From a4195b2bb0a789c28bf026f6fac88153a7e64dc5 Mon Sep 17 00:00:00 2001 From: spjspj Date: Mon, 19 Sep 2016 23:42:43 +1000 Subject: [PATCH] spjspj - Fix for if Combustible Gearhulk dies prior to trigger resolving KLD --- Mage.Sets/src/mage/sets/kaladesh/CombustibleGearhulk.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Mage.Sets/src/mage/sets/kaladesh/CombustibleGearhulk.java b/Mage.Sets/src/mage/sets/kaladesh/CombustibleGearhulk.java index d5645ae139..228d426b2c 100644 --- a/Mage.Sets/src/mage/sets/kaladesh/CombustibleGearhulk.java +++ b/Mage.Sets/src/mage/sets/kaladesh/CombustibleGearhulk.java @@ -99,7 +99,7 @@ class CombustibleGearhulkEffect extends OneShotEffect { @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); - Permanent sourcePermanent = game.getPermanent(source.getSourceId()); + Permanent sourcePermanent = game.getPermanentOrLKIBattlefield(source.getSourceId()); if (controller != null && sourcePermanent != null) { UUID opponentId; if (game.getOpponents(controller.getId()).size() == 1) {