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Added rule text to BloodthirstAbility effect.
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@ -43,6 +43,7 @@ class BloodthirstEffect extends OneShotEffect<BloodthirstEffect> {
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BloodthirstEffect(int amount) {
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BloodthirstEffect(int amount) {
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super(Constants.Outcome.BoostCreature);
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super(Constants.Outcome.BoostCreature);
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this.amount = amount;
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this.amount = amount;
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staticText = "this permanent comes into play with " + amount + " +1/+1 counters on it";
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}
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}
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BloodthirstEffect(final BloodthirstEffect effect) {
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BloodthirstEffect(final BloodthirstEffect effect) {
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