From 0c490c619a4c0a9d75350921d0337b60669f0baf Mon Sep 17 00:00:00 2001 From: LevelX2 Date: Mon, 20 Jul 2015 17:00:54 +0200 Subject: [PATCH] * Unstable Frontier - Fixed that also a not controlled land could be selected as target land. --- Mage.Sets/src/mage/sets/conflux/UnstableFrontier.java | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/Mage.Sets/src/mage/sets/conflux/UnstableFrontier.java b/Mage.Sets/src/mage/sets/conflux/UnstableFrontier.java index e48c369876..46c79c956f 100644 --- a/Mage.Sets/src/mage/sets/conflux/UnstableFrontier.java +++ b/Mage.Sets/src/mage/sets/conflux/UnstableFrontier.java @@ -38,8 +38,9 @@ import mage.constants.CardType; import mage.constants.Duration; import mage.constants.Rarity; import mage.constants.Zone; +import mage.filter.common.FilterControlledLandPermanent; import mage.target.Target; -import mage.target.common.TargetLandPermanent; +import mage.target.common.TargetControlledPermanent; /** * @@ -55,7 +56,7 @@ public class UnstableFrontier extends CardImpl { this.addAbility(new ColorlessManaAbility()); // {tap}: Target land you control becomes the basic land type of your choice until end of turn. Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BecomesBasicLandTargetEffect(Duration.EndOfTurn), new TapSourceCost()); - Target target = new TargetLandPermanent(); + Target target = new TargetControlledPermanent(new FilterControlledLandPermanent()); ability.addTarget(target); this.addAbility(ability); }