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* Hive Mind - Working again if copied spell is not countered. Added some tests for Hive Mind (#717).
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3 changed files with 128 additions and 24 deletions
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@ -55,8 +55,6 @@ public class HiveMind extends CardImpl {
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super(ownerId, 54, "Hive Mind", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{5}{U}");
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this.expansionSetCode = "M10";
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this.color.setBlue(true);
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// Whenever a player casts an instant or sorcery spell, each other player copies that spell. Each of those players may choose new targets for his or her copy.
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this.addAbility(new HiveMindTriggeredAbility());
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}
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@ -86,19 +84,22 @@ class HiveMindTriggeredAbility extends TriggeredAbilityImpl {
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return new HiveMindTriggeredAbility(this);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.SPELL_CAST;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (event.getType() == GameEvent.EventType.SPELL_CAST) {
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Spell spell = game.getStack().getSpell(event.getTargetId());
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if (spell != null && (spell.getCardType().contains(CardType.INSTANT)
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|| spell.getCardType().contains(CardType.SORCERY))) {
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for(Effect effect : getEffects()) {
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if(effect instanceof HiveMindEffect) {
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((HiveMindEffect)effect).setTargetPointer(new FixedTarget(spell.getId()));
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}
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}
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return true;
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Spell spell = game.getStack().getSpell(event.getTargetId());
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if (spell != null && (spell.getCardType().contains(CardType.INSTANT)
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|| spell.getCardType().contains(CardType.SORCERY))) {
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for (Effect effect : getEffects()) {
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if (effect instanceof HiveMindEffect) {
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((HiveMindEffect) effect).setTargetPointer(new FixedTarget(spell.getId()));
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}
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}
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return true;
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}
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return false;
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}
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@ -110,8 +111,6 @@ class HiveMindTriggeredAbility extends TriggeredAbilityImpl {
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}
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class HiveMindEffect extends OneShotEffect {
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private Spell _spell;
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public HiveMindEffect() {
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super(Outcome.Benefit);
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@ -126,10 +125,14 @@ class HiveMindEffect extends OneShotEffect {
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public HiveMindEffect copy() {
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return new HiveMindEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Spell spell = (Spell) game.getLastKnownInformation(((FixedTarget) getTargetPointer()).getTarget(), Zone.STACK);
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Spell spell;
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spell = game.getStack().getSpell(((FixedTarget) getTargetPointer()).getTarget());
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if (spell == null) { // if spell e.g. was countered
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spell = (Spell) game.getLastKnownInformation(((FixedTarget) getTargetPointer()).getTarget(), Zone.STACK);
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}
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Player player = game.getPlayer(source.getControllerId());
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if (spell != null && player != null) {
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Set<UUID> players = player.getInRange();
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@ -124,17 +124,20 @@ class ChaliceOfTheVoidTriggeredAbility extends TriggeredAbilityImpl {
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return new ChaliceOfTheVoidTriggeredAbility(this);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.SPELL_CAST;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if(event.getType() == GameEvent.EventType.SPELL_CAST){
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Permanent chalice = game.getPermanent(this.sourceId);
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Spell spell = game.getStack().getSpell(event.getTargetId());
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if(spell != null && chalice != null && spell.getConvertedManaCost() == chalice.getCounters().getCount(CounterType.CHARGE)){
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for (Effect effect : this.getEffects()) {
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effect.setTargetPointer(new FixedTarget(event.getTargetId()));
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}
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return true;
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Permanent chalice = game.getPermanent(getSourceId());
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Spell spell = game.getStack().getSpell(event.getTargetId());
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if(spell != null && chalice != null && spell.getConvertedManaCost() == chalice.getCounters().getCount(CounterType.CHARGE)){
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for (Effect effect : this.getEffects()) {
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effect.setTargetPointer(new FixedTarget(event.getTargetId()));
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}
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return true;
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}
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return false;
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}
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@ -0,0 +1,98 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package org.mage.test.cards.copy;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Assert;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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*
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* @author LevelX2
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*/
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public class HiveMindTest extends CardTestPlayerBase {
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/**
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* Check that opponent gets a copy of Lightning Bolt
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*/
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@Test
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public void testTransform() {
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addCard(Zone.BATTLEFIELD, playerA, "Mountain", 1);
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// Whenever a player casts an instant or sorcery spell, each other player copies that spell.
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// Each of those players may choose new targets for his or her copy.
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addCard(Zone.BATTLEFIELD, playerA, "Hive Mind", 1);
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addCard(Zone.HAND, playerA, "Lightning Bolt", 1);
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setChoice(playerB, "Yes");
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addTarget(playerB, playerA);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Lightning Bolt", playerB);
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertLife(playerB, 17);
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assertLife(playerA, 17);
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}
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/**
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* The Amulet Bloom deck in Modern has a few wincons, one of them being that the Bloom player
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* resolves a Hive Mind, then casts a Pact. The Hive Mind copies it so the opponent also casts a Pact.
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* If the opposing player has a Chalice set on ZERO, it will counter both copies which it should
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* NOT DO because Hive Mind puts a copy onto the stack, not 'cast'. So while the Bloom player's
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* copy is countered, the opponent will still cast and have to pay during their upkeep.
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*/
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@Test
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public void testChaliceOfTtheVoid() {
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// Whenever a player casts an instant or sorcery spell, each other player copies that spell.
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// Each of those players may choose new targets for his or her copy.
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addCard(Zone.BATTLEFIELD, playerA, "Hive Mind", 1);
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// Put a 4/4 red Giant creature token onto the battlefield.
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// At the beginning of your next upkeep, pay {4}{R}. If you don't, you lose the game.
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addCard(Zone.HAND, playerA, "Pact of the Titan", 1);
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// Chalice of the Void enters the battlefield with X charge counters on it.
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// Whenever a player casts a spell with converted mana cost equal to the number of charge counters on Chalice of the Void, counter that spell.
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addCard(Zone.BATTLEFIELD, playerB, "Chalice of the Void", 1);
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setChoice(playerB, "Yes");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Pact of the Titan");
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setStopAt(2, PhaseStep.PRECOMBAT_MAIN);
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execute();
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assertGraveyardCount(playerA, "Pact of the Titan", 1);
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assertPermanentCount(playerA, "Giant", 0); // was countered by Chalice
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assertPermanentCount(playerB, "Giant", 1); // was not countered by Chalice because it was not cast
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Assert.assertTrue("Player A must have won", playerA.hasWon());
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Assert.assertTrue("Player B must have lost", playerB.hasLost());
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assertLife(playerB, 20);
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assertLife(playerA, 20);
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}
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}
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