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* Fixed a bug that a commander on the stack could not be returned to command zone if an end turn effect resolved (e.g. from Sundial of the Infinite).
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@ -108,6 +108,12 @@ public class CommanderReplacementEffect extends ReplacementEffectImpl {
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}
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case GRAVEYARD:
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case EXILED:
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if (((ZoneChangeEvent) event).getFromZone().equals(Zone.STACK)) {
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Spell spell = game.getStack().getSpell(event.getTargetId());
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if (spell != null && commanderId.equals(spell.getSourceId())) {
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return true;
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}
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}
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if (commanderId.equals(event.getTargetId())) {
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return true;
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}
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