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Fix spelling of doneChoosing() (#9002)
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parent
1e61efb90e
commit
0c8ef41012
8 changed files with 30 additions and 30 deletions
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@ -395,7 +395,7 @@ public class ComputerPlayer6 extends ComputerPlayer /*implements Player*/ {
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if (effect != null
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&& stackObject.getControllerId().equals(playerId)) {
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Target target = effect.getTarget();
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if (!target.doneChosing()) {
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if (!target.doneChoosing()) {
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for (UUID targetId : target.possibleTargets(stackObject.getControllerId(), stackObject.getStackAbility(), game)) {
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Game sim = game.copy();
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StackAbility newAbility = (StackAbility) stackObject.copy();
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@ -748,10 +748,10 @@ public class ComputerPlayer6 extends ComputerPlayer /*implements Player*/ {
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if (targets.isEmpty()) {
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return super.chooseTarget(outcome, cards, target, source, game);
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}
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if (!target.doneChosing()) {
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if (!target.doneChoosing()) {
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for (UUID targetId : targets) {
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target.addTarget(targetId, source, game);
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if (target.doneChosing()) {
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if (target.doneChoosing()) {
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targets.clear();
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return true;
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}
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@ -766,10 +766,10 @@ public class ComputerPlayer6 extends ComputerPlayer /*implements Player*/ {
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if (targets.isEmpty()) {
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return super.choose(outcome, cards, target, game);
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}
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if (!target.doneChosing()) {
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if (!target.doneChoosing()) {
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for (UUID targetId : targets) {
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target.add(targetId, game);
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if (target.doneChosing()) {
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if (target.doneChoosing()) {
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targets.clear();
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return true;
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}
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@ -247,7 +247,7 @@ public class ComputerPlayer extends PlayerImpl implements Player {
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}
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// add the target
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target.add(permanent.getId(), game);
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if (target.doneChosing()) {
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if (target.doneChoosing()) {
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return true;
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}
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}
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@ -1991,7 +1991,7 @@ public class ComputerPlayer extends PlayerImpl implements Player {
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// we still use playerId when getting cards even if they don't control the search
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List<Card> cardChoices = new ArrayList<>(cards.getCards(target.getFilter(), playerId, source, game));
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while (!target.doneChosing()) {
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while (!target.doneChoosing()) {
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Card card = pickTarget(abilityControllerId, cardChoices, outcome, target, source, game);
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if (card != null) {
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target.addTarget(card.getId(), source, game);
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@ -2022,7 +2022,7 @@ public class ComputerPlayer extends PlayerImpl implements Player {
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}
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List<Card> cardChoices = new ArrayList<>(cards.getCards(target.getFilter(), game));
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while (!target.doneChosing()) {
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while (!target.doneChoosing()) {
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Card card = pickTarget(abilityControllerId, cardChoices, outcome, target, null, game);
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if (card != null) {
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target.add(card.getId(), game);
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@ -2989,7 +2989,7 @@ public class ComputerPlayer extends PlayerImpl implements Player {
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@Override
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public SpellAbility chooseAbilityForCast(Card card, Game game, boolean noMana) {
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Map<UUID, SpellAbility> useable = PlayerImpl.getCastableSpellAbilities(game, this.getId(), card, game.getState().getZone(card.getId()), noMana);
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return (SpellAbility) useable.values().stream().findFirst().orElse(null);
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return useable.values().stream().findFirst().orElse(null);
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}
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@Override
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@ -234,11 +234,11 @@ public class ComputerPlayer2 extends ComputerPlayer implements Player {
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SearchEffect effect = getSearchEffect((StackAbility) ability);
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if (effect != null && ability.getControllerId().equals(playerId)) {
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Target target = effect.getTarget();
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if (!target.doneChosing()) {
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if (!target.doneChoosing()) {
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for (UUID targetId: target.possibleTargets(ability.getControllerId(), ability.getStackAbility(), game)) {
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Game sim = game.copy();
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StackAbility newAbility = (StackAbility) ability.copy();
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SearchEffect newEffect = getSearchEffect((StackAbility) newAbility);
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SearchEffect newEffect = getSearchEffect(newAbility);
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newEffect.getTarget().addTarget(targetId, newAbility, sim);
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sim.getStack().push(newAbility);
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SimulationNode newNode = new SimulationNode(node, sim, ability.getControllerId());
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@ -465,10 +465,10 @@ public class ComputerPlayer2 extends ComputerPlayer implements Player {
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public boolean chooseTarget(Outcome outcome, Cards cards, TargetCard target, Ability source, Game game) {
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if (targets.isEmpty())
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return super.chooseTarget(outcome, cards, target, source, game);
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if (!target.doneChosing()) {
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if (!target.doneChoosing()) {
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for (UUID targetId: targets) {
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target.addTarget(targetId, source, game);
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if (target.doneChosing()) {
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if (target.doneChoosing()) {
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targets.clear();
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return true;
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}
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@ -482,10 +482,10 @@ public class ComputerPlayer2 extends ComputerPlayer implements Player {
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public boolean choose(Outcome outcome, Cards cards, TargetCard target, Game game) {
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if (targets.isEmpty())
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return super.choose(outcome, cards, target, game);
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if (!target.doneChosing()) {
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if (!target.doneChoosing()) {
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for (UUID targetId: targets) {
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target.add(targetId, game);
