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Revamped targetting as adjustTargets
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commit
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1 changed files with 53 additions and 33 deletions
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@ -27,25 +27,29 @@
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*/
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package mage.cards.c;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.Set;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.AttacksTriggeredAbility;
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import mage.abilities.costs.Cost;
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import mage.abilities.costs.mana.GenericManaCost;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.ReturnFromGraveyardToBattlefieldTargetEffect;
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import mage.abilities.keyword.MeleeAbility;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.filter.FilterCard;
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import mage.filter.common.FilterCreatureCard;
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import mage.filter.predicate.Predicates;
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import mage.filter.predicate.mageobject.CardTypePredicate;
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import mage.filter.predicate.mageobject.ConvertedManaCostPredicate;
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import mage.game.Game;
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import mage.players.Player;
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import mage.game.events.GameEvent;
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import mage.game.events.GameEvent.EventType;
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import mage.game.permanent.Permanent;
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import mage.target.common.TargetCardInYourGraveyard;
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import mage.watchers.Watcher;
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/**
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*
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@ -64,7 +68,26 @@ public class CustodiSoulcaller extends CardImpl {
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this.addAbility(new MeleeAbility());
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// Whenever Custodi Soulcaller attacks, return target creature card with converted mana cost X or less from your graveyard to the battlefield, where X is the number of players you attacked with a creature this combat.
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this.addAbility(new AttacksTriggeredAbility(new CustodiSoulcallerEffect(), false));
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Ability ability = new AttacksTriggeredAbility(new ReturnFromGraveyardToBattlefieldTargetEffect(), false);
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ability.addWatcher(new CustodiSoulcallerWatcher());
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ability.addTarget(new TargetCardInYourGraveyard(new FilterCreatureCard("creature card with converted mana cost X or less from your graveyard, where X is the number of players you attacked with a creature this combat")));
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this.addAbility(ability);
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}
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@Override
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public void adjustTargets(Ability ability, Game game) {
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if (ability.getClass().equals(AttacksTriggeredAbility.class)) {
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ability.getTargets().clear();
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CustodiSoulcallerWatcher watcher = (CustodiSoulcallerWatcher) game.getState().getWatchers().get(CustodiSoulcallerWatcher.class.getSimpleName());
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Permanent sourcePermanent = game.getPermanent(ability.getSourceId());
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if (watcher != null && watcher.playersAttacked != null) {
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int xValue = watcher.getNumberOfAttackedPlayers(sourcePermanent.getControllerId());
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FilterCard filter = new FilterCard("creature card with converted mana cost " + xValue + " or less");
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filter.add(new CardTypePredicate(CardType.CREATURE));
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filter.add(Predicates.or(new ConvertedManaCostPredicate(ComparisonType.EQUAL_TO, xValue), new ConvertedManaCostPredicate(ComparisonType.FEWER_THAN, xValue)));
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ability.getTargets().add(new TargetCardInYourGraveyard(filter));
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}
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}
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}
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public CustodiSoulcaller(final CustodiSoulcaller card) {
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@ -77,40 +100,37 @@ public class CustodiSoulcaller extends CardImpl {
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}
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}
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class CustodiSoulcallerEffect extends OneShotEffect {
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class CustodiSoulcallerWatcher extends Watcher {
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public CustodiSoulcallerEffect() {
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super(Outcome.PutCardInPlay);
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this.staticText = "return target creature card with converted mana cost X or less from your graveyard to the battlefield, where X is the number of players you attacked with a creature this combat";
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protected final HashMap<UUID, Set<UUID>> playersAttacked = new HashMap<>(0);
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CustodiSoulcallerWatcher() {
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super("CustodiSoulcallerWatcher", WatcherScope.GAME);
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}
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public CustodiSoulcallerEffect(final CustodiSoulcallerEffect effect) {
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super(effect);
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CustodiSoulcallerWatcher(final CustodiSoulcallerWatcher watcher) {
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super(watcher);
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this.playersAttacked.putAll(watcher.playersAttacked);
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}
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@Override
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public CustodiSoulcallerEffect copy() {
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return new CustodiSoulcallerEffect(this);
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public void watch(GameEvent event, Game game) {
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if (event.getType() == EventType.BEGIN_COMBAT_STEP_PRE) {
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this.playersAttacked.clear();
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}
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else if (event.getType() == EventType.ATTACKER_DECLARED) {
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Set<UUID> attackedPlayers = this.playersAttacked.getOrDefault(event.getPlayerId(), new HashSet<>(1));
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attackedPlayers.add(event.getTargetId());
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this.playersAttacked.put(event.getPlayerId(), attackedPlayers);
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}
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}
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public int getNumberOfAttackedPlayers(UUID attackerId) {
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return this.playersAttacked.get(attackerId).size();
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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int costX = new MeleeAbility().calculate(game, source, null);
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FilterCard filter = new FilterCard("creature card with converted mana cost " + costX + " or less");
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filter.add(new CardTypePredicate(CardType.CREATURE));
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filter.add(Predicates.or(new ConvertedManaCostPredicate(ComparisonType.EQUAL_TO, costX), new ConvertedManaCostPredicate(ComparisonType.FEWER_THAN, costX)));
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TargetCardInYourGraveyard target = new TargetCardInYourGraveyard(filter);
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if (controller.chooseTarget(outcome, target, source, game)) {
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Card card = game.getCard(target.getFirstTarget());
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if (card != null) {
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controller.moveCards(card, Zone.BATTLEFIELD, source, game);
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}
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}
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return true;
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}
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return false;
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public CustodiSoulcallerWatcher copy() {
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return new CustodiSoulcallerWatcher(this);
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}
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}
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