4}{U}{U}|Legendary Creature - Dragon Spirit|6|6|Flying, ward {3}$When Kairi, the Swirling Sky dies, choose one —$• Return any number of target nonland permanents with total mana value 6 or less to their owners' hands.$• Mill six cards, then return up to two instant and/or sorcery cards from your graveyard to your hand.|
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Kairi, the Swirling Sky|Kamigawa: Neon Dynasty|60|M|{4}{U}{U}|Legendary Creature - Dragon Spirit|6|6|Flying, ward {3}$When Kairi, the Swirling Sky dies, choose one —$• Return any number of target nonland permanents with total mana value 6 or less to their owners' hands.$• Mill six cards, then return up to two instant and/or sorcery cards from your graveyard to your hand.|
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Mindlink Mech|Kamigawa: Neon Dynasty|62|R|{2}{U}|Artifact - Vehicle|4|3|Flying$When Mindlink Mech becomes crewed for the first time each turn, until end of turn, Mindlink Mech becomes a copy of target nonlegendary creature that crewed it this turn, except it's 4/3, it's a Vehicle artifact in addition to its other types, and it has flying.|
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Mobilizer Mech|Kamigawa: Neon Dynasty|65|U|{1}{U}|Artifact - Vehicle|3|4|Flying$Whenever Mobilizer Mech becomes crewed, up to one other target Vehicle you control becomes an artifact creature until end of turn.$Crew 3|
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Mobilizer Mech|Kamigawa: Neon Dynasty|65|U|{1}{U}|Artifact - Vehicle|3|4|Flying$Whenever Mobilizer Mech becomes crewed, up to one other target Vehicle you control becomes an artifact creature until end of turn.$Crew 3|
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The Modern Age|Kamigawa: Neon Dynasty|66|C|{1}{U}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter.)$I, II — Draw a card, then discard a card.$III — Exile this Saga, then return it to the battlefield transformed under your control.|
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The Modern Age|Kamigawa: Neon Dynasty|66|C|{1}{U}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter.)$I, II — Draw a card, then discard a card.$III — Exile this Saga, then return it to the battlefield transformed under your control.|
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Vector Glider|Kamigawa: Neon Dynasty|66|C||Enchantment Creature - Spirit|2|3|Flying|
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Vector Glider|Kamigawa: Neon Dynasty|66|C||Enchantment Creature - Spirit|2|3|Flying|
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@ -43556,16 +43564,20 @@ Network Disruptor|Kamigawa: Neon Dynasty|71|C|{U}|Artifact Creature - Moonfolk R
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Prosperous Thief|Kamigawa: Neon Dynasty|73|U|{2}{U}|Creature - Human Ninja|3|2|Ninjutsu {1}{U}$Whenever one or more Ninja or Rogue creatures you control deal combat damage to a player, create a Treasure token.|
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Prosperous Thief|Kamigawa: Neon Dynasty|73|U|{2}{U}|Creature - Human Ninja|3|2|Ninjutsu {1}{U}$Whenever one or more Ninja or Rogue creatures you control deal combat damage to a player, create a Treasure token.|
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The Reality Chip|Kamigawa: Neon Dynasty|74|R|{1}{U}|Legendary Artifact Creature - Equipment Jellyfish|0|4|You may look at the top card of your library any time.$As long as The Reality Chip is attached to a creature, you may play lands and cast spells from the top of your library.$Reconfigure {2}{U}|
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The Reality Chip|Kamigawa: Neon Dynasty|74|R|{1}{U}|Legendary Artifact Creature - Equipment Jellyfish|0|4|You may look at the top card of your library any time.$As long as The Reality Chip is attached to a creature, you may play lands and cast spells from the top of your library.$Reconfigure {2}{U}|
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Reality Heist|Kamigawa: Neon Dynasty|75|U|{5}{U}{U}|Instant|||This spell costs {1} less to cast for each artifact you control.$Look at the top seven cards of your library. You may reveal up to two artifact cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.|
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Reality Heist|Kamigawa: Neon Dynasty|75|U|{5}{U}{U}|Instant|||This spell costs {1} less to cast for each artifact you control.$Look at the top seven cards of your library. You may reveal up to two artifact cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.|
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Replication Specialist|Kamigawa: Neon Dynasty|76|U|{4}{U}|Creature - Moonfolk Artificer|3|4|Flying$Whenever a nontoken artifact enters the battlefield under your control, you may pay {1}{U}. If you do, create a token that's a copy of that artifact.|
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Siba Trespassers|Kamigawa: Neon Dynasty|77|C|{4}{U}|Artifact Creature - Moonfolk Rogue|3|5|Channel — {3}{U}, Discard Siba Trespassers: Tap up to two target creatures you don't control. Those creatures don't untap during their controller's next untap step.|
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Siba Trespassers|Kamigawa: Neon Dynasty|77|C|{4}{U}|Artifact Creature - Moonfolk Rogue|3|5|Channel — {3}{U}, Discard Siba Trespassers: Tap up to two target creatures you don't control. Those creatures don't untap during their controller's next untap step.|
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Spell Pierce|Kamigawa: Neon Dynasty|80|C|{U}|Instant|||Counter target noncreature spell unless its controller pays {2}.|
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Spell Pierce|Kamigawa: Neon Dynasty|80|C|{U}|Instant|||Counter target noncreature spell unless its controller pays {2}.|
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Tameshi, Reality Architect|Kamigawa: Neon Dynasty|82|R|{2}{U}|Legendary Creature - Moonfolk Wizard|2|3|Whenever one or more noncreature permanents are returned to hand, draw a card. This ability triggers only once each turn.${X}{W}, Return a land you control its owner's hand: Return target artifact or enchantment card with mana value X or less from your graveyard to the battlefield. Activate only as a sorcery.|
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Tameshi, Reality Architect|Kamigawa: Neon Dynasty|82|R|{2}{U}|Legendary Creature - Moonfolk Wizard|2|3|Whenever one or more noncreature permanents are returned to hand, draw a card. This ability triggers only once each turn.${X}{W}, Return a land you control its owner's hand: Return target artifact or enchantment card with mana value X or less from your graveyard to the battlefield. Activate only as a sorcery.|
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Tamiyo's Compleation|Kamigawa: Neon Dynasty|83|C|{3}{U}|Enchantment - Aura|||Flash$Enchant artifact, creature, or planeswalker$When Tamiyo's Compleation enters the battlefield, tap enchanted permanent. If it's an Equipment, unattach it.$Enchanted permanent loses all abilities and doesn't untap during its controller's untap step.|