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if (target.doneChosing()) {
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if (target.doneChoosing()) {
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targets.clear();
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return true;
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}
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@ -717,7 +717,7 @@ public class ComputerPlayer2 extends ComputerPlayer implements Player {
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protected String indent(int num) {
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char[] fill = new char[num];
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Arrays.fill(fill, ' ');
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return Integer.toString(num) + new String(fill);
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return num + new String(fill);
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}
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}
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@ -556,7 +556,7 @@ public class HumanPlayer extends PlayerImpl {
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if (target instanceof TargetPermanent) {
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if (((TargetPermanent) target).canTarget(abilityControllerId, responseId, source, game, false)) {
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target.add(responseId, game);
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if (target.doneChosing()) {
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if (target.doneChoosing()) {
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return true;
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}
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}
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@ -568,7 +568,7 @@ public class HumanPlayer extends PlayerImpl {
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target.remove(responseId);
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} else {
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target.addTarget(responseId, (Ability) object, game);
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if (target.doneChosing()) {
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if (target.doneChoosing()) {
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return true;
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}
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}
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@ -578,7 +578,7 @@ public class HumanPlayer extends PlayerImpl {
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target.remove(responseId);
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} else {
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target.addTarget(responseId, null, game);
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if (target.doneChosing()) {
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if (target.doneChoosing()) {
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return true;
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}
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}
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@ -646,7 +646,7 @@ public class HumanPlayer extends PlayerImpl {
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if (possibleTargets.contains(responseId)) {
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if (target.canTarget(abilityControllerId, responseId, source, game)) {
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target.addTarget(responseId, source, game);
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if (target.doneChosing()) {
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if (target.doneChoosing()) {
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return true;
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}
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}
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@ -733,7 +733,7 @@ public class HumanPlayer extends PlayerImpl {
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} else {
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if (target.canTarget(abilityControllerId, responseId, null, cards, game)) {
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target.add(responseId, game);
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if (target.doneChosing()) {
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if (target.doneChoosing()) {
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return true;
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}
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}
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@ -807,7 +807,7 @@ public class HumanPlayer extends PlayerImpl {
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target.remove(responseId);
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} else if (target.canTarget(abilityControllerId, responseId, source, cards, game)) {
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target.addTarget(responseId, source, game);
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if (target.doneChosing()) {
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if (target.doneChoosing()) {
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return true;
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}
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}
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@ -19,7 +19,7 @@ public interface Target extends Serializable {
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boolean isChosen();
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boolean doneChosing();
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boolean doneChoosing();
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void clearChosen();
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@ -45,11 +45,11 @@ public abstract class TargetAmount extends TargetImpl {
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@Override
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public boolean isChosen() {
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return doneChosing();
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return doneChoosing();
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}
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@Override
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public boolean doneChosing() {
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public boolean doneChoosing() {
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return amountWasSet
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&& (remainingAmount == 0
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|| (getMinNumberOfTargets() < getMaxNumberOfTargets()
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@ -9,12 +9,12 @@ import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.TargetEvent;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.util.CardUtil;
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import mage.util.RandomUtil;
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import java.util.*;
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import mage.game.permanent.Permanent;
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/**
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* @author BetaSteward_at_googlemail.com
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@ -175,7 +175,7 @@ public abstract class TargetImpl implements Target {
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}
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@Override
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public boolean doneChosing() {
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public boolean doneChoosing() {
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return getMaxNumberOfTargets() != 0 && targets.size() == getMaxNumberOfTargets();
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}
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@ -284,7 +284,7 @@ public abstract class TargetImpl implements Target {
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return chosen;
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}
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chosen = targets.size() >= getNumberOfTargets();
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} while (!isChosen() && !doneChosing());
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} while (!isChosen() && !doneChoosing());
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return chosen;
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}
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@ -321,7 +321,7 @@ public abstract class TargetImpl implements Target {
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return chosen;
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}
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chosen = targets.size() >= getNumberOfTargets();
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} while (!isChosen() && !doneChosing());
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} while (!isChosen() && !doneChoosing());
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return chosen;
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}
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@ -85,7 +85,7 @@ public class TargetCardInLibrary extends TargetCard {
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return chosen;
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}
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chosen = targets.size() >= getMinNumberOfTargets();
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} while (!isChosen() && !doneChosing());
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} while (!isChosen() && !doneChoosing());
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return chosen;
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}
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