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* SetPowerToughnessSourceEffect - Set the correct sublayer to use (fixes #1354).
This commit is contained in:
parent
af18f95bba
commit
1139495fd7
24 changed files with 238 additions and 121 deletions
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@ -40,6 +40,7 @@ import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Rarity;
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import mage.constants.SubLayer;
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import mage.constants.Zone;
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import mage.constants.Zone;
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import mage.filter.common.FilterLandCard;
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import mage.filter.common.FilterLandCard;
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import mage.game.Game;
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import mage.game.Game;
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@ -100,13 +101,13 @@ class TrenchGorgerEffect extends OneShotEffect {
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TargetCardInLibrary target = new TargetCardInLibrary(0, Integer.MAX_VALUE, new FilterLandCard("any number of land cards"));
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TargetCardInLibrary target = new TargetCardInLibrary(0, Integer.MAX_VALUE, new FilterLandCard("any number of land cards"));
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target.choose(outcome, controller.getId(), controller.getId(), game);
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target.choose(outcome, controller.getId(), controller.getId(), game);
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int count = 0;
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int count = 0;
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for (UUID cardId: target.getTargets()) {
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for (UUID cardId : target.getTargets()) {
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Card card = game.getCard(cardId);
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Card card = game.getCard(cardId);
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controller.moveCardToExileWithInfo(card, null, "", source.getSourceId(), game, Zone.LIBRARY, true);
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controller.moveCardToExileWithInfo(card, null, "", source.getSourceId(), game, Zone.LIBRARY, true);
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count++;
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count++;
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}
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}
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controller.shuffleLibrary(game);
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controller.shuffleLibrary(game);
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game.addEffect(new SetPowerToughnessSourceEffect(count, count, Duration.EndOfGame), source);
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game.addEffect(new SetPowerToughnessSourceEffect(count, count, Duration.EndOfGame, SubLayer.SetPT_7b), source);
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return true;
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return true;
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}
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}
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return false;
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return false;
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@ -43,6 +43,7 @@ import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Duration;
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import mage.constants.Rarity;
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import mage.constants.Rarity;
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import mage.constants.SubLayer;
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import mage.constants.Zone;
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import mage.constants.Zone;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.game.Game;
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import mage.game.Game;
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@ -83,9 +84,9 @@ class GigantoplasmApplyToPermanent extends ApplyToPermanent {
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@Override
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@Override
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public Boolean apply(Game game, Permanent permanent) {
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public Boolean apply(Game game, Permanent permanent) {
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DynamicValue variableMana = new ManacostVariableValue();
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DynamicValue variableMana = new ManacostVariableValue();
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Effect effect = new SetPowerToughnessSourceEffect(variableMana, Duration.WhileOnBattlefield);
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Effect effect = new SetPowerToughnessSourceEffect(variableMana, Duration.WhileOnBattlefield, SubLayer.SetPT_7b);
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effect.setText("This creature has base power and toughness X/X");
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effect.setText("This creature has base power and toughness X/X");
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD,effect, new ManaCostsImpl("{X}"));
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, effect, new ManaCostsImpl("{X}"));
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permanent.getAbilities().add(ability);
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permanent.getAbilities().add(ability);
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return true;
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return true;
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}
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}
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@ -93,11 +94,11 @@ class GigantoplasmApplyToPermanent extends ApplyToPermanent {
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@Override
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@Override
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public Boolean apply(Game game, MageObject mageObject) {
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public Boolean apply(Game game, MageObject mageObject) {
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DynamicValue variableMana = new ManacostVariableValue();
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DynamicValue variableMana = new ManacostVariableValue();
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Effect effect = new SetPowerToughnessSourceEffect(variableMana, Duration.WhileOnBattlefield);
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Effect effect = new SetPowerToughnessSourceEffect(variableMana, Duration.WhileOnBattlefield, SubLayer.SetPT_7b);
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effect.setText("This creature has base power and toughness X/X");
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effect.setText("This creature has base power and toughness X/X");
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD,effect, new ManaCostsImpl("{X}"));
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, effect, new ManaCostsImpl("{X}"));
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mageObject.getAbilities().add(ability);
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mageObject.getAbilities().add(ability);
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return true;
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return true;
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}
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}
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}
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}
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@ -39,6 +39,7 @@ import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Duration;
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import mage.constants.Rarity;
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import mage.constants.Rarity;
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import mage.constants.SubLayer;
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import mage.filter.FilterSpell;
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import mage.filter.FilterSpell;
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import mage.filter.predicate.mageobject.ColorPredicate;
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import mage.filter.predicate.mageobject.ColorPredicate;
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@ -47,14 +48,14 @@ import mage.filter.predicate.mageobject.ColorPredicate;
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* @author jeffwadsworth
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* @author jeffwadsworth
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*/
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*/
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public class BattlegateMimic extends CardImpl {
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public class BattlegateMimic extends CardImpl {
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private static final FilterSpell filter = new FilterSpell("a spell that's both red and white");
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private static final FilterSpell filter = new FilterSpell("a spell that's both red and white");
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static {
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static {
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filter.add(new ColorPredicate(ObjectColor.RED));
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filter.add(new ColorPredicate(ObjectColor.RED));
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filter.add(new ColorPredicate(ObjectColor.WHITE));
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filter.add(new ColorPredicate(ObjectColor.WHITE));
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}
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}
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private String rule = "Whenever you cast a spell that's both red and white, {this} has base power and toughness 4/2 and gains first strike until end of turn.";
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private String rule = "Whenever you cast a spell that's both red and white, {this} has base power and toughness 4/2 and gains first strike until end of turn.";
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public BattlegateMimic(UUID ownerId) {
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public BattlegateMimic(UUID ownerId) {
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@ -66,10 +67,10 @@ public class BattlegateMimic extends CardImpl {
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this.toughness = new MageInt(1);
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this.toughness = new MageInt(1);
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// Whenever you cast a spell that's both red and white, Battlegate Mimic has base power and toughness 4/2 and gains first strike until end of turn.
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// Whenever you cast a spell that's both red and white, Battlegate Mimic has base power and toughness 4/2 and gains first strike until end of turn.
