mirror of
https://github.com/correl/mage.git
synced 2024-12-27 03:00:13 +00:00
[CLB] Implemented Nine-Fingers Keene
This commit is contained in:
parent
6b947e4b3f
commit
0d1fac2506
2 changed files with 106 additions and 0 deletions
105
Mage.Sets/src/mage/cards/n/NineFingersKeene.java
Normal file
105
Mage.Sets/src/mage/cards/n/NineFingersKeene.java
Normal file
|
@ -0,0 +1,105 @@
|
|||
package mage.cards.n;
|
||||
|
||||
import mage.MageInt;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.common.DealsCombatDamageToAPlayerTriggeredAbility;
|
||||
import mage.abilities.costs.common.PayLifeCost;
|
||||
import mage.abilities.effects.OneShotEffect;
|
||||
import mage.abilities.keyword.MenaceAbility;
|
||||
import mage.abilities.keyword.WardAbility;
|
||||
import mage.cards.*;
|
||||
import mage.constants.*;
|
||||
import mage.filter.FilterCard;
|
||||
import mage.filter.FilterPermanent;
|
||||
import mage.filter.common.FilterControlledPermanent;
|
||||
import mage.game.Game;
|
||||
import mage.players.Player;
|
||||
import mage.target.TargetCard;
|
||||
import mage.target.common.TargetCardInLibrary;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
/**
|
||||
* @author TheElk801
|
||||
*/
|
||||
public final class NineFingersKeene extends CardImpl {
|
||||
|
||||
public NineFingersKeene(UUID ownerId, CardSetInfo setInfo) {
|
||||
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{B}{G}{U}");
|
||||
|
||||
this.addSuperType(SuperType.LEGENDARY);
|
||||
this.subtype.add(SubType.HUMAN);
|
||||
this.subtype.add(SubType.ROGUE);
|
||||
this.power = new MageInt(4);
|
||||
this.toughness = new MageInt(4);
|
||||
|
||||
// Menace
|
||||
this.addAbility(new MenaceAbility());
|
||||
|
||||
// Ward—Pay 9 life.
|
||||
this.addAbility(new WardAbility(new PayLifeCost(9)));
|
||||
|
||||
// Whenever Nine-Fingers Keene deals combat damage to a player, look at the top nine cards of your library. You may put a Gate card from among them onto the battlefield. Then if you control nine or more Gates, put the rest into your hand. Otherwise put the rest on the bottom of your library in a random order.
|
||||
this.addAbility(new DealsCombatDamageToAPlayerTriggeredAbility(new NineFingersKeeneEffect(), false));
|
||||
}
|
||||
|
||||
private NineFingersKeene(final NineFingersKeene card) {
|
||||
super(card);
|
||||
}
|
||||
|
||||
@Override
|
||||
public NineFingersKeene copy() {
|
||||
return new NineFingersKeene(this);
|
||||
}
|
||||
}
|
||||
|
||||
class NineFingersKeeneEffect extends OneShotEffect {
|
||||
|
||||
private static final FilterCard filter = new FilterCard("a Gate card");
|
||||
private static final FilterPermanent filter2 = new FilterControlledPermanent(SubType.GATE);
|
||||
|
||||
static {
|
||||
filter.add(SubType.GATE.getPredicate());
|
||||
}
|
||||
|
||||
NineFingersKeeneEffect() {
|
||||
super(Outcome.Benefit);
|
||||
staticText = "look at the top nine cards of your library. You may put a Gate card " +
|
||||
"from among them onto the battlefield. Then if you control nine or more Gates, " +
|
||||
"put the rest into your hand. Otherwise put the rest on the bottom of your library in a random order";
|
||||
}
|
||||
|
||||
private NineFingersKeeneEffect(final NineFingersKeeneEffect effect) {
|
||||
super(effect);
|
||||
}
|
||||
|
||||
@Override
|
||||
public NineFingersKeeneEffect copy() {
|
||||
return new NineFingersKeeneEffect(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
Player player = game.getPlayer(source.getControllerId());
|
||||
if (player == null) {
|
||||
return false;
|
||||
}
|
||||
Cards cards = new CardsImpl(player.getLibrary().getTopCards(game, 9));
|
||||
if (cards.isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
TargetCard target = new TargetCardInLibrary(0, 1, filter);
|
||||
player.choose(outcome, cards, target, game);
|
||||
Card card = game.getCard(target.getFirstTarget());
|
||||
if (card != null) {
|
||||
player.moveCards(card, Zone.BATTLEFIELD, source, game);
|
||||
}
|
||||
cards.retainZone(Zone.LIBRARY, game);
|
||||
if (game.getBattlefield().count(filter2, source.getControllerId(), source, game) >= 9) {
|
||||
player.moveCards(cards, Zone.HAND, source, game);
|
||||
} else {
|
||||
player.putCardsOnBottomOfLibrary(cards, game, source, false);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
|
@ -104,6 +104,7 @@ public final class CommanderLegendsBattleForBaldursGate extends ExpansionSet {
|
|||
cards.add(new SetCardInfo("Nalia de'Arnise", 649, Rarity.MYTHIC, mage.cards.n.NaliaDeArnise.class));
|
||||
cards.add(new SetCardInfo("Nautiloid Ship", 328, Rarity.MYTHIC, mage.cards.n.NautiloidShip.class));
|
||||
cards.add(new SetCardInfo("Nemesis Phoenix", 189, Rarity.UNCOMMON, mage.cards.n.NemesisPhoenix.class));
|
||||
cards.add(new SetCardInfo("Nine-Fingers Keene", 289, Rarity.RARE, mage.cards.n.NineFingersKeene.class));
|
||||
cards.add(new SetCardInfo("Noble's Purse", 331, Rarity.UNCOMMON, mage.cards.n.NoblesPurse.class));
|
||||
cards.add(new SetCardInfo("Oji, the Exquisite Blade", 290, Rarity.UNCOMMON, mage.cards.o.OjiTheExquisiteBlade.class));
|
||||
cards.add(new SetCardInfo("Passageway Seer", 141, Rarity.UNCOMMON, mage.cards.p.PassagewaySeer.class));
|
||||
|
|
Loading…
Reference in a new issue