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[MOM] Implement Bloodfeather Phoenix
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Mage.Sets/src/mage/cards/b/BloodfeatherPhoenix.java
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Mage.Sets/src/mage/cards/b/BloodfeatherPhoenix.java
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package mage.cards.b;
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import mage.MageInt;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.common.CantBlockAbility;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.DoIfCostPaid;
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import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
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import mage.abilities.keyword.FlyingAbility;
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import mage.abilities.keyword.HasteAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.SubType;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.game.stack.Spell;
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import mage.players.Player;
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import mage.target.targetpointer.FixedTarget;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class BloodfeatherPhoenix extends CardImpl {
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public BloodfeatherPhoenix(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{R}");
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this.subtype.add(SubType.PHOENIX);
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this.power = new MageInt(2);
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this.toughness = new MageInt(2);
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// Flying
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this.addAbility(FlyingAbility.getInstance());
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// Bloodfeather Phoenix can't block.
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this.addAbility(new CantBlockAbility());
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// Whenever an instant or sorcery spell you control deals damage to an opponent or battle, you may pay {R}. If you do, return Bloodfeather Phoenix from your graveyard to the battlefield. It gains haste until end of turn.
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this.addAbility(new BloodfeatherPhoenixTriggeredAbility());
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}
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private BloodfeatherPhoenix(final BloodfeatherPhoenix card) {
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super(card);
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}
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@Override
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public BloodfeatherPhoenix copy() {
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return new BloodfeatherPhoenix(this);
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}
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}
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class BloodfeatherPhoenixTriggeredAbility extends TriggeredAbilityImpl {
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BloodfeatherPhoenixTriggeredAbility() {
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super(Zone.GRAVEYARD, new DoIfCostPaid(new BloodfeatherPhoenixEffect(), new ManaCostsImpl<>("{R}")));
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setTriggerPhrase("Whenever an instant or sorcery spell you control deals damage to an opponent or battle, ");
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}
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private BloodfeatherPhoenixTriggeredAbility(final BloodfeatherPhoenixTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public BloodfeatherPhoenixTriggeredAbility copy() {
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return new BloodfeatherPhoenixTriggeredAbility(this);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.DAMAGED_PERMANENT
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|| event.getType() == GameEvent.EventType.DAMAGED_PLAYER;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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Spell spell = game.getSpellOrLKIStack(event.getSourceId());
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if (spell == null || !isControlledBy(spell.getControllerId()) || !spell.isInstantOrSorcery(game)) {
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return false;
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}
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if (game.getOpponents(event.getTargetId()).contains(getControllerId())) {
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return true;
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}
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Permanent permanent = game.getPermanent(event.getTargetId());
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return permanent != null && permanent.isBattle(game);
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}
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}
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class BloodfeatherPhoenixEffect extends OneShotEffect {
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BloodfeatherPhoenixEffect() {
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super(Outcome.Benefit);
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staticText = "return {this} from your graveyard to the battlefield. It gains haste until end of turn";
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}
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private BloodfeatherPhoenixEffect(final BloodfeatherPhoenixEffect effect) {
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super(effect);
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}
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@Override
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public BloodfeatherPhoenixEffect copy() {
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return new BloodfeatherPhoenixEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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MageObject sourceObject = source.getSourceObjectIfItStillExists(game);
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if (player == null || sourceObject == null) {
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return false;
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}
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player.moveCards(game.getCard(sourceObject.getId()), Zone.BATTLEFIELD, source, game);
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if (game.getPermanent(source.getId()) != null) {
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game.addEffect(new GainAbilityTargetEffect(HasteAbility.getInstance())
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.setTargetPointer(new FixedTarget(source.getSourceId(), game)), source);
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}
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return true;
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}
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}
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@ -51,6 +51,7 @@ public final class MarchOfTheMachine extends ExpansionSet {
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cards.add(new SetCardInfo("Bladed Battle-Fan", 91, Rarity.COMMON, mage.cards.b.BladedBattleFan.class));
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cards.add(new SetCardInfo("Blighted Burgeoning", 177, Rarity.COMMON, mage.cards.b.BlightedBurgeoning.class));
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cards.add(new SetCardInfo("Bloated Processor", 93, Rarity.RARE, mage.cards.b.BloatedProcessor.class));
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cards.add(new SetCardInfo("Bloodfeather Phoenix", 132, Rarity.RARE, mage.cards.b.BloodfeatherPhoenix.class));
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cards.add(new SetCardInfo("Bloodfell Caves", 267, Rarity.COMMON, mage.cards.b.BloodfellCaves.class));
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cards.add(new SetCardInfo("Bloomwielder Dryads", 237, Rarity.UNCOMMON, mage.cards.b.BloomwielderDryads.class));
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cards.add(new SetCardInfo("Blossoming Sands", 268, Rarity.COMMON, mage.cards.b.BlossomingSands.class));
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