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Tamiyo's Compleation|Kamigawa: Neon Dynasty|83|C|{3}{U}|Enchantment - Aura|||Flash$Enchant artifact, creature, or planeswalker$When Tamiyo's Compleation enters the battlefield, tap enchanted permanent. If it's an Equipment, unattach it.$Enchanted permanent loses all abilities and doesn't untap during its controller's untap step.|
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Tezzeret, Betrayer of Flesh|Kamigawa: Neon Dynasty|84|M|{2}{U}{U}|Legendary Planeswalker - Tezzeret|4|The first activated ability of an artifact you activate each turn costs {2} less to activate.$+1: Draw two cards. Then discard two cards unless you discard an artifact card.$−2: Target artifact becomes an artifact creature. If it isn't a Vehicle, it has base power and toughness 4/4.$−6: You get an emblem with "Whenever an artifact you control becomes tapped, draw a card."|
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Tezzeret, Betrayer of Flesh|Kamigawa: Neon Dynasty|84|M|{2}{U}{U}|Legendary Planeswalker - Tezzeret|4|The first activated ability of an artifact you activate each turn costs {2} less to activate.$+1: Draw two cards. Then discard two cards unless you discard an artifact card.$−2: Target artifact becomes an artifact creature. If it isn't a Vehicle, it has base power and toughness 4/4.$−6: You get an emblem with "Whenever an artifact you control becomes tapped, draw a card."|
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Thirst for Knowledge|Kamigawa: Neon Dynasty|85|U|{2}{U}|Instant|||Draw three cards. Then discard two cards unless you discard an artifact card.|
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Thousand-Faced Shadow|Kamigawa: Neon Dynasty|86|R|{U}|Creature - Human Ninja|1|1|Ninjutsu {2}{U}{U}$Flying$When Thousand-Faced Shadow enters the battlefield from your hand, if it's attacking, create a token that's a copy of another target attacking creature. The token enters the battlefield tapped and attacking.|
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Thousand-Faced Shadow|Kamigawa: Neon Dynasty|86|R|{U}|Creature - Human Ninja|1|1|Ninjutsu {2}{U}{U}$Flying$When Thousand-Faced Shadow enters the battlefield from your hand, if it's attacking, create a token that's a copy of another target attacking creature. The token enters the battlefield tapped and attacking.|
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Assassin's Ink|Kamigawa: Neon Dynasty|87|U|{2}{B}{B}|Instant|||This spell costs {1} less to cast if you control an artifact and {1} less to cast if you control an enchantment.$Destroy target creature or planeswalker.|
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Assassin's Ink|Kamigawa: Neon Dynasty|87|U|{2}{B}{B}|Instant|||This spell costs {1} less to cast if you control an artifact and {1} less to cast if you control an enchantment.$Destroy target creature or planeswalker.|
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Biting-Palm Ninja|Kamigawa: Neon Dynasty|88|R|{2}{B}|Creature - Human Ninja|3|3|Ninjutsu {2}{B}$Biting-Palm Ninja enters the battlefield with a menace counter on it.$Whenever Biting-Palm Ninja deals combat damage to a player, you may remove a menace counter from it. When you do, that player reveals their hand and you choose a nonland card from it. Exile that card.|
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Biting-Palm Ninja|Kamigawa: Neon Dynasty|88|R|{2}{B}|Creature - Human Ninja|3|3|Ninjutsu {2}{B}$Biting-Palm Ninja enters the battlefield with a menace counter on it.$Whenever Biting-Palm Ninja deals combat damage to a player, you may remove a menace counter from it. When you do, that player reveals their hand and you choose a nonland card from it. Exile that card.|
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Blade of the Oni|Kamigawa: Neon Dynasty|89|M|{1}{B}|Artifact Creature - Equipment Demon|3|1|Menace$Equipped creature has base power and toughness 5/5, has menace, and is a black Demon in addition to its other colors and types.$Reconfigure {2}{B}{B}|
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Dokuchi Shadow-Walker|Kamigawa: Neon Dynasty|94|C|{4}{B}{B}|Creature - Ogre Ninja|5|5|Ninjutsu {3}{B}|
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Dokuchi Shadow-Walker|Kamigawa: Neon Dynasty|94|C|{4}{B}{B}|Creature - Ogre Ninja|5|5|Ninjutsu {3}{B}|
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Enormous Energy Blade|Kamigawa: Neon Dynasty|96|U|{2}{B}|Artifact - Equipment|||Equipped create gets +4/+0.$Whenever Enormous Energy Blade becomes attached to a creature, tap that creature.$Equip {2}|
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Enormous Energy Blade|Kamigawa: Neon Dynasty|96|U|{2}{B}|Artifact - Equipment|||Equipped create gets +4/+0.$Whenever Enormous Energy Blade becomes attached to a creature, tap that creature.$Equip {2}|
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Gravelighter|Kamigawa: Neon Dynasty|98|U|{2}{B}|Creature - Spirit|2|2|Flying$When Gravelighter enters the battlefield, draw a card if a creature died this turn. Otherwise, each player sacrifices a creature.|
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Hidetsugu, Devouring Chaos|Kamigawa: Neon Dynasty|99|R|{3}{B}|Legendary Creature - Ogre Demon|4|4|{B}, Sacrifice a creature: Scry 2.${2}{R}, {T}: Exile the top card of your library. You may play that card this turn. When you exile a nonland card this way, Hidetsugu, Devouring Chaos deals damage equal to the exiled card's mana value to any target.|
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Hidetsugu, Devouring Chaos|Kamigawa: Neon Dynasty|99|R|{3}{B}|Legendary Creature - Ogre Demon|4|4|{B}, Sacrifice a creature: Scry 2.${2}{R}, {T}: Exile the top card of your library. You may play that card this turn. When you exile a nonland card this way, Hidetsugu, Devouring Chaos deals damage equal to the exiled card's mana value to any target.|
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Inkrise Infiltrator|Kamigawa: Neon Dynasty|100|C|{1}{B}|Creature - Human Ninja|1|2|Flying${3}{B}: Inkrise Infiltrator gets +2/+2 until end of turn.|
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Inkrise Infiltrator|Kamigawa: Neon Dynasty|100|C|{1}{B}|Creature - Human Ninja|1|2|Flying${3}{B}: Inkrise Infiltrator gets +2/+2 until end of turn.|
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Invoke Despair|Kamigawa: Neon Dynasty|101|R|{1}{B}{B}{B}{B}|Sorcery|||Target opponent sacrifices a creature. If they can't, they lose 2 life and you draw a card. Then repeat this process for an enchantment and a planeswalker.|
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Invoke Despair|Kamigawa: Neon Dynasty|101|R|{1}{B}{B}{B}{B}|Sorcery|||Target opponent sacrifices a creature. If they can't, they lose 2 life and you draw a card. Then repeat this process for an enchantment and a planeswalker.|
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@ -43581,11 +43593,13 @@ Nezumi Bladeblesser|Kamigawa: Neon Dynasty|115|C|{2}{B}|Creature - Rat Samurai|3
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Nezumi Prowler|Kamigawa: Neon Dynasty|116|U|{1}{B}|Artifact Creature - Rat Ninja|3|1|Ninjutsu {1}{B}$When Nezumi Prowler enters the battlefield, target creature you control gains deathtouch and lifelink until end of turn.|
