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Implemented General's Enforcer
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96
Mage.Sets/src/mage/cards/g/GeneralsEnforcer.java
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96
Mage.Sets/src/mage/cards/g/GeneralsEnforcer.java
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package mage.cards.g;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.continuous.GainAbilityControlledEffect;
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import mage.abilities.keyword.IndestructibleAbility;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.filter.FilterPermanent;
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import mage.game.Game;
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import mage.game.permanent.token.HumanSoldierToken;
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import mage.game.permanent.token.Token;
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import mage.players.Player;
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import mage.target.common.TargetCardInGraveyard;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class GeneralsEnforcer extends CardImpl {
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private static final FilterPermanent filter = new FilterPermanent(SubType.HUMAN, "Legendary Humans");
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static {
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filter.add(SuperType.LEGENDARY.getPredicate());
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}
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public GeneralsEnforcer(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{W}{B}");
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this.subtype.add(SubType.HUMAN);
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this.subtype.add(SubType.SOLDIER);
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this.power = new MageInt(2);
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this.toughness = new MageInt(3);
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// Legendary Humans you control have indestructible.
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this.addAbility(new SimpleStaticAbility(new GainAbilityControlledEffect(
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IndestructibleAbility.getInstance(), Duration.WhileOnBattlefield, filter
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)));
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// {2}{W}{B}: Exile target card from a graveyard. If it was a creature card, create a 1/1 white Human Soldier creature token.
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Ability ability = new SimpleActivatedAbility(new GeneralsEnforcerEffect(), new ManaCostsImpl("{2}{W}{B}"));
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ability.addTarget(new TargetCardInGraveyard());
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this.addAbility(ability);
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}
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private GeneralsEnforcer(final GeneralsEnforcer card) {
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super(card);
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}
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@Override
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public GeneralsEnforcer copy() {
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return new GeneralsEnforcer(this);
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}
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}
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class GeneralsEnforcerEffect extends OneShotEffect {
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private static final Token token = new HumanSoldierToken();
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GeneralsEnforcerEffect() {
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super(Outcome.Benefit);
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staticText = "Exile target card from a graveyard. If it was a creature card, " +
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"create a 1/1 white Human Soldier creature token.";
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}
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private GeneralsEnforcerEffect(final GeneralsEnforcerEffect effect) {
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super(effect);
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}
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@Override
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public GeneralsEnforcerEffect copy() {
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return new GeneralsEnforcerEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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Card card = game.getCard(source.getFirstTarget());
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if (player == null || card == null) {
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return false;
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}
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boolean isCreature = card.isCreature();
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if (player.moveCards(card, Zone.EXILED, source, game) && isCreature) {
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token.putOntoBattlefield(1, game, source.getSourceId(), source.getControllerId());
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}
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return true;
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}
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}
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@ -45,6 +45,7 @@ public final class IkoriaLairOfBehemoths extends ExpansionSet {
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cards.add(new SetCardInfo("Footfall Crater", 118, Rarity.UNCOMMON, mage.cards.f.FootfallCrater.class));
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cards.add(new SetCardInfo("Fully Grown", 154, Rarity.COMMON, mage.cards.f.FullyGrown.class));
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cards.add(new SetCardInfo("Gemrazer", 155, Rarity.RARE, mage.cards.g.Gemrazer.class));
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cards.add(new SetCardInfo("General's Enforcer", 188, Rarity.UNCOMMON, mage.cards.g.GeneralsEnforcer.class));
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cards.add(new SetCardInfo("Gloom Pangolin", 89, Rarity.COMMON, mage.cards.g.GloomPangolin.class));
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cards.add(new SetCardInfo("Glowstone Recluse", 156, Rarity.UNCOMMON, mage.cards.g.GlowstoneRecluse.class));
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cards.add(new SetCardInfo("Grimdancer", 90, Rarity.UNCOMMON, mage.cards.g.Grimdancer.class));
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