ISD - Balefire Dragon

This commit is contained in:
BetaSteward 2011-10-01 22:59:56 -04:00
parent 4a4afc2505
commit 0ab7ebeb76
2 changed files with 108 additions and 0 deletions

View file

@ -0,0 +1,107 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.innistrad;
import java.util.UUID;
import mage.Constants.CardType;
import mage.Constants.Outcome;
import mage.Constants.Rarity;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.DealsCombatDamageToAPlayerTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl;
import mage.filter.common.FilterCreaturePermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
/**
*
* @author BetaSteward
*/
public class BalefireDragon extends CardImpl<BalefireDragon> {
public BalefireDragon(UUID ownerId) {
super(ownerId, 129, "Balefire Dragon", Rarity.MYTHIC, new CardType[]{CardType.CREATURE}, "{5}{R}{R}");
this.expansionSetCode = "ISD";
this.subtype.add("Dragon");
this.color.setRed(true);
this.power = new MageInt(6);
this.toughness = new MageInt(6);
this.addAbility(FlyingAbility.getInstance());
// Whenever Balefire Dragon deals combat damage to a player, it deals that much damage to each creature that player controls.
this.addAbility(new DealsCombatDamageToAPlayerTriggeredAbility(new BalefireDragonEffect(), false, true));
}
public BalefireDragon(final BalefireDragon card) {
super(card);
}
@Override
public BalefireDragon copy() {
return new BalefireDragon(this);
}
}
class BalefireDragonEffect extends OneShotEffect<BalefireDragonEffect> {
public BalefireDragonEffect() {
super(Outcome.Damage);
staticText = "it deals that much damage to each creature that player controls";
}
public BalefireDragonEffect(final BalefireDragonEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(targetPointer.getFirst(source));
if (player != null) {
int amount = (Integer)getValue("damage");
if (amount > 0) {
for (Permanent creature: game.getBattlefield().getAllActivePermanents(new FilterCreaturePermanent(), player.getId())) {
creature.damage(amount, source.getSourceId(), game, true, false);
}
}
return true;
}
return false;
}
@Override
public BalefireDragonEffect copy() {
return new BalefireDragonEffect(this);
}
}

View file

@ -70,6 +70,7 @@ public class DealsCombatDamageToAPlayerTriggeredAbility extends TriggeredAbility
if (setTargetPointer) { if (setTargetPointer) {
for (Effect effect : this.getEffects()) { for (Effect effect : this.getEffects()) {
effect.setTargetPointer(new FixedTarget(event.getPlayerId())); effect.setTargetPointer(new FixedTarget(event.getPlayerId()));
effect.setValue("damage", event.getAmount());
} }
} }
return true; return true;