From 0f6fcaee189337fb234bee121069ede2385d5553 Mon Sep 17 00:00:00 2001 From: Evan Kranzler Date: Sun, 12 Jan 2020 13:49:25 -0500 Subject: [PATCH] fixed Agonizing Remorse not allowing players to pick cards --- Mage.Sets/src/mage/cards/a/AgonizingRemorse.java | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/Mage.Sets/src/mage/cards/a/AgonizingRemorse.java b/Mage.Sets/src/mage/cards/a/AgonizingRemorse.java index 8faa8ff542..c3277ebc2b 100644 --- a/Mage.Sets/src/mage/cards/a/AgonizingRemorse.java +++ b/Mage.Sets/src/mage/cards/a/AgonizingRemorse.java @@ -14,8 +14,6 @@ import mage.filter.common.FilterNonlandCard; import mage.game.Game; import mage.players.Player; import mage.target.TargetCard; -import mage.target.common.TargetCardInGraveyard; -import mage.target.common.TargetCardInHand; import mage.target.common.TargetOpponent; import java.util.UUID; @@ -71,11 +69,11 @@ class AgonizingRemorseEffect extends OneShotEffect { TargetCard target; Cards cards; if (controller.chooseUse(outcome, "Exile a card from hand or graveyard?", null, "Hand", "Graveyard", source, game)) { - target = new TargetCardInHand(new FilterNonlandCard("nonland card in " + opponent.getName() + "'s hand")); + target = new TargetCard(Zone.HAND, new FilterNonlandCard("nonland card in " + opponent.getName() + "'s hand")); target.setNotTarget(true); cards = opponent.getHand(); } else { - target = new TargetCardInGraveyard(new FilterCard("card in " + opponent.getName() + "'s graveyard")); + target = new TargetCard(Zone.GRAVEYARD, new FilterCard("card in " + opponent.getName() + "'s graveyard")); target.setNotTarget(true); cards = opponent.getGraveyard(); }