Merge pull request #2068 from drmDev/master

WIP JUnit test for Tamiyo Field Researcher reported bug
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Derek M 2016-07-12 08:55:44 -04:00 committed by GitHub
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package org.mage.test.cards.planeswalker;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Ignore;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author escplan9 (Derek Monturo - dmontur1 at gmail dot com)
*/
public class TamiyoTest extends CardTestPlayerBase {
/*
* Reported bug: I activated Tamiyo's +1 ability on a 5/5 Gideon and his 2/2 Knight Ally, but when they both attacked
* and dealt damage I only drew one card when I'm pretty sure I was supposed to draw for each of the two.
* NOTE: cannot determine how to have the test recognize the 2/2 knight ally token from Gideon
* added ignore flag until then
*/
@Ignore
@Test
public void testFieldResearcherFirstEffect() {
// Tamiyo, Field Researcher {1}{G}{W}{U} - 4 loyalty
// +1: Choose up to two target creatures. Until your next turn,
// whenever either of those creatures deals combat damage, you draw a card.
addCard(Zone.BATTLEFIELD, playerA, "Tamiyo, Field Researcher", 1);
/* Gideon, Ally of Zendikar {2}{W}{W} - 4 loyalty
* +1: Until end of turn, Gideon, Ally of Zendikar becomes a 5/5 Human Soldier Ally creature with indestructible
* that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
* 0: Put a 2/2 white Knight Ally creature token onto the battlefield.
**/
addCard(Zone.BATTLEFIELD, playerA, "Gideon, Ally of Zendikar", 1);
// put 2/2 knight ally token on battlefield
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "0: Put a");
// next, activate Gideon to make him a 5/5 human soldier ally creature
activateAbility(3, PhaseStep.PRECOMBAT_MAIN, playerA, "+1: Until end of turn");
// finally, use Tamiyo +1 on both creatures
activateAbility(3, PhaseStep.PRECOMBAT_MAIN, playerA, "+1: Choose up to two");
addTarget(playerA, "Knight Ally"); // 2/2 token
addTarget(playerA, "Gideon, Ally of Zendikar"); // 5/5 human soldier ally
// attack with both unblocked
attack(3, playerA, "Knight Ally");
attack(3, playerA, "Gideon, Ally of Zendikar");
setStopAt(3, PhaseStep.END_COMBAT);
execute();
assertLife(playerB, 13); // 5 + 2 damage, 20 - 7 = 13
assertPermanentCount(playerA, "Tamiyo, Field Researcher", 1);
assertPermanentCount(playerA, "Gideon, Ally of Zendikar", 1);
assertPermanentCount(playerA, "Knight Ally", 1);
assertHandCount(playerA, 3); // two cards drawn from each creature dealing damage + 1 card drawn on turn
}
}