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Ability ability = new SpellCastControllerTriggeredAbility(new SetPowerToughnessSourceEffect(4, 2, Duration.EndOfTurn), filter, false, rule);
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Ability ability = new SpellCastControllerTriggeredAbility(new SetPowerToughnessSourceEffect(4, 2, Duration.EndOfTurn, SubLayer.SetPT_7b), filter, false, rule);
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ability.addEffect(new GainAbilitySourceEffect(FirstStrikeAbility.getInstance(), Duration.EndOfTurn, false, true));
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ability.addEffect(new GainAbilitySourceEffect(FirstStrikeAbility.getInstance(), Duration.EndOfTurn, false, true));
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this.addAbility(ability);
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this.addAbility(ability);
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}
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}
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public BattlegateMimic(final BattlegateMimic card) {
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public BattlegateMimic(final BattlegateMimic card) {
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@ -39,18 +39,19 @@ import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Duration;
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import mage.constants.Rarity;
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import mage.constants.Rarity;
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import mage.constants.SubLayer;
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import mage.filter.FilterSpell;
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import mage.filter.FilterSpell;
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import mage.filter.predicate.mageobject.ColorPredicate;
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import mage.filter.predicate.mageobject.ColorPredicate;
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/**
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/**
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*
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*
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* @author jeffwadsworth
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* @author jeffwadsworth
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*
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*/
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*/
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public class NightskyMimic extends CardImpl {
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public class NightskyMimic extends CardImpl {
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private static final FilterSpell filter = new FilterSpell("a spell that's both black and green");
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private static final FilterSpell filter = new FilterSpell("a spell that's both black and green");
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static {
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static {
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filter.add(new ColorPredicate(ObjectColor.WHITE));
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filter.add(new ColorPredicate(ObjectColor.WHITE));
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filter.add(new ColorPredicate(ObjectColor.BLACK));
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filter.add(new ColorPredicate(ObjectColor.BLACK));
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@ -69,7 +70,7 @@ public class NightskyMimic extends CardImpl {
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this.toughness = new MageInt(1);
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this.toughness = new MageInt(1);
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// Whenever you cast a spell that's both white and black, Nightsky Mimic has base power and toughness 4/4 until end of turn and gains flying until end of turn.
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// Whenever you cast a spell that's both white and black, Nightsky Mimic has base power and toughness 4/4 until end of turn and gains flying until end of turn.
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Ability ability = new SpellCastControllerTriggeredAbility(new SetPowerToughnessSourceEffect(4, 4, Duration.EndOfTurn), filter, false, rule);
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Ability ability = new SpellCastControllerTriggeredAbility(new SetPowerToughnessSourceEffect(4, 4, Duration.EndOfTurn, SubLayer.SetPT_7b), filter, false, rule);
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ability.addEffect(new GainAbilitySourceEffect(FlyingAbility.getInstance(), Duration.EndOfTurn, false, true));
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ability.addEffect(new GainAbilitySourceEffect(FlyingAbility.getInstance(), Duration.EndOfTurn, false, true));
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this.addAbility(ability);
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this.addAbility(ability);
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}
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}
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@ -39,23 +39,24 @@ import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Duration;
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import mage.constants.Rarity;
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import mage.constants.Rarity;
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import mage.constants.SubLayer;
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import mage.filter.FilterSpell;
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import mage.filter.FilterSpell;
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import mage.filter.predicate.mageobject.ColorPredicate;
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import mage.filter.predicate.mageobject.ColorPredicate;
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/**
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/**
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*
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*
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* @author jeffwadsworth
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* @author jeffwadsworth
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*
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*/
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*/
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public class RiverfallMimic extends CardImpl {
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public class RiverfallMimic extends CardImpl {
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private static final FilterSpell filter = new FilterSpell("a spell that's both blue and red");
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private static final FilterSpell filter = new FilterSpell("a spell that's both blue and red");
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static {
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static {
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filter.add(new ColorPredicate(ObjectColor.BLUE));
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filter.add(new ColorPredicate(ObjectColor.BLUE));
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filter.add(new ColorPredicate(ObjectColor.RED));
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filter.add(new ColorPredicate(ObjectColor.RED));
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}
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}
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private String rule = "Whenever you cast a spell that's both blue and red, {this} has base power and toughness 3/3 until end of turn and can't be blocked this turn.";
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private String rule = "Whenever you cast a spell that's both blue and red, {this} has base power and toughness 3/3 until end of turn and can't be blocked this turn.";
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public RiverfallMimic(UUID ownerId) {
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public RiverfallMimic(UUID ownerId) {
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@ -69,7 +70,7 @@ public class RiverfallMimic extends CardImpl {
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this.toughness = new MageInt(1);
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this.toughness = new MageInt(1);
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// Whenever you cast a spell that's both blue and red, Riverfall Mimic has base power and toughness 3/3 until end of turn and can't be blocked this turn.
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// Whenever you cast a spell that's both blue and red, Riverfall Mimic has base power and toughness 3/3 until end of turn and can't be blocked this turn.
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Ability ability = new SpellCastControllerTriggeredAbility(new SetPowerToughnessSourceEffect(3, 3, Duration.EndOfTurn), filter, false, rule);
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Ability ability = new SpellCastControllerTriggeredAbility(new SetPowerToughnessSourceEffect(3, 3, Duration.EndOfTurn, SubLayer.SetPT_7b), filter, false, rule);
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ability.addEffect(new GainAbilitySourceEffect(new CantBeBlockedSourceAbility(), Duration.EndOfTurn, false, true));
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ability.addEffect(new GainAbilitySourceEffect(new CantBeBlockedSourceAbility(), Duration.EndOfTurn, false, true));
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this.addAbility(ability);
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this.addAbility(ability);
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}
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}
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@ -39,18 +39,19 @@ import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Duration;
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import mage.constants.Rarity;
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import mage.constants.Rarity;
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import mage.constants.SubLayer;
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import mage.filter.FilterSpell;
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import mage.filter.FilterSpell;
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import mage.filter.predicate.mageobject.ColorPredicate;
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import mage.filter.predicate.mageobject.ColorPredicate;
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/**
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/**
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*
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*
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* @author jeffwadsworth
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* @author jeffwadsworth
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*
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*/
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*/
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public class ShorecrasherMimic extends CardImpl {
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public class ShorecrasherMimic extends CardImpl {
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private static final FilterSpell filter = new FilterSpell("a spell that's both green and blue");
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private static final FilterSpell filter = new FilterSpell("a spell that's both green and blue");
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static {
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static {
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filter.add(new ColorPredicate(ObjectColor.GREEN));
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filter.add(new ColorPredicate(ObjectColor.GREEN));
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filter.add(new ColorPredicate(ObjectColor.BLUE));
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filter.add(new ColorPredicate(ObjectColor.BLUE));
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@ -69,10 +70,10 @@ public class ShorecrasherMimic extends CardImpl {
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this.toughness = new MageInt(1);
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this.toughness = new MageInt(1);
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// Whenever you cast a spell that's both green and blue, Shorecrasher Mimic has base power and toughness 5/3 until end of turn and gains trample until end of turn.
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// Whenever you cast a spell that's both green and blue, Shorecrasher Mimic has base power and toughness 5/3 until end of turn and gains trample until end of turn.