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Nezumi Prowler|Kamigawa: Neon Dynasty|116|U|{1}{B}|Artifact Creature - Rat Ninja|3|1|Ninjutsu {1}{B}$When Nezumi Prowler enters the battlefield, target creature you control gains deathtouch and lifelink until end of turn.|
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Okiba Reckoner Raid|Kamigawa: Neon Dynasty|117|C|{B}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter.)$I, II — Each opponent loses 1 life and you gain 1 life.$III — Exile this Saga, then return it to the battlefield transformed under your control.|
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Okiba Reckoner Raid|Kamigawa: Neon Dynasty|117|C|{B}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter.)$I, II — Each opponent loses 1 life and you gain 1 life.$III — Exile this Saga, then return it to the battlefield transformed under your control.|
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Nezumi Road Captain|Kamigawa: Neon Dynasty|117|C||Enchantment Creature - Rat Rogue|2|2|Menace$Vehicles you control have menace.|
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Nezumi Road Captain|Kamigawa: Neon Dynasty|117|C||Enchantment Creature - Rat Rogue|2|2|Menace$Vehicles you control have menace.|
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Soul Transfer|Kamigawa: Neon Dynasty|122|R|{1}{B}{B}|Sorcery|||Choose one. If you control an artifact and an enchantment as you cast this spell, you may choose both.$• Exile target creature or planeswalker.$• Return target creature or planeswalker card from your graveyard to your hand.|
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Tatsunari, Toad Rider|Kamigawa: Neon Dynasty|123|R|{2}{B}|Legendary Creature - Human Ninja|3|3|Whenever you cast an enchantment spell, if you don't control a creature named Keimi, create Keimi, a legendary 3/3 black and green Frog creature token with "Whenever you cast an enchantment spell, each opponent loses 1 life and you gain 1 life."${1}{G/U}: Tatsunari, Toad Rider and target Frog you control can't be blocked this turn except by creatures with flying or reach.|
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Tatsunari, Toad Rider|Kamigawa: Neon Dynasty|123|R|{2}{B}|Legendary Creature - Human Ninja|3|3|Whenever you cast an enchantment spell, if you don't control a creature named Keimi, create Keimi, a legendary 3/3 black and green Frog creature token with "Whenever you cast an enchantment spell, each opponent loses 1 life and you gain 1 life."${1}{G/U}: Tatsunari, Toad Rider and target Frog you control can't be blocked this turn except by creatures with flying or reach.|
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Tribute to Horobi|Kamigawa: Neon Dynasty|124|R|{1}{B}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter.)$I, II — Each opponent creates a 1/1 black Rat Rouge creature token.$III — Exile this Saga, then return it to the battlefield transformed under your control.|
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Tribute to Horobi|Kamigawa: Neon Dynasty|124|R|{1}{B}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter.)$I, II — Each opponent creates a 1/1 black Rat Rouge creature token.$III — Exile this Saga, then return it to the battlefield transformed under your control.|
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Echo of Death's Wail|Kamigawa: Neon Dynasty|124|R||Enchantment Creature - Spirit|3|3|Flying, haste$When Echo of Death's Wail enters the battlefield, gain control of all Rat tokens.$Whenever Echo of Death's Wail attacks, you may sacrifice another creature. If you do, draw a card.|
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Echo of Death's Wail|Kamigawa: Neon Dynasty|124|R||Enchantment Creature - Spirit|3|3|Flying, haste$When Echo of Death's Wail enters the battlefield, gain control of all Rat tokens.$Whenever Echo of Death's Wail attacks, you may sacrifice another creature. If you do, draw a card.|
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You Are Already Dead|Kamigawa: Neon Dynasty|129|C|{B}|Instant|||Destroy target creature that was dealt damage this turn.$Draw a card.|
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You Are Already Dead|Kamigawa: Neon Dynasty|129|C|{B}|Instant|||Destroy target creature that was dealt damage this turn.$Draw a card.|
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Akki Ember-Keeper|Kamigawa: Neon Dynasty|130|C|{1}{R}|Enchantment Creature - Goblin Warrior|2|1|Whenever a nontoken modified creature you control dies, create a 1/1 colorless Spirit creature token.|
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Akki Ember-Keeper|Kamigawa: Neon Dynasty|130|C|{1}{R}|Enchantment Creature - Goblin Warrior|2|1|Whenever a nontoken modified creature you control dies, create a 1/1 colorless Spirit creature token.|
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Akki Ronin|Kamigawa: Neon Dynasty|131|C|{1}{R}|Creature - Goblin Samurai|1|3|Whenever a Samurai or Warrior you control attacks alone, you may discard a card. If you do, draw a card.|
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Akki War Paint|Kamigawa: Neon Dynasty|132|C|{R}|Enchantment - Aura|||Enchant artifact or creature$As long as enchanted permanent is a creature, it gets +2/+1.|
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Akki War Paint|Kamigawa: Neon Dynasty|132|C|{R}|Enchantment - Aura|||Enchant artifact or creature$As long as enchanted permanent is a creature, it gets +2/+1.|
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Atsushi, the Blazing Sky|Kamigawa: Neon Dynasty|134|M|{2}{R}{R}|Legendary Creature - Dragon Spirit|4|4|Flying, trample$When Atsushi, the Blazing Sky dies, choose one —$• Exile the top two cards of your library. Until the end of your next turn, you may play those cards.$• Create three Treasure tokens.|
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Atsushi, the Blazing Sky|Kamigawa: Neon Dynasty|134|M|{2}{R}{R}|Legendary Creature - Dragon Spirit|4|4|Flying, trample$When Atsushi, the Blazing Sky dies, choose one —$• Exile the top two cards of your library. Until the end of your next turn, you may play those cards.$• Create three Treasure tokens.|
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Bronzeplate Boar|Kamigawa: Neon Dynasty|135|U|{2}{R}|Artifact Creature - Equipment Boar|3|2|Trample$Equipped creature gets +3/+2 and has trample.$Reconfigure {5}|
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Bronzeplate Boar|Kamigawa: Neon Dynasty|135|U|{2}{R}|Artifact Creature - Equipment Boar|3|2|Trample$Equipped creature gets +3/+2 and has trample.$Reconfigure {5}|
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@ -43595,6 +43609,7 @@ Go-Shintai of Ancient Wars|Kamigawa: Neon Dynasty|144|U|{2}{R}|Legendary Enchant
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Goro-Goro, Disciple of Ryusei|Kamigawa: Neon Dynasty|145|R|{1}{R}|Legendary Creature - Goblin Samurai|2|2|{R}: Creatures you control gain haste until end of turn.${3}{R}{R}: Create a 5/5 red Dragon Spirit creature token with flying. Activate only if you control an attacking modified creature.|
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Goro-Goro, Disciple of Ryusei|Kamigawa: Neon Dynasty|145|R|{1}{R}|Legendary Creature - Goblin Samurai|2|2|{R}: Creatures you control gain haste until end of turn.${3}{R}{R}: Create a 5/5 red Dragon Spirit creature token with flying. Activate only if you control an attacking modified creature.|
