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[MIC] Implemented Celebrate the Harvest
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2 changed files with 97 additions and 0 deletions
96
Mage.Sets/src/mage/cards/c/CelebrateTheHarvest.java
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96
Mage.Sets/src/mage/cards/c/CelebrateTheHarvest.java
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package mage.cards.c;
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import mage.MageInt;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.hint.common.CovenHint;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.cards.Cards;
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import mage.cards.CardsImpl;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.filter.StaticFilters;
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import mage.game.Game;
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import mage.players.Player;
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import mage.target.common.TargetCardInLibrary;
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import java.util.Objects;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class CelebrateTheHarvest extends CardImpl {
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public CelebrateTheHarvest(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{3}{G}");
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// Search your library for up to X basic land cards, where X is the number of different powers among creatures you control. Put those cards onto the battlefield tapped, then shuffle.
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this.getSpellAbility().addEffect(new CelebrateTheHarvestEffect());
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this.getSpellAbility().addHint(CovenHint.instance);
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}
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private CelebrateTheHarvest(final CelebrateTheHarvest card) {
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super(card);
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}
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@Override
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public CelebrateTheHarvest copy() {
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return new CelebrateTheHarvest(this);
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}
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}
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class CelebrateTheHarvestEffect extends OneShotEffect {
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CelebrateTheHarvestEffect() {
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super(Outcome.Benefit);
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staticText = "search your library for up to X basic land cards, where X is the number of different powers " +
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"among creatures you control. Put those cards onto the battlefield tapped, then shuffle";
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}
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private CelebrateTheHarvestEffect(final CelebrateTheHarvestEffect effect) {
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super(effect);
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}
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@Override
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public CelebrateTheHarvestEffect copy() {
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return new CelebrateTheHarvestEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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if (player == null) {
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return false;
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}
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int powerCount = game
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.getBattlefield()
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.getActivePermanents(
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StaticFilters.FILTER_CONTROLLED_CREATURE,
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source.getControllerId(), source.getSourceId(), game
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)
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.stream()
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.filter(Objects::nonNull)
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.map(MageObject::getPower)
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.mapToInt(MageInt::getValue)
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.distinct()
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.map(x -> 1)
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.sum();
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TargetCardInLibrary target = new TargetCardInLibrary(0, powerCount, StaticFilters.FILTER_CARD_BASIC_LAND);
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player.searchLibrary(target, source, game);
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Cards cards = new CardsImpl();
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target.getTargets()
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.stream()
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.map(cardId -> player.getLibrary().getCard(cardId, game))
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.forEach(cards::add);
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player.moveCards(
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cards.getCards(game), Zone.BATTLEFIELD, source, game,
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true, false, true, null
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);
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player.shuffleLibrary(source, game);
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return true;
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}
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}
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@ -35,6 +35,7 @@ public final class MidnightHuntCommander extends ExpansionSet {
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cards.add(new SetCardInfo("Bojuka Bog", 167, Rarity.COMMON, mage.cards.b.BojukaBog.class));
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cards.add(new SetCardInfo("Bojuka Bog", 167, Rarity.COMMON, mage.cards.b.BojukaBog.class));
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cards.add(new SetCardInfo("Butcher of Malakir", 107, Rarity.RARE, mage.cards.b.ButcherOfMalakir.class));
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cards.add(new SetCardInfo("Butcher of Malakir", 107, Rarity.RARE, mage.cards.b.ButcherOfMalakir.class));
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cards.add(new SetCardInfo("Canopy Vista", 168, Rarity.RARE, mage.cards.c.CanopyVista.class));
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cards.add(new SetCardInfo("Canopy Vista", 168, Rarity.RARE, mage.cards.c.CanopyVista.class));
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cards.add(new SetCardInfo("Celebrate the Harvest", 24, Rarity.RARE, mage.cards.c.CelebrateTheHarvest.class));
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cards.add(new SetCardInfo("Cemetery Reaper", 108, Rarity.RARE, mage.cards.c.CemeteryReaper.class));
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cards.add(new SetCardInfo("Cemetery Reaper", 108, Rarity.RARE, mage.cards.c.CemeteryReaper.class));
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cards.add(new SetCardInfo("Champion of Lambholt", 136, Rarity.RARE, mage.cards.c.ChampionOfLambholt.class));
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cards.add(new SetCardInfo("Champion of Lambholt", 136, Rarity.RARE, mage.cards.c.ChampionOfLambholt.class));
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cards.add(new SetCardInfo("Charcoal Diamond", 158, Rarity.COMMON, mage.cards.c.CharcoalDiamond.class));
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cards.add(new SetCardInfo("Charcoal Diamond", 158, Rarity.COMMON, mage.cards.c.CharcoalDiamond.class));
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