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[MID] Implemented Gisa, Glorious Resurrector
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Mage.Sets/src/mage/cards/g/GisaGloriousResurrector.java
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146
Mage.Sets/src/mage/cards/g/GisaGloriousResurrector.java
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package mage.cards.g;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.ReplacementEffectImpl;
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import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
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import mage.abilities.keyword.DecayedAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.cards.Cards;
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import mage.cards.CardsImpl;
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import mage.constants.*;
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import mage.filter.StaticFilters;
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import mage.game.ExileZone;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.ZoneChangeEvent;
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import mage.game.permanent.PermanentToken;
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import mage.players.Player;
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import mage.target.targetpointer.FixedTargets;
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import mage.util.CardUtil;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class GisaGloriousResurrector extends CardImpl {
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public GisaGloriousResurrector(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{B}{B}");
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this.addSuperType(SuperType.LEGENDARY);
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this.subtype.add(SubType.HUMAN);
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this.subtype.add(SubType.WIZARD);
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this.power = new MageInt(4);
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this.toughness = new MageInt(4);
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// If a creature an opponent controls would die, exile it instead.
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this.addAbility(new SimpleStaticAbility(new GisaGloriousResurrectorExileEffect()));
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// At the beginning of your upkeep, put all creature cards exiled with Gisa, Glorious Resurrector onto the battlefield under your control. They gain decayed.
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this.addAbility(new BeginningOfUpkeepTriggeredAbility(
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new GisaGloriousResurrectorReturnEffect(), TargetController.YOU, false
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));
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}
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private GisaGloriousResurrector(final GisaGloriousResurrector card) {
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super(card);
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}
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@Override
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public GisaGloriousResurrector copy() {
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return new GisaGloriousResurrector(this);
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}
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}
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class GisaGloriousResurrectorExileEffect extends ReplacementEffectImpl {
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GisaGloriousResurrectorExileEffect() {
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super(Duration.WhileOnBattlefield, Outcome.Exile);
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staticText = "if a creature an opponent controls would die, exile it instead";
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}
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private GisaGloriousResurrectorExileEffect(final GisaGloriousResurrectorExileEffect effect) {
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super(effect);
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}
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@Override
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public GisaGloriousResurrectorExileEffect copy() {
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return new GisaGloriousResurrectorExileEffect(this);
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}
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@Override
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public boolean replaceEvent(GameEvent event, Ability source, Game game) {
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Player player = game.getPlayer(source.getControllerId());
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if (player == null) {
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return false;
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}
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ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
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if (zEvent.getTarget() instanceof PermanentToken) {
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return player.moveCards(zEvent.getTarget(), Zone.EXILED, source, game);
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}
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return player.moveCardsToExile(
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zEvent.getTarget(), source, game, false,
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CardUtil.getExileZoneId(game, source), null
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);
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}
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@Override
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public boolean checksEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.ZONE_CHANGE;
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}
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
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return zEvent.isDiesEvent()
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&& zEvent.getTarget() != null
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&& zEvent.getTarget().isCreature(game)
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&& game.getOpponents(zEvent.getTarget().getControllerId()).contains(source.getControllerId());
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}
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}
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class GisaGloriousResurrectorReturnEffect extends OneShotEffect {
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GisaGloriousResurrectorReturnEffect() {
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super(Outcome.Benefit);
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staticText = "put all creature cards exiled with {this} " +
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"onto the battlefield under your control. They gain decayed";
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}
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private GisaGloriousResurrectorReturnEffect(final GisaGloriousResurrectorReturnEffect effect) {
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super(effect);
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}
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@Override
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public GisaGloriousResurrectorReturnEffect copy() {
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return new GisaGloriousResurrectorReturnEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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ExileZone exileZone = game.getExile().getExileZone(CardUtil.getExileZoneId(game, source));
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if (player == null || exileZone == null || exileZone.isEmpty()) {
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return false;
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}
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Cards cards = new CardsImpl(exileZone.getCards(StaticFilters.FILTER_CARD_CREATURE, game));
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if (cards.isEmpty()) {
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return false;
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}
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player.moveCards(cards, Zone.BATTLEFIELD, source, game);
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cards.retainZone(Zone.BATTLEFIELD, game);
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if (cards.isEmpty()) {
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return false;
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}
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game.addEffect(new GainAbilityTargetEffect(
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new DecayedAbility(), Duration.Custom
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).setTargetPointer(new FixedTargets(cards, game)), source);
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return true;
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}
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}
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@ -155,6 +155,7 @@ public final class InnistradMidnightHunt extends ExpansionSet {
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cards.add(new SetCardInfo("Ghostly Castigator", 45, Rarity.UNCOMMON, mage.cards.g.GhostlyCastigator.class));
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cards.add(new SetCardInfo("Ghoulcaller's Harvest", 225, Rarity.RARE, mage.cards.g.GhoulcallersHarvest.class));
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cards.add(new SetCardInfo("Ghoulish Procession", 102, Rarity.UNCOMMON, mage.cards.g.GhoulishProcession.class));
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cards.add(new SetCardInfo("Gisa, Glorious Resurrector", 103, Rarity.RARE, mage.cards.g.GisaGloriousResurrector.class));
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cards.add(new SetCardInfo("Grafted Identity", 57, Rarity.RARE, mage.cards.g.GraftedIdentity.class));
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cards.add(new SetCardInfo("Graveyard Glutton", 104, Rarity.RARE, mage.cards.g.GraveyardGlutton.class));
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cards.add(new SetCardInfo("Graveyard Trespasser", 104, Rarity.RARE, mage.cards.g.GraveyardTrespasser.class));
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