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Heiko Yamazaki, the General|Kamigawa: Neon Dynasty|146|U|{3}{R}|Legendary Creature - Human Samurai|3|3|Trample$Whenever a Samurai or Warrior you control attacks alone, you may cast target artifact card from your graveyard this turn.|
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Heiko Yamazaki, the General|Kamigawa: Neon Dynasty|146|U|{3}{R}|Legendary Creature - Human Samurai|3|3|Trample$Whenever a Samurai or Warrior you control attacks alone, you may cast target artifact card from your graveyard this turn.|
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Invoke Calamity|Kamigawa: Neon Dynasty|147|R|{1}{R}{R}{R}{R}|Instant|||You may cast up to two instant and/or sorcery spells with total mana value 6 or less from your graveyard and/or hand without paying their mana costs. If those spells would be put into your graveyard, exile them instead. Exile Invoke Calamity.|
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Invoke Calamity|Kamigawa: Neon Dynasty|147|R|{1}{R}{R}{R}{R}|Instant|||You may cast up to two instant and/or sorcery spells with total mana value 6 or less from your graveyard and/or hand without paying their mana costs. If those spells would be put into your graveyard, exile them instead. Exile Invoke Calamity.|
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Kami of Industry|Kamigawa: Neon Dynasty|149|C|{4}{R}|Creature - Spirt|3|6|When Kami of Industry enters the battlefield, return target artifact card with mana value 3 or less from your graveyard to the battlefield. It gains haste. Sacrifice it at the beginning of the next end step.|
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Lizard Blades|Kamigawa: Neon Dynasty|153|R|{1}{R}|Artifact Creature - Equipment Lizard|1|1|Double strike$Equipped creature has double strike.$Reconfigure {2}|
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Lizard Blades|Kamigawa: Neon Dynasty|153|R|{1}{R}|Artifact Creature - Equipment Lizard|1|1|Double strike$Equipped creature has double strike.$Reconfigure {2}|
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March of Reckless Joy|Kamigawa: Neon Dynasty|154|R|{X}{R}|Instant|||As an additional cost to cast this spell, you may exile any number of red cards from your hand. This spell costs {2} less to cast for each card exiled this way.$Exile the top X cards of your library. Until the end of your next turn, you may play up to two of those cards.|
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March of Reckless Joy|Kamigawa: Neon Dynasty|154|R|{X}{R}|Instant|||As an additional cost to cast this spell, you may exile any number of red cards from your hand. This spell costs {2} less to cast for each card exiled this way.$Exile the top X cards of your library. Until the end of your next turn, you may play up to two of those cards.|
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Peerless Samurai|Kamigawa: Neon Dynasty|156|C|{2}{R}|Creature - Human Samurai|2|3|Menace$Whenever a Samurai or Warrior you control attacks alone, the next spell you cast this turn costs {1} less to cast.|
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Peerless Samurai|Kamigawa: Neon Dynasty|156|C|{2}{R}|Creature - Human Samurai|2|3|Menace$Whenever a Samurai or Warrior you control attacks alone, the next spell you cast this turn costs {1} less to cast.|
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@ -43610,6 +43625,7 @@ Upriser Renegade|Kamigawa: Neon Dynasty|170|U|{1}{R}|Creature - Human Samurai|1|
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Azusa's Many Journeys|Kamigawa: Neon Dynasty|172|U|{1}{G}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter.)$I — You may play an additional land this turn.$II — You gain 3 life.$III — Exile this Saga, then return it to the battlefield transformed under your control.|
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Azusa's Many Journeys|Kamigawa: Neon Dynasty|172|U|{1}{G}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter.)$I — You may play an additional land this turn.$II — You gain 3 life.$III — Exile this Saga, then return it to the battlefield transformed under your control.|
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Likeness of the Seeker|Kamigawa: Neon Dynasty|172|U||Enchantment Creature - Human Monk|3|3|Whenever Likeness of the Seeker becomes blocked, untap up to three lands you control.|
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Likeness of the Seeker|Kamigawa: Neon Dynasty|172|U||Enchantment Creature - Human Monk|3|3|Whenever Likeness of the Seeker becomes blocked, untap up to three lands you control.|
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Bamboo Grove Archer|Kamigawa: Neon Dynasty|173|C|{1}{G}|Enchantment Creature - Snake Archer|3|3|Defender, reach$Channel — {4}{G}, Discard Bamboo Grove Archer: Destroy target creature with flying.|
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Bamboo Grove Archer|Kamigawa: Neon Dynasty|173|C|{1}{G}|Enchantment Creature - Snake Archer|3|3|Defender, reach$Channel — {4}{G}, Discard Bamboo Grove Archer: Destroy target creature with flying.|
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Boon of Boseiju|Kamigawa: Neon Dynasty|176|U|{1}{G}|Instant|||Target creature gets +X/+X until end of turn, where X is the greatest mana value among permanents you control. Untap that creature.|
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Boseiju Reaches Skyward|Kamigawa: Neon Dynasty|177|U|{3}{G}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter.)$I — Search your library for up to two basic Forest cards, reveal them, put them into your hand, then shuffle.$II — Put up to one target land card from your graveyard on top of your library.$III — Exile this Saga, then return it to the battlefield transformed under your control.|
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Boseiju Reaches Skyward|Kamigawa: Neon Dynasty|177|U|{3}{G}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter.)$I — Search your library for up to two basic Forest cards, reveal them, put them into your hand, then shuffle.$II — Put up to one target land card from your graveyard on top of your library.$III — Exile this Saga, then return it to the battlefield transformed under your control.|
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Branch of Boseiju|Kamigawa: Neon Dynasty|177|U||Enchantment Creature - Plant|0|0|Reach$Branch of Boseiju gets +1/+1 for each land you control.|
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Branch of Boseiju|Kamigawa: Neon Dynasty|177|U||Enchantment Creature - Plant|0|0|Reach$Branch of Boseiju gets +1/+1 for each land you control.|
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Coiling Stalker|Kamigawa: Neon Dynasty|179|C|{1}{G}|Creature - Snake Ninja|2|1|Ninjutsu {1}{G}$Whenever Coiling Stalker deals combat damage to a player, put a +1/+1 counter on target creature you control that doesn't have a +1/+1 counter on it.|
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Coiling Stalker|Kamigawa: Neon Dynasty|179|C|{1}{G}|Creature - Snake Ninja|2|1|Ninjutsu {1}{G}$Whenever Coiling Stalker deals combat damage to a player, put a +1/+1 counter on target creature you control that doesn't have a +1/+1 counter on it.|
