From 1131a848928c9e81f8d121516cd7e8522fa11f2d Mon Sep 17 00:00:00 2001 From: LevelX2 Date: Sun, 9 Feb 2014 17:13:16 +0100 Subject: [PATCH] * Moved concede messages before execution, so the order in the log is more logical. --- Mage/src/mage/game/GameImpl.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Mage/src/mage/game/GameImpl.java b/Mage/src/mage/game/GameImpl.java index 5963204a29..c9814b4647 100644 --- a/Mage/src/mage/game/GameImpl.java +++ b/Mage/src/mage/game/GameImpl.java @@ -878,8 +878,8 @@ public abstract class GameImpl> implements Game, Serializa public synchronized void quit(UUID playerId) { Player player = state.getPlayer(playerId); if (player != null) { - player.quit(this); fireInformEvent(player.getName() + " quits the match."); + player.quit(this); } } @@ -888,8 +888,8 @@ public abstract class GameImpl> implements Game, Serializa Player player = state.getPlayer(playerId); if (player != null) { logger.debug(new StringBuilder("Player ").append(player.getName()).append(" concedes game ").append(this.getId())); - player.concede(this); fireInformEvent(player.getName() + " has conceded."); + player.concede(this); } }