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fixed Amplifire not working correctly
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1 changed files with 1 additions and 1 deletions
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@ -81,7 +81,7 @@ class AmplifireEffect extends OneShotEffect {
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game.addEffect(new SetPowerToughnessSourceEffect(
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2 * lastCard.getPower().getValue(),
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2 * lastCard.getToughness().getValue(),
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Duration.UntilYourNextTurn
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Duration.UntilYourNextTurn, SubLayer.SetPT_7b
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), source);
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}
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player.putCardsOnBottomOfLibrary(cards, game, source, false);
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