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* Hissing Quagmire - Fixed wrong token colores (fixes #2247).
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1 changed files with 4 additions and 4 deletions
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@ -56,11 +56,11 @@ public class HissingQuagmire extends CardImpl {
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// Hissing Quagmire enters the battlefield tapped.
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this.addAbility(new EntersBattlefieldTappedAbility());
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// {T}: Add {B} or {G} to your mana pool.
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this.addAbility(new BlackManaAbility());
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this.addAbility(new GreenManaAbility());
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// {1}{B}{G}: Hissing Quagmire becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land.
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Effect effect = new BecomesCreatureSourceEffect(new HissingQuagmireToken(), "land", Duration.EndOfTurn);
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effect.setText("{this} becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land");
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@ -83,8 +83,8 @@ class HissingQuagmireToken extends Token {
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super("", "2/2 black and green Elemental creature with deathtouch");
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cardType.add(CardType.CREATURE);
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subtype.add("Elemental");
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color.setRed(true);
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color.setWhite(true);
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color.setBlack(true);
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color.setGreen(true);
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power = new MageInt(2);
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toughness = new MageInt(2);
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addAbility(DeathtouchAbility.getInstance());
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