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Minor cleanup
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1 changed files with 4 additions and 7 deletions
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@ -45,25 +45,22 @@ import mage.game.events.GameEvent;
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import mage.game.events.ZoneChangeEvent;
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import mage.game.events.ZoneChangeEvent;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.Permanent;
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/**
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/**
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*
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*
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* @author L_J
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* @author L_J
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*/
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*/
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public class LastLaugh extends CardImpl {
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public class LastLaugh extends CardImpl {
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private static final FilterPermanent filterAnotherPermanent = new FilterPermanent("a permanent other than Last Laugh");
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private static final FilterPermanent filter = new FilterPermanent("a permanent other than Last Laugh");
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static {
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static {
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filterAnotherPermanent.add(new AnotherPredicate());
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filter.add(new AnotherPredicate());
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}
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}
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public static final FilterCreaturePermanent filterCreature = new FilterCreaturePermanent();
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public LastLaugh(UUID ownerId, CardSetInfo setInfo) {
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public LastLaugh(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{2}{B}{B}");
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super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{2}{B}{B}");
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// Whenever a permanent other than Last Laugh is put into a graveyard from the battlefield, Last Laugh deals 1 damage to each creature and each player.
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// Whenever a permanent other than Last Laugh is put into a graveyard from the battlefield, Last Laugh deals 1 damage to each creature and each player.
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this.addAbility(new PutIntoGraveFromBattlefieldAllTriggeredAbility(new DamageEverythingEffect(1), false, filterAnotherPermanent, false));
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this.addAbility(new PutIntoGraveFromBattlefieldAllTriggeredAbility(new DamageEverythingEffect(1), false, filter, false));
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// When no creatures are on the battlefield, sacrifice Last Laugh.
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// When no creatures are on the battlefield, sacrifice Last Laugh.
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this.addAbility(new LastLaughStateTriggeredAbility());
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this.addAbility(new LastLaughStateTriggeredAbility());
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@ -97,7 +94,7 @@ class LastLaughStateTriggeredAbility extends StateTriggeredAbility {
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@Override
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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public boolean checkTrigger(GameEvent event, Game game) {
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return game.getBattlefield().count(LastLaugh.filterCreature, this.getSourceId(), this.getControllerId(), game) == 0;
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return game.getBattlefield().count(new FilterCreaturePermanent(), this.getSourceId(), this.getControllerId(), game) == 0;
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}
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}
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@Override
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@Override
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