[ISD] Abattoir Ghoul

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Alvin 2011-10-07 01:02:18 +09:00
parent 74592ca516
commit 104ead30af

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/*
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package mage.sets.innistrad;
import java.util.UUID;
import mage.Constants.CardType;
import mage.Constants.Duration;
import mage.Constants.Outcome;
import mage.Constants.Rarity;
import mage.Constants.Zone;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.ReplacementEffectImpl;
import mage.abilities.keyword.FirstStrikeAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.events.ZoneChangeEvent;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.watchers.Watcher;
import mage.watchers.WatcherImpl;
/**
*
* @author Alvin
*/
public class AbattoirGhoul extends CardImpl<AbattoirGhoul> {
public AbattoirGhoul(UUID ownerId) {
super(ownerId, 85, "Abattoir Ghoul", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{3}{B}");
this.expansionSetCode = "ISD";
this.subtype.add("Zombie");
this.color.setBlack(true);
this.power = new MageInt(3);
this.toughness = new MageInt(2);
this.addAbility(FirstStrikeAbility.getInstance());
// Whenever a creature dealt damage by Abattoir Ghoul this turn dies, you gain life equal to that creature's toughness.
AbattoirGhoulEffect effect = new AbattoirGhoulEffect();
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, effect));
this.addWatcher(new AbattoirGhoulWatcher());
}
public AbattoirGhoul(final AbattoirGhoul card) {
super(card);
}
@Override
public AbattoirGhoul copy() {
return new AbattoirGhoul(this);
}
}
class AbattoirGhoulEffect extends ReplacementEffectImpl<AbattoirGhoulEffect> {
public AbattoirGhoulEffect() {
super(Duration.EndOfTurn, Outcome.GainLife);
staticText = "Whenever a creature dealt damage by Abattoir Ghoul this turn dies, you gain life equal to that creature's toughness";
}
public AbattoirGhoulEffect(final AbattoirGhoulEffect effect) {
super(effect);
}
@Override
public AbattoirGhoulEffect copy() {
return new AbattoirGhoulEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
Permanent permanent = ((ZoneChangeEvent)event).getTarget();
if (permanent != null) {
MageInt toughness = permanent.getToughness();
Player player = (Player)this.getValue("player");
player.gainLife(toughness.getValue(), game);
return true;
}
return false;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
if (event.getType() == EventType.ZONE_CHANGE &&
((ZoneChangeEvent)event).getToZone() == Zone.GRAVEYARD &&
((ZoneChangeEvent)event).getFromZone() == Zone.BATTLEFIELD) {
Watcher watcher = game.getState().getWatchers().get(source.getControllerId(), "AbattoirGhoulDamagedCreature");
if (watcher != null)
return watcher.conditionMet();
}
return false;
}
}
class AbattoirGhoulWatcher extends WatcherImpl<AbattoirGhoulWatcher> {
public AbattoirGhoulWatcher() {
super("AbattoirGhoulDamagedCreature");
}
public AbattoirGhoulWatcher(final AbattoirGhoulWatcher watcher) {
super(watcher);
}
@Override
public AbattoirGhoulWatcher copy() {
return new AbattoirGhoulWatcher(this);
}
@Override
public void watch(GameEvent event, Game game) {
if (condition == true) //no need to check - condition has already occured
return;
if (event.getType() == EventType.DAMAGED_CREATURE) {
Card card = game.getCard(sourceId);
if (card != null && card.getId().equals(event.getSourceId())) {
condition = true;
AbattoirGhoulEffect effect = (AbattoirGhoulEffect)card.getAbilities().get(2).getEffects().get(0);
effect.setValue("player", game.getPlayer(card.getOwnerId()));
}
}
}
}