diff --git a/Mage.Sets/src/mage/sets/darkascension/ThrabenDoomsayer.java b/Mage.Sets/src/mage/sets/darkascension/ThrabenDoomsayer.java index 5da2eef4b1..7977e58f2d 100644 --- a/Mage.Sets/src/mage/sets/darkascension/ThrabenDoomsayer.java +++ b/Mage.Sets/src/mage/sets/darkascension/ThrabenDoomsayer.java @@ -28,9 +28,6 @@ package mage.sets.darkascension; import java.util.UUID; - -import mage.constants.CardType; -import mage.constants.Rarity; import mage.MageInt; import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.common.SimpleStaticAbility; @@ -40,7 +37,9 @@ import mage.abilities.decorator.ConditionalContinuousEffect; import mage.abilities.effects.common.CreateTokenEffect; import mage.abilities.effects.common.continuous.BoostControlledEffect; import mage.cards.CardImpl; +import mage.constants.CardType; import mage.constants.Duration; +import mage.constants.Rarity; import mage.constants.Zone; /** @@ -61,7 +60,7 @@ public class ThrabenDoomsayer extends CardImpl { // {tap}: Put a 1/1 white Human creature token onto the battlefield. this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new CreateTokenEffect(new HumanToken()), new TapSourceCost())); // Fateful hour - As long as you have 5 or less life, other creatures you control get +2/+2. - this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinuousEffect(new BoostControlledEffect(2, 2, Duration.WhileOnBattlefield, false), + this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinuousEffect(new BoostControlledEffect(2, 2, Duration.WhileOnBattlefield, true), FatefulHourCondition.getInstance(), "As long as you have 5 or less life, other creatures you control get +2/+2"))); }