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[C21] fix #9757
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1 changed files with 1 additions and 1 deletions
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@ -70,7 +70,7 @@ class RevivalExperimentEffect extends OneShotEffect {
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int toBattlefield = cards
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int toBattlefield = cards
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.stream()
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.stream()
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.map(game.getState()::getZone)
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.map(game.getState()::getZone)
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.filter(Zone.EXILED::equals)
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.filter(Zone.BATTLEFIELD::equals)
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.mapToInt(x -> 1)
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.mapToInt(x -> 1)
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.sum();
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.sum();
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player.loseLife(3 * toBattlefield, game, source, false);
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player.loseLife(3 * toBattlefield, game, source, false);
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