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@ -43618,13 +43634,19 @@ Dragon-Kami's Egg|Kamigawa: Neon Dynasty|181|R||Enchantment Creature - Egg|0|1|W
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Fang of Shigeki|Kamigawa: Neon Dynasty|183|C|{G}|Enchantment Creature - Snake Ninja|1|1|Deathtouch|
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Fang of Shigeki|Kamigawa: Neon Dynasty|183|C|{G}|Enchantment Creature - Snake Ninja|1|1|Deathtouch|
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Generous Visitor|Kamigawa: Neon Dynasty|185|U|{G}|Creature - Spirit|1|1|Whenever you cast an enchantment spell, put a +1/+1 counter on target creature.|
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Generous Visitor|Kamigawa: Neon Dynasty|185|U|{G}|Creature - Spirit|1|1|Whenever you cast an enchantment spell, put a +1/+1 counter on target creature.|
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Geothermal Kami|Kamigawa: Neon Dynasty|186|C|{3}{G}|Creature - Spirit|4|3|When Geothermal Kami enters the battlefield, you may return an enchantment you control to its owner's hand. If you do, you gain 3 life.|
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Geothermal Kami|Kamigawa: Neon Dynasty|186|C|{3}{G}|Creature - Spirit|4|3|When Geothermal Kami enters the battlefield, you may return an enchantment you control to its owner's hand. If you do, you gain 3 life.|
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Go-Shintai of Boundless Vigor|Kamigawa: Neon Dynasty|187|C|{1}{G}|Legendary Enchantment Creature - Shrine|1|1|Trample$At the beginning of your end step, you may pay {1}. When you do, put a +1/+1 counter on target Shrine for each Shrine you control.|
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Greater Tanuki|Kamigawa: Neon Dynasty|189|C|{4}{G}{G}|Enchantment Creature - Dog|6|5|Trample$Channel — {2}{G}, Discard Greater Tanuki: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.|
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Greater Tanuki|Kamigawa: Neon Dynasty|189|C|{4}{G}{G}|Enchantment Creature - Dog|6|5|Trample$Channel — {2}{G}, Discard Greater Tanuki: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.|
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Heir of the Ancient Fang|Kamigawa: Neon Dynasty|191|C|{2}{G}|Creature - Snake Samurai|2|3|Heir of the Ancient Fang enters the battlefield with a +1/+1 counter on it if you control a modified creature.|
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Heir of the Ancient Fang|Kamigawa: Neon Dynasty|191|C|{2}{G}|Creature - Snake Samurai|2|3|Heir of the Ancient Fang enters the battlefield with a +1/+1 counter on it if you control a modified creature.|
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Historian's Wisdom|Kamigawa: Neon Dynasty|192|U|{2}{G}|Enchantment - Aura|||Enchant artifact or creature$When Historian's Wisdom enters the battlefield, if enchanted permanent is a creature with the greatest power among creatures on the battlefield, draw a card.$As long as enchanted permanent is a creature, it gets +2/+1.|
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Historian's Wisdom|Kamigawa: Neon Dynasty|192|U|{2}{G}|Enchantment - Aura|||Enchant artifact or creature$When Historian's Wisdom enters the battlefield, if enchanted permanent is a creature with the greatest power among creatures on the battlefield, draw a card.$As long as enchanted permanent is a creature, it gets +2/+1.|
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Kappa Tech-Wrecker|Kamigawa: Neon Dynasty|198|U|{1}{G}|Creature - Turtle Ninja|1|3|Ninjutsu {1}{G}$Kappa Tech-Wrecker enters the battlefield with a deathtouch counter on it.$Whenever Kappa Tech-Wrecker deals combat damage to a player, you may remove a deathtouch counter from it. When you do, exile target artifact or enchantment that player controls.|
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Kappa Tech-Wrecker|Kamigawa: Neon Dynasty|198|U|{1}{G}|Creature - Turtle Ninja|1|3|Ninjutsu {1}{G}$Kappa Tech-Wrecker enters the battlefield with a deathtouch counter on it.$Whenever Kappa Tech-Wrecker deals combat damage to a player, you may remove a deathtouch counter from it. When you do, exile target artifact or enchantment that player controls.|
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Kodama of the West Tree|Kamigawa: Neon Dynasty|199|M|{2}{G}|Legendary Creature - Spirit|3|3|Reach$Modified creatures you control have trample.$Whenever a modified creature you control deals combat damage to an opponent, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.|
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Kodama of the West Tree|Kamigawa: Neon Dynasty|199|M|{2}{G}|Legendary Creature - Spirit|3|3|Reach$Modified creatures you control have trample.$Whenever a modified creature you control deals combat damage to an opponent, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.|
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Kura, the Boundless Sky|Kamigawa: Neon Dynasty|200|M|{3}{G}{G}|Legendary Creature - Dragon Spirit|4|4|Flying, deathtouch$When Kura, the Boundless Sky dies, choose one —$• Search your library for up to three land cards, reveal them, put them into your hand, then shuffle.$• Create an X/X green Spirit creature token, where X is the number of lands you control.|
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March of Burgeoning Life|Kamigawa: Neon Dynasty|201|R|{X}{G}|Instant|||As an additional cost to cast this spell, you may exile any number of green cards from your hand. This spell costs {2} less to cast for each card exiled this way.$Choose target creature with mana value less than X. Search your library for a creature card with the same name as that creature, put it onto the battlefield tapped, then shuffle.|
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Roaring Earth|Kamigawa: Neon Dynasty|204|U|{1}{G}|Enchantment|||Whenever a land enters the battlefield under your control, put a +1/+1 counter on target creature or Vehicle you control.$Channel — {X}{G}{G}, Discard Roaring Earth; Put X +1/+1 counters on target land you control. It becomes a 0/0 green Spirit creature with haste. It's still a land.|
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Spinning Wheel Kick|Kamigawa: Neon Dynasty|207|U|{X}{X}{G}{G}|Sorcery|||Target creature you control deals damage equal to its power to each of X target creatures and/or planeswalker.|
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Spinning Wheel Kick|Kamigawa: Neon Dynasty|207|U|{X}{X}{G}{G}|Sorcery|||Target creature you control deals damage equal to its power to each of X target creatures and/or planeswalker.|
|
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Storyweave|Kamigawa: Neon Dynasty|209|U|{2}{G}|Instant|||Choose one —$• Put two +1/+1 counters on target creature you control.$• Put two lore counters on target Saga you control. The next time one or more enchantment creatures enter the battlefield under your control this turn, each enters with two additional +1/+1 counters on it.|
