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[NEO] Implemented Spirit-Sister's Call (#8647)
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Mage.Sets/src/mage/cards/s/SpiritSistersCall.java
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Mage.Sets/src/mage/cards/s/SpiritSistersCall.java
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package mage.cards.s;
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import java.util.HashSet;
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import java.util.UUID;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.common.BeginningOfYourEndStepTriggeredAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.costs.common.SacrificeTargetCost;
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import mage.abilities.effects.ContinuousEffect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.ReplacementEffectImpl;
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import mage.abilities.effects.common.DoIfCostPaid;
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import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.filter.common.FilterControlledPermanent;
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import mage.filter.common.FilterPermanentCard;
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import mage.filter.predicate.Predicate;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.ZoneChangeEvent;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.common.TargetCardInYourGraveyard;
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import mage.target.targetpointer.FixedTarget;
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/**
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*
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* @author weirddan455
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*/
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public final class SpiritSistersCall extends CardImpl {
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private static final FilterPermanentCard filter = new FilterPermanentCard("permanent card in your graveyard");
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public SpiritSistersCall(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{3}{W}{B}");
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// At the beginning of your end step, choose target permanent card in your graveyard.
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// You may sacrifice a permanent that shares a card type with the chosen card.
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// If you do, return the chosen card from your graveyard to the battlefield and it gains "If this permanent would leave the battlefield, exile it instead of putting it anywhere else."
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Ability ability = new BeginningOfYourEndStepTriggeredAbility(new SpiritSistersCallDoIfEffect(), false);
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ability.addTarget(new TargetCardInYourGraveyard(filter));
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this.addAbility(ability);
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}
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private SpiritSistersCall(final SpiritSistersCall card) {
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super(card);
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}
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@Override
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public SpiritSistersCall copy() {
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return new SpiritSistersCall(this);
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}
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}
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class SpiritSistersCallDoIfEffect extends OneShotEffect {
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public SpiritSistersCallDoIfEffect() {
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super(Outcome.PutCardInPlay);
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this.staticText = "choose target permanent card in your graveyard. " +
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"You may sacrifice a permanent that shares a card type with the chosen card. " +
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"If you do, return the chosen card from your graveyard to the battlefield and it gains \"If this permanent would leave the battlefield, exile it instead of putting it anywhere else.\"";
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}
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private SpiritSistersCallDoIfEffect(final SpiritSistersCallDoIfEffect effect) {
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super(effect);
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}
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@Override
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public SpiritSistersCallDoIfEffect copy() {
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return new SpiritSistersCallDoIfEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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UUID targetId = source.getFirstTarget();
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Card card = game.getCard(targetId);
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if (card == null || game.getState().getZone(targetId) != Zone.GRAVEYARD) {
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return false;
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}
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FilterControlledPermanent filter = new FilterControlledPermanent("a permanent that shares a card type with the chosen card");
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filter.add(new SpiritSistersCallPredicate(new HashSet<CardType>(card.getCardType(game))));
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return new DoIfCostPaid(new SpiritSistersCallReturnToBattlefieldEffect(), new SacrificeTargetCost(filter)).apply(game, source);
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}
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}
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class SpiritSistersCallReturnToBattlefieldEffect extends OneShotEffect {
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public SpiritSistersCallReturnToBattlefieldEffect() {
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super(Outcome.PutCardInPlay);
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}
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private SpiritSistersCallReturnToBattlefieldEffect(final SpiritSistersCallReturnToBattlefieldEffect effect) {
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super(effect);
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}
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@Override
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public SpiritSistersCallReturnToBattlefieldEffect copy() {
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return new SpiritSistersCallReturnToBattlefieldEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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UUID targetId = source.getFirstTarget();
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Card card = game.getCard(targetId);
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if (controller == null || card == null || game.getState().getZone(targetId) != Zone.GRAVEYARD) {
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return false;
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}
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controller.moveCards(card, Zone.BATTLEFIELD, source, game);
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Permanent permanent = game.getPermanent(targetId);
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if (permanent != null) {
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ContinuousEffect effect = new GainAbilityTargetEffect(new SimpleStaticAbility(new SpiritSistersCallReplacementEffect()), Duration.Custom);
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effect.setTargetPointer(new FixedTarget(permanent, game));
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game.addEffect(effect, source);
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}
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return true;
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}
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}
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class SpiritSistersCallReplacementEffect extends ReplacementEffectImpl {
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public SpiritSistersCallReplacementEffect() {
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super(Duration.WhileOnBattlefield, Outcome.Exile);
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this.staticText = "If {this} would leave the battlefield, exile it instead of putting it anywhere else";
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}
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private SpiritSistersCallReplacementEffect(final SpiritSistersCallReplacementEffect effect) {
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super(effect);
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}
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@Override
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public SpiritSistersCallReplacementEffect copy() {
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return new SpiritSistersCallReplacementEffect(this);
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}
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@Override
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public boolean replaceEvent(GameEvent event, Ability source, Game game) {
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((ZoneChangeEvent) event).setToZone(Zone.EXILED);
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return false;
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}
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@Override
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public boolean checksEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.ZONE_CHANGE;
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}
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
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UUID targetId = zEvent.getTargetId();
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return targetId != null && targetId.equals(source.getSourceId())
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&& zEvent.getFromZone() == Zone.BATTLEFIELD && zEvent.getToZone() != Zone.EXILED;
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}
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}
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class SpiritSistersCallPredicate implements Predicate<MageObject> {
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private final HashSet<CardType> cardTypes;
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public SpiritSistersCallPredicate(HashSet<CardType> cardTypes) {
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this.cardTypes = cardTypes;
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}
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@Override
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public boolean apply(MageObject input, Game game) {
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for (CardType type : input.getCardType(game)) {
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if (cardTypes.contains(type)) {
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return true;
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}
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}
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return false;
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}
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}
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@ -193,6 +193,7 @@ public final class KamigawaNeonDynasty extends ExpansionSet {
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cards.add(new SetCardInfo("Sokenzan Smelter", 164, Rarity.UNCOMMON, mage.cards.s.SokenzanSmelter.class));
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cards.add(new SetCardInfo("Sokenzan, Crucible of Defiance", 276, Rarity.RARE, mage.cards.s.SokenzanCrucibleOfDefiance.class));
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cards.add(new SetCardInfo("Spell Pierce", 80, Rarity.COMMON, mage.cards.s.SpellPierce.class));
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cards.add(new SetCardInfo("Spirit-Sister's Call", 237, Rarity.MYTHIC, mage.cards.s.SpiritSistersCall.class));
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cards.add(new SetCardInfo("Spirited Companion", 38, Rarity.COMMON, mage.cards.s.SpiritedCompanion.class));
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cards.add(new SetCardInfo("Spring-Leaf Avenger", 208, Rarity.RARE, mage.cards.s.SpringLeafAvenger.class));
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cards.add(new SetCardInfo("Sunblade Samurai", 39, Rarity.COMMON, mage.cards.s.SunbladeSamurai.class));
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