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Ability ability = new SpellCastControllerTriggeredAbility(new SetPowerToughnessSourceEffect(5, 3, Duration.EndOfTurn), filter, false, rule);
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Ability ability = new SpellCastControllerTriggeredAbility(new SetPowerToughnessSourceEffect(5, 3, Duration.EndOfTurn, SubLayer.SetPT_7b), filter, false, rule);
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ability.addEffect(new GainAbilitySourceEffect(TrampleAbility.getInstance(), Duration.EndOfTurn, false, true));
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ability.addEffect(new GainAbilitySourceEffect(TrampleAbility.getInstance(), Duration.EndOfTurn, false, true));
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this.addAbility(ability);
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this.addAbility(ability);
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}
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}
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public ShorecrasherMimic(final ShorecrasherMimic card) {
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public ShorecrasherMimic(final ShorecrasherMimic card) {
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import mage.constants.CardType;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Duration;
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import mage.constants.Rarity;
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import mage.constants.Rarity;
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import mage.constants.SubLayer;
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import mage.filter.FilterSpell;
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import mage.filter.FilterSpell;
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import mage.filter.predicate.mageobject.ColorPredicate;
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import mage.filter.predicate.mageobject.ColorPredicate;
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/**
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/**
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*
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*
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* @author jeffwadsworth
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* @author jeffwadsworth
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*
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*/
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*/
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public class WoodlurkerMimic extends CardImpl {
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public class WoodlurkerMimic extends CardImpl {
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private static final FilterSpell filter = new FilterSpell("a spell that's both black and green");
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private static final FilterSpell filter = new FilterSpell("a spell that's both black and green");
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static {
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static {
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filter.add(new ColorPredicate(ObjectColor.BLACK));
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filter.add(new ColorPredicate(ObjectColor.BLACK));
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filter.add(new ColorPredicate(ObjectColor.GREEN));
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filter.add(new ColorPredicate(ObjectColor.GREEN));
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}
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}
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private String rule = "Whenever you cast a spell that's both black and green, {this} has base power and toughness 4/5 until end of turn and gains wither until end of turn.";
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private String rule = "Whenever you cast a spell that's both black and green, {this} has base power and toughness 4/5 until end of turn and gains wither until end of turn.";
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public WoodlurkerMimic(UUID ownerId) {
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public WoodlurkerMimic(UUID ownerId) {
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super(ownerId, 130, "Woodlurker Mimic", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{1}{B/G}");
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super(ownerId, 130, "Woodlurker Mimic", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{1}{B/G}");
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this.expansionSetCode = "EVE";
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this.expansionSetCode = "EVE";
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this.toughness = new MageInt(1);
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this.toughness = new MageInt(1);
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// Whenever you cast a spell that's both black and green, Woodlurker Mimic has base power and toughness 4/5 until end of turn and gains wither until end of turn.
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// Whenever you cast a spell that's both black and green, Woodlurker Mimic has base power and toughness 4/5 until end of turn and gains wither until end of turn.
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Ability ability = new SpellCastControllerTriggeredAbility(new SetPowerToughnessSourceEffect(4, 5, Duration.EndOfTurn), filter, false, rule);
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Ability ability = new SpellCastControllerTriggeredAbility(new SetPowerToughnessSourceEffect(4, 5, Duration.EndOfTurn, SubLayer.SetPT_7b), filter, false, rule);
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ability.addEffect(new GainAbilitySourceEffect(WitherAbility.getInstance(), Duration.EndOfTurn, false, true));
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ability.addEffect(new GainAbilitySourceEffect(WitherAbility.getInstance(), Duration.EndOfTurn, false, true));
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this.addAbility(ability);
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this.addAbility(ability);
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}
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}
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public WoodlurkerMimic(final WoodlurkerMimic card) {
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public WoodlurkerMimic(final WoodlurkerMimic card) {
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@ -44,6 +44,7 @@ import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Rarity;
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import mage.constants.SubLayer;
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import mage.constants.Zone;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.Game;
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import mage.players.Player;
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import mage.players.Player;
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@ -70,7 +71,7 @@ public class EntropicSpecter extends CardImpl {
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this.addAbility(new AsEntersBattlefieldAbility(new ChooseOpponentEffect(Outcome.Detriment)));
|
this.addAbility(new AsEntersBattlefieldAbility(new ChooseOpponentEffect(Outcome.Detriment)));
|
||||||
|
|
||||||
// Entropic Specter's power and toughness are each equal to the number of cards in the chosen player's hand.
|
// Entropic Specter's power and toughness are each equal to the number of cards in the chosen player's hand.
|
||||||
this.addAbility(new SimpleStaticAbility(Zone.ALL, new SetPowerToughnessSourceEffect(new CardsInTargetPlayerHandCount(), Duration.WhileOnBattlefield)));
|
this.addAbility(new SimpleStaticAbility(Zone.ALL, new SetPowerToughnessSourceEffect(new CardsInTargetPlayerHandCount(), Duration.WhileOnBattlefield, SubLayer.SetPT_7b)));
|
||||||
|
|
||||||