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Storyweave|Kamigawa: Neon Dynasty|209|U|{2}{G}|Instant|||Choose one —$• Put two +1/+1 counters on target creature you control.$• Put two lore counters on target Saga you control. The next time one or more enchantment creatures enter the battlefield under your control this turn, each enters with two additional +1/+1 counters on it.|
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Tales of Master Seshiro|Kamigawa: Neon Dynasty|210|C|{4}{G}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter.)$I, II — Put a +1/+1 counter on target creature or Vehicle you control. It gains vigilance until end of turn.$III — Exile this Saga, then return it to the battlefield transformed under your control.|
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|
Seshiro's Living Legacy|Kamigawa: Neon Dynasty|210|C||Enchantment Creature - Snake Warrior|5|5|Vigilance, haste|
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Teachings of the Kirin|Kamigawa: Neon Dynasty|212|R|{1}{G}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter.)$I - Mill three cards. Create a 1/1 colorless Spirit creature token.$II — Put a +1/+1 counter on target creature you control.$III — Exile this Saga, then return it to the battlefield transformed under your control.|
|
Teachings of the Kirin|Kamigawa: Neon Dynasty|212|R|{1}{G}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter.)$I - Mill three cards. Create a 1/1 colorless Spirit creature token.$II — Put a +1/+1 counter on target creature you control.$III — Exile this Saga, then return it to the battlefield transformed under your control.|
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Kirin-Touched Orochi|Kamigawa: Neon Dynasty|212|R||Enchantment Creature - Snake Monk|1|1|Whenever Kirin-Touched Orochi attacks, choose one —$• Exile target creature card from a graveyard. When you do, create a 1/1 colorless Spirit creature token.$• Exile target noncreature card from a graveyard. When you do, put a +1/+1 counter on target creature you control.|
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Kirin-Touched Orochi|Kamigawa: Neon Dynasty|212|R||Enchantment Creature - Snake Monk|1|1|Whenever Kirin-Touched Orochi attacks, choose one —$• Exile target creature card from a graveyard. When you do, create a 1/1 colorless Spirit creature token.$• Exile target noncreature card from a graveyard. When you do, put a +1/+1 counter on target creature you control.|
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Weaver of Harmony|Kamigawa: Neon Dynasty|213|R|{1}{G}|Enchantment Creature - Snake Druid|2|2|Other enchantment creatures you control get +1/+1.${G}, {T}: Copy target activated or triggered ability you control from an enchantment source. You may choose new targets for the copy.|
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Weaver of Harmony|Kamigawa: Neon Dynasty|213|R|{1}{G}|Enchantment Creature - Snake Druid|2|2|Other enchantment creatures you control get +1/+1.${G}, {T}: Copy target activated or triggered ability you control from an enchantment source. You may choose new targets for the copy.|
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@ -43634,12 +43656,15 @@ Enthusiastic Mechanaut|Kamigawa: Neon Dynasty|218|U|{U}{R}|Artifact Creature - G
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Gloomshrieker|Kamigawa: Neon Dynasty|219|U|{1}{B}{G}|Enchantment Creature - Cat Beast|2|1|Menace$When Gloomshrieker enters the battlefield, return target permanent card from your graveyard to your hand.$If Gloomshrieker would die, exile it instead.|
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Gloomshrieker|Kamigawa: Neon Dynasty|219|U|{1}{B}{G}|Enchantment Creature - Cat Beast|2|1|Menace$When Gloomshrieker enters the battlefield, return target permanent card from your graveyard to your hand.$If Gloomshrieker would die, exile it instead.|
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Hidetsugu Consumes All|Kamigawa: Neon Dynasty|221|M|{1}{B}{R}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter.)$I — Destroy each nonland permanent with mana. value 1 or less.$II — Exile all graveyards.$III — Exile this Saga, then return it to the battlefield transformed under your control.|
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Hidetsugu Consumes All|Kamigawa: Neon Dynasty|221|M|{1}{B}{R}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter.)$I — Destroy each nonland permanent with mana. value 1 or less.$II — Exile all graveyards.$III — Exile this Saga, then return it to the battlefield transformed under your control.|
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Vessel of the All-Consuming|Kamigawa: Neon Dynasty|221|M||Enchantment Creature - Ogre Shaman|3|3|Trample$Whenever Vessel of the All-Consuming deals damage, put a +1/+1 counter on it.$Whenever Vessel of the All-Consuming deals damage to a player, if it has dealt 10 or more damage to that player this turn, they lose the game.|
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Vessel of the All-Consuming|Kamigawa: Neon Dynasty|221|M||Enchantment Creature - Ogre Shaman|3|3|Trample$Whenever Vessel of the All-Consuming deals damage, put a +1/+1 counter on it.$Whenever Vessel of the All-Consuming deals damage to a player, if it has dealt 10 or more damage to that player this turn, they lose the game.|
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Hinata, Dawn-Crowned|Kamigawa: Neon Dynasty|222|R|{1}{U}{R}{W}|Legendary Creature - Kirin Spirit|4|4|Flying, trample$Spells you cast cost {1} less to cast for each target.$Spells your opponents cast cost {1} more to cast for each target.|
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Isshin, Two Heavens as One|Kamigawa: Neon Dynasty|224|R|{R}{W}{B}|Legendary Creature - Human Samurai|3|4|If a creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.|
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Jukai Naturalist|Kamigawa: Neon Dynasty|225|U|{G}{W}|Enchantment Creature - Human Monk|2|2|Lifelink$Enchantment spells you cast cost {1} less to cast.|
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Jukai Naturalist|Kamigawa: Neon Dynasty|225|U|{G}{W}|Enchantment Creature - Human Monk|2|2|Lifelink$Enchantment spells you cast cost {1} less to cast.|
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Kaito Shizuki|Kamigawa: Neon Dynasty|226|M|{1}{U}{B}|Legendary Planeswalker - Kaito|3|At the beginning of your end step, if Kaito Shizuki entered the battlefield this turn, he phases out.$+1: Draw a card. Then discard a card unless you attacked this turn.$−2: Create a 1/1 blue Ninja creature token with "This creature can't be blocked."$−7: You get an emblem with "Whenever a creature you control deals combat damage to a player, search your library for a blue or black creature card, put it onto the battlefield, then shuffle."|
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Kaito Shizuki|Kamigawa: Neon Dynasty|226|M|{1}{U}{B}|Legendary Planeswalker - Kaito|3|At the beginning of your end step, if Kaito Shizuki entered the battlefield this turn, he phases out.$+1: Draw a card. Then discard a card unless you attacked this turn.$−2: Create a 1/1 blue Ninja creature token with "This creature can't be blocked."$−7: You get an emblem with "Whenever a creature you control deals combat damage to a player, search your library for a blue or black creature card, put it onto the battlefield, then shuffle."|
