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updated some mana text
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0c5fcc8fd1
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4 changed files with 7 additions and 7 deletions
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@ -70,9 +70,9 @@ public class MarkOfSakiko extends CardImpl {
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Ability ability = new EnchantAbility(auraTarget.getTargetName());
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this.addAbility(ability);
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// Enchanted creature has "Whenever this creature deals combat damage to a player, add that much {G}. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end."
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// Enchanted creature has "Whenever this creature deals combat damage to a player, add that much {G}. Until end of turn, you don’t lose this mana as steps and phases end."
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Effect effect = new GainAbilityAttachedEffect(new MarkOfSakikoTriggeredAbility(), AttachmentType.AURA);
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effect.setText("Enchanted creature has \"Whenever this creature deals combat damage to a player, add that much {G}. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end.\"");
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effect.setText("Enchanted creature has \"Whenever this creature deals combat damage to a player, add that much {G}. Until end of turn, you don’t lose this mana as steps and phases end.\"");
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, effect));
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}
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@ -125,6 +125,6 @@ class MarkOfSakikoTriggeredAbility extends TriggeredAbilityImpl {
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@Override
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public String getRule() {
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return "Whenever this creature deals combat damage to a player, add that much {G}. "
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+ "Until end of turn, this mana doesn't empty from your mana pool as steps and phases end.";
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+ "Until end of turn, you don’t lose this mana as steps and phases end.";
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}
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}
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@ -61,7 +61,7 @@ public class SakikoMotherOfSummer extends CardImpl {
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this.power = new MageInt(3);
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this.toughness = new MageInt(3);
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// Whenever a creature you control deals combat damage to a player, add that much {G}. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end.
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// Whenever a creature you control deals combat damage to a player, add that much {G}. Until end of turn, you don’t lose this mana as steps and phases end.
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this.addAbility(new SakikoMotherOfSummerTriggeredAbility());
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}
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@ -114,6 +114,6 @@ class SakikoMotherOfSummerTriggeredAbility extends TriggeredAbilityImpl {
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@Override
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public String getRule() {
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return "Whenever a creature you control deals combat damage to a player, add that much {G}. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end.";
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return "Whenever a creature you control deals combat damage to a player, add that much {G}. Until end of turn, you don’t lose this mana as steps and phases end.";
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}
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}
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@ -54,7 +54,7 @@ public class SakuraTribeSpringcaller extends CardImpl {
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this.power = new MageInt(2);
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this.toughness = new MageInt(4);
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// At the beginning of your upkeep, add {G}. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end.
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// At the beginning of your upkeep, add {G}. Until end of turn, you don’t lose this mana as steps and phases end.
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Effect effect = new AddManaToManaPoolTargetControllerEffect(new Mana(Mana.GreenMana(1)), "your", true);
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effect.setText("add {G}. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end");
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this.addAbility(new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, effect, TargetController.YOU, false));
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@ -57,7 +57,7 @@ public class SavageVentmaw extends CardImpl {
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// Flying
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this.addAbility(FlyingAbility.getInstance());
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// Whenever Savage Ventmaw attacks, add {R}{R}{R}{G}{G}{G}. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end.
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// Whenever Savage Ventmaw attacks, add {R}{R}{R}{G}{G}{G}. Until end of turn, you don’t lose this mana as steps and phases end.
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Effect effect = new SavageVentmawManaEffect(new Mana(3, 3, 0, 0, 0, 0, 0, 0), "your", true);
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effect.setText("add {R}{R}{R}{G}{G}{G}. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end");
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this.addAbility(new AttacksTriggeredAbility(effect, false));
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