// Whenever Entropic Specter deals damage to a player, that player discards a card.
|
// Whenever Entropic Specter deals damage to a player, that player discards a card.
|
||||||
this.addAbility(new DealsDamageToAPlayerTriggeredAbility(new DiscardTargetEffect(1, false), false, true));
|
this.addAbility(new DealsDamageToAPlayerTriggeredAbility(new DiscardTargetEffect(1, false), false, true));
|
||||||
|
|
|
@ -43,6 +43,7 @@ import mage.constants.CardType;
|
||||||
import mage.constants.Duration;
|
import mage.constants.Duration;
|
||||||
import mage.constants.Outcome;
|
import mage.constants.Outcome;
|
||||||
import mage.constants.Rarity;
|
import mage.constants.Rarity;
|
||||||
|
import mage.constants.SubLayer;
|
||||||
import mage.constants.Zone;
|
import mage.constants.Zone;
|
||||||
import mage.game.Game;
|
import mage.game.Game;
|
||||||
import mage.game.events.EntersTheBattlefieldEvent;
|
import mage.game.events.EntersTheBattlefieldEvent;
|
||||||
|
@ -151,7 +152,7 @@ class PrimalPlasmaReplacementEffect extends ReplacementEffectImpl {
|
||||||
game.addEffect(new GainAbilitySourceEffect(DefenderAbility.getInstance(), Duration.Custom), source);
|
game.addEffect(new GainAbilitySourceEffect(DefenderAbility.getInstance(), Duration.Custom), source);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
game.addEffect(new SetPowerToughnessSourceEffect(power, toughness, Duration.Custom), source);
|
game.addEffect(new SetPowerToughnessSourceEffect(power, toughness, Duration.Custom, SubLayer.SetPT_7b), source);
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
|
|
|
@ -28,17 +28,19 @@
|
||||||
package mage.sets.iceage;
|
package mage.sets.iceage;
|
||||||
|
|
||||||
import java.util.UUID;
|
import java.util.UUID;
|
||||||
|
|
||||||
import mage.constants.*;
|
|
||||||
import mage.MageInt;
|
import mage.MageInt;
|
||||||
import mage.MageObject;
|
import mage.MageObject;
|
||||||
import mage.abilities.Ability;
|
import mage.abilities.Ability;
|
||||||
import mage.abilities.common.SimpleStaticAbility;
|
import mage.abilities.common.SimpleStaticAbility;
|
||||||
import mage.abilities.dynamicvalue.DynamicValue;
|
|
||||||
import mage.abilities.dynamicvalue.common.CardsInAllGraveyardsCount;
|
|
||||||
import mage.abilities.effects.ContinuousEffectImpl;
|
import mage.abilities.effects.ContinuousEffectImpl;
|
||||||
import mage.abilities.effects.common.continuous.SetPowerToughnessSourceEffect;
|
|
||||||
import mage.cards.CardImpl;
|
import mage.cards.CardImpl;
|
||||||
|
import mage.constants.CardType;
|
||||||
|
import mage.constants.Duration;
|
||||||
|
import mage.constants.Layer;
|
||||||
|
import mage.constants.Outcome;
|
||||||
|
import mage.constants.Rarity;
|
||||||
|
import mage.constants.SubLayer;
|
||||||
|
import mage.constants.Zone;
|
||||||
import mage.filter.common.FilterCreatureCard;
|
import mage.filter.common.FilterCreatureCard;
|
||||||
import mage.game.Game;
|
import mage.game.Game;
|
||||||
import mage.players.Player;
|
import mage.players.Player;
|
||||||
|
@ -71,17 +73,13 @@ public class Lhurgoyf extends CardImpl {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
class LhurgoyfEffect extends ContinuousEffectImpl {
|
class LhurgoyfEffect extends ContinuousEffectImpl {
|
||||||
|
|
||||||
|
|
||||||
public LhurgoyfEffect() {
|
public LhurgoyfEffect() {
|
||||||
super(Duration.WhileOnBattlefield, Layer.PTChangingEffects_7, SubLayer.SetPT_7b, Outcome.BoostCreature);
|
super(Duration.WhileOnBattlefield, Layer.PTChangingEffects_7, SubLayer.CharacteristicDefining_7a, Outcome.BoostCreature);
|
||||||
staticText = "{this}'s power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1";
|
staticText = "{this}'s power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1";
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
public LhurgoyfEffect(final LhurgoyfEffect effect) {
|
public LhurgoyfEffect(final LhurgoyfEffect effect) {
|
||||||
super(effect);
|
super(effect);
|
||||||
}
|
}
|
||||||
|
|
|
@ -28,11 +28,6 @@
|
||||||
package mage.sets.innistrad;
|
package mage.sets.innistrad;
|
||||||
|
|
||||||
import java.util.UUID;
|
import java.util.UUID;
|
||||||
import mage.constants.CardType;
|
|
||||||
import mage.constants.Duration;
|
|
||||||
import mage.constants.Outcome;
|
|
||||||
import mage.constants.Rarity;
|
|
||||||
import mage.constants.Zone;
|
|
||||||
import mage.MageInt;
|
import mage.MageInt;
|
||||||
import mage.abilities.Ability;
|
import mage.abilities.Ability;
|
||||||
import mage.abilities.common.SimpleActivatedAbility;
|
import mage.abilities.common.SimpleActivatedAbility;
|
||||||
|
@ -41,6 +36,12 @@ import mage.abilities.effects.OneShotEffect;
|
||||||
import mage.abilities.effects.common.continuous.SetPowerToughnessSourceEffect;
|
import mage.abilities.effects.common.continuous.SetPowerToughnessSourceEffect;
|
||||||
import mage.abilities.keyword.DefenderAbility;
|
import mage.abilities.keyword.DefenderAbility;
|
||||||
import mage.cards.CardImpl;
|
import mage.cards.CardImpl;
|
||||||
|
import mage.constants.CardType;
|
||||||
|
import mage.constants.Duration;
|
||||||
|
import mage.constants.Outcome;
|
||||||
|
import mage.constants.Rarity;
|
||||||
|
import mage.constants.SubLayer;
|
||||||
|
import mage.constants.Zone;
|
||||||
import mage.game.Game;
|
import mage.game.Game;
|
||||||
import mage.game.permanent.Permanent;
|
import mage.game.permanent.Permanent;
|
||||||
import mage.players.Player;
|
import mage.players.Player;
|
||||||
|
@ -94,14 +95,17 @@ class TreeOfRedemptionEffect extends OneShotEffect {
|
||||||
if (perm != null) {
|
if (perm != null) {
|
||||||
int amount = perm.getToughness().getValue();
|
int amount = perm.getToughness().getValue();
|
||||||
int life = player.getLife();
|
int life = player.getLife();
|
||||||
if (life == amount)
|
if (life == amount) {
|
||||||
return false;
|
return false;
|
||||||
if (life < amount && !player.isCanGainLife())
|
}
|
||||||
|
if (life < amount && !player.isCanGainLife()) {
|
||||||
return false;
|
return false;
|
||||||
if (life > amount && !player.isCanLoseLife())
|
}
|
||||||
|
if (life > amount && !player.isCanLoseLife()) {
|
||||||
return false;
|
return false;
|
||||||
|
}
|
||||||
player.setLife(amount, game);
|
player.setLife(amount, game);
|
||||||
game.addEffect(new SetPowerToughnessSourceEffect(Integer.MIN_VALUE, life, Duration.WhileOnBattlefield), source);
|
game.addEffect(new SetPowerToughnessSourceEffect(Integer.MIN_VALUE, life, Duration.WhileOnBattlefield, SubLayer.SetPT_7b), source);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -113,4 +117,4 @@ class TreeOfRedemptionEffect extends OneShotEffect {
|
||||||
return new TreeOfRedemptionEffect(this);
|
return new TreeOfRedemptionEffect(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -41,6 +41,7 @@ import mage.cards.CardImpl;
|
||||||
import mage.constants.CardType;
|
import mage.constants.CardType;
|
||||||
import mage.constants.Duration;
|
import mage.constants.Duration;
|
||||||
import mage.constants.Rarity;
|
import mage.constants.Rarity;
|
||||||
|
import mage.constants.SubLayer;
|
||||||
import mage.constants.Zone;
|
import mage.constants.Zone;
|
||||||
import mage.filter.common.FilterControlledPermanent;
|
import mage.filter.common.FilterControlledPermanent;
|
||||||
import mage.filter.predicate.mageobject.SubtypePredicate;
|
import mage.filter.predicate.mageobject.SubtypePredicate;
|
||||||
|
@ -54,6 +55,7 @@ import mage.target.common.TargetControlledPermanent;
|
||||||
public class MarshFlitter extends CardImpl {
|
public class MarshFlitter extends CardImpl {
|
||||||
|
|
||||||
private static final FilterControlledPermanent filter = new FilterControlledPermanent("a Goblin");
|
private static final FilterControlledPermanent filter = new FilterControlledPermanent("a Goblin");
|
||||||
|
|
||||||
static {
|
static {
|
||||||
filter.add(new SubtypePredicate("Goblin"));
|
filter.add(new SubtypePredicate("Goblin"));
|
||||||
}
|
}
|
||||||
|
@ -72,7 +74,7 @@ public class MarshFlitter extends CardImpl {
|
||||||
// When Marsh Flitter enters the battlefield, put two 1/1 black Goblin Rogue creature tokens onto the battlefield.
