[MID] Implemented Phantom Carriage

This commit is contained in:
Evan Kranzler 2021-09-10 09:55:20 -04:00
parent cea231fba0
commit 0c5c0a5544
2 changed files with 100 additions and 0 deletions

View file

@ -0,0 +1,99 @@
package mage.cards.p;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.effects.SearchEffect;
import mage.abilities.keyword.DisturbAbility;
import mage.abilities.keyword.FlashbackAbility;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.SubType;
import mage.constants.Zone;
import mage.filter.FilterCard;
import mage.filter.StaticFilters;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.AbilityPredicate;
import mage.game.Game;
import mage.players.Player;
import mage.target.common.TargetCardInLibrary;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class PhantomCarriage extends CardImpl {
public PhantomCarriage(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{4}{U}{U}");
this.subtype.add(SubType.SPIRIT);
this.power = new MageInt(4);
this.toughness = new MageInt(4);
// Flying
this.addAbility(FlyingAbility.getInstance());
// When Phantom Carriage enters the battlefield, you may search your library for a card with flashback or disturb, put it into your graveyard, then shuffle.
this.addAbility(new EntersBattlefieldTriggeredAbility(new PhantomCarriageEffect(), true));
}
private PhantomCarriage(final PhantomCarriage card) {
super(card);
}
@Override
public PhantomCarriage copy() {
return new PhantomCarriage(this);
}
}
class PhantomCarriageEffect extends SearchEffect {
private static final FilterCard filter = new FilterCard("card with flashback or disturb");
static {
filter.add(Predicates.or(
new AbilityPredicate(FlashbackAbility.class),
new AbilityPredicate(DisturbAbility.class)
));
}
public PhantomCarriageEffect() {
super(new TargetCardInLibrary(StaticFilters.FILTER_CARD_CREATURE), Outcome.Neutral);
staticText = "search your library for a card with flashback or disturb, put that card into your graveyard, then shuffle";
}
public PhantomCarriageEffect(final PhantomCarriageEffect effect) {
super(effect);
}
@Override
public PhantomCarriageEffect copy() {
return new PhantomCarriageEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
if (controller.searchLibrary(target, source, game)) {
if (!target.getTargets().isEmpty()) {
Card card = controller.getLibrary().getCard(target.getFirstTarget(), game);
if (card != null) {
controller.moveCards(card, Zone.GRAVEYARD, source, game);
}
}
}
controller.shuffleLibrary(source, game);
return true;
}
return false;
}
}

View file

@ -134,6 +134,7 @@ public final class InnistradMidnightHunt extends ExpansionSet {
cards.add(new SetCardInfo("Overwhelmed Archivist", 68, Rarity.UNCOMMON, mage.cards.o.OverwhelmedArchivist.class)); cards.add(new SetCardInfo("Overwhelmed Archivist", 68, Rarity.UNCOMMON, mage.cards.o.OverwhelmedArchivist.class));
cards.add(new SetCardInfo("Patrician Geist", 69, Rarity.RARE, mage.cards.p.PatricianGeist.class)); cards.add(new SetCardInfo("Patrician Geist", 69, Rarity.RARE, mage.cards.p.PatricianGeist.class));
cards.add(new SetCardInfo("Pestilent Wolf", 192, Rarity.COMMON, mage.cards.p.PestilentWolf.class)); cards.add(new SetCardInfo("Pestilent Wolf", 192, Rarity.COMMON, mage.cards.p.PestilentWolf.class));
cards.add(new SetCardInfo("Phantom Carriage", 70, Rarity.UNCOMMON, mage.cards.p.PhantomCarriage.class));
cards.add(new SetCardInfo("Pithing Needle", 257, Rarity.RARE, mage.cards.p.PithingNeedle.class)); cards.add(new SetCardInfo("Pithing Needle", 257, Rarity.RARE, mage.cards.p.PithingNeedle.class));
cards.add(new SetCardInfo("Plains", 268, Rarity.LAND, mage.cards.basiclands.Plains.class, FULL_ART_BFZ_VARIOUS)); cards.add(new SetCardInfo("Plains", 268, Rarity.LAND, mage.cards.basiclands.Plains.class, FULL_ART_BFZ_VARIOUS));
cards.add(new SetCardInfo("Play with Fire", 154, Rarity.UNCOMMON, mage.cards.p.PlayWithFire.class)); cards.add(new SetCardInfo("Play with Fire", 154, Rarity.UNCOMMON, mage.cards.p.PlayWithFire.class));