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Lich Lord of Unx, fix sword
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6 changed files with 139 additions and 19 deletions
108
Mage.Sets/src/mage/sets/alarareborn/LichLordofUnx.java
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108
Mage.Sets/src/mage/sets/alarareborn/LichLordofUnx.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.alarareborn;
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import java.util.UUID;
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import mage.Constants;
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import mage.Constants.CardType;
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import mage.Constants.Rarity;
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import mage.MageInt;
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import mage.ObjectColor;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.common.TapSourceCost;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.CreateTokenEffect;
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import mage.abilities.effects.common.LoseLifeTargetEffect;
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import mage.abilities.effects.common.PutLibraryIntoGraveTargetEffect;
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import mage.cards.CardImpl;
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import mage.filter.Filter;
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import mage.filter.common.FilterControlledCreaturePermanent;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.game.Game;
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import mage.game.permanent.token.Token;
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import mage.players.Player;
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import mage.target.TargetPlayer;
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/**
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*
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* @author Loki
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*/
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public class LichLordofUnx extends CardImpl<LichLordofUnx> {
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private static FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent("Zombies you control");
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static {
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filter.getSubtype().add("Zombie");
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filter.setScopeSubtype(Filter.ComparisonScope.Any);
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}
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public LichLordofUnx (UUID ownerId) {
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super(ownerId, 24, "Lich Lord of Unx", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{1}{U}{B}");
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this.expansionSetCode = "ARB";
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this.subtype.add("Zombie");
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this.subtype.add("Wizard");
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this.color.setBlue(true);
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this.color.setBlack(true);
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this.power = new MageInt(2);
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this.toughness = new MageInt(2);
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Ability ability = new SimpleActivatedAbility(Constants.Zone.BATTLEFIELD, new CreateTokenEffect(new ZombieWizardToken()), new ManaCostsImpl("{U}{B}"));
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ability.addCost(new TapSourceCost());
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this.addAbility(ability);
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ability = new SimpleActivatedAbility(Constants.Zone.BATTLEFIELD, new LoseLifeTargetEffect(new PermanentsOnBattlefieldCount(filter, 1)), new ManaCostsImpl("{U}{U}{B}{B}"));
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ability.addEffect(new PutLibraryIntoGraveTargetEffect(new PermanentsOnBattlefieldCount(filter, 1)));
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ability.addTarget(new TargetPlayer());
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this.addAbility(ability);
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}
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public LichLordofUnx (final LichLordofUnx card) {
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super(card);
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}
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@Override
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public LichLordofUnx copy() {
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return new LichLordofUnx(this);
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}
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}
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class ZombieWizardToken extends Token {
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ZombieWizardToken() {
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super("Zombie Wizard", "a 1/1 blue and black Zombie Wizard creature token");
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cardType.add(CardType.CREATURE);
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color.setGreen(true);
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color.setBlack(true);
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subtype.add("Zombie");
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subtype.add("Wizard");
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power = new MageInt(1);
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toughness = new MageInt(1);
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}
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}
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@ -37,6 +37,7 @@ import mage.Constants.Zone;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.costs.mana.GenericManaCost;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.continious.BoostEquippedEffect;
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import mage.abilities.effects.common.DiscardTargetEffect;
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import mage.abilities.effects.common.UntapAllLandsControllerEffect;
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@ -51,6 +52,7 @@ import mage.game.events.DamagedPlayerEvent;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.target.TargetPlayer;
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import mage.target.targetpointer.FixedTarget;
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/**
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*
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@ -92,7 +94,6 @@ class SwordOfFeastAndFamineAbility extends TriggeredAbilityImpl<SwordOfFeastAndF
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public SwordOfFeastAndFamineAbility() {
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super(Zone.BATTLEFIELD, new DiscardTargetEffect(1));
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this.addEffect(new UntapAllLandsControllerEffect());
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this.addTarget(new TargetPlayer());
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}
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public SwordOfFeastAndFamineAbility(final SwordOfFeastAndFamineAbility ability) {
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@ -110,7 +111,9 @@ class SwordOfFeastAndFamineAbility extends TriggeredAbilityImpl<SwordOfFeastAndF
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DamagedPlayerEvent damageEvent = (DamagedPlayerEvent)event;
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Permanent p = game.getPermanent(event.getSourceId());
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if (damageEvent.isCombatDamage() && p != null && p.getAttachments().contains(this.getSourceId())) {
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this.targets.get(0).add(event.getPlayerId(), game);
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for (Effect effect : this.getEffects()) {
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effect.setTargetPointer(new FixedTarget(event.getPlayerId()));
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}
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return true;
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}
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}
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@ -15,7 +15,7 @@ public class PermanentsOnBattlefieldCount implements DynamicValue {