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The Kami War|Kamigawa: Neon Dynasty|227|M|{1}{W}{U}{B}{R}{G}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter.)$I — Exile target nonland permanent an opponent controls.$II — Return up to one other target nonland permanent to its owner's hand. Then each opponent discards a card.$III — Exile this Saga, then return it to the battlefield transformed under your control.|
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The Kami War|Kamigawa: Neon Dynasty|227|M|{1}{W}{U}{B}{R}{G}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter.)$I — Exile target nonland permanent an opponent controls.$II — Return up to one other target nonland permanent to its owner's hand. Then each opponent discards a card.$III — Exile this Saga, then return it to the battlefield transformed under your control.|
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O-Kagachi Made Manifest|Kamigawa: Neon Dynasty|227|M||Enchantment Creature - Dragon Spirit|6|6|O-Kagachi Made Manifest is all colors.$Flying, trample$Whenever O-Kagachi Made Manifest attacks, defending player chooses a nonland card in your graveyard. Return that card to your hand. O-Kagachi Made Manifest gets +X/+0 until end of turn, where X is the mana value of that card.|
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O-Kagachi Made Manifest|Kamigawa: Neon Dynasty|227|M||Enchantment Creature - Dragon Spirit|6|6|O-Kagachi Made Manifest is all colors.$Flying, trample$Whenever O-Kagachi Made Manifest attacks, defending player chooses a nonland card in your graveyard. Return that card to your hand. O-Kagachi Made Manifest gets +X/+0 until end of turn, where X is the mana value of that card.|
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Kotose, the Silent Spider|Kamigawa: Neon Dynasty|228|R|{3}{U}{B}|Legendary Creature - Human Ninja|4|4|When Kotose, the Silent Spider enters the battlefield, exile target card in an opponent's graveyard other than a basic land card. Search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile. them. For as long as you control Kotose, you may play one of the exiled cards, and you may spend mana as though it were mana of any color to cast it.|
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Naomi, Pillar of Order|Kamigawa: Neon Dynasty|229|U|{3}{W}{B}|Legendary Creature - Human Advisor|4|4|Whenever Naomi, Pillar of Order enters the battlefield or attacks, if you control an artifact and an enchantment, create a 2/2 white Samurai creature token with vigilance.|
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Naomi, Pillar of Order|Kamigawa: Neon Dynasty|229|U|{3}{W}{B}|Legendary Creature - Human Advisor|4|4|Whenever Naomi, Pillar of Order enters the battlefield or attacks, if you control an artifact and an enchantment, create a 2/2 white Samurai creature token with vigilance.|
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Oni-Cult Anvil|Kamigawa: Neon Dynasty|230|U|{B}{R}|Arifact|||Whenever one or more artifacts you control leave the battlefield during your turn, create a 1/1 colorless Construct artifact creature token. This ability triggers only once each turn.${T}, Sacrifice an artifact: Oni-Cult Anvil deals 1 damage to each opponent. You gain 1 life.|
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Oni-Cult Anvil|Kamigawa: Neon Dynasty|230|U|{B}{R}|Artifact|||Whenever one or more artifacts you control leave the battlefield during your turn, create a 1/1 colorless Construct artifact creature token. This ability triggers only once each turn.${T}, Sacrifice an artifact: Oni-Cult Anvil deals 1 damage to each opponent. You gain 1 life.|
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Prodigy's Prototype|Kamigawa: Neon Dynasty|231|U|{1}{W}{U}|Artifact - Vehicle|3|4|Whenever one or more Vehicles you control attack, create a 1/1 colorless Pilot creature token with "This creature crews Vehicles as though its power were 2 greater."$Crew 2|
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Prodigy's Prototype|Kamigawa: Neon Dynasty|231|U|{1}{W}{U}|Artifact - Vehicle|3|4|Whenever one or more Vehicles you control attack, create a 1/1 colorless Pilot creature token with "This creature crews Vehicles as though its power were 2 greater."$Crew 2|
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Raiyuu, Storm's Edge|Kamigawa: Neon Dynasty|232|R|{2}{R}{W}|Legendary Creature - Human Samurai|3|3|First strike$Whenever a Samurai or Warrior you control attacks alone, untap it. If it's the first combat phase of the turn, there is an additional combat phase after this phase.|
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Raiyuu, Storm's Edge|Kamigawa: Neon Dynasty|232|R|{2}{R}{W}|Legendary Creature - Human Samurai|3|3|First strike$Whenever a Samurai or Warrior you control attacks alone, untap it. If it's the first combat phase of the turn, there is an additional combat phase after this phase.|
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Satoru Umezawa|Kamigawa: Neon Dynasty|234|R|{1}{U}{B}|Legendary Creature - Human Ninja|2|4|Whenever you activate a ninjutsu ability, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. This ability triggers only once each turn.$Each creature card in your hand has ninjutsu {2}{U}{B}.|
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Satoru Umezawa|Kamigawa: Neon Dynasty|234|R|{1}{U}{B}|Legendary Creature - Human Ninja|2|4|Whenever you activate a ninjutsu ability, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. This ability triggers only once each turn.$Each creature card in your hand has ninjutsu {2}{U}{B}.|
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@ -43652,11 +43677,15 @@ High-Speed Hoverbike|Kamigawa: Neon Dynasty|247|U|{2}|Artifact - Vehicle|2|2|Fla
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Mechtitan Core|Kamigawa: Neon Dynasty|249|R|{2}|Artifact - Vehicle|2|4|{5}, Exile Mechtitan Core and four other artifact creatures and/or Vehicles you control: Create Mechtitan, a legendary 10/10 Construct artifact creature token with flying, vigilance, trample, lifelink, and haste that's all colors. When that token leaves the battlefield, return all cards exiled with Mechtitan Core except Mechtitan Core to the battlefield tapped under their owners' control.$Crew 2|
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Mechtitan Core|Kamigawa: Neon Dynasty|249|R|{2}|Artifact - Vehicle|2|4|{5}, Exile Mechtitan Core and four other artifact creatures and/or Vehicles you control: Create Mechtitan, a legendary 10/10 Construct artifact creature token with flying, vigilance, trample, lifelink, and haste that's all colors. When that token leaves the battlefield, return all cards exiled with Mechtitan Core except Mechtitan Core to the battlefield tapped under their owners' control.$Crew 2|
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Mirror Box|Kamigawa: Neon Dynasty|250|R|{3}|Artifact|||The "legend rule" doesn't apply to permanents you control.$Each legendary creature you control gets +1/+1.$Each nontoken creature you control gets +1/+1 for each other creature you control with the same name as that creature.|