|
// When Marsh Flitter enters the battlefield, put two 1/1 black Goblin Rogue creature tokens onto the battlefield.
|
||||||
this.addAbility(new EntersBattlefieldTriggeredAbility(new CreateTokenEffect(new GoblinRogueToken(), 2), false));
|
this.addAbility(new EntersBattlefieldTriggeredAbility(new CreateTokenEffect(new GoblinRogueToken(), 2), false));
|
||||||
// Sacrifice a Goblin: Marsh Flitter has base power and toughness 3/3 until end of turn.
|
// Sacrifice a Goblin: Marsh Flitter has base power and toughness 3/3 until end of turn.
|
||||||
Effect effect = new SetPowerToughnessSourceEffect(3, 3, Duration.EndOfTurn);
|
Effect effect = new SetPowerToughnessSourceEffect(3, 3, Duration.EndOfTurn, SubLayer.SetPT_7b);
|
||||||
effect.setText("{this} has base power and toughness 3/3 until end of turn");
|
effect.setText("{this} has base power and toughness 3/3 until end of turn");
|
||||||
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, effect, new SacrificeTargetCost(new TargetControlledPermanent(filter)));
|
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, effect, new SacrificeTargetCost(new TargetControlledPermanent(filter)));
|
||||||
this.addAbility(ability);
|
this.addAbility(ability);
|
||||||
|
|
|
@ -43,6 +43,7 @@ import mage.constants.CardType;
|
||||||
import mage.constants.Duration;
|
import mage.constants.Duration;
|
||||||
import mage.constants.Outcome;
|
import mage.constants.Outcome;
|
||||||
import mage.constants.Rarity;
|
import mage.constants.Rarity;
|
||||||
|
import mage.constants.SubLayer;
|
||||||
import mage.constants.Zone;
|
import mage.constants.Zone;
|
||||||
import mage.game.Game;
|
import mage.game.Game;
|
||||||
import mage.game.events.EntersTheBattlefieldEvent;
|
import mage.game.events.EntersTheBattlefieldEvent;
|
||||||
|
@ -152,7 +153,7 @@ class PrimalPlasmaReplacementEffect extends ReplacementEffectImpl {
|
||||||
game.addEffect(new GainAbilitySourceEffect(DefenderAbility.getInstance(), Duration.Custom), source);
|
game.addEffect(new GainAbilitySourceEffect(DefenderAbility.getInstance(), Duration.Custom), source);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
game.addEffect(new SetPowerToughnessSourceEffect(power, toughness, Duration.Custom), source);
|
game.addEffect(new SetPowerToughnessSourceEffect(power, toughness, Duration.Custom, SubLayer.SetPT_7b), source);
|
||||||
|
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
|
|
|
@ -39,6 +39,7 @@ import mage.constants.CardType;
|
||||||
import mage.constants.Duration;
|
import mage.constants.Duration;
|
||||||
import mage.constants.Outcome;
|
import mage.constants.Outcome;
|
||||||
import mage.constants.Rarity;
|
import mage.constants.Rarity;
|
||||||
|
import mage.constants.SubLayer;
|
||||||
import mage.game.Game;
|
import mage.game.Game;
|
||||||
import mage.game.permanent.Permanent;
|
import mage.game.permanent.Permanent;
|
||||||
import mage.players.Player;
|
import mage.players.Player;
|
||||||
|
@ -56,14 +57,13 @@ public class ShapeStealer extends CardImpl {
|
||||||
this.subtype.add("Spirit");
|
this.subtype.add("Spirit");
|
||||||
this.power = new MageInt(1);
|
this.power = new MageInt(1);
|
||||||
this.toughness = new MageInt(1);
|
this.toughness = new MageInt(1);
|
||||||
|
|
||||||
// This ability triggers once for each creature blocked by or blocking Shape Stealer.
|
// This ability triggers once for each creature blocked by or blocking Shape Stealer.
|
||||||
// If multiple creatures block it, Shape Stealer's power and toughness will change for
|
// If multiple creatures block it, Shape Stealer's power and toughness will change for
|
||||||
// each one in succession. The first trigger put on the stack will be the last to resolve,
|
// each one in succession. The first trigger put on the stack will be the last to resolve,
|
||||||
// so that will set Shape Stealer's final power and toughness.
|
// so that will set Shape Stealer's final power and toughness.
|
||||||
|
|
||||||
// Whenever Shape Stealer blocks or becomes blocked by a creature, change Shape Stealer's base power and toughness to that creature's power and toughness until end of turn.
|
// Whenever Shape Stealer blocks or becomes blocked by a creature, change Shape Stealer's base power and toughness to that creature's power and toughness until end of turn.
|
||||||
this.addAbility(new BlocksOrBecomesBlockedByCreatureTriggeredAbility(new ShapeStealerEffect(), false));
|
this.addAbility(new BlocksOrBecomesBlockedByCreatureTriggeredAbility(new ShapeStealerEffect(), false));
|
||||||
}
|
}
|
||||||
|
|
||||||
public ShapeStealer(final ShapeStealer card) {
|
public ShapeStealer(final ShapeStealer card) {
|
||||||
|
@ -77,28 +77,28 @@ public class ShapeStealer extends CardImpl {
|
||||||
}
|
}
|
||||||
|
|
||||||
class ShapeStealerEffect extends OneShotEffect {
|
class ShapeStealerEffect extends OneShotEffect {
|
||||||
|
|
||||||
public ShapeStealerEffect() {
|
public ShapeStealerEffect() {
|
||||||
super(Outcome.Detriment);
|
super(Outcome.Detriment);
|
||||||
this.staticText = "change {this}'s base power and toughness to that creature's power and toughness until end of turn";
|
this.staticText = "change {this}'s base power and toughness to that creature's power and toughness until end of turn";
|
||||||
}
|
}
|
||||||
|
|
||||||
public ShapeStealerEffect(final ShapeStealerEffect effect) {
|
public ShapeStealerEffect(final ShapeStealerEffect effect) {
|
||||||
super(effect);
|
super(effect);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public ShapeStealerEffect copy() {
|
public ShapeStealerEffect copy() {
|
||||||
return new ShapeStealerEffect(this);
|
return new ShapeStealerEffect(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean apply(Game game, Ability source) {
|
public boolean apply(Game game, Ability source) {
|
||||||
Player controller = game.getPlayer(source.getControllerId());
|
Player controller = game.getPlayer(source.getControllerId());
|
||||||
if (controller != null) {
|
if (controller != null) {
|
||||||
Permanent permanent = game.getPermanentOrLKIBattlefield(getTargetPointer().getFirst(game, source));
|
Permanent permanent = game.getPermanentOrLKIBattlefield(getTargetPointer().getFirst(game, source));
|
||||||
if (permanent != null) {
|
if (permanent != null) {
|
||||||
ContinuousEffect effect = new SetPowerToughnessSourceEffect(permanent.getPower().getValue(), permanent.getToughness().getValue(), Duration.EndOfTurn);
|
ContinuousEffect effect = new SetPowerToughnessSourceEffect(permanent.getPower().getValue(), permanent.getToughness().getValue(), Duration.EndOfTurn, SubLayer.SetPT_7b);
|
||||||
game.addEffect(effect, source);
|
game.addEffect(effect, source);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
