mirror of
https://github.com/correl/mage.git
synced 2024-12-24 11:50:45 +00:00
Implemented updated Cascade ruling 702.84a
This commit is contained in:
parent
25f234cbcc
commit
0c65a6fb7e
1 changed files with 51 additions and 30 deletions
|
@ -4,14 +4,10 @@ import mage.ApprovingObject;
|
|||
import mage.abilities.Ability;
|
||||
import mage.abilities.TriggeredAbilityImpl;
|
||||
import mage.abilities.effects.OneShotEffect;
|
||||
import mage.cards.Card;
|
||||
import mage.cards.Cards;
|
||||
import mage.cards.CardsImpl;
|
||||
import mage.cards.*;
|
||||
import mage.constants.Outcome;
|
||||
import mage.constants.Zone;
|
||||
import mage.filter.FilterCard;
|
||||
import mage.filter.StaticFilters;
|
||||
import mage.filter.common.FilterLandCard;
|
||||
import mage.game.Game;
|
||||
import mage.game.events.GameEvent;
|
||||
import mage.game.stack.Spell;
|
||||
|
@ -23,14 +19,15 @@ import mage.target.common.TargetCardInExile;
|
|||
*/
|
||||
public class CascadeAbility extends TriggeredAbilityImpl {
|
||||
//20091005 - 702.82
|
||||
//20210215 - 702.84a - Updated Cascade rule
|
||||
|
||||
private static final String REMINDERTEXT = " <i>(When you cast this spell, "
|
||||
+ "exile cards from the top of your library until you exile a "
|
||||
+ "nonland card that costs less."
|
||||
+ " You may cast it without paying its mana cost. "
|
||||
+ "Put the exiled cards on the bottom in a random order.)</i>";
|
||||
+ "nonland card whose converted mana cost is less than this spell's converted mana cost. "
|
||||
+ "You may cast that spell without paying its mana cost "
|
||||
+ "if its converted mana cost is less than this spell's converted mana cost. "
|
||||
+ "Then put all cards exiled this way that weren't cast on the bottom of your library in a random order.)</i>";
|
||||
private final boolean withReminder;
|
||||
private static final FilterCard filter = new FilterLandCard("land card (to put onto the battlefield)");
|
||||
|
||||
public CascadeAbility() {
|
||||
this(true);
|
||||
|
@ -86,27 +83,26 @@ class CascadeEffect extends OneShotEffect {
|
|||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
Card card;
|
||||
Player controller = game.getPlayer(source.getControllerId());
|
||||
if (controller == null) {
|
||||
return false;
|
||||
}
|
||||
Cards cards = new CardsImpl();
|
||||
card = game.getCard(source.getSourceId());
|
||||
if (card == null) {
|
||||
Card sourceCard = game.getCard(source.getSourceId());
|
||||
if (sourceCard == null) {
|
||||
return false;
|
||||
}
|
||||
int sourceCost = card.getConvertedManaCost();
|
||||
do {
|
||||
card = controller.getLibrary().getFromTop(game);
|
||||
if (card == null) {
|
||||
Cards cardsToExile = new CardsImpl();
|
||||
int sourceCost = sourceCard.getConvertedManaCost();
|
||||
Card cardToCast = null;
|
||||
for (Card card : controller.getLibrary().getCards(game)) {
|
||||
cardsToExile.add(card);
|
||||
if (!card.isLand() && card.getConvertedManaCost() < sourceCost) {
|
||||
cardToCast = card;
|
||||
break;
|
||||
}
|
||||
cards.add(card);
|
||||
controller.moveCards(card, Zone.EXILED, source, game);
|
||||
} while (controller.canRespond()
|
||||
&& (card.isLand() || card.getConvertedManaCost() >= sourceCost));
|
||||
}
|
||||
|
||||
controller.moveCards(cardsToExile, Zone.EXILED, source, game);
|
||||
controller.getLibrary().reset(); // set back empty draw state if that caused an empty draw
|
||||
|
||||
GameEvent event = GameEvent.getEvent(GameEvent.EventType.CASCADE_LAND, source.getSourceId(), source, source.getControllerId(), 0);
|
||||
|
@ -115,23 +111,48 @@ class CascadeEffect extends OneShotEffect {
|
|||
TargetCardInExile target = new TargetCardInExile(
|
||||
0, event.getAmount(), StaticFilters.FILTER_CARD_LAND, null, true
|
||||
);
|
||||
controller.choose(Outcome.PutCardInPlay, cards, target, game);
|
||||
controller.choose(Outcome.PutCardInPlay, cardsToExile, target, game);
|
||||
controller.moveCards(
|
||||
new CardsImpl(target.getTargets()).getCards(game), Zone.BATTLEFIELD,
|
||||
source, game, true, false, false, null
|
||||
);
|
||||
}
|
||||
if (card != null && controller.chooseUse(
|
||||
outcome, "Use cascade effect on " + card.getLogName() + '?', source, game
|
||||
if (cardToCast != null && controller.chooseUse(
|
||||
outcome, "Use cascade effect on " + cardToCast.getLogName() + '?', source, game
|
||||
)) {
|
||||
game.getState().setValue("PlayFromNotOwnHandZone" + card.getId(), Boolean.TRUE);
|
||||
controller.cast(controller.chooseAbilityForCast(card, game, true),
|
||||
game, true, new ApprovingObject(source, game));
|
||||
game.getState().setValue("PlayFromNotOwnHandZone" + card.getId(), null);
|
||||
// Check to see if player is allowed to cast the back half
|
||||
// Front half is already checked by exile effect
|
||||
if (cardToCast instanceof ModalDoubleFacesCard) {
|
||||
ModalDoubleFacesCardHalf leftHalf = ((ModalDoubleFacesCard) cardToCast).getLeftHalfCard();
|
||||
ModalDoubleFacesCardHalf rightHalf = ((ModalDoubleFacesCard) cardToCast).getRightHalfCard();
|
||||
if (rightHalf.getConvertedManaCost() < sourceCost) {
|
||||
castForFree(cardToCast, source, game, controller);
|
||||
} else {
|
||||
castForFree(leftHalf, source, game, controller);
|
||||
}
|
||||
} else if (cardToCast instanceof AdventureCard) {
|
||||
Card adventureSpell = ((AdventureCard) cardToCast).getSpellCard();
|
||||
if (adventureSpell.getConvertedManaCost() < sourceCost) {
|
||||
castForFree(cardToCast, source, game, controller);
|
||||
} else {
|
||||
game.getState().setValue("PlayFromNotOwnHandZone" + cardToCast.getId(), Boolean.TRUE);
|
||||
controller.cast(cardToCast.getSpellAbility(), game, true, new ApprovingObject(source, game));
|
||||
game.getState().setValue("PlayFromNotOwnHandZone" + cardToCast.getId(), null);
|
||||
}
|
||||
} else {
|
||||
castForFree(cardToCast, source, game, controller);
|
||||
}
|
||||
}
|
||||
// Move the remaining cards to the buttom of the library in a random order
|
||||
cards.removeIf(uuid -> game.getState().getZone(uuid) != Zone.EXILED);
|
||||
return controller.putCardsOnBottomOfLibrary(cards, game, source, false);
|
||||
cardsToExile.removeIf(uuid -> game.getState().getZone(uuid) != Zone.EXILED);
|
||||
return controller.putCardsOnBottomOfLibrary(cardsToExile, game, source, false);
|
||||
}
|
||||
|
||||
private void castForFree(Card cardToCast, Ability source, Game game, Player controller) {
|
||||
game.getState().setValue("PlayFromNotOwnHandZone" + cardToCast.getId(), Boolean.TRUE);
|
||||
controller.cast(controller.chooseAbilityForCast(cardToCast, game, true),
|
||||
game, true, new ApprovingObject(source, game));
|
||||
game.getState().setValue("PlayFromNotOwnHandZone" + cardToCast.getId(), null);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
Loading…
Reference in a new issue