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Mirror Box|Kamigawa: Neon Dynasty|250|R|{3}|Artifact|||The "legend rule" doesn't apply to permanents you control.$Each legendary creature you control gets +1/+1.$Each nontoken creature you control gets +1/+1 for each other creature you control with the same name as that creature.|
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Reckoner Bankbuster|Kamigawa: Neon Dynasty|255|R|{2}|Artifact - Vehicle|4|4|Reckoner Bankbuster enters the battlefield with three charge counters on it.${2}, {T}, Remove a charge counter from Reckoner Bankbuster: Draw a card. Then if there are no charge counters on Reckoner Bankbuster, create a Treasure token and a 1/1 colorless Pilot creature token with "This creature crews Vehicles as though its power were 2 greater."$Crew 3|
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Reckoner Bankbuster|Kamigawa: Neon Dynasty|255|R|{2}|Artifact - Vehicle|4|4|Reckoner Bankbuster enters the battlefield with three charge counters on it.${2}, {T}, Remove a charge counter from Reckoner Bankbuster: Draw a card. Then if there are no charge counters on Reckoner Bankbuster, create a Treasure token and a 1/1 colorless Pilot creature token with "This creature crews Vehicles as though its power were 2 greater."$Crew 3|
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Reito Sentinel|Kamigawa: Neon Dynasty|256|U|{3}|Artifact Creature - Construct|3|3|Defender$When Reito Sentinel enters the battlefield, target player mills three cards.${3}: Put target card from a graveyard on the bottom of its owner's library.|
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Runaway Trash-Bot|Kamigawa: Neon Dynasty|257|U|{3}|Artifact Creature - Construct|0|4|Trample$Runaway Trash-Bot gets +1/+0 for each artifact and/or enchantment card in your graveyard.|
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Runaway Trash-Bot|Kamigawa: Neon Dynasty|257|U|{3}|Artifact Creature - Construct|0|4|Trample$Runaway Trash-Bot gets +1/+0 for each artifact and/or enchantment card in your graveyard.|
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Surgehacker Mech|Kamigawa: Neon Dynasty|260|R|{4}|Artifact - Vehicle|5|5|Menace$When Surgehacker Mech enters the battlefield, it deals damage equal to twice the number of Vehicles you control to target creature or planeswalker an opponent controls.$Crew 4|
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Surgehacker Mech|Kamigawa: Neon Dynasty|260|R|{4}|Artifact - Vehicle|5|5|Menace$When Surgehacker Mech enters the battlefield, it deals damage equal to twice the number of Vehicles you control to target creature or planeswalker an opponent controls.$Crew 4|
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Towashi Guide-Bot|Kamigawa: Neon Dynasty|262|U|{4}|Artifact Creature - Construct|2|1|When Towashi Guide-Bot enters the battlefield, put a +1/+1 counter on target creature you control.${4}, {T}: Draw a card. This ability costs {1} less to activate for each modified creature you control.|
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Walking Skyscraper|Kamigawa: Neon Dynasty|263|U|{8}|Artifact Creature - Construct|8|8|This spell costs {1} less to cast for each modified creature you control.$Trample$Walking Skyscraper has hexproof as long as it's untapped.|
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Walking Skyscraper|Kamigawa: Neon Dynasty|263|U|{8}|Artifact Creature - Construct|8|8|This spell costs {1} less to cast for each modified creature you control.$Trample$Walking Skyscraper has hexproof as long as it's untapped.|
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Boseiju, Who Endures|Kamigawa: Neon Dynasty|266|R||Legendary Land|||{T}: Add {G}.$Channel — {1}{G}, Discard Boseiju, Who Endures: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs {1} less to activate for each legendary creature you control.|
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Boseiju, Who Endures|Kamigawa: Neon Dynasty|266|R||Legendary Land|||{T}: Add {G}.$Channel — {1}{G}, Discard Boseiju, Who Endures: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs {1} less to activate for each legendary creature you control.|
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Mech Hangar|Kamigawa: Neon Dynasty|270|U||Land|||{T}: Add {C}.${T}: Add one mana of any color. Spend this mana only to cast a Pilot or Vehicle spell.${3}, {T}: Target Vehicle becomes an artifact creature until end of turn.|
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Otawara, Soaring City|Kamigawa: Neon Dynasty|271|R||Legendary Land|||{T}: Add {U}.$Channel — {3}{U}, Discard Otawara, Soaring City: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs {1} less to activate for each legendary creature you control.|
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Otawara, Soaring City|Kamigawa: Neon Dynasty|271|R||Legendary Land|||{T}: Add {U}.$Channel — {3}{U}, Discard Otawara, Soaring City: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs {1} less to activate for each legendary creature you control.|
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Roadside Reliquary|Kamigawa: Neon Dynasty|272|U||Land|||{T}: Add {C}.${2}, {T}, Sacrifice Roadside Reliquary: Draw a card if you control an artifact. Draw a card if you control an enchantment.|
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Secluded Courtyard|Kamigawa: Neon Dynasty|275|U||Land|||As Secluded Courtyard enters the battlefield, choose a creature type.${T}: Add {C}.${T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature or creature card of the chosen type.|
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Secluded Courtyard|Kamigawa: Neon Dynasty|275|U||Land|||As Secluded Courtyard enters the battlefield, choose a creature type.${T}: Add {C}.${T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature or creature card of the chosen type.|
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Sokenzan, Crucible of Defiance|Kamigawa: Neon Dynasty|276|R||Legendary Land|||{T}: Add {R}.$Channel — {3}{R}, Discard Sokenzan, Crucible of Defiance: Create two 1/1 colorless Spirit creature tokens. They gain haste until end of turn. This ability costs {1} less to activate for each legendary creature you control.|
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Sokenzan, Crucible of Defiance|Kamigawa: Neon Dynasty|276|R||Legendary Land|||{T}: Add {R}.$Channel — {3}{R}, Discard Sokenzan, Crucible of Defiance: Create two 1/1 colorless Spirit creature tokens. They gain haste until end of turn. This ability costs {1} less to activate for each legendary creature you control.|
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Takenuma, Abandoned Mire|Kamigawa: Neon Dynasty|278|R||Legendary Land|||{T}: Add {B}.$Channel — {3}{B}, Discard Takenuma, Abandoned Mire: Mill three cards, then return a creature or planeswalker card from your graveyard to your hand. This ability costs {1} less to activate for each legendary creature you control.|
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Takenuma, Abandoned Mire|Kamigawa: Neon Dynasty|278|R||Legendary Land|||{T}: Add {B}.$Channel — {3}{B}, Discard Takenuma, Abandoned Mire: Mill three cards, then return a creature or planeswalker card from your graveyard to your hand. This ability costs {1} less to activate for each legendary creature you control.|
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Reference in a new issue