|
@ -44,6 +44,7 @@ import mage.constants.ColoredManaSymbol;
|
||||||
import mage.constants.Duration;
|
import mage.constants.Duration;
|
||||||
import mage.constants.Outcome;
|
import mage.constants.Outcome;
|
||||||
import mage.constants.Rarity;
|
import mage.constants.Rarity;
|
||||||
|
import mage.constants.SubLayer;
|
||||||
import mage.constants.Zone;
|
import mage.constants.Zone;
|
||||||
import mage.filter.common.FilterControlledCreaturePermanent;
|
import mage.filter.common.FilterControlledCreaturePermanent;
|
||||||
import mage.filter.predicate.permanent.AnotherPredicate;
|
import mage.filter.predicate.permanent.AnotherPredicate;
|
||||||
|
@ -141,7 +142,7 @@ class DracoplasmEffect extends ReplacementEffectImpl {
|
||||||
toughness += targetCreature.getToughness().getValue();
|
toughness += targetCreature.getToughness().getValue();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
ContinuousEffect effect = new SetPowerToughnessSourceEffect(power, toughness, Duration.Custom);
|
ContinuousEffect effect = new SetPowerToughnessSourceEffect(power, toughness, Duration.Custom, SubLayer.SetPT_7b);
|
||||||
game.addEffect(effect, source);
|
game.addEffect(effect, source);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -48,6 +48,7 @@ import mage.constants.CardType;
|
||||||
import mage.constants.Duration;
|
import mage.constants.Duration;
|
||||||
import mage.constants.Outcome;
|
import mage.constants.Outcome;
|
||||||
import mage.constants.Rarity;
|
import mage.constants.Rarity;
|
||||||
|
import mage.constants.SubLayer;
|
||||||
import mage.constants.Zone;
|
import mage.constants.Zone;
|
||||||
import mage.filter.FilterCard;
|
import mage.filter.FilterCard;
|
||||||
import mage.filter.predicate.mageobject.NamePredicate;
|
import mage.filter.predicate.mageobject.NamePredicate;
|
||||||
|
@ -100,7 +101,7 @@ class GigantiformAbility extends StaticAbility {
|
||||||
|
|
||||||
public GigantiformAbility() {
|
public GigantiformAbility() {
|
||||||
super(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(TrampleAbility.getInstance(), AttachmentType.AURA));
|
super(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(TrampleAbility.getInstance(), AttachmentType.AURA));
|
||||||
Ability ability = new SimpleStaticAbility(Zone.BATTLEFIELD, new SetPowerToughnessSourceEffect(8, 8, Duration.WhileOnBattlefield));
|
Ability ability = new SimpleStaticAbility(Zone.BATTLEFIELD, new SetPowerToughnessSourceEffect(8, 8, Duration.WhileOnBattlefield, SubLayer.SetPT_7b));
|
||||||
this.addEffect(new GainAbilityAttachedEffect(ability, AttachmentType.AURA));
|
this.addEffect(new GainAbilityAttachedEffect(ability, AttachmentType.AURA));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -0,0 +1,63 @@
|
||||||
|
/*
|
||||||
|
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
||||||
|
*
|
||||||
|
* Redistribution and use in source and binary forms, with or without modification, are
|
||||||
|
* permitted provided that the following conditions are met:
|
||||||
|
*
|
||||||
|
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||||
|
* conditions and the following disclaimer.
|
||||||
|
*
|
||||||
|
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||||
|
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||||
|
* provided with the distribution.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||||
|
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||||
|
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||||
|
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||||
|
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||||
|
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||||
|
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||||
|
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||||
|
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*
|
||||||
|
* The views and conclusions contained in the software and documentation are those of the
|
||||||
|
* authors and should not be interpreted as representing official policies, either expressed
|
||||||
|
* or implied, of BetaSteward_at_googlemail.com.
|
||||||
|
*/
|
||||||
|
package org.mage.test.cards.replacement;
|
||||||
|
|
||||||
|
import mage.constants.PhaseStep;
|
||||||
|
import mage.constants.Zone;
|
||||||
|
import org.junit.Test;
|
||||||
|
import org.mage.test.serverside.base.CardTestPlayerBase;
|
||||||
|
|
||||||
|
/**
|
||||||
|
*
|
||||||
|
* @author LevelX2
|
||||||
|
*/
|
||||||
|
public class HumilityTest extends CardTestPlayerBase {
|
||||||
|
|
||||||
|
/**
|
||||||
|
* During a commander game both were on the battlefield, and Masumaro's P/T
|
||||||
|
* was not displaying as 1/1.
|
||||||
|
*/
|
||||||
|
@Test
|
||||||
|
public void testHumilityAndMasumaro() {
|
||||||
|
|
||||||
|
// Masumaro, First to Live's power and toughness are each equal to twice the number of cards in your hand.
|
||||||
|
addCard(Zone.BATTLEFIELD, playerB, "Masumaro, First to Live");
|
||||||
|
|
||||||
|
// Enchantment {2}{W}{W}
|
||||||
|
// All creatures lose all abilities and are 1/1.
|
||||||
|
addCard(Zone.BATTLEFIELD, playerA, "Humility");
|
||||||
|
|
||||||
|
addCard(Zone.HAND, playerB, "Plains", 3);
|
||||||
|
|
||||||
|
setStopAt(1, PhaseStep.PRECOMBAT_MAIN);
|
||||||
|
execute();
|
||||||
|
|
||||||
|
assertPowerToughness(playerB, "Masumaro, First to Live", 1, 1);
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
|
@ -865,6 +865,24 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
|
||||||
Assert.assertEquals("(Graveyard " + player.getName() + ") Card counts are not equal (" + cardName + ")", count, actualCount);
|
Assert.assertEquals("(Graveyard " + player.getName() + ") Card counts are not equal (" + cardName + ")", count, actualCount);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Assert card count in player's library.
|
||||||
|
*
|
||||||
|
* @param player {@link Player} who's library should be counted.
|
||||||
|
* @param cardName Name of the cards that should be counted.
|
||||||
|
* @param count Expected count.
|
||||||
|
*/
|
||||||
|
public void assertLibraryCount(Player player, String cardName, int count) throws AssertionError {
|
||||||
|
int actualCount = 0;
|
||||||
|
for (Card card : player.getLibrary().getCards(currentGame)) {
|
||||||
|
if (card.getName().equals(cardName)) {
|
||||||
|
actualCount++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
Assert.assertEquals("(Library " + player.getName() + ") Card counts are not equal (" + cardName + ")", count, actualCount);
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Asserts added actions count. Usefull to make sure that all actions were
|
* Asserts added actions count. Usefull to make sure that all actions were
|
||||||
* executed.
