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adjusted default values for power and toughness
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parent
8a4a1933b1
commit
0c747a1d41
1 changed files with 5 additions and 3 deletions
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@ -75,8 +75,8 @@ public class PutTokenOntoBattlefieldCopyTargetEffect extends OneShotEffect {
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this.number = 1;
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this.additionalSubType = null;
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this.attackedPlayer = null;
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this.tokenPower = 0;
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this.tokenToughness = 0;
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this.tokenPower = Integer.MIN_VALUE;
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this.tokenToughness = Integer.MIN_VALUE;
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this.gainsFlying = false;
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}
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@ -192,8 +192,10 @@ public class PutTokenOntoBattlefieldCopyTargetEffect extends OneShotEffect {
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if (gainsFlying) {
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token.addAbility(FlyingAbility.getInstance());
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}
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if (tokenPower != 0 || tokenToughness != 0) {
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if (tokenPower != Integer.MIN_VALUE) {
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token.setPower(tokenPower);
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}
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if (tokenToughness != Integer.MIN_VALUE){
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token.setToughness(tokenToughness);
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}
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if (additionalSubType != null && !token.getSubtype().contains(additionalSubType)) {
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