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private Integer amount;
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public PermanentsOnBattlefieldCount() {
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filter = new FilterPermanent();
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this(new FilterPermanent(), 1);
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}
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public PermanentsOnBattlefieldCount(FilterPermanent filter) {
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public PermanentsOnBattlefieldCount(final PermanentsOnBattlefieldCount dynamicValue) {
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this.filter = dynamicValue.filter;
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this.amount = dynamicValue.amount;
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}
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@Override
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@ -64,7 +64,7 @@ public class DiscardTargetEffect extends OneShotEffect<DiscardTargetEffect> {
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getFirstTarget());
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Player player = game.getPlayer(targetPointer.getFirst(source));
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if (player != null) {
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player.discard(amount.calculate(game, source), source, game);
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return true;
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@ -30,6 +30,8 @@ package mage.abilities.effects.common;
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import mage.Constants.Outcome;
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import mage.abilities.Ability;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.dynamicvalue.common.StaticValue;
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import mage.abilities.effects.OneShotEffect;
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import mage.game.Game;
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import mage.players.Player;
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*/
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public class LoseLifeTargetEffect extends OneShotEffect<LoseLifeTargetEffect> {
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protected int amount;
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protected DynamicValue amount;
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public LoseLifeTargetEffect(int amount) {
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this(new StaticValue(amount));
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}
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public LoseLifeTargetEffect(DynamicValue amount) {
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super(Outcome.Damage);
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this.amount = amount;
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}
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public int getAmount() {
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return amount;
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}
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public LoseLifeTargetEffect(final LoseLifeTargetEffect effect) {
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super(effect);
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this.amount = effect.amount;
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this.amount = effect.amount.clone();
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(targetPointer.getFirst(source));
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if (player != null) {
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player.loseLife(amount, game);
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player.loseLife(amount.calculate(game, source), game);
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return true;
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}
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return false;
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@ -79,7 +81,7 @@ public class LoseLifeTargetEffect extends OneShotEffect<LoseLifeTargetEffect> {
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} else {
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result.append("that player");
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}
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result.append(" loses ").append(amount).append(" life");
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result.append(" loses ").append(amount).append(" life").append(amount.getMessage());
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return result.toString();
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}
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@ -31,6 +31,8 @@ package mage.abilities.effects.common;
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import mage.Constants.Outcome;
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import mage.Constants.Zone;
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import mage.abilities.Ability;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.dynamicvalue.common.StaticValue;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.Card;
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import mage.game.Game;
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*/
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public class PutLibraryIntoGraveTargetEffect extends OneShotEffect<PutLibraryIntoGraveTargetEffect> {
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private int amount;
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private DynamicValue amount;
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public PutLibraryIntoGraveTargetEffect(int amount) {
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this(new StaticValue(amount));
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}
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public PutLibraryIntoGraveTargetEffect(DynamicValue amount) {
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super(Outcome.Detriment);
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this.amount = amount;
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}
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public PutLibraryIntoGraveTargetEffect(final PutLibraryIntoGraveTargetEffect effect) {
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super(effect);
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this.amount = effect.amount;
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this.amount = effect.amount.clone();
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}
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@Override
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Player player = game.getPlayer(source.getFirstTarget());
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if (player != null) {
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// putting cards to grave shouldn't end the game, so getting minimun available
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int cardsCount = Math.min(amount, player.getLibrary().size());
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int cardsCount = Math.min(amount.calculate(game, source), player.getLibrary().size());
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for (int i = 0; i < cardsCount; i++) {
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Card card = player.getLibrary().removeFromTop(game);
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if (card != null)
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StringBuilder sb = new StringBuilder();
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sb.append("Target ").append(source.getTargets().get(0).getTargetName());
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sb.append(" puts the top ");
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if (amount == 1)
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if (amount instanceof StaticValue && amount.calculate(null, null) == 1)
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sb.append(amount).append(" card ");
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else
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sb.append(amount).append(" cards ");
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sb.append("of his or her library into his or her graveyard");
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sb.append("of his or her library into his or her graveyard").append(amount.getMessage());
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return sb.toString();
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}
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