From 114c323fa18a4c0594a831a0fbef2bf2ac7fd74e Mon Sep 17 00:00:00 2001 From: Kevin Shin Date: Wed, 22 Aug 2018 07:05:18 -0500 Subject: [PATCH] Patron of the Nezumi now correctly cares about whose graveyard a creature went to rather than who controlled it before dying. #5241 --- Mage.Sets/src/mage/cards/p/PatronOfTheNezumi.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Mage.Sets/src/mage/cards/p/PatronOfTheNezumi.java b/Mage.Sets/src/mage/cards/p/PatronOfTheNezumi.java index 8ef958b526..65dd8a1f14 100644 --- a/Mage.Sets/src/mage/cards/p/PatronOfTheNezumi.java +++ b/Mage.Sets/src/mage/cards/p/PatronOfTheNezumi.java @@ -74,7 +74,7 @@ class PatronOfTheNezumiTriggeredAbility extends TriggeredAbilityImpl { if (zEvent.isDiesEvent()) { Permanent permanent = game.getPermanentOrLKIBattlefield(zEvent.getTargetId()); if (permanent != null && game.getOpponents(controllerId).contains(permanent.getOwnerId())) { - this.getEffects().get(0).setTargetPointer(new FixedTarget(zEvent.getPlayerId())); + this.getEffects().get(0).setTargetPointer(new FixedTarget(permanent.getOwnerId())); return true; } }