Implement Heraldic Banner

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jmharmon 2019-09-04 18:59:03 -07:00 committed by GitHub
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package mage.cards.h;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.common.AsEntersBattlefieldAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.effects.common.ChooseColorEffect;
import mage.abilities.effects.mana.AddManaChosenColorEffect;
import mage.abilities.mana.SimpleManaAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.filter.common.FilterCreaturePermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import java.util.UUID;
/**
* @author jmharmon
*/
public final class HeraldicBanner extends CardImpl {
public HeraldicBanner(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{3}");
// As Heraldic Banner enters the battlefield, choose a color.
this.addAbility(new AsEntersBattlefieldAbility(new ChooseColorEffect(Outcome.Benefit)));
// Creatures you control of the chosen color get +1/+0.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new HeraldicBannerEffect()));
// {T}: Add one mana of the chosen color.
this.addAbility(new SimpleManaAbility(Zone.BATTLEFIELD, new AddManaChosenColorEffect(), new TapSourceCost()));
}
public HeraldicBanner(final HeraldicBanner card) {
super(card);
}
@Override
public HeraldicBanner copy() {
return new HeraldicBanner(this);
}
}
class HeraldicBannerEffect extends ContinuousEffectImpl {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent();
public HeraldicBannerEffect() {
super(Duration.WhileOnBattlefield, Layer.PTChangingEffects_7, SubLayer.ModifyPT_7c, Outcome.BoostCreature);
staticText = "Creatures you control of the chosen color get +1/+0";
}
public HeraldicBannerEffect(final HeraldicBannerEffect effect) {
super(effect);
}
@Override
public HeraldicBannerEffect copy() {
return new HeraldicBannerEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(source.getSourceId());
if (permanent != null) {
ObjectColor color = (ObjectColor) game.getState().getValue(permanent.getId() + "_color");
if (color != null) {
for (Permanent perm : game.getBattlefield().getActivePermanents(filter, source.getControllerId(), game)) {
if (perm.getColor(game).contains(color)) {
perm.addPower(1);
}
}
}
}
return true;
}
}