|
* executed.
|
||||||
|
|
|
@ -7,6 +7,7 @@ import mage.constants.Zone;
|
||||||
* @author Loki
|
* @author Loki
|
||||||
*/
|
*/
|
||||||
public class PutIntoGraveFromAnywhereSourceTriggeredAbility extends ZoneChangeTriggeredAbility {
|
public class PutIntoGraveFromAnywhereSourceTriggeredAbility extends ZoneChangeTriggeredAbility {
|
||||||
|
|
||||||
public PutIntoGraveFromAnywhereSourceTriggeredAbility(Effect effect, boolean optional) {
|
public PutIntoGraveFromAnywhereSourceTriggeredAbility(Effect effect, boolean optional) {
|
||||||
super(Zone.GRAVEYARD, effect, "When {this} is put into a graveyard from anywhere, ", optional);
|
super(Zone.GRAVEYARD, effect, "When {this} is put into a graveyard from anywhere, ", optional);
|
||||||
}
|
}
|
||||||
|
|
|
@ -48,13 +48,21 @@ public class SetPowerToughnessSourceEffect extends ContinuousEffectImpl {
|
||||||
private int toughness;
|
private int toughness;
|
||||||
|
|
||||||
public SetPowerToughnessSourceEffect(DynamicValue amount, Duration duration) {
|
public SetPowerToughnessSourceEffect(DynamicValue amount, Duration duration) {
|
||||||
super(duration, Layer.PTChangingEffects_7, SubLayer.SetPT_7b, Outcome.BoostCreature);
|
this(amount, duration, SubLayer.CharacteristicDefining_7a);
|
||||||
|
}
|
||||||
|
|
||||||
|
public SetPowerToughnessSourceEffect(DynamicValue amount, Duration duration, SubLayer subLayer) {
|
||||||
|
super(duration, Layer.PTChangingEffects_7, subLayer, Outcome.BoostCreature);
|
||||||
this.amount = amount;
|
this.amount = amount;
|
||||||
staticText = "{this}'s power and toughness are each equal to the number of " + amount.getMessage();
|
staticText = "{this}'s power and toughness are each equal to the number of " + amount.getMessage();
|
||||||
}
|
}
|
||||||
|
|
||||||
public SetPowerToughnessSourceEffect(int power, int toughness, Duration duration) {
|
public SetPowerToughnessSourceEffect(int power, int toughness, Duration duration) {
|
||||||
super(duration, Layer.PTChangingEffects_7, SubLayer.SetPT_7b, Outcome.BoostCreature);
|
this(power, toughness, duration, SubLayer.CharacteristicDefining_7a);
|
||||||
|
}
|
||||||
|
|
||||||
|
public SetPowerToughnessSourceEffect(int power, int toughness, Duration duration, SubLayer subLayer) {
|
||||||
|
super(duration, Layer.PTChangingEffects_7, subLayer, Outcome.BoostCreature);
|
||||||
this.power = power;
|
this.power = power;
|
||||||
this.toughness = toughness;
|
this.toughness = toughness;
|
||||||
staticText = "{this}'s power and toughness is " + power + "/" + toughness + " " + duration.toString();
|
staticText = "{this}'s power and toughness is " + power + "/" + toughness + " " + duration.toString();
|
||||||
|
|
|
@ -1,16 +1,16 @@
|
||||||
/*
|
/*
|
||||||
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
||||||
*
|
*
|
||||||
* Redistribution and use in source and binary forms, with or without modification, are
|
* Redistribution and use in source and binary forms, with or without modification, are
|
||||||
* permitted provided that the following conditions are met:
|
* permitted provided that the following conditions are met:
|
||||||
*
|
*
|
||||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||||
* conditions and the following disclaimer.
|
* conditions and the following disclaimer.
|
||||||
*
|
*
|
||||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||||
* provided with the distribution.
|
* provided with the distribution.
|
||||||
*
|
*
|
||||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||||
|
@ -20,15 +20,15 @@
|
||||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
*
|
*
|
||||||
* The views and conclusions contained in the software and documentation are those of the
|
* The views and conclusions contained in the software and documentation are those of the
|
||||||
* authors and should not be interpreted as representing official policies, either expressed
|
* authors and should not be interpreted as representing official policies, either expressed
|
||||||
* or implied, of BetaSteward_at_googlemail.com.
|
* or implied, of BetaSteward_at_googlemail.com.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
package mage.abilities.keyword;
|
package mage.abilities.keyword;
|
||||||
|
|
||||||
import mage.constants.Zone;
|
import java.util.ArrayList;
|
||||||
|
import java.util.List;
|
||||||
import mage.abilities.Abilities;
|
import mage.abilities.Abilities;
|
||||||
import mage.abilities.AbilitiesImpl;
|
import mage.abilities.AbilitiesImpl;
|
||||||
import mage.abilities.Ability;
|
import mage.abilities.Ability;
|
||||||
|
@ -39,18 +39,17 @@ import mage.abilities.decorator.ConditionalContinuousEffect;
|
||||||
import mage.abilities.effects.ContinuousEffect;
|
import mage.abilities.effects.ContinuousEffect;
|
||||||
import mage.abilities.effects.common.continuous.GainAbilitySourceEffect;
|
import mage.abilities.effects.common.continuous.GainAbilitySourceEffect;
|
||||||
import mage.abilities.effects.common.continuous.SetPowerToughnessSourceEffect;
|
import mage.abilities.effects.common.continuous.SetPowerToughnessSourceEffect;
|
||||||
import mage.cards.Card;
|
|
||||||
import mage.cards.LevelerCard;
|
|
||||||
import mage.constants.Duration;
|
import mage.constants.Duration;
|
||||||
|
import mage.constants.SubLayer;
|
||||||
|
import mage.constants.Zone;
|
||||||
import mage.counters.CounterType;
|
import mage.counters.CounterType;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
|
||||||
import java.util.List;
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* The implementation by BetaSteward was discarded as requires special handling in Mage.Core.
|
* The implementation by BetaSteward was discarded as requires special handling
|
||||||
|
* in Mage.Core.
|
||||||
*
|
*
|
||||||
* Instead it was replaced by conditional continuous effects and builder pattern.
|
* Instead it was replaced by conditional continuous effects and builder
|
||||||
|
* pattern.
