[MOM] Implement Bloodfeather Phoenix

This commit is contained in:
theelk801 2023-04-16 20:05:26 -04:00
parent 28990501c9
commit 0edc93d4cb
2 changed files with 128 additions and 0 deletions

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@ -0,0 +1,127 @@
package mage.cards.b;
import mage.MageInt;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.CantBlockAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.DoIfCostPaid;
import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.abilities.keyword.HasteAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.SubType;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.game.stack.Spell;
import mage.players.Player;
import mage.target.targetpointer.FixedTarget;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class BloodfeatherPhoenix extends CardImpl {
public BloodfeatherPhoenix(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{R}");
this.subtype.add(SubType.PHOENIX);
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// Flying
this.addAbility(FlyingAbility.getInstance());
// Bloodfeather Phoenix can't block.
this.addAbility(new CantBlockAbility());
// Whenever an instant or sorcery spell you control deals damage to an opponent or battle, you may pay {R}. If you do, return Bloodfeather Phoenix from your graveyard to the battlefield. It gains haste until end of turn.
this.addAbility(new BloodfeatherPhoenixTriggeredAbility());
}
private BloodfeatherPhoenix(final BloodfeatherPhoenix card) {
super(card);
}
@Override
public BloodfeatherPhoenix copy() {
return new BloodfeatherPhoenix(this);
}
}
class BloodfeatherPhoenixTriggeredAbility extends TriggeredAbilityImpl {
BloodfeatherPhoenixTriggeredAbility() {
super(Zone.GRAVEYARD, new DoIfCostPaid(new BloodfeatherPhoenixEffect(), new ManaCostsImpl<>("{R}")));
setTriggerPhrase("Whenever an instant or sorcery spell you control deals damage to an opponent or battle, ");
}
private BloodfeatherPhoenixTriggeredAbility(final BloodfeatherPhoenixTriggeredAbility ability) {
super(ability);
}
@Override
public BloodfeatherPhoenixTriggeredAbility copy() {
return new BloodfeatherPhoenixTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.DAMAGED_PERMANENT
|| event.getType() == GameEvent.EventType.DAMAGED_PLAYER;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
Spell spell = game.getSpellOrLKIStack(event.getSourceId());
if (spell == null || !isControlledBy(spell.getControllerId()) || !spell.isInstantOrSorcery(game)) {
return false;
}
if (game.getOpponents(event.getTargetId()).contains(getControllerId())) {
return true;
}
Permanent permanent = game.getPermanent(event.getTargetId());
return permanent != null && permanent.isBattle(game);
}
}
class BloodfeatherPhoenixEffect extends OneShotEffect {
BloodfeatherPhoenixEffect() {
super(Outcome.Benefit);
staticText = "return {this} from your graveyard to the battlefield. It gains haste until end of turn";
}
private BloodfeatherPhoenixEffect(final BloodfeatherPhoenixEffect effect) {
super(effect);
}
@Override
public BloodfeatherPhoenixEffect copy() {
return new BloodfeatherPhoenixEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
MageObject sourceObject = source.getSourceObjectIfItStillExists(game);
if (player == null || sourceObject == null) {
return false;
}
player.moveCards(game.getCard(sourceObject.getId()), Zone.BATTLEFIELD, source, game);
if (game.getPermanent(source.getId()) != null) {
game.addEffect(new GainAbilityTargetEffect(HasteAbility.getInstance())
.setTargetPointer(new FixedTarget(source.getSourceId(), game)), source);
}
return true;
}
}

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@ -51,6 +51,7 @@ public final class MarchOfTheMachine extends ExpansionSet {
cards.add(new SetCardInfo("Bladed Battle-Fan", 91, Rarity.COMMON, mage.cards.b.BladedBattleFan.class));
cards.add(new SetCardInfo("Blighted Burgeoning", 177, Rarity.COMMON, mage.cards.b.BlightedBurgeoning.class));
cards.add(new SetCardInfo("Bloated Processor", 93, Rarity.RARE, mage.cards.b.BloatedProcessor.class));
cards.add(new SetCardInfo("Bloodfeather Phoenix", 132, Rarity.RARE, mage.cards.b.BloodfeatherPhoenix.class));
cards.add(new SetCardInfo("Bloodfell Caves", 267, Rarity.COMMON, mage.cards.b.BloodfellCaves.class));
cards.add(new SetCardInfo("Bloomwielder Dryads", 237, Rarity.UNCOMMON, mage.cards.b.BloomwielderDryads.class));
cards.add(new SetCardInfo("Blossoming Sands", 268, Rarity.COMMON, mage.cards.b.BlossomingSands.class));