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GUI: fix that cheat button shows for all players instead current user only (related to #5289);
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parent
7cfe39ae21
commit
1045f352bc
3 changed files with 9 additions and 3 deletions
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@ -494,7 +494,7 @@ public class PlayAreaPanel extends javax.swing.JPanel {
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}
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public final void init(PlayerView player, BigCard bigCard, UUID gameId, int priorityTime) {
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this.playerPanel.init(gameId, player.getPlayerId(), bigCard, priorityTime);
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this.playerPanel.init(gameId, player.getPlayerId(), player.getControlled(), bigCard, priorityTime);
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this.battlefieldPanel.init(gameId, bigCard);
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this.gameId = gameId;
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this.playerId = player.getPlayerId();
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@ -86,11 +86,11 @@ public class PlayerPanelExt extends javax.swing.JPanel {
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deadBackgroundColor = currentTheme.getPlayerPanel_deadBackgroundColor();
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}
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public void init(UUID gameId, UUID playerId, BigCard bigCard, int priorityTime) {
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public void init(UUID gameId, UUID playerId, boolean controlled, BigCard bigCard, int priorityTime) {
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this.gameId = gameId;
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this.playerId = playerId;
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this.bigCard = bigCard;
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cheat.setVisible(SessionHandler.isTestMode());
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cheat.setVisible(SessionHandler.isTestMode() && controlled);
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cheat.setFocusable(false);
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flagName = null;
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if (priorityTime > 0) {
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@ -31,6 +31,7 @@ public class PlayerView implements Serializable {
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private final UUID playerId;
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private final String name;
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private final boolean controlled; // gui: player is current user
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private final int life;
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private final Counters counters;
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private final int wins;
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@ -64,6 +65,7 @@ public class PlayerView implements Serializable {
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public PlayerView(Player player, GameState state, Game game, UUID createdForPlayerId, UUID watcherUserId) {
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this.playerId = player.getId();
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this.name = player.getName();
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this.controlled = player.getId().equals(createdForPlayerId);
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this.life = player.getLife();
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this.counters = player.getCounters();
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this.wins = player.getMatchPlayer().getWins();
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@ -164,6 +166,10 @@ public class PlayerView implements Serializable {
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}
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}
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public boolean getControlled() {
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return this.controlled;
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}
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public int getLife() {
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return this.life;
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}
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