|
||||||
*
|
*
|
||||||
* @author BetaSteward_at_googlemail.com
|
* @author BetaSteward_at_googlemail.com
|
||||||
* @author noxx
|
* @author noxx
|
||||||
|
@ -82,7 +81,7 @@ public class LevelerCardBuilder {
|
||||||
constructed.add(staticAbility);
|
constructed.add(staticAbility);
|
||||||
}
|
}
|
||||||
|
|
||||||
ContinuousEffect effect = new SetPowerToughnessSourceEffect(power, toughness, Duration.WhileOnBattlefield);
|
ContinuousEffect effect = new SetPowerToughnessSourceEffect(power, toughness, Duration.WhileOnBattlefield, SubLayer.SetPT_7b);
|
||||||
ConditionalContinuousEffect ptEffect = new ConditionalContinuousEffect(effect, condition, rule);
|
ConditionalContinuousEffect ptEffect = new ConditionalContinuousEffect(effect, condition, rule);
|
||||||
constructed.add(new SimpleStaticAbility(Zone.BATTLEFIELD, ptEffect));
|
constructed.add(new SimpleStaticAbility(Zone.BATTLEFIELD, ptEffect));
|
||||||
|
|
||||||
|
@ -212,12 +211,11 @@ public class LevelerCardBuilder {
|
||||||
sb.append("<b>Level ").append(level1);
|
sb.append("<b>Level ").append(level1);
|
||||||
if (level2 == -1) {
|
if (level2 == -1) {
|
||||||
sb.append("+");
|
sb.append("+");
|
||||||
}
|
} else {
|
||||||
else {
|
|
||||||
sb.append("-").append(level2);
|
sb.append("-").append(level2);
|
||||||
}
|
}
|
||||||
sb.append(":</b> ").append(power).append("/").append(toughness).append(" ");
|
sb.append(":</b> ").append(power).append("/").append(toughness).append(" ");
|
||||||
for (String rule: abilities.getRules("{this}")) {
|
for (String rule : abilities.getRules("{this}")) {
|
||||||
sb.append(rule).append(" ");
|
sb.append(rule).append(" ");
|
||||||
}
|
}
|
||||||
return sb.toString();
|
return sb.toString();
|
||||||
|
|
|
@ -328,8 +328,13 @@ public class Spell extends StackObjImpl implements Card {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void counter(UUID sourceId, Game game) {
|
public void counter(UUID sourceId, Game game) {
|
||||||
|
this.counter(sourceId, game, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void counter(UUID sourceId, Game game, boolean moveToGraveyard) {
|
||||||
this.countered = true;
|
this.countered = true;
|
||||||
if (!isCopiedSpell()) {
|
if (!isCopiedSpell() && moveToGraveyard) {
|
||||||
Player player = game.getPlayer(getControllerId());
|
Player player = game.getPlayer(getControllerId());
|
||||||
if (player != null) {
|
if (player != null) {
|
||||||
Ability counteringAbility = null;
|
Ability counteringAbility = null;
|
||||||
|
@ -337,7 +342,7 @@ public class Spell extends StackObjImpl implements Card {
|
||||||
if (counteringObject instanceof StackObject) {
|
if (counteringObject instanceof StackObject) {
|
||||||
counteringAbility = ((StackObject) counteringObject).getStackAbility();
|
counteringAbility = ((StackObject) counteringObject).getStackAbility();
|
||||||
}
|
}
|
||||||
player.moveCards(card, Zone.STACK, Zone.GRAVEYARD, counteringAbility, game);
|
player.moveCards(card, Zone.GRAVEYARD, counteringAbility, game);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -662,11 +667,7 @@ public class Spell extends StackObjImpl implements Card {
|
||||||
if (this.isCopiedSpell() && !zone.equals(Zone.STACK)) {
|
if (this.isCopiedSpell() && !zone.equals(Zone.STACK)) {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
Card card = game.getCard(getSourceId());
|
return card.moveToZone(zone, sourceId, game, flag, appliedEffects);
|
||||||
if (card != null) {
|
|
||||||
return card.moveToZone(zone, sourceId, game, flag, appliedEffects);
|
|
||||||
}
|
|
||||||
throw new UnsupportedOperationException("Unsupported operation");
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
|
|
@ -122,6 +122,11 @@ public class StackAbility extends StackObjImpl implements Ability {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void counter(UUID sourceId, Game game) {
|
public void counter(UUID sourceId, Game game) {
|
||||||
|
this.counter(sourceId, game, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void counter(UUID sourceId, Game game, boolean moveToGraveyard) {
|
||||||
//20100716 - 603.8
|
//20100716 - 603.8
|
||||||
if (ability instanceof StateTriggeredAbility) {
|
if (ability instanceof StateTriggeredAbility) {
|
||||||
((StateTriggeredAbility) ability).counter(game);
|
((StateTriggeredAbility) ability).counter(game);
|
||||||
|
|
|
@ -1,31 +1,30 @@
|
||||||
/*
|
/*
|
||||||
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
||||||
*
|
*
|
||||||
* Redistribution and use in source and binary forms, with or without modification, are
|
* Redistribution and use in source and binary forms, with or without modification, are
|
||||||
* permitted provided that the following conditions are met:
|
* permitted provided that the following conditions are met:
|
||||||
*
|
*
|
||||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||||
* conditions and the following disclaimer.
|
* conditions and the following disclaimer.
|
||||||
*
|
*
|
||||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||||
* provided with the distribution.
|
* provided with the distribution.
|
||||||
*
|
*
|
||||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
*
|
*
|
||||||
* The views and conclusions contained in the software and documentation are those of the
|
* The views and conclusions contained in the software and documentation are those of the
|
||||||
* authors and should not be interpreted as representing official policies, either expressed
|
* authors and should not be interpreted as representing official policies, either expressed
|
||||||
* or implied, of BetaSteward_at_googlemail.com.
|
* or implied, of BetaSteward_at_googlemail.com.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
package mage.game.stack;
|
package mage.game.stack;
|
||||||
|
|
||||||
import java.util.UUID;
|
import java.util.UUID;
|
||||||
|
@ -38,11 +37,19 @@ import mage.game.Game;
|
||||||
public interface StackObject extends MageObject, Controllable {
|
public interface StackObject extends MageObject, Controllable {
|
||||||
|
|
||||||
boolean resolve(Game game);
|
boolean resolve(Game game);
|
||||||
|
|
||||||
UUID getSourceId();
|
UUID getSourceId();
|
||||||
|
|
||||||
void counter(UUID sourceId, Game game);
|
void counter(UUID sourceId, Game game);
|
||||||
|
|
||||||
|
void counter(UUID sourceId, Game game, boolean moveToGraveyard);
|
||||||
|
|
||||||
Ability getStackAbility();
|
Ability getStackAbility();
|
||||||
|
|
||||||
int getConvertedManaCost();
|
int getConvertedManaCost();
|
||||||
|
|
||||||
boolean chooseNewTargets(Game game, UUID playerId, boolean forceChange, boolean onlyOneTarget, FilterPermanent filterNewTarget);
|
boolean chooseNewTargets(Game game, UUID playerId, boolean forceChange, boolean onlyOneTarget, FilterPermanent filterNewTarget);
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
StackObject copy();
|
StackObject copy();
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue