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[CMR] Implemented Amphin Mutineer
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Mage.Sets/src/mage
Mage/src/main/java/mage/game/permanent/token
95
Mage.Sets/src/mage/cards/a/AmphinMutineer.java
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Mage.Sets/src/mage/cards/a/AmphinMutineer.java
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package mage.cards.a;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.keyword.EncoreAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.SubType;
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import mage.constants.Zone;
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import mage.filter.FilterPermanent;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.Predicates;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.token.SalamnderWarriorToken;
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import mage.players.Player;
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import mage.target.TargetPermanent;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class AmphinMutineer extends CardImpl {
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private static final FilterPermanent filter = new FilterCreaturePermanent("non-Salamander creature");
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static {
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filter.add(Predicates.not(SubType.SALAMANDER.getPredicate()));
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}
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public AmphinMutineer(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{U}");
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this.subtype.add(SubType.SALAMANDER);
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this.subtype.add(SubType.PIRATE);
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this.power = new MageInt(3);
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this.toughness = new MageInt(3);
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// When Amphin Mutineer enters the battlefield, exile up to one target non-Salamander creature. That creature's controller creates a 4/3 blue Salamander Warrior creature token.
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Ability ability = new EntersBattlefieldTriggeredAbility(new AmphinMutineerEffect());
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ability.addTarget(new TargetPermanent(0, 1, filter, false));
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this.addAbility(ability);
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// Encore {4}{U}{U}
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this.addAbility(new EncoreAbility(new ManaCostsImpl<>("{4}{U}{U}")));
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}
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private AmphinMutineer(final AmphinMutineer card) {
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super(card);
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}
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@Override
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public AmphinMutineer copy() {
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return new AmphinMutineer(this);
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}
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}
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class AmphinMutineerEffect extends OneShotEffect {
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AmphinMutineerEffect() {
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super(Outcome.Benefit);
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staticText = "exile up to one target non-Salamander creature. " +
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"That creature's controller creates a 4/3 blue Salamander Warrior creature token";
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}
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private AmphinMutineerEffect(final AmphinMutineerEffect effect) {
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super(effect);
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}
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@Override
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public AmphinMutineerEffect copy() {
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return new AmphinMutineerEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent permanent = game.getPermanent(source.getFirstTarget());
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if (permanent == null) {
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return false;
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}
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Player player = game.getPlayer(permanent.getControllerId());
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if (player == null) {
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return false;
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}
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player.moveCards(permanent, Zone.EXILED, source, game);
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new SalamnderWarriorToken().putOntoBattlefield(1, game, source.getSourceId(), player.getId());
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return true;
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}
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}
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@ -30,6 +30,7 @@ public final class CommanderLegends extends ExpansionSet {
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cards.add(new SetCardInfo("Acidic Slime", 421, Rarity.UNCOMMON, mage.cards.a.AcidicSlime.class));
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cards.add(new SetCardInfo("Alena, Kessig Trapper", 160, Rarity.UNCOMMON, mage.cards.a.AlenaKessigTrapper.class));
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cards.add(new SetCardInfo("Amareth, the Lustrous", 266, Rarity.RARE, mage.cards.a.AmarethTheLustrous.class));
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cards.add(new SetCardInfo("Amphin Mutineer", 55, Rarity.RARE, mage.cards.a.AmphinMutineer.class));
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cards.add(new SetCardInfo("Averna, the Chaos Bloom", 269, Rarity.RARE, mage.cards.a.AvernaTheChaosBloom.class));
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cards.add(new SetCardInfo("Bladegriff Prototype", 300, Rarity.RARE, mage.cards.b.BladegriffPrototype.class));
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cards.add(new SetCardInfo("Brazen Freebooter", 164, Rarity.COMMON, mage.cards.b.BrazenFreebooter.class));
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@ -0,0 +1,29 @@
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package mage.game.permanent.token;
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import mage.MageInt;
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import mage.constants.CardType;
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import mage.constants.SubType;
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/**
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* @author TheElk801
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*/
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public final class SalamnderWarriorToken extends TokenImpl {
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public SalamnderWarriorToken() {
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super("Salamander Warrior", "4/3 blue Salamander Warrior creature token");
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cardType.add(CardType.CREATURE);
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color.setBlue(true);
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subtype.add(SubType.SALAMANDER);
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subtype.add(SubType.WARRIOR);
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power = new MageInt(4);
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toughness = new MageInt(3);
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}
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public SalamnderWarriorToken(final SalamnderWarriorToken token) {
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super(token);
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}
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public SalamnderWarriorToken copy() {
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return new SalamnderWarriorToken(this);
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}
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}
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