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Changes to try and better handle X mana costs with minimum X values with AI decisions

This commit is contained in:
Michael Simons 2018-06-03 22:44:06 -04:00
parent ceb41fca33
commit 0bf78830de

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@ -890,12 +890,12 @@ public class PlayerStub implements Player {
@Override
public int announceXMana(int min, int max, String message, Game game, Ability ability) {
return 0;
return min;
}
@Override
public int announceXCost(int min, int max, String message, Game game, Ability ability, VariableCost variableCost) {
return 0;
return min;
}
@Override